<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="true"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Better Assault Rifles">
			<comment># Licensed under Attribution 4.0 International (CC BY 4.0)</comment>
			<comment># Improves the quality of Assault Rilfes.</comment>
			<category name="Accessory">
				<category name="Pellet Count">
					<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.700000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.040000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-20,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=8,bActivateSlot=True))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Wild PartName Mashin'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Wild PartName Fleying</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Wild PartName Dual</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Wild PartName Twosome</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Wild PartName Super</code>
				</category>
			</category>
			<category name="Barrel">
				<category name="Alien">
					<comment>clone -x GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5 GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5</comment>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien AttributeSlotUpgrades ()</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl AttributeSlotUpgrades ()</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5')</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default ExplosionOverideInstanceDataName ExplosionOverride</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5')</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverideInstanceDataName ExplosionOverride</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=70.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
				</category>
				<category name="Jakobs">
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-3.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs AttributeSlotUpgrades ((SlotName="AccuracyRegen",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
				</category>
				<category name="Torgue">
					<category name="Reduce Splash Self Damage">
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:BehaviorProviderDefinition_0.Behavior_Explode_53 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_11 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Jakobs_Cannonball:BehaviorProviderDefinition_0.Behavior_Explode_0 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_KerBlaster:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_KerBlaster_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_4 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 InstigatorSelfDamageScale 0.000000</code>
					</category>
					<category name="Bandit">
						<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					</category>
					<category name="Dahl">
						<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					</category>
					<category name="Jakobs">
						<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					</category>
					<category name="Torgue">
						<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:DrunkenRandomComponent_6 StartDelayTime 0.000000</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit SpeedFormula (BaseValueConstant=2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					</category>
					<category name="Vladof">
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof SpeedFormula (BaseValueConstant=10000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
						<code profiles="default">set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 DamageRadiusFormula (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					</category>
				</category>
				<category name="Vladof Minigun">
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.130000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.250000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun ZoomWeaponAttributeEffects ()</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-2,bActivateSlot=True))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=50.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=15.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=-6,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.030000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun StartingSpinUpFireIntervalMultiplier 3.000000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun SpinDownDuration (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
				</category>
			</category>
			<category name="Weapon Type">
				<category name="Bandit">
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.140000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle BurstInterval 0.000000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle Spread 3.500000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle PerShotAccuracyImpulse 2.500000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ProjectilesPerShot 2</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 48</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.600000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
				</category>
				<category name="Dahl">
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle BurstInterval 0.000000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle InstantHitDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.200000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle Spread 1.600000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ReloadTime 2.600000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle FireRate 0.160000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 BasePriority 0.1</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 NoConstraintText Burst fire while zoomed.</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				</category>
				<category name="Jakobs">
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle PerShotAccuracyImpulse 2.500000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle Spread 1.000000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ClipSize 12</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ReloadTime 3.400000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle bAlternativeKickEnabled True</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle AlternativeWeaponKick (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',InitializationDefinition=None,BaseValueScaleConstant=2.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.980000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.980000)</code>
				</category>
				<category name="Torgue">
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle Spread 1.600000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle PerShotAccuracyImpulse 2.000000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.400000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ClipSize 18</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle FireRate 0.240000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
				</category>
				<category name="Vladof">
					<comment>load_package GD_Lilac_Psycho_Streaming_SF</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher:BehaviorProviderDefinition_16 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher:BehaviorProviderDefinition_16.Behavior_DeactivateSkill_2 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher:BehaviorProviderDefinition_16.Behavior_DeactivateSkill_2 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_1</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_EvilSmasher:BehaviorProviderDefinition_16.Behavior_ActivateSkill_1 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher:BehaviorProviderDefinition_0 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher:BehaviorProviderDefinition_0.Behavior_ActivateSkill_2 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_2 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0</comment>
					<comment>clone -x GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_Conditional_2 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0</comment>
					<comment>clone -x GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_Conditional_2.SkillExpressionEvaluator_0 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0</comment>
					<comment>clone -x GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_Conditional_2.SkillExpressionEvaluator_0 GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1</comment>
					<comment>clone -x GD_Weap_AssaultRifle.Skills.Skill_EvilSmasher_SMASH GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0</comment>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.080000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ClipSize 14</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ReloadTime 3.800000</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof:AttributePresentationDefinition_0')</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle BehaviorProviderDefinition GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0</code>
					<hotfix name="Hotfix" level="None">
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2 ((Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_1',LinkedVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_ActivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0',LinkedVariables=(ArrayIndexAndLength=131074),OutputLinks=(ArrayIndexAndLength=0)))</code>
					</hotfix>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_1 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill BehaviorProviderDefinition BehaviorProviderDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0 SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code>
					<hotfix name="Hotfix" level="None">
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0 BehaviorSequences[0].EventData2 ((UserData=(EventName="OnWeaponFired",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=720897),OutputLinks=(ArrayIndexAndLength=1)))</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2 ((Behavior=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0,LinkedVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=65538)),(Behavior=Behavior_ActivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0',LinkedVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0',LinkedVariables=(ArrayIndexAndLength=458753),OutputLinks=(ArrayIndexAndLength=0)))</code>
						<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData ((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=1,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=16777218,ActivateDelay=0.000000))</code>
					</hotfix>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0 Conditions ((ConditionId=0,Condition=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0,Behaviors=),(ConditionId=1,Condition=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1,Behaviors=))</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0 Skill SkillDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0 SkillState ESS_NotRunning</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1 Skill SkillDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0'</code>
					<code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1 SkillState ESS_Running</code>
				</category>
			</category>
			<category name="Body">
				<category name="Bandit">
					<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_3 WeaponAttributeEffects ()</code>
					<code profiles="default">set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_4 WeaponAttributeEffects ()</code>
				</category>
			</category>
			<category name="Uniques">
				<category name="Sawbar">
					<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar WeaponAttributeEffects ()</code>
					<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)))</code>
					<code profiles="default">set GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:WeaponPartListCollectionDefinition_282 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
				</category>
				<category name="Kerblaster">
					<code profiles="default">set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.700000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.040000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)))
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-20,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=8,bActivateSlot=True))
set GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Wild PartName Mashin'
set GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Wild PartName Fleying
set GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Wild PartName Dual
set GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Wild PartName Twosome
set GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Wild PartName Super
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien AttributeSlotUpgrades ()
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Alien_Dahl AttributeSlotUpgrades ()
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5')
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default ExplosionOverideInstanceDataName ExplosionOverride
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5')
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverideInstanceDataName ExplosionOverride
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Dahl ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=70.000000)
set GD_Weap_AssaultRifle.FiringModes.Bullet_Blaster_Default:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-3.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs AttributeSlotUpgrades ((SlotName="AccuracyRegen",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Jakobs WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:BehaviorProviderDefinition_0.Behavior_Explode_53 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Dahl_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_11 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Jakobs_Cannonball:BehaviorProviderDefinition_0.Behavior_Explode_0 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_KerBlaster:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_KerBlaster_Grenade:BehaviorProviderDefinition_0.Behavior_Explode_4 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Torgue:BehaviorProviderDefinition_0.Behavior_Explode_1 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 InstigatorSelfDamageScale 0.000000
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Bandit WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Dahl WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Jakobs WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Torgue WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit:DrunkenRandomComponent_6 StartDelayTime 0.000000
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Bandit SpeedFormula (BaseValueConstant=2000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof SpeedFormula (BaseValueConstant=10000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_Vladof WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.Projectiles.Projectile_Rocket_Vladof:BehaviorProviderDefinition_0.Behavior_Explode_9 DamageRadiusFormula (BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.130000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.250000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun ZoomWeaponAttributeEffects ()
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-2,bActivateSlot=True))
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=50.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=15.000000)))
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun AttributeSlotUpgrades ((SlotName="WeaponReloadSpeed",GradeIncrease=-6,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True))
set GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))
set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))
set GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.030000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun StartingSpinUpFireIntervalMultiplier 3.000000
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun SpinDownDuration (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.140000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle BurstInterval 0.000000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle Spread 3.500000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle PerShotAccuracyImpulse 2.500000
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ProjectilesPerShot 2
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 48
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.600000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle BurstInterval 0.000000
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle InstantHitDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.200000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle Spread 1.600000
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ReloadTime 2.600000
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle FireRate 0.160000
set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 BasePriority 0.1
set GD_Weap_AssaultRifle.Body.AR_Body_Dahl:AttributePresentationDefinition_0 NoConstraintText Burst fire while zoomed.
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Dahl_AssaultRifle ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle PerShotAccuracyImpulse 2.500000
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle Spread 1.000000
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ClipSize 12
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ReloadTime 3.400000
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle bAlternativeKickEnabled True
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle AlternativeWeaponKick (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',InitializationDefinition=None,BaseValueScaleConstant=2.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.980000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Jakobs_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.980000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle Spread 1.600000
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle PerShotAccuracyImpulse 2.000000
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.400000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle ClipSize 18
set GD_Weap_AssaultRifle.A_Weapons.WT_Torgue_AssaultRifle FireRate 0.240000
set GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.080000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ClipSize 14
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle ReloadTime 3.800000
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle BaseStatusEffectChanceModifier (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle CustomPresentations (AttributePresentationDefinition'GD_Weap_Launchers.Body.L_Body_Vladof:AttributePresentationDefinition_0')
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle BehaviorProviderDefinition GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_1 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill BehaviorProviderDefinition BehaviorProviderDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0'
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0 SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0 Conditions ((ConditionId=0,Condition=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0,Behaviors=),(ConditionId=1,Condition=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1,Behaviors=))
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0 Skill SkillDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0'
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_0 SkillState ESS_NotRunning
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1 Skill SkillDefinition'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill_0'
set GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0.SkillExpressionEvaluator_1 SkillState ESS_Running
set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_3 WeaponAttributeEffects ()
set GD_Weap_AssaultRifle.Body.AR_Body_Bandit_4 WeaponAttributeEffects ()
set GD_Gladiolus_Weapons.AssaultRifle.AR_Body_Bandit_6_Sawbar WeaponAttributeEffects ()
set GD_Gladiolus_Weapons.AssaultRifle.AR_Barrel_Jakobs_Sawbar WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.500000)))
set GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:WeaponPartListCollectionDefinition_282 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))
set GD_Weap_AssaultRifle.Barrel.AR_Barrel_Torgue_KerBlaster WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

#Hotfixes:
set Transient.SparkServiceConfiguration_0 ServiceName Micropatch

set Transient.SparkServiceConfiguration_0 ConfigurationGroup Default

set Transient.SparkServiceConfiguration_0 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Hotfix1","SparkLevelPatchEntry-Hotfix2","SparkLevelPatchEntry-Hotfix3","SparkLevelPatchEntry-Hotfix4")
set Transient.SparkServiceConfiguration_0 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2,,((Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_1',LinkedVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_ActivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0',LinkedVariables=(ArrayIndexAndLength=131074),OutputLinks=(ArrayIndexAndLength=0)))",",GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0,BehaviorSequences[0].EventData2,,((UserData=(EventName=\"OnWeaponFired\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=720897),OutputLinks=(ArrayIndexAndLength=1)))",",GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2,,((Behavior=GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_Conditional_0,LinkedVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=65538)),(Behavior=Behavior_ActivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0',LinkedVariables=(ArrayIndexAndLength=327682),OutputLinks=(ArrayIndexAndLength=0)),(Behavior=Behavior_DeactivateSkill'GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0',LinkedVariables=(ArrayIndexAndLength=458753),OutputLinks=(ArrayIndexAndLength=0)))",",GD_Weap_AssaultRifle.A_Weapons.WT_Vladof_AssaultRifle_Skill:BehaviorProviderDefinition_0,BehaviorSequences[0].ConsolidatedOutputLinkData,,((LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=1,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=16777218,ActivateDelay=0.000000))")

set Transient.GearboxAccountData_1 Services (Transient.SparkServiceConfiguration_0)