# by Zma # - Dalek, replace Bekah # Change: Hornet, Florentine,Tinderbox, Twister # BEFORE u install this mode read "RECOMENDATION" # - all elemental damage # - 25% move speed # - 200% melee damage # - Unlisted projectiles, hello Bee! # - Always Pierce! # - tried to ballance it long time, looking for suggestions #RECOMENDATION: # 1. Only Non. Elemental version! # 2. Really recommended - Bayonet (for 200% melee boost, u dont need another accessory!) # 3. Sight - Jakobs (ethical). Scoping looks like a dalek's eye # 4. Stock - Dahl # 5. Grip - Torgue # GIBBED LINK: BL2(hwAAAADAEwqCRoAABwGFJgAkxHAAkAHDIYb//x0Y/v8jAMzCYADw) # Ethical screenshot: http://i.imgur.com/HVVWHTb.jpg # Stats screenshot: http://i.imgur.com/ppNkX7t.jpg #1.1 Fixed UI issues? # FIRING set GD_Lobelia_Weapons.AssaultRifles.AR_Barrel_Bandit_Bekah CustomFiringModeDefinition FiringModeDefinition'GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah' set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah OnAnyImpact (Behavior_Explode'GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5',Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5',Behavior_Explode'GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5',Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5') set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah Speed 2750.000000 set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah_Ch1 Speed 750.00000 set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah bPenetratePawn True set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah_Ch1 bPenetratePawn True set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah DamageSource Class'WillowGame.WillowDmgSource_Grenade' set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah_Ch1 DamageSource Class'WillowGame.WillowDmgSource_Grenade' set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah_Ch1 DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' #set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah_Ch1 OnAnyImpact () set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah DamageFormula (BaseValueScaleConstant=0.0000001) set GD_Lobelia_Weapons.FiringModes.Bullet_Assault_Bekah DamageRadiusFormula (BaseValueConstant=0.000001) set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.250000) set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=0.000001) set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.Corrosive.Explosion_CorrosiveMaster' set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=3.000000) set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 StatusEffectChance (BaseValueScaleConstant=0.000000) set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Hornet:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.250000) set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=0.000001) set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.Slag.Explosion_SlagMaster' set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 StatusEffectDamage (BaseValueScaleConstant=3.000000) set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 StatusEffectChance (BaseValueScaleConstant=100.000000) set GD_Aster_RaidWeapons.SMGs.Bullet_SMG_Plasma_Florentine:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.2500000) set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=0.000001) set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5 StatusEffectDamage (BaseValueScaleConstant=0.000000) set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5 StatusEffectChance (BaseValueScaleConstant=5.000000) set GD_Sage_Weapons.FiringModes.Bullet_Shotgun_Twister:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 ExplosionOverrideDefinition None set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 ExplosionOverideInstanceDataName None set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.250000) set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=0.000001) set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster' set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=0.000000) set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 StatusEffectChance (BaseValueScaleConstant=0.000000) set GD_Weap_Pistol.FiringModes.Bullets_Pistol_Bandit_Tinderbox:Behavior_Explode_5 InstigatorSelfDamageScale 0.000000 #TiTLE set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah PartName Dalek set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah:AttributePresentationDefinition_8 NoConstraintText EXTERMINATE!
- Shots split into 3 additional Horizontal projectiles.
- Projectiles always piercing.
- Main projectail deals EXPLOSIVE dmg. with Fire, Shock, Corrosive and Slag aftershock.
- Automatic while Hip Fire.
- While you aim down sights:
- --- 25% More damage.
- --- 50% Critical hit damage.
- --- Semi automatic: burst 3 rounds.
- +25% Movement speed.
- Health and Shield regeneration.
- Gains Ammo regeneration.
- Increased Melee damade to 200%
- Are you a Doctor?!