# Strax SG by Zma

# BEFORE installation read "RECOMENDATION"
# - Nurse ability
# - pure explosive damage
# - easy to control
# - damage reduction

#RECOMENDATION:
# 1. Only Non. Elemental version!
# 2. Sight  - Torgue
# 3. Stock - Hyperion
# 4. Grip - Torgue
# 5. Accessory - Vertical Grip

# GIBBED LINK:  BL2(hwAAAADOuQACaINADAGFkkJJg+IKBQEKG5QKKBJQ/v+/QhGDggvl)

#   stats screenshot:    http://imgur.com/wXrKLrH
#   ethical screenshot: http://imgur.com/xyUypPl


# Replaces the ConferenceCall.

#FIRING

set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_Calla'

#ATTR

set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.506930,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.070000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.93800,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.23766,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.870000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.270000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))




set GD_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-4.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.03000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.100000)))


#TiTLE

set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall PartName Strax


set GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText <font color="#ff4500">For the glory of Sontara!<font color="#FFFFFF"><br>•<font color="#FFB90F"> Nurse ability:<font color="#ffffff"> <font color="#7FFFD4">3% Damage<font color="#ffffff"> <font color="#009900">Leech as life.<font color="#ffffff"><br>•<font color="#7FFFD4"> +35%.<font color="#ffffff"> <font color="#ff3399">Movement speed.<font color="#ffffff"><br>•<font color="#7FFFD4"> High<font color="#ffffff"> <font color="#ff0235">Accuracy.<font color="#ffffff"><br>•<font color="#7FFFD4"> Consume<font color="#ffffff"> <font color="#951cff">2 bullets<font color="#ffffff"> <font color="#7FFFD4">per shot.<font color="#ffffff"><br>•<font color="#7FFFD4"> Gains<font color="#ffffff"> <font color="#951cff">Ammo<font color="#ffffff"> <font color="#7FFFD4">regeneration when holding.<font color="#ffffff"><br>•<font color="#7FFFD4"> Bullets deal <font color="#ff7f24">EXPLOSIVE<font color="#ffffff"> <font color="#7FFFD4">damage.<font color="#ffffff"><br>•<font color="#7FFFD4"> Gains<font color="#ffffff"> <font color="#951cff">all Damage reduction<font color="#ffffff"> <font color="#7FFFD4">by 10%.<font color="#ffffff"><br>•<font color="#ff4500"> Sonta...<font color="#FFFFFF"><br><font color="#ffefff"ok

#Skin 

set Common_GunMaterials.Materials.Shotgun.Mati_HyperionLegendary_SG_ConferenceCall Parent Common_GunMaterials.Materials.Shotgun.Mati_BanditSG_3_RokSalt