<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="BL2" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Item Level Uncapper">
			<comment>By apple1417</comment>
			<comment>This mod is useless by itself, it should be used alongside the hexedit to increase the player level cap</comment>
			<comment>Fixes the level cap of most items so that they continue spawning past level 100</comment>
			<comment>Note that items past level 127 will overflow upon save-quit, and that gibbed won't let you create items</comment>
			<comment> past 127, so past that point you'll have to pick up everything you use within the same session.</comment>
			<comment>Also note that there may still be various other issues with an increased level cap, this only fixes that</comment>
			<comment> most items stopped spawning</comment>
			<category name="Guns">
				<code profiles="default">set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTurret.Weapon.ItemGrade_BanditTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BigLoaderTurret.Weapons.BigLoaderTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BigLoaderTurret_Digi.Weapons.BigLoaderTurret_Digi_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_CannonTurret.Weapon.ItemGrade_CannonTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_ConstructorTurret.Weapons.ConstructorTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_FirstPlaceTechnical.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_GyrocopterShared.Weapon.ItemGrade_GyrocopterGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hyperion_AutoCannon.Weapons.AutoCannon_Weapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hyperion_LargeTurret.Weapons.Hyperion_LargeTurret_Weapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_Hyperion_TurretShared.Weapons.HyperionTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hyperion_TurretSlag_Digi.Weapons.HyperionTurret_ItemGrade_Slag' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hyperion_VOGTurret.Weapons.VOGTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.FireRocket.ItemGrade_Iris_MotorMamaFireRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.SMGTurret.ItemGrade_Iris_MotorMamaSMGTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.ShockRocket.ItemGrade_Iris_MotorMamaShockRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_RocketTurret.Weapon.Drunken.ItemGrade_Iris_DrunkenRocketTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_RocketTurret.Weapon.Super.ItemGrade_Iris_SuperRocketTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_JackDeployableTurret.Weapons.JacksTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_LoaderBUL.Weapon.Balance_LoaderBUL_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_LoaderHOT.Weapon.Balance_LoaderHOT' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_LoaderION.Weapon.Balance_LoaderION' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_HarpoonHovercraft.Weapon.ItemGrades.ItemGrade_Harpoon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_Hovercraft.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_Hovercraft.Weapon.ItemGrades.ItemGrade_MachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_RocketHovercraft.Weapon.ItemGrades.ItemGrade_DualRockets' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_RolandDeployableTurret.Weapon.RolandTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_RocketLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_CorrosiveFanBoat.Weapons.ItemGrades.ItemGrade_CorrosiveSpew' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_CorrosiveSpew_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_StickyShock_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_IncendiaryFanBoat.Weapons.ItemGrades.ItemGrade_Flamethrower' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_IncendiaryFanBoat.Weapons.ItemGrades.ItemGrade_IncendiaryMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_ShockFanBoat.Weapons.ItemGrades.ItemGrade_StickyShock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_SpiderTank.Weapons.AutoCannon_TurretWeapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_TurretShared.Weapon.ItemGrade_TurretShared_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set WeaponBalanceDefinition'GD_Weap_Scorpio.A_Weapon.WeapBalance_Scorpio' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Allium_TG_Plot_M01Data.Weapons.Weapon_JabberSlagWeapon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Allium_TG_Plot_M01Data.Weapons.Weapon_JabberSlagWeapon:WeaponPartListCollectionDefinition_220' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_ClapTrapBeardData.MW_ClaptrapBeard_GrogNozzle:WeaponPartListCollectionDefinition_256' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance:WeaponPartListCollectionDefinition_247' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance:WeaponPartListCollectionDefinition_248' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre:WeaponPartListCollectionDefinition_242' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle:WeaponPartListCollectionDefinition_243' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit:WeaponPartListCollectionDefinition_244' ConsolidatedAttributeInitData ((basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=0.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion:WeaponPartListCollectionDefinition_278' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_308' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_312' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_314' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_316' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:WeaponPartListCollectionDefinition_282' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska:WeaponPartListCollectionDefinition_287' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven:WeaponPartListCollectionDefinition_280' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm:WeaponPartListCollectionDefinition_286' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_IrisDL3_CommAppealData.MW_CommAppeal_Torgue:WeaponPartListCollectionDefinition_270' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_MotorMama.Weapons.LauncherCustom:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy:WeaponPartListCollectionDefinition_292' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket:WeaponPartListCollectionDefinition_289' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra:WeaponPartListCollectionDefinition_290' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_311' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_313' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lilac_SkillsBase.Buzzaxe.Buzzaxe:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BuzzAxeBombadier',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_ReleaseTheBeast',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_EmptyRage',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_SilenceTheVoices',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_SkillsBase.Buzzaxe.Weight_FireAxeDisabled',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_SkillsBase.Buzzaxe.Weight_FireAxeEnabled',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah:WeaponPartListCollectionDefinition_297' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:WeaponPartListCollectionDefinition_294' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger:WeaponPartListCollectionDefinition_296' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot:WeaponPartListCollectionDefinition_301' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:WeaponPartListCollectionDefinition_328' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:WeaponPartListCollectionDefinition_331' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder:WeaponPartListCollectionDefinition_299' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed:WeaponPartListCollectionDefinition_298' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie:WeaponPartListCollectionDefinition_300' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.RPG.Ahab.Orchid_Boss_Ahab_Balance_NODROP:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.RPG.Ahab.Orchid_Boss_Ahab_Balance_NODROP:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker:WeaponPartListCollectionDefinition_312' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_Hovercraft.Weapon.WeaponParts.WeaponParts_MachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:WeaponPartListCollectionDefinition_306' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance:WeaponPartListCollectionDefinition_302' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance:WeaponPartListCollectionDefinition_308' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Runner_Streaming.Parts.WeaponParts_LightRunnerMG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Runner_Streaming.Parts.WeaponParts_RocketRunner' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_CorrosiveFanBoat.Weapons.WeaponParts.WeaponParts_CorrosiveSpew' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_FanBoat.Weapons.WeaponParts.WeaponParts_MachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_HarpoonGun.Balance.Sage_HarpoonGun_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_HarpoonGun.Balance.Sage_HarpoonGun_Balance:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_IncendiaryFanBoat.Weapons.WeaponParts.WeaponParts_FlameThrower' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_IncendiaryFanBoat.Weapons.WeaponParts.WeaponParts_IncendiaryMachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance:WeaponPartListCollectionDefinition_317' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance:WeaponPartListCollectionDefinition_316' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_ShockFanBoat.Weapons.WeaponParts.WeaponParts_StickyShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy:WeaponPartListCollectionDefinition_322' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex:WeaponPartListCollectionDefinition_320' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket:WeaponPartListCollectionDefinition_325' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra:WeaponPartListCollectionDefinition_321' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister:WeaponPartListCollectionDefinition_326' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun:WeaponPartListCollectionDefinition_323' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_24' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_3_Rare:WeaponPartListCollectionDefinition_25' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_26' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_27' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_3_Rare:WeaponPartListCollectionDefinition_28' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_29' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Elemental.AR_Bandit_2_Fire:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Elemental.AR_Bandit_2_Fire:WeaponPartListCollectionDefinition_34' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster:WeaponPartListCollectionDefinition_37' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster:WeaponPartListCollectionDefinition_38' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_1_GBX:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_1_GBX:WeaponPartListCollectionDefinition_40' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper:WeaponPartListCollectionDefinition_42' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher:WeaponPartListCollectionDefinition_43' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_217' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_51' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_57' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_3_Rare:WeaponPartListCollectionDefinition_58' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_219' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_59' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia:WeaponPartListCollectionDefinition_65' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem:WeaponPartListCollectionDefinition_67' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive:WeaponPartListCollectionDefinition_70' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:WeaponPartListCollectionDefinition_72' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_83' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_3_Rare:WeaponPartListCollectionDefinition_84' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_85' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_4' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_86' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_87' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_93' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_3_Rare:WeaponPartListCollectionDefinition_94' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_95' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Corrosive:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Corrosive:WeaponPartListCollectionDefinition_5' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Fire:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Fire:WeaponPartListCollectionDefinition_7' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Shock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Shock:WeaponPartListCollectionDefinition_9' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Slag:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Slag:WeaponPartListCollectionDefinition_11' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub:WeaponPartListCollectionDefinition_100' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet:WeaponPartListCollectionDefinition_101' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun:WeaponPartListCollectionDefinition_102' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_103' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists:WeaponPartListCollectionDefinition_104' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla:WeaponPartListCollectionDefinition_106' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:WeaponPartListCollectionDefinition_107' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox:WeaponPartListCollectionDefinition_15' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator:WeaponPartListCollectionDefinition_108' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot:WeaponPartListCollectionDefinition_110' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_Starter:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge:WeaponPartListCollectionDefinition_113' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law:WeaponPartListCollectionDefinition_114' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:WeaponPartListCollectionDefinition_115' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_162' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:WeaponPartListCollectionDefinition_163' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=0.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_164' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga:WeaponPartListCollectionDefinition_170' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire:WeaponPartListCollectionDefinition_173' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux:WeaponPartListCollectionDefinition_176' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Gearbox_1:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Gearbox_1:WeaponPartListCollectionDefinition_177' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:WeaponPartListCollectionDefinition_180' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn:WeaponPartListCollectionDefinition_181' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:WeaponPartListCollectionDefinition_182' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Scorpio.A_Weapon.WeapBalance_Scorpio:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretDamageTypeSelector',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_125' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_3_Rare:WeaponPartListCollectionDefinition_126' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_127' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_132' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare:WeaponPartListCollectionDefinition_133' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_134' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:WeaponPartListCollectionDefinition_137' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker:WeaponPartListCollectionDefinition_139' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth:WeaponPartListCollectionDefinition_142' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListCollectionDefinition_143' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave:WeaponPartListCollectionDefinition_145' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra:WeaponPartListCollectionDefinition_146' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead:WeaponPartListCollectionDefinition_147' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper:WeaponPartListCollectionDefinition_149' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_191' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_3_Rare:WeaponPartListCollectionDefinition_192' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_193' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_194' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_317' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher:WeaponPartListCollectionDefinition_204' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano:WeaponPartListCollectionDefinition_205' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Gearbox_1:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Gearbox_1:WeaponPartListCollectionDefinition_208' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow:WeaponPartListCollectionDefinition_210' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo:WeaponPartListCollectionDefinition_212' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser:WeaponPartListCollectionDefinition_213' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_214' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Corrosive:WeaponPartListCollectionDefinition_6' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Fire:WeaponPartListCollectionDefinition_8' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Shock:WeaponPartListCollectionDefinition_10' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Slag:WeaponPartListCollectionDefinition_12' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z2_TrailerTrashinData.FlareGun:WeaponPartListCollectionDefinition_16' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set WeaponPartListCollectionDefinition'GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))</code>
			</category>
			<category name="Shields">
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_Shield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_Shield_Stock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Absorption_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Booster_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Chimera_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Impact_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Impact_Hyperion_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Juggernaut_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Juggernaut_Pangolin_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaAcid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaExplosive_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaFire_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaShock_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Roid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeAcid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeExplosive_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeFire_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeShock_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Standard_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_BoomBoom' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_CrackedSash' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Shields_Enemy.ItemGrade_Gear_Shield_Enemy_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_Knight_Paladin.Shields.ItemGrade_Gear_Shield_EnemyPaladin_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Spider_ClaptrapWand_Proto.Shields.ItemGrade_Gear_Shield_EnemySpider_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_WizardShared.Shields.ItemGrade_Gear_Shield_EnemyWizard_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_Shields.A_Item.Shield_Antagonist_PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_Shields.A_Item.Shield_Blockade_PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Orchid_Shields.PartLists.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Sage_Shields.PartLists.Parts_Buckler' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_AllTypes_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_Impact_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_Juggernaut_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Battery_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Body_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Capacitor_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Materials_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_1340' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_Aequitas' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Chimera_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Explosive_DeadlyBloom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Phoenix' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid_LoveThumper' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Materials_Absorption_Aequitas' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_ChimeraLegendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Nova' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Spike' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_ChimeraLegendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Explosion' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_1340' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Chimera_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Legendary_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Legendary_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NoSpecials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NovaSpike_Maliwan' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NovaSpike_Torgue' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_DeadlyBloom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_Phoenix' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid_LoveThumper' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Spike_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
			</category>
			<category name="Grenade Mods">
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissile' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_BouncingBetty_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_Mirv_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_Standard_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GM_Blade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_AreaEffect_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_BouncingBetty_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Mirv_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Singularity_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Standard_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=3,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=39),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=3,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=39),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Transfusion_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_ChainLightning' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_FireStorm' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_Fireball' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_LightningBolt' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_MagicMissile' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_MagicMissileRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BonusPackage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBonny' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Fastball' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=7.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FireBee' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FlameSpurt' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.333000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FusterCluck' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=20.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_KissOfDeath' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Leech' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.400000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.200000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_NastySurprise' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Pandemic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Quasar' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_RollingThunder' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_SkyRocket' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=16.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.600000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.400000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=12.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=20.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=6.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=12.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_StormFront' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Orchid_GrenadeMods.PartLists.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
			</category>
			<category name="Relics">
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionA_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionB_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionC_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionD_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionE_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionF_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceA_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceB_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceC_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceD_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceE_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceF_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceG_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceH_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Status' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Status_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_VaultHunter' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionA' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionA_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionB' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionB_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionC' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionC_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionD' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionD_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionE' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionE_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionF' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionF_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceA' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceA_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceB' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceB_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceC' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceC_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceD' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceD_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceE' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceE_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceF' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceF_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceG_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceH' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceH_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Status' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Status_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Proficiency' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Proficiency_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Protection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Protection_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Resistance' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Resistance_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Stockpile' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Stockpile_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Strength' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Strength_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Tenacity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Tenacity_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Vitality' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Vitality_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Afterburner' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Deputy' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Endowment' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Opportunity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=0.500000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Sheriff' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Terramorphous' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_VaultHunter' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_Artifacts.PartLists.Parts_MysteryAmulet' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_Artifacts.PartLists.Parts_SeraphShadow' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityAssault_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityLauncher_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityPistol_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacitySMG_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityShotgun_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacitySniper_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_ElementalProficiency_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_ResistanceProtection_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_VitalityStockPile_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Orchid_Artifacts.PartLists_Unique.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Orchid_Artifacts.PartLists_Unique.Parts_SeraphBloodRelic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Sage_Artifacts.PartLists.Parts_SeraphBreath' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000))</code>
			</category>
			<category name="Skins/Heads">
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Aster.BalanceDefs.Assassin_Head_ZeroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Aster.BalanceDefs.Assassin_Skin_ZeroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Head_ZeroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Skin_ZeroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Iris.BalanceDefs.Assassin_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Lobelia.BalanceDefs.Assassin_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Lobelia.BalanceDefs.Assassin_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_LootChest2.BalanceDefs.Assassin_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero014' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero025' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero026' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero030' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Orchid.BalanceDefs.Assassin_Head_ZOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_PN2.BalanceDefs.Assassin_Head_ZeroPN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_PN2.BalanceDefs.Assassin_Skin_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Peony.BalanceDefs.Assassin_Head_ZeroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Peony.BalanceDefs.Assassin_Skin_ZeroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Sage.BalanceDefs.Assassin_Head_ZeroSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_Sage.BalanceDefs.Assassin_Skin_Zebra' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Skin_Pilgrim' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_flax.BalanceDefs.Assassin_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_flax.BalanceDefs.Assassin_Skin_Skele' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Head_ZeroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Head_ZeroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Skin_ZeroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Skin_ZeroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomOneOffs_MainGame.BalanceDefs.Head_HandsomeJack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Aster.BalanceDefs.Mechro_Head_MechroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Aster.BalanceDefs.Mechro_Skin_MechroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Head_MechroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Skin_MechroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Iris.BalanceDefs.Mechro_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Lobelia.BalanceDefs.Mechro_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Lobelia.BalanceDefs.Mechro_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_LootChest2.BalanceDefs.Mechro_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Orchid.BalanceDefs.Mechro_Head_Mechro042' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_PN2.BalanceDefs.Mechro_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Peony.BalanceDefs.Mechro_Head_MechroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Peony.BalanceDefs.Mechro_Skin_MechroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Sage.BalanceDefs.Mechro_Head_MechroSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Sage.BalanceDefs.Mechro_Skin_Leopard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro026' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro035' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro040' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_MechroHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_MechroMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_flax.BalanceDefs.Mechro_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_flax.BalanceDefs.Mechro_Skin_Witch' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Head_MechroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Head_MechroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Skin_MechroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Skin_MechroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Merc_Items_LootChest2.BalanceDefs.Merc_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Aster.BalanceDefs.Mercenary_Head_MercAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Aster.BalanceDefs.Mercenary_Skin_MercAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Head_MercCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Skin_MercCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Iris.BalanceDefs.Mercenary_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Lobelia.BalanceDefs.Mercenary_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Lobelia.BalanceDefs.Mercenary_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc006' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Orchid.BalanceDefs.Mercenary_Head_MOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_PN2.BalanceDefs.Mercenary_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Peony.BalanceDefs.Mercenary_Head_MercPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Peony.BalanceDefs.Mercenary_Skin_MercPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Sage.BalanceDefs.Mercenary_Head_MercSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_Sage.BalanceDefs.Mercenary_Skin_Rhino' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_flax.BalanceDefs.Mercenary_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_flax.BalanceDefs.Mercenary_Skin_Zombie' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Head_MercE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Head_MercVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Skin_MercE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Skin_MercVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Aster.BalanceDefs.Psycho_Head_PsychoAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Aster.BalanceDefs.Psycho_Skin_PsychoAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Head_PsychoCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Skin_PsychoCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho006' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_PsychoJack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_PsychoMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Tribal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lobelia.BalanceDefs.Psycho_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Lobelia.BalanceDefs.Psycho_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_LootChest2.BalanceDefs.Psycho_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Peony.BalanceDefs.Psycho_Head_PsychoPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_Peony.BalanceDefs.Psycho_Skin_PsychoPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_flax.BalanceDefs.Psycho_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_flax.BalanceDefs.Psycho_Skin_Frank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Head_PsychoEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Head_PsychoVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Skin_PsychoEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Skin_PsychoVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Aster.BalanceDefs.Siren_Head_SirenAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Aster.BalanceDefs.Siren_Skin_SirenAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Head_SirenCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Skin_SirenCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Iris.BalanceDefs.Siren_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Lobelia.BalanceDefs.Siren_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Lobelia.BalanceDefs.Siren_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_LootChest2.BalanceDefs.Siren_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren022' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren023' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren025' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren028' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren030' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Orchid.BalanceDefs.Siren_Head_SiOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_PN2.BalanceDefs.Siren_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Peony.BalanceDefs.Siren_Head_SirenPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Peony.BalanceDefs.Siren_Skin_SirenPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Head_SirenSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Skin_Tiger' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Skin_WTiger' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_flax.BalanceDefs.Siren_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_flax.BalanceDefs.Siren_Skin_Mummy' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Head_SirenEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Head_SirenVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Skin_SirenEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Skin_SirenVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Aster.BalanceDefs.Soldier_Head_SoldAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Aster.BalanceDefs.Soldier_Skin_SoldAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Head_SoldierCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Skin_SoldierCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Iris.BalanceDefs.Soldier_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Lobelia.BalanceDefs.Soldier_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Lobelia.BalanceDefs.Soldier_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_LootChest2.BalanceDefs.Soldier_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier014' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier022' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier038' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier040' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Orchid.BalanceDefs.Soldier_Head_SoOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_PN2.BalanceDefs.Soldier_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Peony.BalanceDefs.Soldier_Head_SoldrPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Peony.BalanceDefs.Soldier_Skin_SoldrPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Sage.BalanceDefs.Soldier_Head_SoldierSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_Sage.BalanceDefs.Soldier_Skin_Snake' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_flax.BalanceDefs.Soldier_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_flax.BalanceDefs.Soldier_Skin_Wolf' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Head_SoldierE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Head_SoldierVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Skin_SoldierE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Skin_SoldierVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
			</category>
			<category name="Names/Prefixes">
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Aquamarine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Citrine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_CubicZerconia' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Diamond' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Emerald' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Garnet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Quartz' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Rock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title_Unique_Ogre' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title_Unique_Orc' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_Crit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Avenger' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Butcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Sawbar' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Stalker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Prefix.Prefix__TinyTinas' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_Cobra' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_Kitten' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Wanderlust' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_CaptainBlade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_Scarlett' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_Scarlett_Pimpernel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_ERRORMESSAGE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Prefix.Prefix__SirHammerlocks' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Chopper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Hydra' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Rex' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Twister' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Fire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Fire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body2_AmmoUped' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body3_OverLoded' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body4_Maxemized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Barrel_Vladof_DoubleTap' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Barrel_Vladof_Minigun_Nonuple' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Fire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix__Battle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix__Boom' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix__SemiAuto' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Barrel_Vladof_Blasting' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix__Gyrojet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Assault' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Fire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Alien_Blaster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Rifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Alien_Blaster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title__MashineGun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Torgue_Cannon' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix__Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Grip1_Blade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Gripper_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_TipCover_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Grip1_Blade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Gripper_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_TipCover_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Grip1_Blade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Gripper_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_TipCover_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Grip1_Blade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Gripper_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Rocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_TipCover_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Grip1_Blade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Gripper_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_TipCover_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title_Launcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_Creamer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_Roaster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_TheHive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Alien' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Alien' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Launcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Launcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Alien' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Launcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Barrel_Alien_Homing' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_U_Crappy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix__Flints' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Barrel_Alien_Homing' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix__AutoCorrecting' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix__Disposable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Double' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Stock_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title_Dart' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title_Spiker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Fibber' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Judge' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Law' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Teapot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Veritas' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title__Pistal' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title__Repeater' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title__Shooter' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title__Revolver' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title__Wheelgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title__Pistol' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title__Handgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title__HandCannon' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title__TMP' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock2_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix__JuryRigged' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Stock2_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix__Burst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Stock2_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix__Stabilizing' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Stock2_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix__Technetronic' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body1_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body2_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Stock2_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix__Disposable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_PlasmaCaster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_SMG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_BadTouch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Bane' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Chulainn' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Commerce' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Lascaux' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title__Smig' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title__SMG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title__SMG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title__SMG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_U_Three' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Legendary_Sledges' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech3_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech3_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech3_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech3_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech3_Reload' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Dog' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Octo' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Alien.Title__Splatgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title__Splatgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title__Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title__Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title__Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title__Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title__Splatgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bayonet1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount3_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix__BurstFire' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bayonet1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount3_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bayonet1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount3_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bayonet1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount3_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bayonet1' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount1_Mag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount3_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title_RailGun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title_SniperRifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title__SniperRifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title__SniperRifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title__SniperRifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title__SniperRifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set WeaponNamePartDefinition'WillowGame.Default__WeaponNamePartDefinition' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_Necromancer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_Monk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_Barbarian' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_Cleric' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_00_TN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LN' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_NE' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_NG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_ChainLightning' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_FireStorm' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_Fireball' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_LightningBolt' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_MagicMissile' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_Shields.Titles.Title_Antagonist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Aster_Shields.Titles.Title_Blockade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_00_Infiltrator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_01_GracefulInfiltrator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_02_TrickyInfiltrator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_03_RuggedInfiltrator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_00_Ninja' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_01_ShadowNinja' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_02_BloodiedNinja' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_03_LethalNinja' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_00_Professional' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_01_UnequaledProfessional' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_02_TheProfessional' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_03_ContemptibleProfessional' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_00_Sniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_01_TranquilSniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_02_OneShotSniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_03_DeadlySniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_00_Spy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_01_SwiftSpy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_02_ContemptibleSpy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_03_TrickySpy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_00_Stalker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_01_DisturbedStalker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_02_ShadowStalker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_00_Survivor' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_01_ContemptibleSurvivor' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_02_DisturbedSurvivor' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_00_Beast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_02_VengefulBeast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_03_AlteredBeast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_00_Berserker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_01_UnhingedBerserker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_02_TwoGunBerserker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_03_UnstoppableBerserker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_00_Devastator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_02_SavageDevastator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_03_PragmaticDevastator' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_00_Hoarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_01_UnhingedHoarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_02_LuckyHoarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_03_LoadedHoarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_00_Raider' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_01_CockyRaider' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_02_AuspiciousRaider' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_03_VengefulRaider' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_00_Renegade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_01_SuaveRenegade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_02_VengefulRenegade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_03_CockyRenegade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_00_Tank' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_01_ArmoredTank' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_02_HulkingTank' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_03_ImperviousTank' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_00_Titan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_01_HulkingTitan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_02_GrandTitan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_03_ArmoredTitan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_01_LuckyWarDog' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_02_DeterminedWarDog' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Wardog_00_Wardog' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_00_Banshee' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_01_UnyieldingBanshee' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_02_BreakneckBanshee' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_03_ScorchedBanshee' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_00_Binder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_01_CunningBinder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_02_HellBinder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_03_ChronoBinder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_00_Cat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_01_KillerCat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_02_SchemingCat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_03_WildCat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_00_Fox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_01_PlagueFox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_02_HellFox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_03_CunningFox' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_00_Matriarch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_01_LeechingMatriarch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_02_RelentlessMatriarch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_03_AngelicMatriarch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_00_Nurse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_01_MercifulNurse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_02_AngelicNurse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_03_HeavenlyNurse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_00_Trickster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_01_ThievingTrickster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_02_MirroredTrickster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_03_BlurredTrickster' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_00_Warder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_01_SchemingWarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_02_GuardedWarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_03_ReboundingWarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_00_Witch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_01_HellWitch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_02_SplatterWitch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_03_BulletWitch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_00_Engineer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_01_FrontlineEngineer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_02_EfficiencyEngineer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_03_SentryEngineer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_00_Grenadier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_01_ExpertGrenadier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_03_MasterGrenadier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_00_Gunner' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_01_SupportGunner' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_02_AutoGunner' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_03_HeavyGunner' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_00_Pointman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_02_UnstoppablePointman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_00_Rifleman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_01_ImpactRifleman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_02_AssaultRifleman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_03_FrontlineRifleman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_00_ShockTrooper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_01_SecurityShockTrooper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_02_AssaultShockTrooper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_03_HeavyShockTrooper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_00_Specialist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_01_MilitarySpecialist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_02_WarfareSpecialist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_03_HazardSpecialist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_00_Tactician' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_01_FrontlineTactician' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_02_EfficientTactician' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_03_DeterminedTactician' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_00_Veteran' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_01_ExpertVeteran' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_02_ResoluteVeteran' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_03_DiehardVeteran' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Prefix_Z_Legendary.Prefix_Z_SlayerOfTerramorphous' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_ClassMods.Title.Title_ClassMod' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Damage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Haste' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Melee' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Rock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Blue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Green' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Red' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Yellow' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Flax_Items.WispParts.Title_Wisp' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Explosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Sticky' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Sticky_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Sticky' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Sticky_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Rubberized' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Rubberized_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BonusPackage' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyCorrosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyExplosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyExplosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyIncendiary_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyShock_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettySlag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettySlag_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBonny' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_Fastball' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_FlameSpurt' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeCorrosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeExplosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeExplosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeIncendiary_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeShock_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeSlag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeSlag_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_KissOfDeath' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvCorrosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvExplosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvExplosive_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvIncendiary_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvShock_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvSlag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvSlag_Bandit' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_NastySurprise' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_Quasar' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_RollingThunder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityExplosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularitySlag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SkyRocket' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionCorrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionExplosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionIncendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionSlag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_00_Blister' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_01_DieselBlister' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_02_DrivenBlister' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_03_BloodBlister' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_00_Crunch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_01_TastyCrunch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_02_DazedCrunch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_03_FleshCrunch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_00_Meat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_01_RageMeat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_02_PainMeat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_03_SaltMeat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_00_Reaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_01_TwitchyReaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_02_FuelReaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_03_DrivenReaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_00_Sickle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_01_RageSickle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_02_DieselSickle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_03_ScreamSickle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_00_Slab' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_01_GoreSlab' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_02_RampagingSlab' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_03_BeefSlab' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_00_Toast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_01_PowerToast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_02_BurntToast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_03_RazedToast' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_00_Torch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_01_BlazeTorch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_02_FuelTorch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_03_FlareTorch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_00_Wound' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_01_TwitchyWound' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_02_TastyWound' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_03_HotWound' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Anshin' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Dahl' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Hyperion' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Maliwan' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_MaliwanSpike' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Pangolin' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Tediore' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Torgue' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_TorgueSpike' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Vladof' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_CorrosiveResistant' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_ExplosiveResistant' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_FireResistant' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_ShockResistant' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof01' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof02' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof03' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof04' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof05' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption01_AbsorptionShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption02_1340' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster01_BoosterShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Chimera01_ChimeraShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveNova01_AcidBurstShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveSpike01_CorrosiveSpikeShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveSpike02_Legendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveNova01_ExplosiveBurstShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveSpike01_ExplosiveSpikeShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_FireNova01_FireBurstShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_FireSpike01_FireSpikeShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Impact01_ImpactShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Impact05_Legendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Juggernaut01_JuggernautShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid01_RoidShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid03_LoveThumper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid03_ThresherRaid' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid05_Order' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Shield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockNova01_ShockBurstShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockNova02_Singularity' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockSpike01_ShockSpikeShield' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Standard02_CrackedSash' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Shields.Titles.Title_Standard05_Legendary' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Backpack' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Bank' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Grenade' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Launcher' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Repeater' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Rifle' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_SMG' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Shotgun' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Sniper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_00_Anarchist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_00_Catalyst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_01_WiredCatalyst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_02_EvilCatalyst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_03_IonizedCatalyst' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_00_JillOfTrades' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_01_PeppyJillOfTrades' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_02_ImprovedJillOfTrades' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_03_SpeedyJillOfTrades' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_00_Prodigy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_01_PatientProdigy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_02_SuperiorProdigy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_03_PeppyProdigy' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_00_Punk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_01_SuperiorPunk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_02_SpeedyPunk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_03_ParanoidPunk' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_00_Roboteer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_01_TenaciousRoboteer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_02_PotentRoboteer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_03_SternRoboteer' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_00_Sweetheart' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_01_PeppySweetheart' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_02_PatientSweetheart' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_03_SuperiorSweetheart' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_00_Technophile' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_01_TenaciousTechnophile' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_02_CalculatingTechnophile' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_03_ManicTechnophile' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_00_Zapper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_01_PeppyZapper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_02_WiredZapper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_03_ScorchingZapper' MaxExpLevelRequirement 500</code>
				<code profiles="default">set ItemNamePartDefinition'WillowGame.Default__ItemNamePartDefinition' MaxExpLevelRequirement 500</code>
			</category>
			<category name="Misc">
				<code profiles="default">set InventoryBalanceDefinition'GD_Allium_GrandmaData.Currency.ItemGrade_Currency_Money_LittleOneDollar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Allium_TG_Plot_M01Data.BalanceDefs.BD_PoisonGland' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ClapTrapBeardData.BalanceDefs.BD_Beard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClapTrapWand_Wand' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Soul' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Souls2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Souls3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_Plot_Mission02Data.BalanceDefs.BD_M2_BloodFruit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Aster_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Aster_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_Catapult' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_SawBladeLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_BadassMachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_MachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_RocketLauncher_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_SawBladeLauncher_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Grenades' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Launcher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_SDU_Bank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_AssassinIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_GunzerkerIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_SirenIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_SoldierIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_Ring' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_TeddyBearClaw_Body' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_TeddyBearClaw_Head' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode02Data.BalanceDefs.BD_ClaptrapsEye' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode03Data.BalanceDefs.BD_Ep3_SanctuaryPowerSupply' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode04Data.BalanceDefs.BD_Ep4_EridiumShardZeds' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode04Data.ItemDefs.BD_Ep4_FireHawkMessage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode04Data.ItemDefs.BD_Ep4_RolandsMessage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode05Data.BalanceDefs.BD_Ep5_EridiumShard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_BloodshotBridgeKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart5' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode07Data.BalanceDefs.BD_Ep7GunPowerCore' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode08Data.BalanceDefs.BD_Ep8_EridiumShard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode09Data.BalanceDefs.BD_Ep9_Beacon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode10Data.BalanceDefs.BD_Ep10_BloodwingCollar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode10Data.BalanceDefs.BD_SlagSample' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode11Data.Balance.BD_Ep11_NoteToBrick' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Episode12Data.BalanceDefs.BD_Ep12_Pocketwatch' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_Hammer' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_HyperionBunkerBoss.Balance.Balance_BunkerBoss_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisDL2_ProductRecallData.BalanceDefs.BD_IrisDL2_ProductRecall_Beer' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisDL2_PumpkinHeadData.BalanceDefs.BD_M_PumpkinHeadPaperSheet' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisDL2_PumpkinHeadData.BalanceDefs.BD_SullysPumpkinHead' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisEpisode05Data.BalanceDefs.BD_IrisForgeKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjoR3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_IrisHUB_GasGuzzlersData.BalanceDefs.BD_IrisHUB_GasGuzzlers_Sack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphCrystal.ItemGrades.ItemGrade_Iris_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Iris_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_SeraphItems.Misc.ItemGrade_BoosterShield_SeraphShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Iris_TorgueToken.ItemGrades.ItemGrade_TorgueToken' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Grenade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RocketLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_HealthDrops' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=10,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=20,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=11,maxgamestage=20),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=30,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=21,maxgamestage=30),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=40,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=31,maxgamestage=40),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=41,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_Grenade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_Grenade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_RocketLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
					<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_HealingInstant' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_HealingRegen' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_Toughness' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Crystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Eridium_Bar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Eridium_Stick' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Money_Big' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Money_Little' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_GrenadeMODs_Stock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.Misc.ItemGrade_BoosterShield_ShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Ammo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=5,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Ammo_EarlierVersion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=8,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=24),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=16,custominventorydefinition=None),gamestagerequirement=(mingamestage=25,maxgamestage=32),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=24,custominventorydefinition=None),gamestagerequirement=(mingamestage=33,maxgamestage=40),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=41,maxgamestage=99),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=40,custominventorydefinition=None),gamestagerequirement=(mingamestage=100,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Backpack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Bank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=5,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_WeaponEquipSlot' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_LevelEchoChallenges.BalanceDefs.BD_LevelEchoChallenge' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_LevelEchoChallenges.BalanceDefs.BD_LevelEchoChallengeHyperion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Easter_Side01_Data.BalanceDefs.BD_WitchDoctorMask' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_TargetDummy_Thresher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_VDay_Mission_Data.BalanceDefs.BD_BabyIDCard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_VDay_Mission_Data.BalanceDefs.BD_GoldenLoaderPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Vday_Side01_Data.BalanceDefs.BD_CigarBox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Nast_Vday_Side01_Data.BalanceDefs.BD_OilCan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission02.BD_PressureRegulator' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission04.Mission04.BD_Orchid_CompassPiece2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission04.Mission04.BD_Orchid_CompassPiece3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission07.Mission07.BD_Orchid_HerbertCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission08.Mission08.BD_Orchid_CompletedCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_PlotDataMission08.Mission08.BD_Orchid_ScarlettCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SM_FloppyCopy_Data.BD_Orchid_FloppyDisk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SM_JockoLegUp_Data.BD_Orchid_GoldTeeth' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SM_JockoLegUp_Data.BD_Orchid_PegLeg' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SM_Scurvy_Data.BD_Orchid_Fruit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SawHovercraft.Weapon.ItemGrades.ItemGrade_SawBladeLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Orchid_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Orchid_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_RatShared.Pools.ItemGrade_RatShared_StolenMoney' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Sage_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Sage_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Shields.Pickups.ItemGrade_BoosterShield_LegendaryShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Skeleton_Crystal.Currency.ItemGrade_Currency_CrystalBones' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_ForthAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_MO_AssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_SecondAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_ThirdAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_BadHairDay_Data.BalanceDefs.BD_HairTuftPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<hotfix name="ItemLevelUncapper" level="">
					<code profiles="default">set InventoryBalanceDefinition'GD_Z1_ChildrenOfPhoenixData.BalanceDefs.BD_ChildrenOfPhoenix_Ashes' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				</hotfix>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_CordiallyInvitedData.BalanceDefs.BD_MO_GyroParts' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_HandsomeJackHereData.BalanceDefs.BD_MO_HandsomeJackHere_Echo1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_HandsomeJackHereData.BalanceDefs.BD_MO_HandsomeJackHere_MissionGiver' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_InMemoriamData.BalanceDefs.BD_MO_InMemoriam_BollsEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Injector' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Sample' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Sample2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_MineAllMineData.BalanceDefs.BD_MO_MineAllMine_MiningEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_NoHardFeelingsData.BalanceDefs.BD_MO_NoHardFeelings_DataLog' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_NoVacancyData.BalanceDefs.BD_MO_NoVacancy_Part2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z1_NoVacancyData.BalanceDefs.BD_MO_NoVacancy_TurbinePart1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_ArmsDealerData.BalanceDefs.BD_MO_ArmsDealer_Arm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_BlowTheBridgeData.BalanceDefs.BD_MO_BombCart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_ClaptrapBirthdayBashData.BalanceDefs.BD_ClaptrapInvitations' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_HellHathNoData.BalanceDefs.BD_ForemansKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_HomeMoviesData.BalanceDefs.BD_MO_HomeMovies_MoxxisCamera' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_LuckysDirtyMoneyData.BalanceDefs.BD_BagmanKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_MothersDayGiftData.BalanceDefs.BD_TaggartFist' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_MothersDayGiftData.BalanceDefs.BD_TaggartMomGift' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_Overlooked2Data.BalanceDefs.BD_MO_Overlooked2_ShieldEssence' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_RakkaholicsData.BalanceDefs.BD_MO_BottleOfBeerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_Skagzilla2Data.BalanceDefs.BD_MO_Skagzilla2_SkagTounge' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_SlapHappyData.BalanceDefs.BD_MO_SlapHappy_HammerlockArm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_SlapHappyData.BalanceDefs.BD_MO_SlapHappy_HammerlockArmBait' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_TaggartBiographyData.BalanceDefs.BD_TaggartEchoRecorder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_BankLoot' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_C4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_Laxative' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_SlagBomb' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z2_WakeyWakeyData.BalanceDefs.BD_BeerBottle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_BaneData.BalanceDefs.BD_MO_McNallyRecorder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_ChosenOneData.Population.BD_MO_ChosenOne_Cash' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_Barrel' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_MissionGiver' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_Stock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_chamber' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_sight' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_LostTreasureData.BalanceDefs.BD_TreasureClue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_MedicalMysteryData.BalanceDefs.BD_MO_MedicalMystery_AlienGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_MonsterMash1Data.BalanceDefs.BD_MO_MonsterMash1_SpiderantPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_MonsterMash2Data.BalanceDefs.BD_MO_MonsterMash_RakkPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_MonsterMash2Data.ItemPool.BD_MO_MonsterMash2_SkagPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutOfBody_AICore' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutOfBody_AICore3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutofBody_AICore4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.ItemPool.BD_MO_OutOfBody_AICore2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_PositiveSelfImageData.BalanceDefs.BD_MO_PositiveSelfImage_Decal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_ThisJustInData.BalanceDefs.BD_NewsECHO' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'GD_Z3_UncleTeddyData.BalanceDefs.BD_MO_UncleTeddy_Evidence' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set InventoryBalanceDefinition'gd_z2_notetoselfdata.BalanceDefs.BD_MO_NoteToSelf_Echo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Wisp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set WeaponBalanceDefinition'GD_Lilac_SkillsBase.Buzzaxe.Buzzaxe' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_28' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_29' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_30' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_31' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_32' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_33' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_CombatRifle' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Grenades' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Launcher' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_RepeaterPistol' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_SMG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Shotgun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_SniperRifle' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_SDU_Bank' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Green:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Red:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Wisp:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_222' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_39' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin:ItemPartListCollectionDefinition_0' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_01_Common:ItemPartListCollectionDefinition_1' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_02_Uncommon:ItemPartListCollectionDefinition_2' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_03_Rare:ItemPartListCollectionDefinition_3' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:ItemPartListCollectionDefinition_4' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:ItemPartListCollectionDefinition_5' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_6' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary:ItemPartListCollectionDefinition_7' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_01_Common:ItemPartListCollectionDefinition_8' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_02_Uncommon:ItemPartListCollectionDefinition_9' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_03_Rare:ItemPartListCollectionDefinition_10' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:ItemPartListCollectionDefinition_11' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary:ItemPartListCollectionDefinition_12' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_13' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren:ItemPartListCollectionDefinition_14' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_01_Common:ItemPartListCollectionDefinition_15' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_02_Uncommon:ItemPartListCollectionDefinition_16' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_03_Rare:ItemPartListCollectionDefinition_17' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:ItemPartListCollectionDefinition_18' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary:ItemPartListCollectionDefinition_19' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_20' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier:ItemPartListCollectionDefinition_21' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_01_Common:ItemPartListCollectionDefinition_22' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_02_Uncommon:ItemPartListCollectionDefinition_23' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_03_Rare:ItemPartListCollectionDefinition_24' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:ItemPartListCollectionDefinition_25' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary:ItemPartListCollectionDefinition_26' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_27' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho:ItemPartListCollectionDefinition_40' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_01_Common:ItemPartListCollectionDefinition_41' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_02_Uncommon:ItemPartListCollectionDefinition_42' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_03_Rare:ItemPartListCollectionDefinition_43' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:ItemPartListCollectionDefinition_44' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary:ItemPartListCollectionDefinition_45' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_46' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary:ItemPartListCollectionDefinition_34' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary:ItemPartListCollectionDefinition_35' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary:ItemPartListCollectionDefinition_47' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary:ItemPartListCollectionDefinition_36' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary:ItemPartListCollectionDefinition_37' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary:ItemPartListCollectionDefinition_38' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer:ItemPartListCollectionDefinition_48' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_01_Common:ItemPartListCollectionDefinition_49' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_02_Uncommon:ItemPartListCollectionDefinition_50' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_03_Rare:ItemPartListCollectionDefinition_51' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:ItemPartListCollectionDefinition_52' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary:ItemPartListCollectionDefinition_53' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_54' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Body.PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Enable1st.PartList_EnableFirstEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Enable2nd.PartList_EnableSecondEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Enable3rd.PartList_EnableThirdEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Enable4th.PartList_EnableFourthEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Artifacts.Upgrade.PartList_Upgrade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_ClassMods.Specialization.Z_PartsList_SpecializationParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_ClassMods.StatPenalty.Z_PartsList_StatPenaltyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=17.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=19.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=24.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_ClassMods.StatPrimary.Z_PartsList_PrimaryStatParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_ClassMods.StatPrimary02.Z_PartsList_PrimaryStat02Parts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Currency.BigMoney.BigMoneyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Currency.LittleMoney.LittleMoneyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Gladiolus_Artifacts.Upgrade.Gladiolus_PartList_Upgrade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Accessory.PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.ChildCount.PartList_ChildCount' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Damage.PartList_Damage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.DamageRadius.PartList_DamageRadius' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Delivery.PartList_Delivery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Material.PartList_Material' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Payload.PartList_Payload' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.StatusDamage.PartList_StatusDamage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_GrenadeMods.Trigger.PartList_Trigger' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Material' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Orchid_Artifacts.PartLists_Unique.PartList_SeraphBloodRelic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_PartsList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_PartsList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'GD_StorageDeckUpgrade.RightSide.RightSideParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
				<code profiles="default">set ItemPartListDefinition'WillowGame.Default__ItemPartListDefinition' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))</code>
			</category>
			<category name="Softer Scaling (OPTIONAL)">
				<comment>This dramatically changes scaling in hopes of preventing overflows at level 255</comment>
				<comment>Reaching this level is not practical but it's a nice fix in any case</comment>
				<category name="Code">
					<code profiles="">set ConstantAttributeValueResolver'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0' ConstantValue 1.05</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTurret.Weapon.ItemGrade_BanditTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BigLoaderTurret.Weapons.BigLoaderTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BigLoaderTurret_Digi.Weapons.BigLoaderTurret_Digi_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ConstructorTurret.Weapons.ConstructorTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_FirstPlaceTechnical.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hyperion_AutoCannon.Weapons.AutoCannon_Weapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hyperion_LargeTurret.Weapons.Hyperion_LargeTurret_Weapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hyperion_TurretSlag_Digi.Weapons.HyperionTurret_ItemGrade_Slag' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hyperion_VOGTurret.Weapons.VOGTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.FireRocket.ItemGrade_Iris_MotorMamaFireRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.SMGTurret.ItemGrade_Iris_MotorMamaSMGTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MotorMamaTurret.ShockRocket.ItemGrade_Iris_MotorMamaShockRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_RocketTurret.Weapon.Drunken.ItemGrade_Iris_DrunkenRocketTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_RocketTurret.Weapon.Super.ItemGrade_Iris_SuperRocketTurret' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_JackDeployableTurret.Weapons.JacksTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_LoaderBUL.Weapon.Balance_LoaderBUL_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_LoaderHOT.Weapon.Balance_LoaderHOT' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_LoaderION.Weapon.Balance_LoaderION' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_HarpoonHovercraft.Weapon.ItemGrades.ItemGrade_Harpoon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_Hovercraft.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_Hovercraft.Weapon.ItemGrades.ItemGrade_MachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_RocketHovercraft.Weapon.ItemGrades.ItemGrade_DualRockets' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_RolandDeployableTurret.Weapon.RolandTurret_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Streaming.Weapon.ItemGrades.ItemGrade_RocketLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_CorrosiveFanBoat.Weapons.ItemGrades.ItemGrade_CorrosiveSpew' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_CorrosiveSpew_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_FrontMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_MachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_FanBoat.Weapons.ItemGrades.ItemGrade_StickyShock_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_IncendiaryFanBoat.Weapons.ItemGrades.ItemGrade_Flamethrower' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_IncendiaryFanBoat.Weapons.ItemGrades.ItemGrade_IncendiaryMachineGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_ShockFanBoat.Weapons.ItemGrades.ItemGrade_StickyShock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_SpiderTank.Weapons.AutoCannon_TurretWeapon_ItemGrade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_TurretShared.Weapon.ItemGrade_TurretShared_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set WeaponBalanceDefinition'GD_Weap_Scorpio.A_Weapon.WeapBalance_Scorpio' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set WeaponPartListCollectionDefinition'GD_Allium_TG_Plot_M01Data.Weapons.Weapon_JabberSlagWeapon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Allium_TG_Plot_M01Data.Weapons.Weapon_JabberSlagWeapon:WeaponPartListCollectionDefinition_220' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_ClapTrapBeardData.MW_ClaptrapBeard_GrogNozzle:WeaponPartListCollectionDefinition_256' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Balance:WeaponPartListCollectionDefinition_247' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Balance:WeaponPartListCollectionDefinition_246' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Balance:WeaponPartListCollectionDefinition_248' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Balance:WeaponPartListCollectionDefinition_245' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_3_Ogre:WeaponPartListCollectionDefinition_242' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_3_GrogNozzle:WeaponPartListCollectionDefinition_243' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_3_Orc:WeaponPartListCollectionDefinition_279' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_3_Crit:WeaponPartListCollectionDefinition_244' ConsolidatedAttributeInitData ((basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=0.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_3_SwordSplosion:WeaponPartListCollectionDefinition_278' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_308' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_312' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_314' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Flynt.Weapons.AR_Flynt:WeaponPartListCollectionDefinition_316' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Bandit_6_Sawbar:WeaponPartListCollectionDefinition_282' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.AssaultRifle.AR_Dahl_6_Bearcat:WeaponPartListCollectionDefinition_283' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Launchers.RL_Torgue_6_Tunguska:WeaponPartListCollectionDefinition_287' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Jakobs_6_Unforgiven:WeaponPartListCollectionDefinition_280' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Pistol.Pistol_Vladof_6_Stalker:WeaponPartListCollectionDefinition_281' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.SMG.SMG_Tediore_6_Avenger:WeaponPartListCollectionDefinition_284' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.Shotgun.SG_Hyperion_6_Butcher:WeaponPartListCollectionDefinition_285' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Gladiolus_Weapons.sniper.Sniper_Maliwan_6_Storm:WeaponPartListCollectionDefinition_286' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_IrisDL3_CommAppealData.MW_CommAppeal_Torgue:WeaponPartListCollectionDefinition_270' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_MotorMama.Weapons.LauncherCustom:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Torgue_3_BoomPuppy:WeaponPartListCollectionDefinition_292' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.AssaultRifles.AR_Vladof_3_Kitten:WeaponPartListCollectionDefinition_293' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Pistols.Pistol_Torgue_3_PocketRocket:WeaponPartListCollectionDefinition_289' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.Shotguns.SG_Hyperion_3_SlowHand:WeaponPartListCollectionDefinition_288' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Iris_Weapons.SniperRifles.Sniper_Jakobs_3_Cobra:WeaponPartListCollectionDefinition_290' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_311' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_313' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Leprechaun.Weapons.SG_Leprechaun:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lilac_SkillsBase.Buzzaxe.Buzzaxe:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BuzzAxeBombadier',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_ReleaseTheBeast',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_EmptyRage',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_Skills_Mania.SkillGrades.SkillGrade_SilenceTheVoices',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_SkillsBase.Buzzaxe.Weight_FireAxeDisabled',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Lilac_SkillsBase.Buzzaxe.Weight_FireAxeEnabled',initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.AssaultRifles.AR_Jakobs_6_Bekah:WeaponPartListCollectionDefinition_297' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Pistol.Pistol_Maliwan_6_Wanderlust:WeaponPartListCollectionDefinition_295' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.Shotguns.SG_Torgue_6_Carnage:WeaponPartListCollectionDefinition_294' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Lobelia_Weapons.sniper.Sniper_Jakobs_6_Godfinger:WeaponPartListCollectionDefinition_296' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot:WeaponPartListCollectionDefinition_301' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:WeaponPartListCollectionDefinition_328' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Jakobs_3_Stinkpot_Nodrop:WeaponPartListCollectionDefinition_331' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.AssaultRifle.AR_Vladof_3_Rapier:WeaponPartListCollectionDefinition_310' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Launcher.RL_Torgue_3_12Pounder:WeaponPartListCollectionDefinition_299' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Jakobs_ScarletsGreed:WeaponPartListCollectionDefinition_298' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Pistol.Pistol_Maliwan_3_LittleEvie:WeaponPartListCollectionDefinition_300' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.RPG.Ahab.Orchid_Boss_Ahab_Balance_NODROP:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.RPG.Ahab.Orchid_Boss_Ahab_Balance_NODROP:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SMG.SMG_Dahl_3_SandHawk:WeaponPartListCollectionDefinition_313' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Bandit_3_JollyRoger:WeaponPartListCollectionDefinition_311' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.Shotgun.SG_Jakobs_3_OrphanMaker:WeaponPartListCollectionDefinition_312' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_Hovercraft.Weapon.WeaponParts.WeaponParts_MachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Balance:WeaponPartListCollectionDefinition_306' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Balance:WeaponPartListCollectionDefinition_302' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Balance:WeaponPartListCollectionDefinition_308' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Balance:WeaponPartListCollectionDefinition_305' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Balance:WeaponPartListCollectionDefinition_303' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Balance:WeaponPartListCollectionDefinition_304' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Balance:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Runner_Streaming.Parts.WeaponParts_LightRunnerMG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Runner_Streaming.Parts.WeaponParts_RocketRunner' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_CorrosiveFanBoat.Weapons.WeaponParts.WeaponParts_CorrosiveSpew' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_FanBoat.Weapons.WeaponParts.WeaponParts_MachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_HarpoonGun.Balance.Sage_HarpoonGun_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_HarpoonGun.Balance.Sage_HarpoonGun_Balance:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_IncendiaryFanBoat.Weapons.WeaponParts.WeaponParts_FlameThrower' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_IncendiaryFanBoat.Weapons.WeaponParts.WeaponParts_IncendiaryMachineGun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.AssaultRifle.Sage_Seraph_LeadStorm_Balance:WeaponPartListCollectionDefinition_319' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Pistol.Sage_Seraph_Infection_Balance:WeaponPartListCollectionDefinition_317' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.Shotgun.Sage_Seraph_Interfacer_Balance:WeaponPartListCollectionDefinition_318' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_RaidWeapons.sniper.Sage_Seraph_HawkEye_Balance:WeaponPartListCollectionDefinition_316' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_ShockFanBoat.Weapons.WeaponParts.WeaponParts_StickyShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Bandit_3_Chopper:WeaponPartListCollectionDefinition_324' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.AssaultRifle.AR_Jakobs_3_DamnedCowboy:WeaponPartListCollectionDefinition_322' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Pistols.Pistol_Jakobs_3_Rex:WeaponPartListCollectionDefinition_320' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SMG.SMG_Hyperion_3_YellowJacket:WeaponPartListCollectionDefinition_325' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Hydra:WeaponPartListCollectionDefinition_321' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.Shotgun.SG_Jakobs_3_Twister:WeaponPartListCollectionDefinition_326' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Sage_Weapons.SniperRifles.Sniper_Jakobs_3_ElephantGun:WeaponPartListCollectionDefinition_323' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_17' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare:WeaponPartListCollectionDefinition_20' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_3_Rare_Alien:WeaponPartListCollectionDefinition_18' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_21' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Bandit_5_Alien:WeaponPartListCollectionDefinition_22' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_0' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_3_Rare:WeaponPartListCollectionDefinition_1' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_2' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Dahl_5_Alien:WeaponPartListCollectionDefinition_23' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_24' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_3_Rare:WeaponPartListCollectionDefinition_25' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_26' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_27' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_3_Rare:WeaponPartListCollectionDefinition_28' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_29' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_30' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_3_Rare:WeaponPartListCollectionDefinition_31' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_32' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons.AR_Vladof_5_Alien:WeaponPartListCollectionDefinition_33' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Elemental.AR_Bandit_2_Fire:WeaponPartListCollectionDefinition_34' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Bandit_5_Madhouse:WeaponPartListCollectionDefinition_35' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Dahl_5_Veruc:WeaponPartListCollectionDefinition_36' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBuster:WeaponPartListCollectionDefinition_37' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Torgue_5_KerBlaster:WeaponPartListCollectionDefinition_38' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Legendary.AR_Vladof_5_Sherdifier:WeaponPartListCollectionDefinition_39' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_1_GBX:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_1_GBX:WeaponPartListCollectionDefinition_40' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Dahl_3_Scorpio:WeaponPartListCollectionDefinition_41' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Jakobs_3_Stomper:WeaponPartListCollectionDefinition_42' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Torgue_3_EvilSmasher:WeaponPartListCollectionDefinition_43' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_44' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_45' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_3_Rare:WeaponPartListCollectionDefinition_46' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_215' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_47' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Bandit_5_Alien:WeaponPartListCollectionDefinition_48' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_49' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_3_Rare:WeaponPartListCollectionDefinition_50' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_217' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_51' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Maliwan_5_Alien:WeaponPartListCollectionDefinition_52' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_53' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_3_Rare:WeaponPartListCollectionDefinition_54' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_218' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_55' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Tediore_5_Alien:WeaponPartListCollectionDefinition_56' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_57' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_3_Rare:WeaponPartListCollectionDefinition_58' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_219' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_59' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_60' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_3_Rare:WeaponPartListCollectionDefinition_61' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_216' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_62' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons.RL_Vladof_5_Alien:WeaponPartListCollectionDefinition_63' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom:WeaponPartListCollectionDefinition_64' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Pyrophobia:WeaponPartListCollectionDefinition_65' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Tediore_5_Bunny:WeaponPartListCollectionDefinition_66' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem:WeaponPartListCollectionDefinition_67' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol:WeaponPartListCollectionDefinition_68' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Bandit_3_Roaster:WeaponPartListCollectionDefinition_69' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_3_TheHive:WeaponPartListCollectionDefinition_70' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Maliwan_Alien_Norfleet:WeaponPartListCollectionDefinition_71' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer:WeaponPartListCollectionDefinition_72' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_13' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_3_Rare:WeaponPartListCollectionDefinition_14' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_73' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Bandit_5_Alien:WeaponPartListCollectionDefinition_74' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_75' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_3_Rare:WeaponPartListCollectionDefinition_76' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_77' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Dahl_5_Alien:WeaponPartListCollectionDefinition_78' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_79' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_3_Rare:WeaponPartListCollectionDefinition_80' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_81' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Hyperion_5_Alien:WeaponPartListCollectionDefinition_82' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_83' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_3_Rare:WeaponPartListCollectionDefinition_84' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_85' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_4' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_3_Rare:WeaponPartListCollectionDefinition_86' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_87' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Maliwan_5_Alien:WeaponPartListCollectionDefinition_88' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_89' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_3_Rare:WeaponPartListCollectionDefinition_90' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_91' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Tediore_5_Alien:WeaponPartListCollectionDefinition_92' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_93' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_3_Rare:WeaponPartListCollectionDefinition_94' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_95' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_96' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_3_Rare:WeaponPartListCollectionDefinition_97' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_98' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons.Pistol_Vladof_5_Alien:WeaponPartListCollectionDefinition_99' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Corrosive:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Corrosive:WeaponPartListCollectionDefinition_5' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Fire:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Fire:WeaponPartListCollectionDefinition_7' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Shock:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Shock:WeaponPartListCollectionDefinition_9' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Slag:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Elemental.Pistol_Maliwan_2_Slag:WeaponPartListCollectionDefinition_11' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Gub:WeaponPartListCollectionDefinition_100' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Hornet:WeaponPartListCollectionDefinition_101' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun:WeaponPartListCollectionDefinition_102' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_103' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Maliwan_5_ThunderballFists:WeaponPartListCollectionDefinition_104' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Gunerang:WeaponPartListCollectionDefinition_105' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_Calla:WeaponPartListCollectionDefinition_106' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Vladof_5_Infinity:WeaponPartListCollectionDefinition_107' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Bandit_3_Tenderbox:WeaponPartListCollectionDefinition_15' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Dahlminator:WeaponPartListCollectionDefinition_108' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_GwensHead:WeaponPartListCollectionDefinition_109' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_3_Teapot:WeaponPartListCollectionDefinition_110' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Dahl_Starter:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber:WeaponPartListCollectionDefinition_111' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist:WeaponPartListCollectionDefinition_112' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Judge:WeaponPartListCollectionDefinition_113' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Law:WeaponPartListCollectionDefinition_114' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:WeaponPartListCollectionDefinition_115' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Vladof_3_Veritas:WeaponPartListCollectionDefinition_116' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_150' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_3_Rare:WeaponPartListCollectionDefinition_151' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_152' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Bandit_5_Alien:WeaponPartListCollectionDefinition_153' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_154' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_3_Rare:WeaponPartListCollectionDefinition_155' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_156' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Dahl_5_Alien:WeaponPartListCollectionDefinition_157' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_158' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_159' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_160' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_161' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_162' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_3_Rare:WeaponPartListCollectionDefinition_163' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=0.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_164' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Maliwan_5_Alien:WeaponPartListCollectionDefinition_165' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_166' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_3_Rare:WeaponPartListCollectionDefinition_167' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_168' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons.SMG_Tediore_5_Alien:WeaponPartListCollectionDefinition_169' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Bandit_5_Slagga:WeaponPartListCollectionDefinition_170' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Emperor:WeaponPartListCollectionDefinition_171' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_172' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire:WeaponPartListCollectionDefinition_173' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_BabyMaker:WeaponPartListCollectionDefinition_174' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_BoneShredder:WeaponPartListCollectionDefinition_175' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Lascaux:WeaponPartListCollectionDefinition_176' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Gearbox_1:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Gearbox_1:WeaponPartListCollectionDefinition_177' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Bane:WeaponPartListCollectionDefinition_178' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch:WeaponPartListCollectionDefinition_180' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Chulainn:WeaponPartListCollectionDefinition_181' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch:WeaponPartListCollectionDefinition_182' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Scorpio.A_Weapon.WeapBalance_Scorpio:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretDamageTypeSelector',initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_2_Uncommon:WeaponPartListCollectionDefinition_117' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_3_Rare:WeaponPartListCollectionDefinition_118' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_4_VeryRare:WeaponPartListCollectionDefinition_119' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Bandit_5_Alien:WeaponPartListCollectionDefinition_120' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_121' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_3_Rare:WeaponPartListCollectionDefinition_122' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_123' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Hyperion_5_Alien:WeaponPartListCollectionDefinition_124' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_125' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_3_Rare:WeaponPartListCollectionDefinition_126' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_127' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_2_Uncommon:WeaponPartListCollectionDefinition_128' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_3_Rare:WeaponPartListCollectionDefinition_129' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_4_VeryRare:WeaponPartListCollectionDefinition_130' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Tediore_5_Alien:WeaponPartListCollectionDefinition_131' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_2_Uncommon:WeaponPartListCollectionDefinition_132' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_3_Rare:WeaponPartListCollectionDefinition_133' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons.SG_Torgue_4_VeryRare:WeaponPartListCollectionDefinition_134' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun:WeaponPartListCollectionDefinition_135' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_136' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:WeaponPartListCollectionDefinition_137' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Tediore_5_Deliverance:WeaponPartListCollectionDefinition_138' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker:WeaponPartListCollectionDefinition_139' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Dog:WeaponPartListCollectionDefinition_140' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_RokSalt:WeaponPartListCollectionDefinition_141' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Bandit_3_Teeth:WeaponPartListCollectionDefinition_142' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListCollectionDefinition_143' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_Shotgun1340:WeaponPartListCollectionDefinition_144' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_TidalWave:WeaponPartListCollectionDefinition_145' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_3_Triquetra:WeaponPartListCollectionDefinition_146' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Blockhead:WeaponPartListCollectionDefinition_147' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Tediore_3_Octo:WeaponPartListCollectionDefinition_148' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_Landscaper:WeaponPartListCollectionDefinition_149' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_2_Uncommon:WeaponPartListCollectionDefinition_183' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_3_Rare:WeaponPartListCollectionDefinition_184' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_4_VeryRare:WeaponPartListCollectionDefinition_185' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Dahl_5_Alien:WeaponPartListCollectionDefinition_186' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_2_Uncommon:WeaponPartListCollectionDefinition_187' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_3_Rare:WeaponPartListCollectionDefinition_188' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_4_VeryRare:WeaponPartListCollectionDefinition_189' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Hyperion_5_Alien:WeaponPartListCollectionDefinition_190' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_2_Uncommon:WeaponPartListCollectionDefinition_191' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_3_Rare:WeaponPartListCollectionDefinition_192' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Jakobs_4_VeryRare:WeaponPartListCollectionDefinition_193' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_2_Uncommon:WeaponPartListCollectionDefinition_194' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_3_Rare:WeaponPartListCollectionDefinition_195' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_307' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_309' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_315' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_Mordecai:WeaponPartListCollectionDefinition_317' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_4_VeryRare:WeaponPartListCollectionDefinition_196' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Maliwan_5_Alien:WeaponPartListCollectionDefinition_197' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_2_Uncommon:WeaponPartListCollectionDefinition_198' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_3_Rare:WeaponPartListCollectionDefinition_199' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_4_VeryRare:WeaponPartListCollectionDefinition_200' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons.Sniper_Vladof_5_Alien:WeaponPartListCollectionDefinition_201' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork:WeaponPartListCollectionDefinition_202' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_203' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher:WeaponPartListCollectionDefinition_204' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Volcano:WeaponPartListCollectionDefinition_205' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Lyudmila:WeaponPartListCollectionDefinition_206' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_Sloth:WeaponPartListCollectionDefinition_207' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Gearbox_1:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Gearbox_1:WeaponPartListCollectionDefinition_208' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Longbow:WeaponPartListCollectionDefinition_210' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_Morningstar:WeaponPartListCollectionDefinition_211' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Buffalo:WeaponPartListCollectionDefinition_212' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Tresspasser:WeaponPartListCollectionDefinition_213' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_214' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z1_CordiallyInvitedData.MW_Teapot:WeaponPartListCollectionDefinition_3' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Corrosive:WeaponPartListCollectionDefinition_6' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Fire:WeaponPartListCollectionDefinition_8' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Shock:WeaponPartListCollectionDefinition_10' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z1_RockPaperGenocideData.MW_RockPaper_Slag:WeaponPartListCollectionDefinition_12' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z2_TrailerTrashinData.FlareGun:WeaponPartListCollectionDefinition_16' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set WeaponPartListCollectionDefinition'GD_Z3_MedicalMystery2Data.MW_MedicalMystery_AlienGun:WeaponPartListCollectionDefinition_19' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=7.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=13.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=11.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=15.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000))
set InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Antagonist_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ItemGrades.Shields.Aster_Seraph_Blockade_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_Shield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Absorption_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Booster_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Chimera_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Impact_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Impact_Hyperion_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Juggernaut_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Juggernaut_Pangolin_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaAcid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaExplosive_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaFire_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_NovaShock_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Roid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeAcid_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeExplosive_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeFire_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_SpikeShock_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.MissionRewards.ItemGrade_Gear_Shield_Standard_Dahl_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_1340' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_Equitas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_BoomBoom' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_PotOGold' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Impact_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Acid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Fire_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Shock_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Singularity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_LoveThumper' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Order' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ThresherRaid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Explosive_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Fire_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Shock_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_01_Common' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_02_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_03_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_04_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_CrackedSash' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Knight_Paladin.Shields.ItemGrade_Gear_Shield_EnemyPaladin_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_Shields.A_Item_Custom.S_BladeShield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_Shields.A_Item_Custom.S_BucklerShield' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Spider_ClaptrapWand_Proto.Shields.ItemGrade_Gear_Shield_EnemySpider_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_WizardShared.Shields.ItemGrade_Gear_Shield_EnemyWizard_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemPartListCollectionDefinition'GD_Aster_Shields.A_Item.Shield_Antagonist_PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_Shields.A_Item.Shield_Blockade_PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Orchid_Shields.PartLists.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Sage_Shields.PartLists.Parts_Buckler' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Absorption_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Booster_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Chimera_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Impact_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Juggernaut_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Corrosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Explosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Fire_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Nova_Shock_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Roid_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Corrosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Explosive_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Fire_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Spike_Shock_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_01_Common' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_03_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.A_Item.Shield_Standard_04_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_AllTypes_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_Impact_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Shields.MissionRewards.Shield_Juggernaut_02_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Battery_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Body_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Capacitor_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.A_Item_CustomEnemy.PartsList_Materials_BoomBoom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_1340' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_Aequitas' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Chimera_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Explosive_DeadlyBloom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid_LoveThumper' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Spike_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Standard_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Accessory.PartsList_Materials_Absorption_Aequitas' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Battery.PartsList_Battery_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_ChimeraLegendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Nova' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Spike' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Body.PartsList_Body_Standard_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_ChimeraLegendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Impact_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Explosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Nova_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Roid_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Corrosive' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Explosion' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Fire' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Spike_Shock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Standard_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_0_VeryCommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_1340' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_LegendaryNormal' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Absorption_LegendaryShock' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Booster_PotOGold' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Chimera' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Chimera_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_CrackedSash' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Juggernaut' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Juggernaut_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Legendary_Impact' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Legendary_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NoSpecials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NovaSpike_Maliwan' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_NovaSpike_Torgue' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_DeadlyBloom' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Order' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid_LoveThumper' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Roid_ThresherRaid' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Spike_Legendary' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_ChainLightning' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_FireStorm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_Fireball' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_LightningBolt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissile' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_GrenadeMods.A_Item.GM_MagicMissileRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_AreaEffect_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=10,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_BouncingBetty_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Mirv_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Singularity_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=19,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Standard_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_2_Uncommon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_3_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item.GM_Transfusion_4_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_BouncingBetty_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=14,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_KissOfDeath' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_Mirv_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_Standard_Uncommon_Bandit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BonusPackage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Fastball' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FlameSpurt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Quasar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_GrenadeMods.A_Item_Custom.GM_Blade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_AreaEffect_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_BouncingBetty_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Mirv_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Singularity_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Standard_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=3,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=39),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=3,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=39),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Population_Marauder.ItemBalance.GM_Transfusion_1_NoInterp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=45,custominventorydefinition=None),gamestagerequirement=(mingamestage=40,maxgamestage=49),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_ChainLightning' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_FireStorm' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_Fireball' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_LightningBolt' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_MagicMissile' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_GrenadeMods.PartLists.Parts_MagicMissileRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_AreaEffect_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BonusPackage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBetty_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_BouncingBonny' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Fastball' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=7.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FireBee' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FlameSpurt' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.333000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_KissOfDeath' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Leech' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.400000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.200000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Mirv_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_NastySurprise' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=10.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Pandemic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Quasar' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_RollingThunder' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Singularity_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_SkyRocket' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=16.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.600000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.400000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=12.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=20.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=6.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=12.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Standard_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_StormFront' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_2_Uncommon' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.750000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=2.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=14.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_3_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=0.500000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=8.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_Transfusion_4_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Sticky',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Rubberized',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Longbow',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_Homing',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=4.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Orchid_GrenadeMods.PartLists.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionA_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionB_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionC_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionD_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionE_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AggressionF_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceA_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceB_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceC_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceD_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceE_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceF_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceG_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_AllegianceH_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeE',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeF',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Status' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Elemental_Status_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Proficiency_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Protection_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.600000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Resistance_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Stockpile_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Strength_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Tenacity_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item.A_Vitality_Rare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Afterburner' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Deputy' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Endowment' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Opportunity' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Sheriff' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_Terramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Artifacts.A_Item_Unique.A_VaultHunter' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_MysteryAmulet' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_Artifacts.A_Item_Unique.A_SeraphShadow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityAssault_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityLauncher_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityPistol_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySMG_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacityShotgun_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_AggressionTenacitySniper_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ElementalProficiency_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_ResistanceProtection_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeD',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Gladiolus_Artifacts.A_Item.A_VitalityStockpile_VeryRare' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=18,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=30,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Balance' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeB',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeC',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_Blade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_Artifacts.A_Item_Unique.A_SeraphBloodRelic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=50,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_Artifacts.A_Item.A_SeraphBreath' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionA' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionA_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionB' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionB_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionC' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionC_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionD' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionD_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionE' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionE_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionF' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AggressionF_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceA' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceA_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceB' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceB_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceC' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceC_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceD' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceD_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceE' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceE_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceF' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceF_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceG_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceH' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_AllegianceH_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Status' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Elemental_Status_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Proficiency' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Proficiency_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Protection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Protection_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Resistance' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Resistance_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Stockpile' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Stockpile_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Strength' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Strength_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Tenacity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Tenacity_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Vitality' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists.Parts_Vitality_Rare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Afterburner' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Deputy' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Endowment' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Opportunity' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=0.500000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Sheriff' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_Terramorphous' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Artifacts.PartLists_Unique.Parts_VaultHunter' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_Artifacts.PartLists.Parts_MysteryAmulet' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_Artifacts.PartLists.Parts_SeraphShadow' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityAssault_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityLauncher_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityPistol_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacitySMG_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacityShotgun_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_AggressionTenacitySniper_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_ElementalProficiency_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=100.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_ResistanceProtection_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Gladiolus_Artifacts.PartLists.Parts_VitalityStockPile_VeryRare' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_PartListCollection' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Orchid_Artifacts.PartLists_Unique.Parts_Blade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Orchid_Artifacts.PartLists_Unique.Parts_SeraphBloodRelic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Sage_Artifacts.PartLists.Parts_SeraphBreath' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_3_Uncommoner',basevaluescaleconstant=1.000000))
set InventoryBalanceDefinition'GD_Assassin_Items_Aster.BalanceDefs.Assassin_Head_ZeroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Aster.BalanceDefs.Assassin_Skin_ZeroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Head_ZeroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_CommDay2013.BalanceDefs.Assassin_Skin_ZeroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Iris.BalanceDefs.Assassin_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Lobelia.BalanceDefs.Assassin_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Lobelia.BalanceDefs.Assassin_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_LootChest2.BalanceDefs.Assassin_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero014' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero025' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero026' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_Zero030' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Head_ZeroMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_MainGame.BalanceDefs.Assassin_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Orchid.BalanceDefs.Assassin_Head_ZOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_PN2.BalanceDefs.Assassin_Head_ZeroPN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_PN2.BalanceDefs.Assassin_Skin_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Peony.BalanceDefs.Assassin_Head_ZeroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Peony.BalanceDefs.Assassin_Skin_ZeroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Sage.BalanceDefs.Assassin_Head_ZeroSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_Sage.BalanceDefs.Assassin_Skin_Zebra' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Skin_Pilgrim' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_allium.BalanceDefs.Assassin_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_flax.BalanceDefs.Assassin_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_flax.BalanceDefs.Assassin_Skin_Skele' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Head_ZeroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Head_ZeroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Skin_ZeroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Assassin_Items_nasturtium.BalanceDefs.Assassin_Skin_ZeroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTech_Items_MainGame.BalanceDefs.BanditTech_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomOneOffs_MainGame.BalanceDefs.Head_HandsomeJack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Fanboat_Items_Sage.BalanceDefs.Fanboat_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Alien' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowBk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Hovercraft_Items_Orchid.BalanceDefs.Hovercraft_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Aster.BalanceDefs.Mechro_Head_MechroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Aster.BalanceDefs.Mechro_Skin_MechroAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Head_MechroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_CommDay2013.BalanceDefs.Mechro_Skin_MechroCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Iris.BalanceDefs.Mechro_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Lobelia.BalanceDefs.Mechro_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Lobelia.BalanceDefs.Mechro_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_LootChest2.BalanceDefs.Mechro_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Orchid.BalanceDefs.Mechro_Head_Mechro042' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_PN2.BalanceDefs.Mechro_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Peony.BalanceDefs.Mechro_Head_MechroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Peony.BalanceDefs.Mechro_Skin_MechroPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Sage.BalanceDefs.Mechro_Head_MechroSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Sage.BalanceDefs.Mechro_Skin_Leopard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro026' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro035' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_Mechro040' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_MechroHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Head_MechroMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_Tulip.BalanceDefs.Mechro_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_allium.BalanceDefs.Mechro_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_flax.BalanceDefs.Mechro_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_flax.BalanceDefs.Mechro_Skin_Witch' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Head_MechroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Head_MechroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Skin_MechroEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mechro_Items_nasturtium.BalanceDefs.Mechro_Skin_MechroVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Merc_Items_LootChest2.BalanceDefs.Merc_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Aster.BalanceDefs.Mercenary_Head_MercAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Aster.BalanceDefs.Mercenary_Skin_MercAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Head_MercCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_CommDay2013.BalanceDefs.Mercenary_Skin_MercCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Iris.BalanceDefs.Mercenary_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Lobelia.BalanceDefs.Mercenary_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Lobelia.BalanceDefs.Mercenary_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc006' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_Merc013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Head_MercMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_MainGame.BalanceDefs.Mercenary_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Orchid.BalanceDefs.Mercenary_Head_MOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_PN2.BalanceDefs.Mercenary_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Peony.BalanceDefs.Mercenary_Head_MercPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Peony.BalanceDefs.Mercenary_Skin_MercPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Sage.BalanceDefs.Mercenary_Head_MercSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_Sage.BalanceDefs.Mercenary_Skin_Rhino' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_allium.BalanceDefs.Mercenary_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_flax.BalanceDefs.Mercenary_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_flax.BalanceDefs.Mercenary_Skin_Zombie' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Head_MercE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Head_MercVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Skin_MercE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Mercenary_Items_nasturtium.BalanceDefs.Mercenary_Skin_MercVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Aster.BalanceDefs.Psycho_Head_PsychoAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Aster.BalanceDefs.Psycho_Skin_PsychoAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Head_PsychoCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_CommDay2013.BalanceDefs.Psycho_Skin_PsychoCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho002' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho006' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho010' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho012' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_PsychoJack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_PsychoMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Head_Psycho_DLC3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_Tribal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lilac.BalanceDefs.Psycho_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lobelia.BalanceDefs.Psycho_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Lobelia.BalanceDefs.Psycho_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_LootChest2.BalanceDefs.Psycho_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Peony.BalanceDefs.Psycho_Head_PsychoPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_Peony.BalanceDefs.Psycho_Skin_PsychoPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_allium.BalanceDefs.Psycho_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_flax.BalanceDefs.Psycho_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_flax.BalanceDefs.Psycho_Skin_Frank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Head_PsychoEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Head_PsychoVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Skin_PsychoEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Psycho_Items_nasturtium.BalanceDefs.Psycho_Skin_PsychoVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Blood' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_BlueScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_CamoTan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtGrey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtGrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtSpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_DirtStn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Burst' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Char' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Infern' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_F_Propan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Graffiti' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreenScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_GreyWht' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexGrn' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_HexPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Grey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_M_White' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Orange' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_OrangeDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_OrangeLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Paint' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Pink' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PinkDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PinkLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Purple' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PurpleDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_PurpleLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RedScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingBlue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingOrng' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingPrpl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_RingRed' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Rust' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_BluBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_GrnBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_RedBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_S_YelBlk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Terq' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_TerqDark' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_TerqLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodBrl' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodEpic' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodOak' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_WoodOld' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowDk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowLt' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Runner_Items_MainGame.BalanceDefs.Runner_Skin_YellowScrp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Aster.BalanceDefs.Siren_Head_SirenAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Aster.BalanceDefs.Siren_Skin_SirenAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Head_SirenCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_CommDay2013.BalanceDefs.Siren_Skin_SirenCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Iris.BalanceDefs.Siren_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Lobelia.BalanceDefs.Siren_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Lobelia.BalanceDefs.Siren_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_LootChest2.BalanceDefs.Siren_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren005' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren009' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren011' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren018' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren022' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren023' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren025' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren028' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_Siren030' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Head_SirenMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_MainGame.BalanceDefs.Siren_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Orchid.BalanceDefs.Siren_Head_SiOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_PN2.BalanceDefs.Siren_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Peony.BalanceDefs.Siren_Head_SirenPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Peony.BalanceDefs.Siren_Skin_SirenPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Head_SirenSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Skin_Tiger' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_Sage.BalanceDefs.Siren_Skin_WTiger' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_allium.BalanceDefs.Siren_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_flax.BalanceDefs.Siren_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_flax.BalanceDefs.Siren_Skin_Mummy' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Head_SirenEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Head_SirenVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Skin_SirenEaster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Siren_Items_nasturtium.BalanceDefs.Siren_Skin_SirenVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Aster.BalanceDefs.Soldier_Head_SoldAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Aster.BalanceDefs.Soldier_Skin_SoldAster' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Head_SoldierCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_CommDay2013.BalanceDefs.Soldier_Skin_SoldierCD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Iris.BalanceDefs.Soldier_Head_Iris' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Lobelia.BalanceDefs.Soldier_Head_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Lobelia.BalanceDefs.Soldier_Skin_Lobelia' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_LootChest2.BalanceDefs.Soldier_Head_LootChest2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier001' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier003' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier004' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier007' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier008' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier013' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier014' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier015' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier016' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier017' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier022' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier038' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_Soldier040' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierBL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierHJ' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Head_SoldierMC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BL1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BanditC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlackA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_BlueH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_CyanH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DahlC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_DigitalEd' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_Gearbox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GrayA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_GreenH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_HyperionC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_JakobsC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_MaliwanC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_Minecraft' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_OrangeH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PinkD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_PurpleD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_RedH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TedioreC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_TorgueC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_VladofC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_WhiteA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowA' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowB' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowC' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowD' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowF' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_MainGame.BalanceDefs.Soldier_Skin_YellowH' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Orchid.BalanceDefs.Soldier_Head_SoOrchid' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_PN2.BalanceDefs.Soldier_Head_PN2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Peony.BalanceDefs.Soldier_Head_SoldrPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Peony.BalanceDefs.Soldier_Skin_SoldrPeony' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Sage.BalanceDefs.Soldier_Head_SoldierSage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_Sage.BalanceDefs.Soldier_Skin_Snake' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Head_Snowman' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Head_Turkey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Skin_Thanks' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_allium.BalanceDefs.Soldier_Skin_Xmas' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_flax.BalanceDefs.Soldier_Head_Pumpkin' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_flax.BalanceDefs.Soldier_Skin_Wolf' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Head_SoldierE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Head_SoldierVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Skin_SoldierE' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Soldier_Items_nasturtium.BalanceDefs.Soldier_Skin_SoldierVday' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set WeaponNamePartDefinition'GD_Aster_RaidWeapons.AssaultRifles.Aster_Seraph_Seeker_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_RaidWeapons.Pistols.Aster_Seraph_Stinger_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_RaidWeapons.SMGs.Aster_Seraph_Florentine_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_RaidWeapons.Shotguns.Aster_Seraph_Omen_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Aquamarine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Citrine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_CubicZerconia' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Diamond' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Emerald' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Garnet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Quartz' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Prefix.Prefix_Gemstone_Rock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title_Unique_Ogre' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title_Unique_Orc' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_Crit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_GrogNozzle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Aster_Weapons.Name.Title.Title__Unique_Swordsplosion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Avenger' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Bearcat' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Butcher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Sawbar' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Stalker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Storm' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Tunguska' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Prefix.Prefix__TinyTinas' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_BoomPuppy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_Cobra' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_Kitten' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_PocketRocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Iris_Weapons.Name.Title.Title_Unique_SlowHand' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Bekah' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Godfinger' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Wanderlust' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_CaptainBlade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_Scarlett' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Prefix.Prefix__Unique_Scarlett_Pimpernel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_12Pounder' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Cutlass' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_ERRORMESSAGE' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_JollyRoger' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_LittleEvie' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_OrphanMaker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_SandHawk' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_ScarletsGreed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_BossWeapons.Name.Title.Title__Unique_Stinkpot' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.AssaultRifle.Seraphim.Orchid_Seraph_Seraphim_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.Pistol.Devastator.Orchid_Seraph_Devastator_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.RPG.Ahab.Orchid_Seraph_Ahab_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.SMG.Actualizer.Orchid_Seraph_Actualizer_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.SMG.Tattler.Orchid_Seraph_Tattler_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.Shotgun.Spitter.Orchid_Seraph_Spitter_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Orchid_RaidWeapons.sniper.Patriot.Orchid_Seraph_Patriot_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_HawkEye_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Infection_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_Interfacer_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_RaidWeapons.Name.Title.Sage_Seraph_LeadStorm_Title' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Prefix.Prefix__SirHammerlocks' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Chopper' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_DamnedCowboy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_ElephantGun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Hydra' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Rex' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_Twister' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Sage_Weapons.Name.Title.Title_Unique_YellowJacket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Fire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Fire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body2_AmmoUped' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body3_OverLoded' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Body4_Maxemized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Barrel_Vladof_DoubleTap' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Barrel_Vladof_Minigun_Nonuple' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Fire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Dahl.Prefix__Battle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix__Boom' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Jakobs.Prefix__SemiAuto' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Barrel_Vladof_Blasting' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Torgue.Prefix__Gyrojet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Assault' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_BanditClamp_Wild' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Box_BulletSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Fire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud1_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Prefix_Vladof.Prefix_Shroud2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Alien_Blaster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Rifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_EvilSmasher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_Hail' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title.Title_Unique_Scorpio' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Alien_Blaster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title_Legendary_Madhouse' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Bandit.Title__MashineGun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Dahl.Title_Legendary_Veruc' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Torgue_Cannon' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Legendary_HammerBuster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Jakobs.Title_Unique_Stomper' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Torgue.Title_Legendary_KerBlaster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Dahl_Carbine' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Torgue_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Barrel_Vladof_Minigun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_AssaultRifle.Name.Title_Vladof.Title_Legendary_Shredifier' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix.Prefix__Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Grip1_Blade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Gripper_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Bandit.Prefix_TipCover_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Grip1_Blade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Gripper_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Maliwan.Prefix_TipCover_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Grip1_Blade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Gripper_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Tediore.Prefix_TipCover_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Grip1_Blade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Gripper_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_Rocket' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Torgue.Prefix_TipCover_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_BodyMod2_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Grip1_Blade' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Gripper_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_Handle_SwapSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_StockCover_RocketSpeed' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_StockTube_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Prefix_Vladof.Prefix_TipCover_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title_Launcher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_Creamer' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_Roaster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title.Title__Unique_TheHive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Alien' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Bandit.Title_Legendary_Badaboom' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Alien' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Norfleet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Launcher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Maliwan.Title_Legendary_Pyrophobia' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Tediore.Title_Legendary_Bunny' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Launcher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Alien' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Maliwan_Radius' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Launcher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Barrel_Alien_Homing' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix_U_Crappy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix.Prefix__Flints' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Barrel_Alien_Homing' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Dahl.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Hyperion.Prefix__AutoCorrecting' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Jakobs.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Maliwan.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Tediore.Prefix__Disposable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Torgue.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Laser_Double' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Stock_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Prefix_Vladof.Prefix_Tech3_Firerate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title_Dart' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title_Spiker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Dahlminator' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Fibber' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_GwensHead' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Judge' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_LadyFist' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Law' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Teapot' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Tinderbox' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title.Title__Unique_Veritas' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Gub' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Bandit.Title__Pistal' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Hornet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Dahl.Title__Repeater' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Hyperion.Title__Shooter' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title__Revolver' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Jakobs.Title__Wheelgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title_Legendary_ThunderballFists' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Maliwan.Title__Pistol' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Gunerang' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Tediore.Title__Handgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title_Legendary_Calla' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Torgue.Title__HandCannon' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Torgue_InaccurateDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Pistol.Name.Title_Vladof.Title__TMP' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock2_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix__JuryRigged' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Bandit.Prefix__Legendable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix_Stock2_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Dahl.Prefix__Burst' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix_Stock2_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Hyperion.Prefix__Stabilizing' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix_Stock2_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Maliwan.Prefix__Technetronic' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body1_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body2_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Body3_Accellerated' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Stock1_Stabilized' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix_Stock2_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Prefix_Tediore.Prefix__Disposable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_Legendary_Dahl_Emperor' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_PlasmaCaster' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title_SMG' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_BadTouch' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Bane' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_BoneShredder' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Chulainn' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Commerce' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_GoodTouch' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title.Title__Unique_Lascaux' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title_Legendary_Slagga' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Bandit.Title__Smig' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Dahl.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Hyperion.Title__SMG' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Maliwan.Title__SMG' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Dahl_Stable' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Barrel_Maliwan_TechBoost_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title_Legendary_BabyMaker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SMG.Name.Title_Tediore.Title__SMG' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Dahl.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Hyperion.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Jakobs_Sniper.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Tediore.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Torgue_Launcher.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Bandit' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Tediore' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Torgue' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Dahl' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Hyperion' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Jakobs' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shared_Names.Name.Prefix_Vladof_Sniper.Prefix_Grip_Vladof' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_U_Three' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Legendary_Sledges' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech3_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_Tech3_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Hyperion.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_Tech3_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Jakobs.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Bayonet_1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_Tech3_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Tediore.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Bayonet_2' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_MoonClip_MagSize' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_ShotgunShell_GeneralBoost' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech1_Skeet' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_Tech3_Reload' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Prefix_Torgue.Prefix_VerticalGrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Blockhead' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Dog' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_HeartBreaker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Landscaper' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Octo' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_RokSalt' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Shotgun1340' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Teeth' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_TidalWave' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title.Title__Unique_Triquetra' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Alien.Title__Splatgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Bandit.Title__Splatgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Hyperion.Title__Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Jakobs.Title__Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title_Legendary_Deliverance' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Tediore.Title__Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Bandit_TripleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Hyperion_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Jakobs_DoubleBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Barrel_Torgue_QuadBarrel' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title__Shotgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_Shotgun.Name.Title_Torgue.Title__Splatgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix__Gearbox' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix.Prefix__MissMoxxis' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Bandit.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bayonet1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Mount3_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix__BurstFire' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bayonet1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Mount3_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bayonet1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Mount3_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bayonet1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Mount3_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bayonet1' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod2_Critical' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Corrosive' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Incendiary' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Shock' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Elemental_Slag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Foregrip_Stability' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount1_Mag' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount2_FireRate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Mount3_Damage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title_RailGun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title_SniperRifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Chere-amie' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Longbow' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Morningstar' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Sloth' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title.Title__Unique_Trespasser' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Dahl.Title__SniperRifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Buffalo' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title_Legendary_Skullmasher' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Jakobs.Title__SniperRifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Volcano' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Maliwan.Title__SniperRifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Alien_Railgun' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Hyperion_Accurate' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Jakobs_SlowDamage' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Barrel_Vladof_Rapid' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Lyudmila' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'GD_Weap_SniperRifles.Name.Title_Vladof.Title__SniperRifle' MaxExpLevelRequirement 500
set WeaponNamePartDefinition'WillowGame.Default__WeaponNamePartDefinition' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Assassin.Prefix_Rogue_00_Rogue' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Mechromancer.Prefix_Necromancer_00_Necromancer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_Monk' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Merc.Prefix_Monk_00_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_Barbarian' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Psycho.Prefix_Barbarian_00_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_Cleric' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Siren.Prefix_Cleric_00_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_00_TN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_CN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_LN' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_NE' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_ClassMods.Prefix_Soldier.Prefix_Ranger_01_NG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_ChainLightning' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_FireStorm' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_Fireball' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_LightningBolt' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_GrenadeMods.Title.Title_MagicMissile' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_Shields.Titles.Title_Antagonist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Aster_Shields.Titles.Title_Blockade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_00_Infiltrator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_01_GracefulInfiltrator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_02_TrickyInfiltrator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Infiltrator_03_RuggedInfiltrator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_00_Ninja' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_01_ShadowNinja' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_02_BloodiedNinja' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Ninja_03_LethalNinja' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_00_Professional' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_01_UnequaledProfessional' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_02_TheProfessional' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Professional_03_ContemptibleProfessional' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_00_Sniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_01_TranquilSniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_02_OneShotSniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Sniper_03_DeadlySniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_00_Spy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_01_SwiftSpy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_02_ContemptibleSpy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Spy_03_TrickySpy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_00_Stalker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_01_DisturbedStalker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_02_ShadowStalker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Stalker_03_RazoredStalker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_00_Survivor' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_01_ContemptibleSurvivor' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_02_DisturbedSurvivor' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Assassin.Prefix_Z_LegendaryHunter' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_00_Beast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_02_VengefulBeast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Beast_03_AlteredBeast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_00_Berserker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_01_UnhingedBerserker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_02_TwoGunBerserker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Berserker_03_UnstoppableBerserker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_00_Devastator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_01_HoardingDevastator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_02_SavageDevastator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Devastator_03_PragmaticDevastator' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_00_Hoarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_01_UnhingedHoarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_02_LuckyHoarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Hoarder_03_LoadedHoarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_LegendaryBerserker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_00_Raider' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_01_CockyRaider' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_02_AuspiciousRaider' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Raider_03_VengefulRaider' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_00_Renegade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_01_SuaveRenegade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_02_VengefulRenegade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Renegade_03_CockyRenegade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_00_Tank' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_01_ArmoredTank' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_02_HulkingTank' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Tank_03_ImperviousTank' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_00_Titan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_01_HulkingTitan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_02_GrandTitan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Titan_03_ArmoredTitan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_01_LuckyWarDog' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_02_DeterminedWarDog' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_WarDog_03_HoardingWarDog' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Merc.Prefix_Wardog_00_Wardog' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_00_Banshee' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_01_UnyieldingBanshee' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_02_BreakneckBanshee' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Banshee_03_ScorchedBanshee' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_00_Binder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_01_CunningBinder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_02_HellBinder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Binder_03_ChronoBinder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_00_Cat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_01_KillerCat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_02_SchemingCat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Cat_03_WildCat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_00_Fox' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_01_PlagueFox' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_02_HellFox' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Fox_03_CunningFox' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_LegendarySiren' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_00_Matriarch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_01_LeechingMatriarch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_02_RelentlessMatriarch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Matriarch_03_AngelicMatriarch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_00_Nurse' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_01_MercifulNurse' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_02_AngelicNurse' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Nurse_03_HeavenlyNurse' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_00_Trickster' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_01_ThievingTrickster' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_02_MirroredTrickster' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Trickster_03_BlurredTrickster' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_00_Warder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_01_SchemingWarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_02_GuardedWarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Warder_03_ReboundingWarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_00_Witch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_01_HellWitch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_02_SplatterWitch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Siren.Prefix_Witch_03_BulletWitch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_00_Engineer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_01_FrontlineEngineer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_02_EfficiencyEngineer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Engineer_03_SentryEngineer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_00_Grenadier' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_01_ExpertGrenadier' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_03_MasterGrenadier' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_00_Gunner' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_01_SupportGunner' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_02_AutoGunner' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Gunner_03_HeavyGunner' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_LegendarySoldier' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_00_Pointman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_02_UnstoppablePointman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_00_Rifleman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_01_ImpactRifleman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_02_AssaultRifleman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Rifleman_03_FrontlineRifleman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_00_ShockTrooper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_01_SecurityShockTrooper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_02_AssaultShockTrooper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_03_HeavyShockTrooper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_00_Specialist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_01_MilitarySpecialist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_02_WarfareSpecialist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Specialist_03_HazardSpecialist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_00_Tactician' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_01_FrontlineTactician' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_02_EfficientTactician' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Tactician_03_DeterminedTactician' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_00_Veteran' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_01_ExpertVeteran' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_02_ResoluteVeteran' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Soldier.Prefix_Veteran_03_DiehardVeteran' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Prefix_Z_Legendary.Prefix_Z_SlayerOfTerramorphous' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_ClassMods.Title.Title_ClassMod' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Damage' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Haste' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Melee' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.CandyParts.Prefix_Rock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Blue' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Green' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Red' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.WispParts.Prefix_Yellow' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Flax_Items.WispParts.Title_Wisp' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Corrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Explosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Sticky' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Homing_Sticky_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Incendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Sticky' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Lob_Sticky_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Rubberized' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Rubberized_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Shock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Slag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_AreaEffectShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BonusPackage' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyCorrosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyExplosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyExplosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyIncendiary_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettyShock_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettySlag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBettySlag_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_BouncingBonny' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_ExterminatorShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_Fastball' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_FlameSpurt' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeCorrosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeExplosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeExplosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeIncendiary_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeShock_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeSlag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_GrenadeSlag_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_KissOfDeath' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_LeechShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvCorrosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvExplosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvExplosive_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvIncendiary_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvShock_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvSlag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_MirvSlag_Bandit' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_NastySurprise' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_Quasar' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_RollingThunder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityExplosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularityShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SingularitySlag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_SkyRocket' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionCorrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionExplosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionIncendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_GrenadeMods.Title.Title_TransfusionSlag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_Prefix' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Corrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Incendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Shock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Crossfire.Iris_Seraph_GrenadeMod_Crossfire_Title_Slag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_Prefix' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.MeteorShower.Iris_Seraph_GrenadeMod_MeteorShower_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Prefix' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Might.Iris_Seraph_Artifact_Might_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Corrosive' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Incendiary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Shock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.ONegative.Iris_Seraph_GrenadeMod_ONegative_Title_Slag' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Prefix' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Prefix' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_00_Blister' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_01_DieselBlister' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_02_DrivenBlister' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Blister_03_BloodBlister' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_00_Crunch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_01_TastyCrunch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_02_DazedCrunch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Crunch_03_FleshCrunch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_00_Meat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_01_RageMeat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_02_PainMeat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_03_SaltMeat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_00_Reaper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_01_TwitchyReaper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_02_FuelReaper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_03_DrivenReaper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_00_Sickle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_01_RageSickle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_02_DieselSickle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Sickle_03_ScreamSickle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_00_Slab' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_01_GoreSlab' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_02_RampagingSlab' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Slab_03_BeefSlab' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_00_Toast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_01_PowerToast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_02_BurntToast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_03_RazedToast' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_00_Torch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_01_BlazeTorch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_02_FuelTorch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_03_FlareTorch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_00_Wound' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_01_TwitchyWound' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_02_TastyWound' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_03_HotWound' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_LengendaryPsycho' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Z_00_SlayerOfTerramorphous' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryKiller' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendaryNinja' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Assassin.Prefix_LegendarySniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryAnarchist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryCatalyst' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Mechromancer.Prefix_LegendaryRoboteer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryGunzerker' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryHoarder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Merc.Prefix_LegendaryTitan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryReaper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendarySickle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Psycho.Prefix_LegendaryTorch' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryBinder' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryCat' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Siren.Prefix_LegendaryNurse' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryEngineer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryPointman' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Lobelia_ClassMods.Prefix_Soldier.Prefix_LegendaryRanger' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_Title' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Accessory.Title_Absorption03_Aequitas' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Anshin' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Dahl' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Hyperion' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Maliwan' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_MaliwanSpike' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Pangolin' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Tediore' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Torgue' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_TorgueSpike' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Balanced_Vladof' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Anshin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Bandit05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Dahl05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Hyperion05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Maliwan05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_MaliwanSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Pangolin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Tediore05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Torgue05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_TorgueSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Capacity_Vladof05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_CorrosiveResistant' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Anshin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Bandit05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Dahl05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Hyperion05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Maliwan05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_MaliwanSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Pangolin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Tediore05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Torgue05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_TorgueSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Delay_Vladof05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_ExplosiveResistant' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_FireResistant' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Anshin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Bandit05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Dahl05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Hyperion05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Maliwan05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_MaliwanSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Pangolin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Tediore05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Torgue05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_TorgueSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Rate_Vladof05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_ShockResistant' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Anshin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Bandit05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Dahl05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Hyperion05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Maliwan05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_MaliwanSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Pangolin05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Torgue05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_TorgueSpike05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof01' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof02' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof03' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof04' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Prefixes.Prefix_Special_Vladof05' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption01_AbsorptionShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption02_1340' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster01_BoosterShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Booster04_BoosterShieldPotOGold' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Chimera01_ChimeraShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveNova01_AcidBurstShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveSpike01_CorrosiveSpikeShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_CorrosiveSpike02_Legendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveNova01_ExplosiveBurstShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ExplosiveSpike01_ExplosiveSpikeShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_FireNova01_FireBurstShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_FireSpike01_FireSpikeShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Impact01_ImpactShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Impact05_Legendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Juggernaut01_JuggernautShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid01_RoidShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid03_LoveThumper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid03_ThresherRaid' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Roid05_Order' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Shield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockNova01_ShockBurstShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockNova02_Singularity' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_ShockSpike01_ShockSpikeShield' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Standard02_CrackedSash' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Shields.Titles.Title_Standard05_Legendary' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Backpack' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Bank' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Grenade' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Launcher' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Repeater' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Rifle' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_SMG' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Shotgun' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_StorageDeckUpgrade.Prefix.Prefix_Sniper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_00_Anarchist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_00_Catalyst' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_01_WiredCatalyst' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_02_EvilCatalyst' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_03_IonizedCatalyst' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_00_JillOfTrades' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_01_PeppyJillOfTrades' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_02_ImprovedJillOfTrades' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_JillOfTrades_03_SpeedyJillOfTrades' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Legendary_00_LegendaryMechro' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_00_Prodigy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_01_PatientProdigy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_02_SuperiorProdigy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_03_PeppyProdigy' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_00_Punk' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_01_SuperiorPunk' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_02_SpeedyPunk' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Punk_03_ParanoidPunk' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_00_Roboteer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_01_TenaciousRoboteer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_02_PotentRoboteer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_03_SternRoboteer' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_00_Sweetheart' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_01_PeppySweetheart' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_02_PatientSweetheart' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Sweetheart_03_SuperiorSweetheart' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_00_Technophile' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_01_TenaciousTechnophile' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_02_CalculatingTechnophile' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Technophile_03_ManicTechnophile' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_00_Zapper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_01_PeppyZapper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_02_WiredZapper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_03_ScorchingZapper' MaxExpLevelRequirement 500
set ItemNamePartDefinition'WillowGame.Default__ItemNamePartDefinition' MaxExpLevelRequirement 500
set InventoryBalanceDefinition'GD_Allium_GrandmaData.Currency.ItemGrade_Currency_Money_LittleOneDollar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Allium_TG_Plot_M01Data.BalanceDefs.BD_PoisonGland' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ClapTrapBeardData.BalanceDefs.BD_Beard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClapTrapWand_Wand' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_ClaptrapWandData.BalanceDefs.BD_MO_ClaptrapWand_Wand4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Soul' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Souls2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_DemonicSoulsData.BalanceDefs.BD_MO_DemonicSouls_Souls3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_Plot_Mission02Data.BalanceDefs.BD_M2_BloodFruit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Aster_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Aster_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_Catapult' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BTech_Streaming.Weapon.ItemGrades.ItemGrade_SawBladeLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_BadassMachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_MachineGun_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_RocketLauncher_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_BanditTechnical.Weapons.ItemGrades.ItemGrade_SawBladeLauncher_AIOnly' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Grenades' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Launcher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_AmmoSDU_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_CustomItems.Items.CustomItem_SDU_Bank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_AssassinIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_GunzerkerIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_SirenIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_DefaultProfiles.IntroEchos.BD_SoldierIntroEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_Ring' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_TeddyBearClaw_Body' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_EasterEggs.BalanceDefs.BD_TeddyBearClaw_Head' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode02Data.BalanceDefs.BD_ClaptrapsEye' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode03Data.BalanceDefs.BD_Ep3_SanctuaryPowerSupply' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode04Data.BalanceDefs.BD_Ep4_EridiumShardZeds' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode04Data.ItemDefs.BD_Ep4_FireHawkMessage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode04Data.ItemDefs.BD_Ep4_RolandsMessage' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode05Data.BalanceDefs.BD_Ep5_EridiumShard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_BloodshotBridgeKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode06Data.BalanceDefs.BD_Ep6_BanditCarPart5' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode07Data.BalanceDefs.BD_Ep7GunPowerCore' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode08Data.BalanceDefs.BD_Ep8_EridiumShard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode09Data.BalanceDefs.BD_Ep9_Beacon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode10Data.BalanceDefs.BD_Ep10_BloodwingCollar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode10Data.BalanceDefs.BD_SlagSample' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode11Data.Balance.BD_Ep11_NoteToBrick' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Episode12Data.BalanceDefs.BD_Ep12_Pocketwatch' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_Hammer' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_FlaxMissionData.BalanceDefs.BD_MO_BloodHarvest_KeyBone3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_HyperionBunkerBoss.Balance.Balance_BunkerBoss_Weapon' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisDL2_ProductRecallData.BalanceDefs.BD_IrisDL2_ProductRecall_Beer' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisDL2_PumpkinHeadData.BalanceDefs.BD_M_PumpkinHeadPaperSheet' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisDL2_PumpkinHeadData.BalanceDefs.BD_SullysPumpkinHead' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisEpisode05Data.BalanceDefs.BD_IrisForgeKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjo3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisEpisode05_BattleData.BalanceDefs.BD_Iris_GyroBanjoR3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_IrisHUB_GasGuzzlersData.BalanceDefs.BD_IrisHUB_GasGuzzlers_Sack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_MoxxiPicture.ItemGrades.ItemGrade_MoxxiPicture3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphCrystal.ItemGrades.ItemGrade_Iris_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Iris_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_SeraphItems.Misc.ItemGrade_BoosterShield_SeraphShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Iris_TorgueToken.ItemGrades.ItemGrade_TorgueToken' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Grenade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_RocketLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_Ammo_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_CombatRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_Grenade' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_RepeaterPistol' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_SMG' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_Shotgun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Ammo_Boss.ItemGrade_Ammo_SniperRifle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_HealingInstant' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_HealingRegen' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.BuffDrink.ItemGrade_BuffDrink_Toughness' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Crystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Eridium_Bar' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Eridium_Stick' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Money_Big' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Currency.ItemGrade_Currency_Money_Little' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_GrenadeMODs_Stock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.Misc.ItemGrade_BoosterShield_ShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Ammo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=5,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Ammo_EarlierVersion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=8,custominventorydefinition=None),gamestagerequirement=(mingamestage=17,maxgamestage=24),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=16,custominventorydefinition=None),gamestagerequirement=(mingamestage=25,maxgamestage=32),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=24,custominventorydefinition=None),gamestagerequirement=(mingamestage=33,maxgamestage=40),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=32,custominventorydefinition=None),gamestagerequirement=(mingamestage=41,maxgamestage=99),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=40,custominventorydefinition=None),gamestagerequirement=(mingamestage=100,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=0.200000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Backpack' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_Bank' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=5,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_ItemGrades.StorageDeckUpgrades.ItemGrade_SDU_WeaponEquipSlot' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_LevelEchoChallenges.BalanceDefs.BD_LevelEchoChallengeHyperion' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Easter_Side01_Data.BalanceDefs.BD_WitchDoctorMask' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_TargetDummy_Thresher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Fishing.BalanceDefs.BD_ThresherBait4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_VDay_Mission_Data.BalanceDefs.BD_BabyIDCard' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_VDay_Mission_Data.BalanceDefs.BD_GoldenLoaderPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Vday_Side01_Data.BalanceDefs.BD_CigarBox' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Nast_Vday_Side01_Data.BalanceDefs.BD_OilCan' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission02.BD_PressureRegulator' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission04.Mission04.BD_Orchid_CompassPiece2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission04.Mission04.BD_Orchid_CompassPiece3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission07.Mission07.BD_Orchid_HerbertCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission08.Mission08.BD_Orchid_CompletedCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_PlotDataMission08.Mission08.BD_Orchid_ScarlettCompass' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SM_FloppyCopy_Data.BD_Orchid_FloppyDisk' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SM_JockoLegUp_Data.BD_Orchid_GoldTeeth' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SM_JockoLegUp_Data.BD_Orchid_PegLeg' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SM_Scurvy_Data.BD_Orchid_Fruit' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SawHovercraft.Weapon.ItemGrades.ItemGrade_SawBladeLauncher' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Orchid_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Orchid_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_RatShared.Pools.ItemGrade_RatShared_StolenMoney' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.AmmoRegen.Balance.InvBalance_Sage_Buff_AmmoRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.HealthRegen.Balance.InvBalance_Sage_Buff_HealthRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxHealth.Balance.InvBalance_Sage_Buff_MaxHealth04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.MaxShield.Balance.InvBalance_Sage_Buff_MaxShield04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen02' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen03' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_BuffDrinks.ShieldRegen.Balance.InvBalance_Sage_Buff_ShieldRegen04' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Sage_SeraphCrystal.ItemGrades.ItemGrade_SeraphCrystal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Sage_SeraphCrystal.Manufacturers.SeraphCrystal',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Shields.Pickups.ItemGrade_BoosterShield_LegendaryShieldChargerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Skeleton_Crystal.Currency.ItemGrade_Currency_CrystalBones' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Currency.Manufacturers.Cash_Manufacturer',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_ForthAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_MO_AssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_SecondAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_AssasinateData.BalanceDefs.BD_ThirdAssasinEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_BadHairDay_Data.BalanceDefs.BD_HairTuftPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_CordiallyInvitedData.BalanceDefs.BD_MO_GyroParts' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_HandsomeJackHereData.BalanceDefs.BD_MO_HandsomeJackHere_Echo1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_HandsomeJackHereData.BalanceDefs.BD_MO_HandsomeJackHere_MissionGiver' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_InMemoriamData.BalanceDefs.BD_MO_InMemoriam_BollsEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Injector' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Sample' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_MighyMorphinData.BalanceDefs.BD_MO_MightyMorphin_Sample2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_MineAllMineData.BalanceDefs.BD_MO_MineAllMine_MiningEcho' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_NoHardFeelingsData.BalanceDefs.BD_MO_NoHardFeelings_DataLog' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_NoVacancyData.BalanceDefs.BD_MO_NoVacancy_Part2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z1_NoVacancyData.BalanceDefs.BD_MO_NoVacancy_TurbinePart1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor1' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_ARealBoyData.BalanceDefs.BD_MO_ARealBoy_Armor3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_ArmsDealerData.BalanceDefs.BD_MO_ArmsDealer_Arm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_BlowTheBridgeData.BalanceDefs.BD_MO_BombCart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_ClaptrapBirthdayBashData.BalanceDefs.BD_ClaptrapInvitations' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_HellHathNoData.BalanceDefs.BD_ForemansKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_HomeMoviesData.BalanceDefs.BD_MO_HomeMovies_MoxxisCamera' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_LuckysDirtyMoneyData.BalanceDefs.BD_BagmanKey' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_MothersDayGiftData.BalanceDefs.BD_TaggartFist' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_MothersDayGiftData.BalanceDefs.BD_TaggartMomGift' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_Overlooked2Data.BalanceDefs.BD_MO_Overlooked2_ShieldEssence' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_OverlookedData.BalanceDefs.BD_MO_Overlooked_Meds3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_RakkaholicsData.BalanceDefs.BD_MO_BottleOfBeerPickup' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_SafeAndSoundData.BalanceDefs.BD_MO_SafeSound_MoxxiePhoto3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_Skagzilla2Data.BalanceDefs.BD_MO_Skagzilla2_SkagTounge' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_SlapHappyData.BalanceDefs.BD_MO_SlapHappy_HammerlockArm' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_SlapHappyData.BalanceDefs.BD_MO_SlapHappy_HammerlockArmBait' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_TaggartBiographyData.BalanceDefs.BD_TaggartEchoRecorder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_BankLoot' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_C4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_Laxative' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_TheBankJobData.BalanceDefs.BD_MO_TheBankJob_SlagBomb' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z2_WakeyWakeyData.BalanceDefs.BD_BeerBottle' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=0,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_BaneData.BalanceDefs.BD_MO_McNallyRecorder' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_ChosenOneData.Population.BD_MO_ChosenOne_Cash' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_Barrel' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_MissionGiver' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_Stock' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_chamber' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_HungryLikeSkagData.BalanceDefs.BD_MO_HungryLikeSkag_sight' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_LostTreasureData.BalanceDefs.BD_TreasureClue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_MedicalMysteryData.BalanceDefs.BD_MO_MedicalMystery_AlienGun' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_MonsterMash1Data.BalanceDefs.BD_MO_MonsterMash1_SpiderantPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_MonsterMash2Data.BalanceDefs.BD_MO_MonsterMash_RakkPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_MonsterMash2Data.ItemPool.BD_MO_MonsterMash2_SkagPart' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutOfBody_AICore' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutOfBody_AICore3' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.BalanceDefs.BD_MO_OutofBody_AICore4' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_OutOfBodyData.ItemPool.BD_MO_OutOfBody_AICore2' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_PositiveSelfImageData.BalanceDefs.BD_MO_PositiveSelfImage_Decal' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_ThisJustInData.BalanceDefs.BD_NewsECHO' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'GD_Z3_UncleTeddyData.BalanceDefs.BD_MO_UncleTeddy_Evidence' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set InventoryBalanceDefinition'gd_z2_notetoselfdata.BalanceDefs.BD_MO_NoteToSelf_Echo' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Green' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Red' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemBalanceDefinition'GD_Flax_Items.Item.BalDef_Wisp' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set WeaponBalanceDefinition'GD_Lilac_SkillsBase.Buzzaxe.Buzzaxe' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))),(manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Hyperion',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ClassModBalanceDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous' Manufacturers ((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Assassin:ItemPartListCollectionDefinition_28' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Mechromancer:ItemPartListCollectionDefinition_29' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Merc:ItemPartListCollectionDefinition_30' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Psycho:ItemPartListCollectionDefinition_31' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Siren:ItemPartListCollectionDefinition_32' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Aster_ItemGrades.ClassMods.BalDef_ClassMod_Aster_Soldier:ItemPartListCollectionDefinition_33' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_CombatRifle' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Grenades' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Launcher' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_RepeaterPistol' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_SMG' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_Shotgun' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_AmmoSDU_SniperRifle' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_CustomItems.PartCollections.PartCollection_SDU_Bank' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Blue:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Green:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Red:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Candy_Yellow:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Flax_Items.Item.BalDef_Wisp:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_222' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Iris_ItemPools.BalDefs.BalDef_ClassMod_Torgue_Common:ItemPartListCollectionDefinition_39' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_AllParts:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin:ItemPartListCollectionDefinition_0' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_01_Common:ItemPartListCollectionDefinition_1' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_02_Uncommon:ItemPartListCollectionDefinition_2' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_03_Rare:ItemPartListCollectionDefinition_3' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:ItemPartListCollectionDefinition_4' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:ItemPartListCollectionDefinition_5' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_6' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary:ItemPartListCollectionDefinition_7' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_01_Common:ItemPartListCollectionDefinition_8' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_02_Uncommon:ItemPartListCollectionDefinition_9' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_03_Rare:ItemPartListCollectionDefinition_10' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:ItemPartListCollectionDefinition_11' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary:ItemPartListCollectionDefinition_12' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_13' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren:ItemPartListCollectionDefinition_14' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_01_Common:ItemPartListCollectionDefinition_15' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_02_Uncommon:ItemPartListCollectionDefinition_16' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_03_Rare:ItemPartListCollectionDefinition_17' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:ItemPartListCollectionDefinition_18' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary:ItemPartListCollectionDefinition_19' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_20' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier:ItemPartListCollectionDefinition_21' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_01_Common:ItemPartListCollectionDefinition_22' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_02_Uncommon:ItemPartListCollectionDefinition_23' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_03_Rare:ItemPartListCollectionDefinition_24' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:ItemPartListCollectionDefinition_25' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary:ItemPartListCollectionDefinition_26' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_27' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho:ItemPartListCollectionDefinition_40' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_01_Common:ItemPartListCollectionDefinition_41' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_02_Uncommon:ItemPartListCollectionDefinition_42' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_03_Rare:ItemPartListCollectionDefinition_43' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:ItemPartListCollectionDefinition_44' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary:ItemPartListCollectionDefinition_45' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_46' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary:ItemPartListCollectionDefinition_34' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Assassin_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary:ItemPartListCollectionDefinition_35' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Mechromancer_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary:ItemPartListCollectionDefinition_47' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Merc_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary:ItemPartListCollectionDefinition_36' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Psycho_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary:ItemPartListCollectionDefinition_37' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Siren_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary:ItemPartListCollectionDefinition_38' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Lobelia_ItemGrades.ClassMods.BalDef_ClassMod_Lobelia_Soldier_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer:ItemPartListCollectionDefinition_48' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_01_Common:ItemPartListCollectionDefinition_49' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_01_Common:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_02_Uncommon:ItemPartListCollectionDefinition_50' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_02_Uncommon:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_03_Rare:ItemPartListCollectionDefinition_51' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_03_Rare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:ItemPartListCollectionDefinition_52' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_04_VeryRare:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary:ItemPartListCollectionDefinition_53' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_05_Legendary:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous:ItemPartListCollectionDefinition_54' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListCollectionDefinition'GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer_06_SlayerOfTerramorphous:PartList' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Body.PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Enable1st.PartList_EnableFirstEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Enable2nd.PartList_EnableSecondEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Enable3rd.PartList_EnableThirdEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Enable4th.PartList_EnableFourthEffect' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Artifacts.Upgrade.PartList_Upgrade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_ClassMods.Specialization.Z_PartsList_SpecializationParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_ClassMods.StatPenalty.Z_PartsList_StatPenaltyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=17.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=19.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=24.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=42.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_ClassMods.StatPrimary.Z_PartsList_PrimaryStatParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_ClassMods.StatPrimary02.Z_PartsList_PrimaryStat02Parts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Currency.BigMoney.BigMoneyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Currency.LittleMoney.LittleMoneyParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Gladiolus_Artifacts.Upgrade.Gladiolus_PartList_Upgrade' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Accessory.PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.ChildCount.PartList_ChildCount' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Damage.PartList_Damage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.DamageRadius.PartList_DamageRadius' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Delivery.PartList_Delivery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Material.PartList_Material' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Payload.PartList_Payload' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.StatusDamage.PartList_StatusDamage' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_GrenadeMods.Trigger.PartList_Trigger' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.BigBoomBlaster.Iris_Seraph_Shield_Booster_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Hoplite.Iris_Seraph_Shield_Juggernaut_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Pun-chee.Iris_Seraph_Shield_Pun-chee_PartList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Battery' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Body' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Capacitor' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Iris_SeraphItems.Sponge.Iris_Seraph_Shield_Sponge_PartList_Material' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Orchid_Artifacts.PartLists_Unique.PartList_SeraphBloodRelic' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_PartsList_Accessory' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_Orchid_RaidWeapons.Shield.Anshin.Orchid_Seraph_Anshin_Shield_PartsList_Materials' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'GD_StorageDeckUpgrade.RightSide.RightSideParts' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))
set ItemPartListDefinition'WillowGame.Default__ItemPartListDefinition' ConsolidatedAttributeInitData ((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=5.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=10.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-ItemLevelUncapper1","SparkLevelPatchEntry-ItemLevelUncapper2","SparkLevelPatchEntry-ItemLevelUncapper3","SparkLevelPatchEntry-ItemLevelUncapper4","SparkLevelPatchEntry-ItemLevelUncapper5","SparkLevelPatchEntry-ItemLevelUncapper6","SparkLevelPatchEntry-ItemLevelUncapper7","SparkLevelPatchEntry-ItemLevelUncapper8","SparkLevelPatchEntry-ItemLevelUncapper9","SparkLevelPatchEntry-ItemLevelUncapper10","SparkLevelPatchEntry-ItemLevelUncapper11","SparkLevelPatchEntry-ItemLevelUncapper12","SparkLevelPatchEntry-ItemLevelUncapper13","SparkLevelPatchEntry-ItemLevelUncapper14","SparkLevelPatchEntry-ItemLevelUncapper15","SparkLevelPatchEntry-ItemLevelUncapper16","SparkLevelPatchEntry-ItemLevelUncapper17","SparkLevelPatchEntry-ItemLevelUncapper18","SparkLevelPatchEntry-ItemLevelUncapper19","SparkLevelPatchEntry-ItemLevelUncapper20","SparkLevelPatchEntry-ItemLevelUncapper21","SparkLevelPatchEntry-ItemLevelUncapper22")
set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",InventoryBalanceDefinition'GD_CannonTurret.Weapon.ItemGrade_CannonTurret',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_GyrocopterShared.Weapon.ItemGrade_GyrocopterGun',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_Hyperion_TurretShared.Weapons.HyperionTurret_ItemGrade',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",WeaponPartListCollectionDefinition'GD_Weap_AssaultRifle.A_Weapons_Elemental.AR_Bandit_2_Fire:PartList',ConsolidatedAttributeInitData,,((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))",",WeaponPartListCollectionDefinition'GD_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Rubi:PartList',ConsolidatedAttributeInitData,,((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))",",InventoryBalanceDefinition'GD_ItemGrades.Gear.ItemGrade_Gear_Shield_Stock',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=6,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Phoenix',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Shields_Enemy.ItemGrade_Gear_Shield_Enemy_Standard',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.500000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",ItemPartListDefinition'GD_Shields.Accessory.PartsList_Accessory_Nova_Phoenix',ConsolidatedAttributeInitData,,((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000))",",ItemPartListDefinition'GD_Shields.Material.PartsList_Materials_Nova_Phoenix',ConsolidatedAttributeInitData,,((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000))",",InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_FusterCluck',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",ItemPartListCollectionDefinition'GD_GrenadeMods.PartLists.Parts_FusterCluck',ConsolidatedAttributeInitData,,((basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=500.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=1.000000),(basevalueconstant=0.000000,basevalueattribute=None,initializationdefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',basevaluescaleconstant=20.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000),(basevalueconstant=1.000000,basevalueattribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_SlagGrenade',initializationdefinition=None,basevaluescaleconstant=1.000000))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo.ItemGrade_HealthDrops',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',grades=((grademodifiers=(explevel=10,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=20,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=11,maxgamestage=20),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=30,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=21,maxgamestage=30),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=40,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=31,maxgamestage=40),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=50,custominventorydefinition=UsableItemDefinition'GD_BuffDrinks.A_Item.BuffDrink_HealingInstant'),gamestagerequirement=(mingamestage=41,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_CombatRifle',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_Grenade',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=3,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=0.250000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)),(grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=9,maxgamestage=100),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_RepeaterPistol',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_RocketLauncher',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=12,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_SMG',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_Shotgun',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_ItemGrades.Ammo_Shop.ItemGrade_AmmoShop_SniperRifle',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=10,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_LevelEchoChallenges.BalanceDefs.BD_LevelEchoChallenge',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=0,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))",",InventoryBalanceDefinition'GD_Z1_ChildrenOfPhoenixData.BalanceDefs.BD_ChildrenOfPhoenix_Ashes',Manufacturers,,((manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Stock',grades=((grademodifiers=(explevel=1,custominventorydefinition=None),gamestagerequirement=(mingamestage=1,maxgamestage=500),minspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000),maxspawnprobabilitymodifier=(basevalueconstant=1.000000,basevalueattribute=None,initializationdefinition=None,basevaluescaleconstant=1.000000)))))")