<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="Gemstone Unlocker"> <comment>Allows Gemstone Weapons to have a Gemstone skin different from their manufactuer (i.e. Garnet (Vladof Gemstone) Maliwan Pistol)</comment> <comment>Optional code to have Gemstone skins from manufacturers taht do not make taht weapon type (i.e. Garnet (Vladof) Maliwan SMG)</comment> <comment>NOTE: Optional skin options may not look pleasing as they do not always translate well from one weapon type to another</comment> <category name="Bandit"> <category name="ARs"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Maliwan, Tediore, Hyperion (SMG Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Dahl, Maliwan, Vladof (Sniper Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="SMGs"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Jakobs, Torgue, and Vladof (AR Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 MaterialPartData[5] ((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Dahl"> <category name="ARs"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Maliwan, Tediore, Hyperion (SMG Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Snipers"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Bandit and Torgue (AR Skins) and Tediore (Shotgun Skin)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="SMGs"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Jakobs, Torgue, and Vladof (AR Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Hyperion"> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Dahl, Maliwan, Vladof (Sniper Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="SMGs"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Jakobs, Torgue, and Vladof (AR Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Snipers"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Bandit and Torgue (AR Skins) and Tediore (Shotgun Skin)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Jakobs"> <category name="ARs"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Maliwan, Tediore, Hyperion (SMG Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Dahl, Maliwan, Vladof (Sniper Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Snipers"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Bandit and Torgue (AR Skins) and Tediore (Shotgun Skin)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Maliwan"> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="SMGs"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Jakobs, Torgue, and Vladof (AR Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Snipers"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Bandit and Torgue (AR Skins) and Tediore (Shotgun Skin)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Tediore"> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Dahl, Maliwan, Vladof (Sniper Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="SMGs"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Jakobs, Torgue, and Vladof (AR Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Torgue"> <category name="ARs"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Maliwan, Tediore, Hyperion (SMG Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Shotguns"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Dahl, Maliwan, Vladof (Sniper Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> <category name="Vladof"> <category name="ARs"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Maliwan, Tediore, Hyperion (SMG Skins)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> <category name="Pistols"> <code profiles="default">set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> </category> <category name="Snipers"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <category name="Optional - Bandit and Torgue (AR Skins) and Tediore (Shotgun Skin)"> <hotfix name="Hotfix" level="None"> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 MaterialPartData[5] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 MaterialPartData[6] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> <code profiles="default">set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 MaterialPartData[7] (Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)</code> </hotfix> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Bandit_4_Quartz:WeaponPartListCollectionDefinition_256 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Dahl_4_Emerald:WeaponPartListCollectionDefinition_258 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_262 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_261 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_260 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.SMGs.SMG_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_270 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Snipers.SR_Maliwan_4_Aquamarine:WeaponPartListCollectionDefinition_327 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_257 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Shotguns.SG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_264 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.SMGs.SMG_Tediore_4_CubicZerconia:WeaponPartListCollectionDefinition_268 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.AssaultRifles.AR_Torgue_4_Rock:WeaponPartListCollectionDefinition_251 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Torgue_4_Rock:WeaponPartListCollectionDefinition_249 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Shotguns.SG_Torgue_4_Rock:WeaponPartListCollectionDefinition_250 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Shotgun',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.AssaultRifles.AR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_254 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Pistols.Pistol_Vladof_4_Garnet:WeaponPartListCollectionDefinition_259 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_Pistol',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Aster_Weapons.Snipers.SR_Vladof_4_Garnet:WeaponPartListCollectionDefinition_273 MaterialPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) #Direct-Execute Warning: say WARNING: "Gemstone Unlocker" must be imported into BLCMM to run properly with UCP or other mods. #Hotfixes: set Transient.SparkServiceConfiguration_5 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Hotfix1","SparkLevelPatchEntry-Hotfix2","SparkLevelPatchEntry-Hotfix3","SparkLevelPatchEntry-Hotfix4","SparkLevelPatchEntry-Hotfix5","SparkLevelPatchEntry-Hotfix6","SparkLevelPatchEntry-Hotfix7","SparkLevelPatchEntry-Hotfix8","SparkLevelPatchEntry-Hotfix9","SparkLevelPatchEntry-Hotfix10","SparkLevelPatchEntry-Hotfix11","SparkLevelPatchEntry-Hotfix12","SparkLevelPatchEntry-Hotfix13","SparkLevelPatchEntry-Hotfix14","SparkLevelPatchEntry-Hotfix15","SparkLevelPatchEntry-Hotfix16","SparkLevelPatchEntry-Hotfix17","SparkLevelPatchEntry-Hotfix18","SparkLevelPatchEntry-Hotfix19","SparkLevelPatchEntry-Hotfix20","SparkLevelPatchEntry-Hotfix21","SparkLevelPatchEntry-Hotfix22","SparkLevelPatchEntry-Hotfix23","SparkLevelPatchEntry-Hotfix24","SparkLevelPatchEntry-Hotfix25","SparkLevelPatchEntry-Hotfix26","SparkLevelPatchEntry-Hotfix27","SparkLevelPatchEntry-Hotfix28","SparkLevelPatchEntry-Hotfix29","SparkLevelPatchEntry-Hotfix30","SparkLevelPatchEntry-Hotfix31","SparkLevelPatchEntry-Hotfix32","SparkLevelPatchEntry-Hotfix33","SparkLevelPatchEntry-Hotfix34","SparkLevelPatchEntry-Hotfix35","SparkLevelPatchEntry-Hotfix36","SparkLevelPatchEntry-Hotfix37","SparkLevelPatchEntry-Hotfix38","SparkLevelPatchEntry-Hotfix39","SparkLevelPatchEntry-Hotfix40","SparkLevelPatchEntry-Hotfix41","SparkLevelPatchEntry-Hotfix42","SparkLevelPatchEntry-Hotfix43","SparkLevelPatchEntry-Hotfix44","SparkLevelPatchEntry-Hotfix45","SparkLevelPatchEntry-Hotfix46","SparkLevelPatchEntry-Hotfix47","SparkLevelPatchEntry-Hotfix48","SparkLevelPatchEntry-Hotfix49","SparkLevelPatchEntry-Hotfix50","SparkLevelPatchEntry-Hotfix51","SparkLevelPatchEntry-Hotfix52","SparkLevelPatchEntry-Hotfix53","SparkLevelPatchEntry-Hotfix54","SparkLevelPatchEntry-Hotfix55","SparkLevelPatchEntry-Hotfix56","SparkLevelPatchEntry-Hotfix57","SparkLevelPatchEntry-Hotfix58","SparkLevelPatchEntry-Hotfix59","SparkLevelPatchEntry-Hotfix60") set Transient.SparkServiceConfiguration_5 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Bandit_4_Quartz:WeaponPartListCollectionDefinition_252,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_263,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,MaterialPartData[5],,((Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Bandit_4_Quartz:WeaponPartListCollectionDefinition_267,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_253,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Dahl_4_Emerald:WeaponPartListCollectionDefinition_272,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Dahl_4_Emerald:WeaponPartListCollectionDefinition_269,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_266,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Jakobs_4_Citrine_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.SMGs.SMG_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_271,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Hyperion_4_Diamond:WeaponPartListCollectionDefinition_276,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.AssaultRifles.AR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_255,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Hyperion_4_Diamond_SMG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Dahl_4_Emerald_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Malwan_4_Aquamarine_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Shotguns.SG_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_265,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Vladof_4_Garnet_SR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275,MaterialPartData[5],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Bandit_4_Quartz_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275,MaterialPartData[6],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Torgue_4_Rock_AR',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)",",GD_Aster_Weapons.Snipers.SR_Jakobs_4_Citrine:WeaponPartListCollectionDefinition_275,MaterialPartData[7],,(Part=WeaponPartDefinition'GD_Aster_Weapons.ManufacturerMaterials.Mat_Tediore_4_CubicZerconia_SG',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,Defa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