<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> </head> <body> <category name="BL1 Scaling"> <comment>### Implements the same exact formula Borderlands 1 used for health, damage, etc. scaling. ###</comment> <comment>### People tend to call it linear scaling, but it's actually a very soft curve. ###</comment> <comment>### Specifically, the general formula is 0.8 * (( Level ^ 1.3) + 9) ###</comment> <comment>### Please let me know if anything isn't scaling right. ###</comment> <comment>### Note that not everything uses that exact formula, but ###</comment> <comment>### either that's how it is in BL1 or something wasn't working right with the original. ###</comment> <category name="Less Harsh UVHM (Optional)"> <comment>reduced enemy max health, especially before OP levels; no health regen; lesser status effect chance penalty against higher level enemies at OP levels</comment> <comment>not needed if you don't want it or are using another mod that changes UVHM</comment> <comment>also keeps slag at its normal PT1 and 2 value because the extra slag damage isn't needed</comment> <code profiles="default">set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=3.000000,BadassEnemyHealthMultiplier=2.000000,EnemyShieldStrengthMultiplier=4.000000,BadassEnemyShieldStrengthMultiplier=2.500000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=61,EnemyHealthMultiplier=3.300000,BadassEnemyHealthMultiplier=2.200000,EnemyShieldStrengthMultiplier=4.400000,BadassEnemyShieldStrengthMultiplier=2.750000,EnemyDamageMultiplier=1.050000,BadassEnemyDamageMultiplier=1.050000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.200000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=73,EnemyHealthMultiplier=3.600000,BadassEnemyHealthMultiplier=2.400000,EnemyShieldStrengthMultiplier=4.800000,BadassEnemyShieldStrengthMultiplier=3.000000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.000000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.400000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=((LevelDifference=1,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.975000),(LevelDifference=2,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.950000),(LevelDifference=3,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.925000),(LevelDifference=4,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=5,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.875000),(LevelDifference=6,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.850000),(LevelDifference=7,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.825000),(LevelDifference=8,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=9,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.775000),(LevelDifference=10,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.750000),(LevelDifference=11,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.750000)),AIDamageScaleByLevelDifference=((LevelDifference=1,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=2,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=3,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=4,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=5,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=6,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=7,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=8,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=9,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=10,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=11,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=12,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=13,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=14,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=15,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=16,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000))))</code> </category> <category name="Grenade Damage (Choose One)" MUT="true"> <comment>using the original BL1 scaling makes grenades pretty useless</comment> <category name="Original BL1 Damage"> <comment>preeetty bad</comment> <code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </category> <category name="BL1 Scaling with Buff (Recommended)"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.70000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </category> </category> <category name="Shield Damage (Choose One)" MUT="true"> <comment>affects things like roid damage, nova damage, etc.</comment> <category name="Original BL1 Scaling"> <comment>the numbers seem way too high but that's apparently the formula in BL1</comment> <hotfix name="LinearScale" level="None"> <code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> </category> <category name="Balanced Scaling (Possibly too weak)"> <comment>tried to mimic what feels right through trial and error</comment> <hotfix name="LinearScale" level="None"> <code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.530000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> </category> <category name="Balanced V2 (Recommended)"> <comment>tried to mimic what feels right through trial and error</comment> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> </category> </category> <category name="Everything Else"> <category name="Vehicles"> <category name="Runner"> <hotfix name="LinearScale" package="GD_Runner_Streaming"> <code profiles="default">set GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Runner_Streaming.ResourcePools.HealthPool_PlayerLightRunners BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.000000)</code> </hotfix> </category> <category name="Bandit Technical"> <hotfix name="LinearScale" package="GD_BTech_Streaming"> <code profiles="default">set GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_BanditTechnical.ResourcePools.HealthPool_PlayerTechnical BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)</code> <code profiles="default">set GD_BTech_Streaming.ResourcePools.HealthPool_PlayerTechnical BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)</code> </hotfix> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_BanditTechnical.ResourcePools.HealthPool_BanditTechnical BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_BanditTechnical.HealthMultipliers.Init_EnemyVehicleHealth',BaseValueScaleConstant=1.200000)</code> </hotfix> </category> <category name="Hovercraft"> <category name="Harpoon"> <hotfix name="LinearScale" package="GD_Orchid_HarpoonHovercraft"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <category name="Rocket"> <hotfix name="LinearScale" package="GD_Orchid_RocketHovercraft"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <category name="Saw"> <hotfix name="LinearScale" package="GD_Orchid_SawHovercraft"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft_AIOnly BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.000000)</code> </hotfix> </category> <category name="Fanboat"> <category name="Incendiary"> <hotfix name="LinearScale" package="GD_Sage_IncendiaryFanBoat"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <category name="Corrosive"> <hotfix name="LinearScale" package="GD_Sage_CorrosiveFanBoat"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <category name="Shock"> <hotfix name="LinearScale" package="GD_Sage_ShockFanBoat"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)</code> </hotfix> </category> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat_AIOnly BaseMaxValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.000000)</code> </hotfix> </category> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_DamageToVehiclesOnCollision ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> </category> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields:ConstantAttributeValueResolver_0 ConstantValue 1.000000</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.100000</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyDamagePerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000</code> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayer_P1',BaseValueScaleConstant=0.019000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=74.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseInteractiveObjectHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthMultipliers.Init_EnemyHealth_ByPlaythroughGlobal',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyMeleeDamageAddedBuff',BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage BaseValueMode BASEVALUE_InitializationDefOffsetByBaseValue</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_InteractiveObjectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.BehaviorVolume.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.2900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Balance_HealthAndDamage.Shields.Init_EnemyBaseShieldMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayerPerPlaythroughByChampion',BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <code profiles="default">set GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Episode11Data.Balance.Init_MortarDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=75.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Episode13Data.Balance.Init_PhaseBlastDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.8100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Explosives.Barrels.Init_BarrelDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <code profiles="default">set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_BaseShieldMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_ShieldBoost_PerPlaythrough',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.3000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_JackDeployableTurret.Shield.Init_TurretShieldHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <hotfix name="LinearScale" package="GD_Lilac_Psycho_Streaming"> <code profiles="default">set GD_Attributes_Lilac.Init_PlayerSkillDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.810000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=9.000000))</code> <code profiles="default">set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodsplosionNovaStatusDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamageBase',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Nast_Easter_Side01_Data.Balance.Init_EnvDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance.EnemyLevel.EnemyLevel_GameStage_Exact',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.2900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Orchid_RaidEngineer.AttributeInitializationDefinition_429 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Orchid_RaidEngineer.AttributeInitializationDefinition_430',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Orchid_RaidShaman.AttributeInitializationDefinition_167 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Orchid_RaidShaman.AttributeInitializationDefinition_168',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <hotfix name="LinearScale" package="GD_Soldier_Streaming"> <code profiles="default">set GD_Scorpio.Shield.Init_TurretShieldHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=16.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=72.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <hotfix name="LinearScale" package="GD_Tulip_Mechro_Streaming"> <code profiles="default">set GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=3.500000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> <code profiles="default">set GD_Tulip_DeathTrap.Balance.Init_DeathtrapMeleeDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=3.500000))</code> </hotfix> <hotfix name="LinearScale" level="None"> <code profiles="default">set GD_Aster_Balance_HealthDam.HealthAndDamage.Init_TempleCrystalHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Aster_Balance_HealthDam.HealthAndDamage.Init_TempleCrystalHealthMultiplier',BaseValueScaleConstant=1500.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </hotfix> <hotfix name="LinearScale" package="GD_Soldier_Streaming"> <code profiles="default">set GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon InstantHitDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.810000)</code> </hotfix> </category> </category> </body> </BLCMM> #Commands: set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=3.000000,BadassEnemyHealthMultiplier=2.000000,EnemyShieldStrengthMultiplier=4.000000,BadassEnemyShieldStrengthMultiplier=2.500000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=61,EnemyHealthMultiplier=3.300000,BadassEnemyHealthMultiplier=2.200000,EnemyShieldStrengthMultiplier=4.400000,BadassEnemyShieldStrengthMultiplier=2.750000,EnemyDamageMultiplier=1.050000,BadassEnemyDamageMultiplier=1.050000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.200000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=73,EnemyHealthMultiplier=3.600000,BadassEnemyHealthMultiplier=2.400000,EnemyShieldStrengthMultiplier=4.800000,BadassEnemyShieldStrengthMultiplier=3.000000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.000000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=0.800000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=2.400000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=((LevelDifference=1,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.975000),(LevelDifference=2,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.950000),(LevelDifference=3,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.925000),(LevelDifference=4,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=5,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.875000),(LevelDifference=6,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.850000),(LevelDifference=7,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.825000),(LevelDifference=8,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=9,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.775000),(LevelDifference=10,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.750000),(LevelDifference=11,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.750000)),AIDamageScaleByLevelDifference=((LevelDifference=1,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=2,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=3,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=4,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=5,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=6,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=7,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=8,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=9,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=10,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=11,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=12,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=13,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=14,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=15,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=16,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000)))) set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.70000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields:ConstantAttributeValueResolver_0 ConstantValue 1.000000 set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.100000 set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyDamagePerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000 set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000 set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000)) set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000)) set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) #Direct-Execute Warning: say WARNING: "BL1 Scaling" must be imported into BLCMM to run properly with UCP or other mods. #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-LinearScale1","SparkOnDemandPatchEntry-LinearScale2","SparkOnDemandPatchEntry-LinearScale3","SparkOnDemandPatchEntry-LinearScale4","SparkOnDemandPatchEntry-LinearScale5","SparkOnDemandPatchEntry-LinearScale6","SparkOnDemandPatchEntry-LinearScale7","SparkOnDemandPatchEntry-LinearScale8","SparkLevelPatchEntry-LinearScale9","SparkOnDemandPatchEntry-LinearScale10","SparkOnDemandPatchEntry-LinearScale11","SparkOnDemandPatchEntry-LinearScale12","SparkOnDemandPatchEntry-LinearScale13","SparkOnDemandPatchEntry-LinearScale14","SparkOnDemandPatchEntry-LinearScale15","SparkOnDemandPatchEntry-LinearScale16","SparkOnDemandPatchEntry-LinearScale17","SparkOnDemandPatchEntry-LinearScale18","SparkLevelPatchEntry-LinearScale19","SparkOnDemandPatchEntry-LinearScale20","SparkOnDemandPatchEntry-LinearScale21","SparkOnDemandPatchEntry-LinearScale22","SparkOnDemandPatchEntry-LinearScale23","SparkOnDemandPatchEntry-LinearScale24","SparkOnDemandPatchEntry-LinearScale25","SparkOnDemandPatchEntry-LinearScale26","SparkOnDemandPatchEntry-LinearScale27","SparkOnDemandPatchEntry-LinearScale28","SparkLevelPatchEntry-LinearScale29","SparkLevelPatchEntry-LinearScale30","SparkLevelPatchEntry-LinearScale31","SparkLevelPatchEntry-LinearScale32","SparkLevelPatchEntry-LinearScale33","SparkLevelPatchEntry-LinearScale34","SparkLevelPatchEntry-LinearScale35","SparkLevelPatchEntry-LinearScale36","SparkLevelPatchEntry-LinearScale37","SparkLevelPatchEntry-LinearScale38","SparkLevelPatchEntry-LinearScale39","SparkLevelPatchEntry-LinearScale40","SparkLevelPatchEntry-LinearScale41","SparkLevelPatchEntry-LinearScale42","SparkLevelPatchEntry-LinearScale43","SparkLevelPatchEntry-LinearScale44","SparkLevelPatchEntry-LinearScale45","SparkLevelPatchEntry-LinearScale46","SparkLevelPatchEntry-LinearScale47","SparkLevelPatchEntry-LinearScale48","SparkLevelPatchEntry-LinearScale49","SparkLevelPatchEntry-LinearScale50","SparkLevelPatchEntry-LinearScale51","SparkOnDemandPatchEntry-LinearScale52","SparkOnDemandPatchEntry-LinearScale53","SparkOnDemandPatchEntry-LinearScale54","SparkLevelPatchEntry-LinearScale55","SparkLevelPatchEntry-LinearScale56","SparkLevelPatchEntry-LinearScale57","SparkOnDemandPatchEntry-LinearScale58","SparkOnDemandPatchEntry-LinearScale59","SparkOnDemandPatchEntry-LinearScale60","SparkLevelPatchEntry-LinearScale61","SparkOnDemandPatchEntry-LinearScale62") set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Runner_Streaming,GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Runner_Streaming,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Runner_Streaming,GD_Runner_Streaming.ResourcePools.HealthPool_PlayerLightRunners,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.000000)","GD_BTech_Streaming,GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_BTech_Streaming,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_BTech_Streaming,GD_BanditTechnical.ResourcePools.HealthPool_PlayerTechnical,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)","GD_BTech_Streaming,GD_BTech_Streaming.ResourcePools.HealthPool_PlayerTechnical,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)",",GD_BanditTechnical.ResourcePools.HealthPool_BanditTechnical,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_BanditTechnical.HealthMultipliers.Init_EnemyVehicleHealth',BaseValueScaleConstant=1.200000)","GD_Orchid_HarpoonHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_HarpoonHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_HarpoonHovercraft,GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)","GD_Orchid_RocketHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_RocketHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_RocketHovercraft,GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)","GD_Orchid_SawHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_SawHovercraft,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Orchid_SawHovercraft,GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)",",GD_Orchid_Hovercraft.ResourcePools.HealthPool_Hovercraft_AIOnly,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.000000)","GD_Sage_IncendiaryFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_IncendiaryFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_IncendiaryFanBoat,GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)","GD_Sage_CorrosiveFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_CorrosiveFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_CorrosiveFanBoat,GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)","GD_Sage_ShockFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_ShockFanBoat,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Sage_ShockFanBoat,GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.400000)",",GD_Sage_FanBoat.ResourcePools.HealthPool_FanBoat_AIOnly,BaseMaxValue,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth',BaseValueScaleConstant=2.000000)",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_DamageToVehiclesOnCollision,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayer_P1',BaseValueScaleConstant=0.019000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=74.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseInteractiveObjectHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthMultipliers.Init_EnemyHealth_ByPlaythroughGlobal',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyMeleeDamageAddedBuff',BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage,BaseValueMode,,BASEVALUE_InitializationDefOffsetByBaseValue",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_InteractiveObjectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.BehaviorVolume.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.2900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=16.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.Shields.Init_EnemyBaseShieldMaxValue,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayerPerPlaythroughByChampion',BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Episode11Data.Balance.Init_MortarDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=75.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Episode13Data.Balance.Init_PhaseBlastDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.8100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Explosives.Barrels.Init_BarrelDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_BaseShieldMaxValue,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyShieldMaxValueMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_ShieldBoost_PerPlaythrough',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.3000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_JackDeployableTurret.Shield.Init_TurretShieldHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=94.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Lilac_Psycho_Streaming,GD_Attributes_Lilac.Init_PlayerSkillDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.810000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=9.000000))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodsplosionNovaStatusDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamageBase',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Nast_Easter_Side01_Data.Balance.Init_EnvDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance.EnemyLevel.EnemyLevel_GameStage_Exact',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.2900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Orchid_RaidEngineer.AttributeInitializationDefinition_429,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Orchid_RaidEngineer.AttributeInitializationDefinition_430',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Orchid_RaidShaman.AttributeInitializationDefinition_167,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Orchid_RaidShaman.AttributeInitializationDefinition_168',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Soldier_Streaming,GD_Scorpio.Shield.Init_TurretShieldHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=16.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Turret_ShieldExpLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=72.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=3.500000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Tulip_Mechro_Streaming,GD_Tulip_DeathTrap.Balance.Init_DeathtrapMeleeDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_DeathTrap.Balance.Init_DeathtrapNonWeaponDamage',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=3.500000))",",GD_Aster_Balance_HealthDam.HealthAndDamage.Init_TempleCrystalHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Aster_Balance_HealthDam.HealthAndDamage.Init_TempleCrystalHealthMultiplier',BaseValueScaleConstant=1500.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Soldier_Streaming,GD_Weap_Scorpio.A_Weapon.WeaponType_Scorpio_Weapon,InstantHitDamage,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.810000)")