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Plasma Cutter
Commerce Edit
Extremely fast fire rate and accuracy gain, 100% max accuracy
100% crit boost
Parts locked because it looks cool imo. Feel free to remove that restriction
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set GD_Weap_SMG.Name.Title.Title__Unique_Commerce PartName Plasma Cutter
set GD_Weap_SMG.Name.Title.Title__Unique_Commerce:AttributePresentationDefinition_8 NoConstraintText It cuts like plasma!
set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=500)

set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Grip.SMG_Grip_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))
set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Stock.SMG_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))

set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=9999,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=20,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=10,bActivateSlot=True))) 

set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))