###################### Plasma Cutter Commerce Edit Extremely fast fire rate and accuracy gain, 100% max accuracy 100% crit boost Parts locked because it looks cool imo. Feel free to remove that restriction ################### set GD_Weap_SMG.Name.Title.Title__Unique_Commerce PartName Plasma Cutter set GD_Weap_SMG.Name.Title.Title__Unique_Commerce:AttributePresentationDefinition_8 NoConstraintText It cuts like plasma! set GD_Weap_SMG.Name.Title.Title__Unique_Commerce rarity (BaseValueConstant=500) set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Grip.SMG_Grip_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Sight.SMG_Sight_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.A_Weapons_Unique.SMG_Hyperion_3_Commerce:WeaponPartListCollectionDefinition_179 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.Stock.SMG_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=9999,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=20,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=10,bActivateSlot=True))) set GD_Weap_SMG.Barrel.SMG_Barrel_Tediore_Commerce WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))