#
@title BL2:Wonderlands
@main-author osetor74
@version alpha
@description Emulates the multiclassing system from Tiny Tina's Wonderlands, alongside other balance changes to the game. Choose secondary class via BLCMM; by default set to none.
==============
CE_EnableOn Force
suppress_next_chat "Error: This mod requires Command Extensions. A large part of the mod does not work without it."
say Error: This mod requires Command Extensions. A large part of the mod does not work without it.
py unrealsdk.Log(" -----------------------------------------")
py unrealsdk.Log(" [BL2:Wonderlands] Mod Active")
py unrealsdk.Log(" Version: 1.2.3")
py unrealsdk.Log(" ")
Full credit to Apple1417 for providing this. I practically don't know exactly why it works.
CE_EnableOn Force
py unrealsdk.RunHook("WillowGame.SkillTreeGFxObject.CanUpgradeSkill", "Multiclassing", lambda c, f, p: not ((c.WPCOwner.PlayerSkillTree.GetSkillPointsSpentInTree() < 45) == (c.GetEffectiveCurrentBranchNumber() == 2) and c.CurrentSkill != c.WPCOwner.PlayerSkillTree.GetActionSkill()))
-
20% More xp gained from enemies
40% More xp gained from quests
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.EnemyXPMultiplier
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.QuestXPMultiplier
set D_Attributes.GameplayAttributes.EnemyXPMultiplier BaseValue (BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.QuestXPMultiplier BaseValue (BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
-
set GD_Balance_Experience.Formulas.Init_BaseEnemyExperience ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.EnemyXPMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough BaseValueMode BASEVALUE_InitializationDefScalesBaseValue
set GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=10.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=11.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier',BaseValueScaleConstant=10.000000))
-
set GD_MissionRewardBalance.XP.Init_MissionXPPlaythroughMultiplier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.QuestXPMultiplier',InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_MissionRewardBalance.XP.Init_MissionXPPlaythroughMultiplier ConditionalInitialization.bEnabled False
-
set GD_Currency.A_Item.EridiumBar bAutomaticallyPickup True
set GD_Currency.A_Item.EridiumStick bAutomaticallyPickup True
set GD_Iris_TorgueToken.UsableItems.Pickup_TorgueToken bAutomaticallyPickup True
set GD_Orchid_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Iris_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Sage_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Aster_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResolver_4 ConstantValue 9000.000000
set GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4 Description Refills your Pistol bullets.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueResolver_0 ConstantValue 9000.000000
set GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0 Description Refills your Assault Rifle bullets.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3 ConstantValue 9000.000000
set GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3 Description Refills your SMG bullets.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueResolver_6 ConstantValue 900.000000
set GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7 Description Refills your Sniper Rifle bullets.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolver_5 ConstantValue 900.000000
set GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1 Description Refills your Shotgun shells.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResolver_2 ConstantValue 900.000000
set GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6 Description Refills your Rockets for Launchers.
set GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResolver_1 ConstantValue 900.000000
set GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2 Description Refills your Grenades.
- I just changed legendary to be slightly darker. Looks nicer. -
set GD_Globals.General.Globals RarityLevelColors[5] (MinLevel=5,MaxLevel=5Color=(B=0,G=150,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary)
set GD_Globals.General.Globals RarityLevelColors[7] (MinLevel=7,MaxLevel=10,Color=(B=0,G=150,R=255,A=255),DropLifeSpanType=DROP_LiveForever,RarityRating=RARITY_Legendary)
set GD_PlayerShared.injured.PlayerInjuredDefinition InjuredMovementSpeed 300.000000
set Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_7 OutputLinks[1].Links[1].LinkedOp SeqAct_ApplyBehavior'Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_52'
set Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_3 OutputLinks[0].Links[0].LinkedOp SeqAct_Toggle'Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_24'
set SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_26 OutputLinks[1].Links[0].LinkedOp SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_24'
set SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_13 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_83',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_64',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_5 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_25',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Console_6 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_25',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_PopulatedActor_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_72',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_25',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_3',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_36',InputLinkIdx=0),),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bDisableMovement False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bDisableMovement False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bDisableMovement False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bDisableMovement False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bDisableInput False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13 bDisableMovement False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11 bEnableGodMode False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bPauseDialog False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1 bEnableNoTarget False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bHidePlayer False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bPauseDialog False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bDisableTurning False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bDisableInput False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bDisableMovement False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bHidePlayer False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bEnableGodMode False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9 bEnableNoTarget False
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1 bDisableTurning False
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_PlayBinkMovie_0 BinkMovieName None
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkMovie_1 BinkMovieName None
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_PlayBinkMovie_3 BinkMovieName None
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkMovie_3 BinkMovieName None
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkMovie_2 BinkMovieName None
set SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_PlayBinkMovie_2 BinkMovieName None
set Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkMovie_0 BinkMovieName None
set IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_3',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_2',InputLinkIdx=0),(LinkedOp=GedarboxSeqAct_CameraShake'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_CameraShake_2',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_3 OutputLinks[0].Links[0].LinkedOp SeqAct_Destroy'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Destroy_0'
set Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_06.SeqAct_Gate_5 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_06.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_06.SeqAct_Teleport_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.GearboxSeqAct_TriggerDialog_0 OutputLinks ((Links=((LinkedOp=SeqAct_StreamInTextures'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.SeqAct_Toggle_6',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.SeqAct_Toggle_6',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000))
set Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqEvent_RemoteEvent_2 OutputLinks[0] (Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_Interp_4',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqEvent_SequenceActivated_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_Interp_4',InputLinkIdx=0),(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.SeqAct_Interp_0',InputLinkIdx=2),(LinkedOp=WillowSeqAct_WaypointObjective'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequence.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0),),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.BurningVarkidsAndMordecai.SeqAct_Delay_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_SetCameraTarget'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.BurningVarkidsAndMordecai.SeqAct_SetCameraTarget_3',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.WillowSeqAct_MissionCustomEvent_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.SeqAct_Toggle_0',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_4',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_8',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.SeqEvent_Touch_1 OutputLinks[0] (Links=((LinkedOp=Sequence'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.Script_TinaFussingOverBandit',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode10.SeqEvent_Touch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode10.SeqAct_Toggle_10',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode10.WillowSeqAct_MissionCustomEvent_5',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.WillowSeqEvent_MissionRemoteEvent_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqAct_AttachToActor_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_ToggleHidden'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqAct_ToggleHidden_2',InputLinkIdx=1)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqEvent_RemoteEvent_3 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqCond_CompareBool_0 OutputLinks[1] (Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_ApplyBehavior_0',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc="True",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_SetFloat_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_ApplyBehavior_0',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.EtherealEntry.SeqAct_ActivateRemoteEvent_4 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.EtherealEntry.SeqAct_Teleport_1',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_16',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_31',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_1',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackTitleCard.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackTitleCard.SeqAct_FinishSequence_3',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackTitleCard.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.FinalCutScene.SeqEvent_SequenceActivated_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.FinalCutScene.SeqAct_Toggle_0',InputLinkIdx=0),(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.FinalCutScene.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_SetFloat_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLinkIdx=0),(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqCond_CompareBool_0 OutputLinks[1] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLinkIdx=0),(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.Credits bEnabled False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableMovement False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bEnableGodMode False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bEnableNoTarget False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bHidePlayer False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_0 BinkMovieName None
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bPauseDialog False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableInput False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableTurning False
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqEvent_Touch_0 OutputLinks[0].Links[0].LinkedOP SeqAct_ApplyBehavior'Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ApplyBehavior_0'
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ApplyBehavior_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ChangeCollision'Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ChangeCollision_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ChangeCollision_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ToggleHidden'Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ToggleHidden_0'',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqEvent_Touch_0 OutputLinks[0].Links[1].LinkedOp SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_ApplyBehavior_0'
set Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_StreamInTextures'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_ToggleHidden_2',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_ApplyBehavior_2',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.SeqAct_ApplyBehavior_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_Caves_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_4 OutputLinks[0] (Links=((LinkedOp=SeqAct_Delay'Orchid_Caves_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_0',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_ShipGraveyard_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Orchid_ShipGraveyard_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_7',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_Refinery_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_StreamInTextures'Orchid_Refinery_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Orchid_Refinery_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_29 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_0',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_14',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_0',InputLinkIdx=1)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_2',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_2 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_16',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_Teleport_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_FinishSequence_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Docks_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'Docks_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.SeqAct_PlayBinkMovie_0 BinkMovieName None
set CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.FreeButtStallionAndTC.SeqAct_Switch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.FreeButtStallionAndTC.SeqAct_Teleport_0',InputLinkIdx=0),(LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.FreeButtStallionAndTC.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_0 BinkMovieName None
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bEnableGodMode False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bHidePlayer False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableInput False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableMovement False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bDisableTurning False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bEnableNoTarget False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bPauseDialog False
set Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2 bHideHUD False
set Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_1',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_3',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_1 OutputLinks[0] ()
set Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_StreamInTextures'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_12',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_7',InputLinkIdx=0),(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_8',InputLinkIdx=0),(LinkedOp=SeqAct_Log'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Log_18',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=2.000000)
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1 BinkMovieName None
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bDisableTurning False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bDisableInput False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bEnableNoTarget False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bHidePlayer False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bEnableGodMode False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bDisableMovement False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bPauseDialog False
set Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1 bHideHUD False
set Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_56',InputLinkIdx=0),(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_6',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_3 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_19',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_StreamInTextures'Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_4',InputLinkIdx=0),),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_StreamInTextures'Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_6',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_2',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link 1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_3',InputLinkIdx=0),(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_4',InputLinkIdx=0)),LinkDesc="Completed",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_14 OutputLinks ((Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_21',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000),(Links=,LinkDesc="Aborted",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000))
set SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_AndGate_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Teleport'SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_SetBool_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_4',InputLinkIdx=0),(LinkedOp=SeqAct_PrepareMapChange'SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PrepareMapChange_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
# This cutscene is fairly unskippable. It works in ~mysterious~ ways.
set OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqEvent_Touch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ToggleHidden'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_ToggleHidden_3',InputLinkIdx=0)(LinkedOp=WillowSeqAct_AIProvoke'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.WillowSeqAct_AIProvoke_0',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_StreamInTextures_2',InputLinkIdx=1)),LinkDesc="Completed",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_ToggleHidden_0 VariableLinks[0].LinkedVariables ()
set OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqEvent_Touch_2 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.WillowSeqAct_MissionCustomEvent_9',InputLinkIdx=0),(LinkedOp=SeqAct_ApplyBehavior'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_ApplyBehavior_41',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_StreamInTextures_5',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1 Position 9.666716
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1 bIsSkipped True
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_16 OutputLinks[0] (Links=((LinkedOp=SeqAct_Interp'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_StreamInTextures_2',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1 OutputLinks[0].Links[0].LinkedOp SeqAct_ToggleHidden'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleHidden_0'
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ChangeCollision_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_1',InputLinkIdx=0),(LinkedOp=GearboxSeqAct_TriggerDialogName'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_2',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleHidden_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_CameraFade_1 FadeOpacity 100000.000000
set Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_CameraFade_0 FadeOpacity 100000.000000
set Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_8 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_13',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleHidden_1',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_2',InputLinkIdx=0),(LinkedOp=SeqAct_Destroy'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Destroy_1',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_2 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_AIProvoke'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_AIProvoke_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Interp_7 Position 11.640001
set ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Interp_7 ForceStartPosition 11.640001
set ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Interp_7 bSkippable True
set ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Interp_7 bIsSkipped True
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_0 OutputLinks[0] (Links=((LinkedOp=WillowSeqAct_KillPawnBasedOnAllegiance'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_KillPawnBasedOnAllegiance_2',InputLinkIdx=0),(LinkedOp=SeqAct_Teleport'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_4',InputLinkIdx=0),(LinkedOp=SeqAct_ToggleHidden'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleHidden_3',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_1 OutputLinks[0] (Links=((LinkedOp=GearboxSeqAct_TriggerDialogName'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_7',InputLinkIdx=0),(LinkedOp=SeqAct_Delay'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_6',InputLinkIdx=0),(LinkedOp=SeqAct_AkPostEvent'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_AkPostEvent_10',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_12',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1 BinkMovieName
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1 PlayStreamed False
set GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1 BlockUntilFinished True
# This cutscene is a mimic loading screen, disabling it breaks the ending quest meaning you can't turn it in into to Lilith in the Backburner
# Even though the player gets teleported there.
# Its like 11 seconds calm down okay
set OldDust_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqEvent_Touch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'OldDust_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_WaypointObjective'OldDust_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_0',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqEvent_Touch_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),(LinkedOp=WillowSeqAct_WaypointObjective'Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqAct_Toggle_0 OutputLinks[0] (Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqEvent_Touch_1 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),(LinkedOp=WillowSeqAct_WaypointObjective'Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0),(LinkedOp=SeqAct_StreamInTextures'Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqAct_StreamInTextures_2',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqAct_Toggle_2 OutputLinks[0] (Links=,LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set ResearchCenter_MissionSide.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqEvent_Touch_2 OutputLinks[0] (Links=((LinkedOp=SeqAct_Toggle'ResearchCenter_MissionSide.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),(LinkedOp=WillowSeqAct_WaypointObjective'ResearchCenter_MissionSide.TheWorld:PersistentLevel.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_2',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid AttributeStartingValues[0] (Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseCorrosiveChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseCorrosiveDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Thresher_Raid.Character.CharClass_Thresher_Raid BaseAmpDamageModifiers.ResistanceToImpact (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineer.ResourcePools.Pool_Orchid_RaidEngineer_Health BaseMaxValue.BaseValueScaleConstant 0.550000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseCorrosiveChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseCorrosiveDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineer.Character.CharClass_Orchid_RaidEngineer BaseAmpDamageModifiers.ResistanceToImpact (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseCorrosiveChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseCorrosiveDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid BaseAmpDamageModifiers.ResistanceToImpact (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_MasterGee
set GD_Orchid_RaidShaman.Character.CharClass_Orchid_RaidShaman HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_MasterGee'
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_MasterGee BaseMaxValue.BaseValueScaleConstant 0.170000
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_GeeSandWorm
set GD_Orchid_SandWormRaid.Character.CharacterClass_Orchid_SandWormRaid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_GeeSandWorm'
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_GeeSandWorm BaseMaxValue.BaseValueScaleConstant 0.500000
set GD_Orchid_RaidShaman.Character.AIDef_Orchid_RaidShaman:AIBehaviorProviderDefinition_0.Behavior_AttributeEffect_153 AttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Orchid_SandWormRaid.Skill.Oozed_Dot:BehaviorProviderDefinition_9.Behavior_CauseDamage_0 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)
set GD_Orchid_SandWormRaid.Skill.Oozed_Dot:BehaviorProviderDefinition_9.Behavior_CauseDamage_0 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)
set GD_Orchid_SandWormRaid.Skill.Oozed_Dot SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10491 Scale 0.90000
set GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10492 Scale 0.90000
set GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:SkeletalMeshComponent_2835 Scale 1.95
set GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10497 Scale 0
set GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10495 Scale 0.35
set GD_Iris_Raid_PyroPete.Character.CharClass_Iris_Raid_PyroPete GroundSpeed 600.000000
set GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_BaseShieldMaxValue ValueFormula.Multiplier.BaseValueScaleConstant 0.600000
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_PyroPete
set GD_Iris_Raid_PyroPete.Character.CharClass_Iris_Raid_PyroPete HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_PyroPete'
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_PyroPete BaseMaxValue.BaseValueScaleConstant 0.180000
-
-
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Voracidous
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Voracidous'
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Voracidous BaseMaxValue.BaseValueScaleConstant 0.450000
set MainGameRefs.Attributes.Init_VoracidousShield_PT3 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=144000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseCorrosiveChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseCorrosiveDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseCorrosiveChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseCorrosiveDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons BaseMaxValue.BaseValueScaleConstant 0.450000
set GD_DragonBlue_Raid.Character.CharClass_DragonBlue_Raid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'
set GD_DragonGreen_Raid.Character.CharClass_DragonGreen_Raid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'
set GD_DragonPurple_Raid.Character.CharClass_DragonPurple_Raid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'
set GD_DragonRed_Raid.Character.CharClass_DragonRed_Raid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'
set GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid PlayThroughs[0].AttributeStartingValues[0] (Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=120.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseIgniteChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseShockChanceResistanceModifier.BaseValueConstant 1.000000
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseIgniteDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseShockDurationResistanceModifier.BaseValueConstant 1.000000
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseAmpDurationResistanceModifier.BaseValueConstant 0.250000
-
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseShockDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseCorrosiveDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son BaseIncendiaryDamageModifiers.ResistanceToStatusEffect (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Anemone_SandWormBoss_1.Character.CharacterClass_Anemone_SandWormBoss_1 AttributeStartingValues[2] (Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=300.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GD_Balance_HealthAndDamage.ResourcePools.Pool_Health GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dexiduous
set GD_DrifterRaid.Character.CharClass_DrifterRaid HealthPoolDefinition ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dexiduous'
set GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dexiduous BaseMaxValue.BaseValueScaleConstant 0.000500
-
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac1:BehaviorProviderDefinition_1.Behavior_CauseDamage_11 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac2:BehaviorProviderDefinition_1.Behavior_CauseDamage_68 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac3:BehaviorProviderDefinition_1.Behavior_CauseDamage_84 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac4:BehaviorProviderDefinition_1.Behavior_CauseDamage_86 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac5:BehaviorProviderDefinition_1.Behavior_CauseDamage_70 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac6:BehaviorProviderDefinition_1.Behavior_CauseDamage_72 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac7:BehaviorProviderDefinition_1.Behavior_CauseDamage_170 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac8:BehaviorProviderDefinition_1.Behavior_CauseDamage_74 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac9:BehaviorProviderDefinition_1.Behavior_CauseDamage_76 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac10:BehaviorProviderDefinition_1.Behavior_CauseDamage_7 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac11:BehaviorProviderDefinition_1.Behavior_CauseDamage_80 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac12:BehaviorProviderDefinition_1.Behavior_CauseDamage_159 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac13:BehaviorProviderDefinition_1.Behavior_CauseDamage_167 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac14:BehaviorProviderDefinition_1.Behavior_CauseDamage_82 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac15:BehaviorProviderDefinition_1.Behavior_CauseDamage_119 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac16:BehaviorProviderDefinition_1.Behavior_CauseDamage_120 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac17:BehaviorProviderDefinition_1.Behavior_CauseDamage_8 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac18:BehaviorProviderDefinition_1.Behavior_CauseDamage_162 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac19:BehaviorProviderDefinition_1.Behavior_CauseDamage_161 DamageFormula.BaseValueScaleConstant 5.000000
set GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac20:BehaviorProviderDefinition_1.Behavior_CauseDamage_160 DamageFormula.BaseValueScaleConstant 5.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].AttributeEffectsForSpawnedEnemies ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].AttributeEffectsForSpawnedEnemies ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].MinEffectiveLevel 81
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].AttributeEffectsForSpawnedEnemies ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Artifacts.A_Item.Artifact_Elemental_Status AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))
set GD_Gladiolus_Artifacts.A_Item.Artifact_ElementalProficiency AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.003000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
clone -x D_Attributes.Weapon.OffHandWeapon D_Attributes.Weapon.MainHandWeapon
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Weapon.MainHandWeapon:ConditionalAttributeValueResolver_0
set D_Attributes.Weapon.MainHandWeapon ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Weapon.MainHandWeapon:ConditionalAttributeValueResolver_0')
set D_Attributes.Weapon.MainHandWeapon:ConditionalAttributeValueResolver_0 ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.OffHandWeapon',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Weap_AssaultRifle.elemental.AR_Elemental_Slag WeaponAttributeEffects ()
set GD_Weap_Launchers.elemental.RL_Elemental_Slag WeaponAttributeEffects ()
set GD_Weap_Pistol.elemental.Pistol_Elemental_Slag WeaponAttributeEffects ()
set GD_Weap_Shotgun.elemental.Shotgun_Elemental_Slag WeaponAttributeEffects ()
set GD_Weap_SMG.elemental.SMG_Elemental_Slag WeaponAttributeEffects ()
set GD_Weap_SniperRifles.elemental.SR_Elemental_Slag WeaponAttributeEffects ()
-
set GD_Amp.StatusEffect.Status_Amp TargetStatusEffectChanceModifier (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpChanceResistanceModifier',InitializationDefinition=None,BaseValueScaleConstant=99.000000)
set GD_AttributePresentation.Weapons.WeapStatusEffectAttrPresent_StatusEffectChance MappingData ((Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'))
set GD_AttributePresentation.Weapons.WeapStatusEffectAttrPresent_CombinedStatusEffectChance MappingData ((Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponFireCombinedStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponCorrosiveCombinedStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'),(Presentation=AttributePresentationDefinition'GD_AttributePresentation.Weapons_ElementalDamage.AttrPresent_WeaponShockCombinedStatusEffectChance',DamageType=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'))
set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description [slag]Applies slag [skill]on hit[-skill].[-slag]
[funstat][slag]Slagged enemies take additional non-slag damage.[-slag]
set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 Description [slag]Applies slag on hit.[-slag]
[funstat][slag]Slagged enemies take additional non-slag damage.[-slag]
set GD_Amp.DamageType.DmgType_Amp_Impact:AttributePresentationDefinition_1 TextColor (B=255,G=255,R=255,A=255)
set GD_Shields.A_Item.Shield_Impact_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=2.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.019000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
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Makes it so you get your first skill point at level 2 instead of 5
And makes you unable to get skill points after level 77
This grants you a total of 76 skill points, like vanilla level 80 cap
while also granting those skill points earlier than in vanilla
set GD_Globals.Skills.INI_SkillPointsPerLevelUp ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=77.000000))),(BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel RangeRestriction (bEnableMinValueRestriction=True,MinValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bEnableMaxValueRestriction=True,MaxValue=(BaseValueConstant=76.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.Balance.PlayerGameStage_BL2WL',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel ConditionalInitialization (bEnabled=False,ConditionalExpressionList=)
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pyb AID = unrealsdk.FindObject("AttributeInitializationDefinition", "Engine.Default__AttributeInitializationDefinition")
pyb
pyb def LoadTheBank(this: unrealsdk.UObject, function: unrealsdk.UFunction, params: unrealsdk.FStruct) -> bool:
pyb points_for_level = this.GetWillowGlobals().GetGlobalsDefinition().GeneralSkillPointsTotalForCurrentLevel
pyb max_points = int(AID.EvaluateInitializationData((points_for_level.BaseValueConstant,points_for_level.BaseValueAttribute,points_for_level.InitializationDefinition,points_for_level.BaseValueScaleConstant), this))
pyb spent_points = this.PlayerSkillTree.GetSkillPointsSpentInTree() if this.PlayerSkillTree is not None else 0
pyb if max_points != (this.PlayerReplicationInfo.GeneralSkillPoints + spent_points):
pyb this.PlayerReplicationInfo.GeneralSkillPoints = max_points - spent_points
pyb return True
pyb
pyb unrealsdk.RunHook("WillowGame.WillowPlayerController.LoadTheBank", "FixSkillPoints", LoadTheBank)
pyb
pyb def RequestSkillUpgrade(this: unrealsdk.UObject, function: unrealsdk.UFunction, params: unrealsdk.FStruct) -> bool:
pyb result = this.CanUpgradeSkill()
pyb result = 4 if result == 1 else result
pyb if result == 4:
pyb this.ProgressionMaskSpeed = this.MovieDef.BranchProgressionMaskSpeed
pyb this.WPCOwner.ServerUpgradeSkill(this.CurrentSkill)
pyb this.WPCOwner.PlayerSkillTree.UpdateBranchProgression(this)
pyb else:
pyb this.Movie.PlaySpecialUISound("ResultFailure")
pyb return False
pyb
pyb unrealsdk.RegisterHook("WillowGame.SkillTreeGFxObject.RequestSkillUpgrade", "FixSkillPoints", RequestSkillUpgrade)
pyb
pyb
pyb def fake_level_five(this: unrealsdk.UObject, function: unrealsdk.UFunction, params: unrealsdk.FStruct) -> bool:
pyb func = getattr(this, function.Name)
pyb if this.WPCOwner.PlayerReplicationInfo.ExpLevel < 5:
pyb lvl = this.WPCOwner.PlayerReplicationInfo.ExpLevel
pyb this.WPCOwner.PlayerReplicationInfo.ExpLevel = 5
pyb func()
pyb this.WPCOwner.PlayerReplicationInfo.ExpLevel = lvl
pyb return False
pyb return True
pyb
pyb unrealsdk.RunHook("WillowGame.SkillTreeGFxObject.UpdateTooltips", "FixSkillPoints", fake_level_five)
pyb unrealsdk.RunHook("WillowGame.SkillTreeGFxObject.UpdateInfoBox", "FixSkillPoints", fake_level_five)
pyb unrealsdk.RunHook("WillowGame.SkillTreeGFxObject.UpdateAllSkillIcons", "FixSkillPoints", fake_level_five)
pyb unrealsdk.RunHook("WillowGame.SkillTreeGFxObject.CalculateBranchProgression", "FixSkillPoints", fake_level_five)
pyb -x
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==============
Choose Secondary Class Here:
py unrealsdk.Log(" Selected Secondary Class: None")
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName No Multiclass Selected
set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ()
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName No Multiclass Selected
set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ()
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName No Multiclass Selected
set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ()
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName
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set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName No Multiclass Selected
set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ()
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName No Multiclass Selected
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ()
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName No Multiclass Selected
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ()
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName
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py unrealsdk.Log(" Selected Secondary Class: Commando")
set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Invalid Multiclass
set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ()
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName
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set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Commando
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName Mystical Militiaman
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Commando
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName Crazed Gunman
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Commando
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName Samurai
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Commando
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName Demolitionist
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Commando
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName Raider
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_13 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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load_package GD_Soldier_Streaming_SF
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set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',None,SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',None,SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Harmony Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',None,SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Rampage Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',None,SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Cunning Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',None,SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_LittleBigTrouble Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',None,SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.HealthY'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Mania Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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py unrealsdk.Log(" Selected Secondary Class: Siren")
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Invalid Multiclass
set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ()
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Siren
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName Combat Medic
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Siren
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName Bullet Hellwitch
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Siren
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName Arcane Trickster
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Siren
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName Alchemist
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Siren
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName Mutant
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_12 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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load_package GD_Siren_Streaming_SF
set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',None,SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Soldier_Skills.SkillTree.Layout_Gunpowder Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',None,SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Mercenary_Skills.SkillTree.Layout_Rampage Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',None,SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Assassin_Skills.SkillTree.Layout_Cunning Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',None,SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_LittleBigTrouble Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',None,SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Lilac_SkillsBase.SkillTree.Layout_Mania Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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py unrealsdk.Log(" Selected Secondary Class: Gunzerker")
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Invalid Multiclass
set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ()
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Gunzerker
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName Marine
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Gunzerker
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName Phasezerker
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Gunzerker
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName Sellsword
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Gunzerker
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName Techrager
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Gunzerker
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName Goliath
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_11 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',None,SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Gunpowder Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',None,SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6',None),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Harmony Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',None,SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Cunning Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',None,SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_LittleBigTrouble Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',None,SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Mania Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
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py unrealsdk.Log(" Selected Secondary Class: Assassin")
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Invalid Multiclass
set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ()
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Assassin
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName Marksman
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Assassin
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName Spectre
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Assassin
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName Kensei
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Assassin
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName Mastermind
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Assassin
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName Zealot
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_10 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',None,SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Gunpowder Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',None,SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',None,SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Harmony Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',None,SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Rampage Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',None,SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_LittleBigTrouble Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',None,SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Mania Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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py unrealsdk.Log(" Selected Secondary Class: Mechromancer")
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Invalid Multiclass
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ()
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Mechromancer
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName Artificer
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Mechromancer
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName Psyker
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Mechromancer
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName Enforcer
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Mechromancer
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName Bladerunner
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Mechromancer
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName Arsonist
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_15 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Gunpowder Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Harmony Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Rampage Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Cunning Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',None,SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Mania Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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py unrealsdk.Log(" Selected Secondary Class: Psycho")
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania BranchName Invalid Multiclass
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers ()
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn BranchName
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder BranchName Psycho
set GD_Soldier_Skills.SkillTree.Branch_Survival BranchName anton
set GD_Siren_Skills.SkillTree.Branch_Harmony BranchName Psycho
set GD_Siren_Skills.SkillTree.Branch_Cataclysm BranchName Banshee
set GD_Mercenary_Skills.SkillTree.Branch_Rampage BranchName Psycho
set GD_Mercenary_Skills.SkillTree.Branch_Brawn BranchName Hulk
set GD_Assassin_Skills.SkillTree.Branch_Cunning BranchName Psycho
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed BranchName Serial Killer
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble BranchName Psycho
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos BranchName Mad Doc
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_27',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_13:AttributeDefinition_28',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_25',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_12:AttributeDefinition_26',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_23',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_11:AttributeDefinition_24',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_21',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_10:AttributeDefinition_22',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_31',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_15:AttributeDefinition_32',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
set Transient.AttributeInitializationDefinition_14 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_29',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'Transient.AttributeInitializationDefinition_14:AttributeDefinition_30',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))
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set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',None,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Gunpowder Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',None,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',None,SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Harmony Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',None,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Rampage Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',None,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Cunning Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',None,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_LittleBigTrouble Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
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CE_EnableOn Force
py unrealsdk.Log(" Change your secondary class using BLCMM")
==============
9% increase per level instead of 13%
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.09000
set GD_Challenges.BadassSkill.BadassSkill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.BaseArmor',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Challenges.BadassRewards.BARD_Health_Max RewardString Maximum Health
[skill]Badass Rank is disabled in this mod[-skill]. You can still earn Badass Tokens and redeem them for additional stats, but those stats will not benefit you if you have Badass Rank turned on.
[skill]Turning Badass Rank on [health]decreases damage dealt[-health] to enemies by [health]15%[-health][-skill], if you want an extra level of difficulty.
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.LevelScalingThreshold
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne
clone -x AttributeInitializationDefinition'Engine.Default__AttributeInitializationDefinition' D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOneFormula
clone -x AttributeInitializationDefinition'Engine.Default__AttributeInitializationDefinition' D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier
set D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOneFormula',BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOneFormula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula BaseValueMode BASEVALUE_InitializationDefScalesBaseValue
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.LevelScalingThreshold BaseValue (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
load_package GD_Siren_Streaming_SF
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_MaxThreshold
clone -x D_Attributes.ExperienceResourcePool.PlayerExperienceLevel D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub
set D_Attributes.ExperienceResourcePool.PlayerExperienceLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_MaxThreshold')
set D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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clone -x GearboxFramework.Default__ConditionalAttributeValueResolver GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_MaxThreshold
clone -x GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub
set GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage ValueResolverChain (ConditionalAttributeValueResolver'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_MaxThreshold')
set GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.0000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=9.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Attributes_Lilac.Init_PlayerSkillDamage_AdditionalDamagePerLvl ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Attributes_Lilac.Init_PlayerSkillDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodsplosionNovaStatusDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.AI.AICharacterExperienceLevel_MaxThreshold
clone -x D_Attributes.AI.AICharacterExperienceLevel D_Attributes.AI.AICharacterExperienceLevel_Sub
set D_Attributes.AI.AICharacterExperienceLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.AI.AICharacterExperienceLevel_MaxThreshold')
set D_Attributes.AI.AICharacterExperienceLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Weapon.WeaponLevel_MaxThreshold
clone -x D_Attributes.Weapon.WeaponLevel D_Attributes.Weapon.WeaponLevel_Sub
set D_Attributes.Weapon.WeaponLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Weapon.WeaponLevel_MaxThreshold')
set D_Attributes.Weapon.WeaponLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Inventory.ShieldItemLevel_MaxTreshold
clone -x D_Attributes.Inventory.ShieldItemLevel D_Attributes.Inventory.ShieldItemLevel_Sub
set D_Attributes.Inventory.ShieldItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ShieldItemLevel_MaxTreshold')
set D_Attributes.Inventory.ShieldItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.GrenadeMod.GrenadeModItemLevel_MaxTreshold
clone -x D_Attributes.GrenadeMod.GrenadeModItemLevel D_Attributes.GrenadeMod.GrenadeModItemLevel_Sub
set D_Attributes.GrenadeMod.GrenadeModItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.GrenadeMod.GrenadeModItemLevel_MaxTreshold')
set D_Attributes.GrenadeMod.GrenadeModItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Projectile.ProjectileLevel_MaxThreshold
clone -x D_Attributes.Inventory.ShieldItemLevel D_Attributes.Projectile.ProjectileLevel_Sub
set D_Attributes.Projectile.ProjectileLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Projectile.ProjectileLevel_MaxThreshold')
set D_Attributes.Projectile.ProjectileLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Inventory.ClassModItemLevel_MaxThreshold
clone -x D_Attributes.Inventory.ShieldItemLevel D_Attributes.Inventory.ClassModItemLevel_Sub
set D_Attributes.Inventory.ClassModItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ClassModItemLevel_MaxThreshold')
set D_Attributes.Inventory.ClassModItemLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Inventory.ArtifactItemLevel_MaxTreshold
clone -x D_Attributes.Inventory.ArtifactItemLevel D_Attributes.Inventory.ArtifactItemLevel_Sub
set D_Attributes.Inventory.ArtifactItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ArtifactItemLevel_MaxTreshold')
set D_Attributes.Inventory.ArtifactItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ArtifactItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ArtifactItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Explosives.Barrels.Init_BarrelDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=16.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x D_Attributes.Balance.GameStage D_Attributes.Balance.BehaviorVolumeLevel
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.Balance.BehaviorVolumeLevel_MaxThreshold
clone -x D_Attributes.Balance.GameStage D_Attributes.Balance.BehaviorVolumeLevel_Sub
set D_Attributes.Balance.BehaviorVolumeLevel AttributeDataType ADT_Float
set D_Attributes.Balance.BehaviorVolumeLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Balance.BehaviorVolumeLevel_MaxThreshold')
set D_Attributes.Balance.BehaviorVolumeLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Balance.BehaviorVolumeLevel_Sub AttributeDataType ADT_Float
clone -x D_Attributes.ExperienceResourcePool.PlayerExperienceLevel D_Attributes.ExperienceResourcePool.VehicleLevel
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver D_Attributes.ExperienceResourcePool.VehicleLevel_MaxTreshold
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula.Power.BaseValueAttribute AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth ValueFormula.Power.BaseValueAttribute AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'
set GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth ValueFormula.Power.BaseValueAttribute AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'
set GD_BanditTechnical.HealthMultipliers.Init_EnemyVehicleHealth_AdditionalHealthPerLvl ValueFormula.Level.BaseValueAttribute AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'
set D_Attributes.ExperienceResourcePool.VehicleLevel ContextResolverChain (VehicleAttributeContextResolver'D_Attributes.Vehicle.VehicleLevel:VehicleAttributeContextResolver_0')
set D_Attributes.ExperienceResourcePool.VehicleLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.ExperienceResourcePool.VehicleLevel_MaxTreshold')
set D_Attributes.ExperienceResourcePool.VehicleLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].AmplifiedDamageMultiplier 1.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].AmplifiedDamageMultiplier 1.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].AmplifiedDamageMultiplier 1.000000
set GD_Shock.StatusEffect.Status_Shock bIsRegionSpecific True
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.GameplayAttributes.StatusEffectDuration
set D_Attributes.GameplayAttributes.StatusEffectDuration BaseValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Corrosive.StatusEffect.Status_Corrosive BaseDuration (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.StatusEffectDuration',InitializationDefinition=None,BaseValueScaleConstant=8.000000)
set GD_Shock.StatusEffect.Status_Shock BaseDuration (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.StatusEffectDuration',InitializationDefinition=None,BaseValueScaleConstant=2.000000)
set GD_Incendiary.StatusEffect.Status_Incendiary BaseDuration (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.StatusEffectDuration',InitializationDefinition=None,BaseValueScaleConstant=5.000000)
set GD_Amp.StatusEffect.Status_Amp BaseDuration (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.StatusEffectDuration',InitializationDefinition=None,BaseValueScaleConstant=8.000000)
clone -x Engine.Default__AttributeInitializationDefinition GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost
clone -x Engine.Default__AttributeInitializationDefinition GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance
clone -x Engine.Default__AttributeInitializationDefinition GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance
set GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Impact.DamageType.DmgType_Normal ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Explosive.DamageType.DmgType_Explosive_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Impact FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost',BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Impact ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Status FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost',BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Status ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Incendiary.DamageType.DmgType_Incendiary_Status ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Impact FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Impact ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Status FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Status ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalBoost',BaseValueScaleConstant=1.000000)
set GD_Corrosive.DamageType.DmgType_Corrosive_Status ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_HighElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Balance_HealthAndDamage.DamageMultipliers.Init_ShockBonusDamageMultiplier_ByPlaythrough ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.DamageMultipliers.Init_ShockBonusDamageMultiplier_ByPlaythrough ConditionalInitialization (bEnabled=False,ConditionalExpressionList=(),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Shock.DamageType.DmgType_Shock_Impact FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Shock.DamageType.DmgType_Shock_Impact ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Shock.DamageType.DmgType_Shock_Impact ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_ShockBonusDamageMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Shock.DamageType.DmgType_Shock_Status FleshDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Shock.DamageType.DmgType_Shock_Status ArmorDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_Universal_MediumElementalResistance',BaseValueScaleConstant=1.000000)
set GD_Shock.DamageType.DmgType_Shock_Status ShieldDamageModifier (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Init_ShockBonusDamageMultiplier_ByPlaythrough',BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact FleshDamageModifier (BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact ArmorDamageModifier (BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Amp.DamageType.DmgType_Amp_Impact ShieldDamageModifier (BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
clone -x GearboxFramework.Default__ConditionalAttributeValueResolver GD_Balance_HealthAndDamage.HealthAndDamage.Att_BaseEnemyHealth:ConditionalAttributeValueResolver_0
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_BaseEnemyHealth ValueResolverChain (ConditionalAttributeValueResolver'GD_Balance_HealthAndDamage.HealthAndDamage.Att_BaseEnemyHealth:ConditionalAttributeValueResolver_0')
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_BaseEnemyHealth:ConditionalAttributeValueResolver_0 ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=50.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.833333),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=50.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
-
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].EnemyHealthMultiplier 2.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].BadassEnemyHealthMultiplier 1.300000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].BadassEnemyShieldStrengthMultiplier 1.750000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[0].EnemyShieldStrengthMultiplier 2.500000
-
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].EnemyHealthMultiplier 2.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].BadassEnemyHealthMultiplier 1.300000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].BadassEnemyShieldStrengthMultiplier 1.750000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[1].EnemyShieldStrengthMultiplier 2.500000
-
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].EnemyHealthMultiplier 2.000000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].BadassEnemyHealthMultiplier 1.300000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].BadassEnemyShieldStrengthMultiplier 1.750000
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers[2].EnemyShieldStrengthMultiplier 2.500000
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set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=61,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=81,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=((LevelDifference=1,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=2,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=3,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=4,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=5,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=6,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=7,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=8,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=9,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=10,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=11,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000)),AIDamageScaleByLevelDifference=((LevelDifference=1,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=2,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=3,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=4,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=5,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=6,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=7,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=8,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=9,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=10,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=11,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=12,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=13,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=14,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=15,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=16,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000))))
set GD_Globals.Skills.CostToResetSkillPoints ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Currency.CreditsOnHand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Description Melee Damage
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Description Melee Damage while in [skill]Main Hand[-skill]
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set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_Launchers.Grip.L_Grip_Bandit ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
set GD_Anemone_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1 ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))
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set GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1_Law ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.300000))
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clone -x Engine.Default__AttributeInitializationDefinition D_Attributes.GameplayAttributes.RapierMeleeDamage
set D_Attributes.GameplayAttributes.RapierMeleeDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier ExternalAttributeEffects[0] (AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.RapierMeleeDamage',BaseValueScaleConstant=1.000000))
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Oselands melee attributes
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.GameplayAttributes.GeneralPartMeleeDamage
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.GameplayAttributes.BayonetMeleeDamage
set D_Attributes.GameplayAttributes.GeneralPartMeleeDamage BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.100000)
set D_Attributes.GameplayAttributes.BayonetMeleeDamage BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000)
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.030000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler:ConstantAttributeValueResolver_1 ConstantValue 1.120000
set GD_Economy.CashPickups.Init_CashPickupCalc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.CashPickups.Att_CashPickups_BaseValue',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=ttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_AssaultRifle_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_AssaultRifleAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_Grenade_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_GrenadeAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_Launcher_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_LauncherAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_Pistol_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_PistolAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_SMG_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_SMGAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_Shotgun_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_ShotgunAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_Ammo_SniperRifle_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_SniperRifleAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.PriceCalc.Init_HealthItem_PriceCalculator ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_HealthItem',InitializationDefinition=None,BaseValueScaleConstant=0.250000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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set GD_Soldier_Skills.SkillTree.Branch_Guerrilla BranchName Commando
set GD_Soldier_Skills.SkillTree.Branch_Guerrilla Tiers ((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Nuke',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.PhalanxShield',SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Guerrilla Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
set GD_Soldier_Skills.SkillTree.Branch_Gunpowder Tiers[3].Skills[1] SkillDefinition'GD_Soldier_Skills.Survival.Mag-Lock'
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load_package GD_Soldier_Streaming_SF
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.Preparation'
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise'
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie'
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge'
keep_alive SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady'
keep_alive SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.HealthY'
keep_alive SkillDefinition'GD_Soldier_Skills.Survival.Grit'
set GD_Siren_Skills.SkillTree.Branch_Motion BranchName Siren
set GD_Siren_Skills.SkillTree.Branch_Motion Tiers ((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Converge',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',SkillDefinition'GD_Siren_Skills.Motion.SubSequence',SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Ruin',SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))
set GD_Siren_Skills.SkillTree.Layout_Motion Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,False)),(bCellIsOccupied=(False,True,False)))
set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers[3].Skills[1] SkillDefinition'GD_Siren_Skills.Harmony.SweetRelease'
set GD_Siren_Skills.SkillTree.Branch_Harmony Tiers[4].Skills[1] SkillDefinition'GD_Siren_Skills.Motion.ThoughtLock'
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load_package GD_Siren_Streaming_SF
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.MindsEye'
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.Sustenance'
keep_alive SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.Recompense'
keep_alive SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate'
keep_alive SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.Elated'
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.SweetRelease'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Ward'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Fleet'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Converge'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Suspension'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Thoughtlock'
keep_alive SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'
keep_alive SkillDefinition'GD_Siren_Skills.Motion.SubSequence'
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'
set GD_Mercenary_Skills.SkillTree.Branch_GunLust BranchName Gunzerker
set GD_Mercenary_Skills.SkillTree.Branch_GunLust Tiers ((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_GunLust Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))
set GD_Mercenary_Skills.SkillTree.Branch_Rampage Tiers[3].Skills[1] SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'
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load_package GD_Mercenary_Streaming_SF
keep_alive SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste'
keep_alive SkillDefinition'GD_Mercenary_Skills.Brawn.Incite'
keep_alive SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'
keep_alive SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable'
keep_alive SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes'
keep_alive SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'
keep_alive SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut'
keep_alive SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw'
keep_alive SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'
keep_alive SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot'
keep_alive SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'
keep_alive SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'
keep_alive SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'
set GD_Assassin_Skills.SkillTree.Branch_Sniping BranchName Assassin
set GD_Assassin_Skills.SkillTree.Branch_Sniping Tiers ((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',SkillDefinition'GD_Assassin_Skills.Cunning.Unforseen',SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Sniping Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
set GD_Assassin_Skills.SkillTree.Branch_Cunning Tiers[3].Skills[1] SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'
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load_package GD_Assassin_Streaming_SF
keep_alive SkillDefinition'GD_Assassin_Skills.Sniping.Velocity'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.FastHands'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'
keep_alive SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'
keep_alive SkillDefinition'GD_Assassin_Skills.Sniping.Killer'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.Unforseen'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'
keep_alive SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'
keep_alive SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'
keep_alive SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_BestFriendsForever BranchName Mechromancer
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_BestFriendsForever Tiers ((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_BestFriendsForever Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble Tiers[3].Skills[1] SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap'
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load_package GD_Tulip_Mechro_Streaming_SF
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.WithClaws'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.Anarchy'
set GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust BranchName Psycho
set GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust Tiers ((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',SkillDefinition'GD_Lilac_Skills_Mania.Skills.LightTheFuse',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Bloodlust Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))
set GD_Lilac_SkillsBase.SkillTree.Branch_Mania Tiers[3].Skills[1] SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BuzzAxeBombadier'
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load_package GD_Lilac_Psycho_Streaming_SF
keep_alive SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FuelTheFire'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'
keep_alive SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh'
keep_alive SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'
keep_alive SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices'
keep_alive SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'
keep_alive SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion'
clone -x SkillDefinition'WillowGame.Default__SkillDefinition' D_Attributes.SkillAttributes.Skill_MythRank
set D_Attributes.SkillAttributes.Skill_MythRank SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-CrisisManagement'
set D_Attributes.SkillAttributes.Skill_MythRank SkillName Myth Rank
set D_Attributes.SkillAttributes.Skill_MythRank SkillDescription This tree unlocks once you have spent 44 skill points in the other 2 class trees, at which point you will not be able to spend points in them further.
The rest of your points are put into the passive bonuses below as you level through UVHM.
Putting a point in this skill also gives you +50% Swap Speed.
set D_Attributes.SkillAttributes.Skill_MythRank SkillDescription This tree unlocks once you have spent 44 skill points in the other 2 class trees, at which point you will not be able to spend points in them further.
The rest of your points are put into the passive bonuses below as you level through UVHM.
You passively gain +50% swap speed in all modes.
set D_Attributes.SkillAttributes.Skill_MythRank SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank MaxGrade 1
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clone -x GD_Siren_Skills.Motion.Accelerate D_Attributes.SkillAttributes.Skill_MythRank_SkillBase
clone -x GD_Siren_Skills.Motion.Accelerate:AttributePresentationDefinition_77 D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0
set_early D_Attributes.SkillAttributes.Skill_MythRank_SkillBase MaxGrade 10
set_early D_Attributes.SkillAttributes.Skill_MythRank_SkillBase SkillName Myth Rank Stat
set_early D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set_early D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_ClassMods
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods MaxGrade 0
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillName Class Mods
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillDescription [health]NOT IMPLEMENTED YET[-health]
[skill]Class Mods[-skill] in this mod provide their skill point bonuses to skills even [skill]if you have not spent points into the skill[-skill]. The skill will not display that it works, but it works. This only works if either your main or secondary class has the right skill; [skill]you can not transfer skills between classes[-skill].
This skill does nothing
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillEffectPresentations ()
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink MaxGrade 30
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillName Skill Point Sink
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillDescription This skill does nothing, but you can spend your points into it if you wish to not interact with the other contents of this tree.
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillEffectPresentations ()
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_GunDamage
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillDescription Gun Damage
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0 Description $NUMBER$
load_package GD_Tulip_Mechro_Streaming_SF
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro11'
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillDescription Melee Damage
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0 Description $NUMBER$
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_Health
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Able'
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillDescription Maximum Health
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'
set D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0 Description $NUMBER$
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillIcon SwfMovie'SharedSkillIcons_Siren.SkillIcon-Wreck'
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillDescription Reload Speed
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0 Description $NUMBER$
load_package GD_Soldier_Streaming_SF
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_MagSize
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Overload'
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillDescription Magazine Size
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0 Description $NUMBER$
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed
clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase:AttributePresentationDefinition_0 D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillIcon SwfMovie'SharedSkillIcons_Siren.SkillIcon-Quicken'
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillDescription Movement Speed
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0 Description $NUMBER$
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set GD_Soldier_Skills.SkillTree.Branch_Survival Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Survival Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Soldier_Skills.SkillTree.Branch_Survival Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Soldier_Skills.SkillTree.Layout_Survival Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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set GD_Siren_Skills.SkillTree.Branch_Cataclysm Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Cataclysm Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Siren_Skills.SkillTree.Branch_Cataclysm Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Siren_Skills.SkillTree.Layout_Cataclysm Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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set GD_Mercenary_Skills.SkillTree.Branch_Brawn Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Brawn Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Mercenary_Skills.SkillTree.Branch_Brawn Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Mercenary_Skills.SkillTree.Layout_Brawn Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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set GD_Assassin_Skills.SkillTree.Branch_Bloodshed Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Bloodshed Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Assassin_Skills.SkillTree.Branch_Bloodshed Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Assassin_Skills.SkillTree.Layout_Bloodshed Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_EmbracingChaos Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_EmbracingChaos Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Hellborn Tiers ((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
set GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn Tiers ((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ClassMods',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives'),PointsToUnlockNextTier=1))
set GD_Lilac_SkillsBase.SkillTree.Layout_Hellborn Tiers ((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))
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clone -x D_Attributes.SkillAttributes.Skill_MythRank_SkillBase D_Attributes.SkillAttributes.Skill_MythRank_Passives
clone -x Engine.Default__AttributeInitializationDefinition D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.Balance.PlayerGameStage_BL2WL
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.GameplayAttributes.Blight_Damage
clone -x Engine.Default__AttributeInitializationDefinition D_Attributes.GameplayAttributes.TotalSlagDamageIncreases
clone -x Engine.Default__AttributeInitializationDefinition D_Attributes.GameplayAttributes.TotalStatusDamageIncreases
set D_Attributes.SkillAttributes.Skill_MythRank_Passives bSubjectToGradeRules False
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillName
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillDescription
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=True,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives_HealthRegenFormula_P1',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.Balance.PlayerGameStage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.Blight_Damage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.Blight_Damage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.TotalSlagDamageIncreases',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.Blight_Damage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.TotalStatusDamageIncreases',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.PlayerPassiveSkillEffects_WeaponCriticalDamageFormula',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Weap_Launchers.A_Weapons.LauncherInMainHand',InitializationDefinition=None,BaseValueScaleConstant=-9.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Weap_Launchers.A_Weapons.LauncherInOffHand',InitializationDefinition=None,BaseValueScaleConstant=-9.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Corrosive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Explosive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Fire',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Shock',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Corrosive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Explosive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Shock',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldSpikeDamage_Fire',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.ShieldDamageIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.Balance.PlayerGameStage_BL2WL',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectPresentations ()
set D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.TotalSlagDamageIncreases ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.TotalStatusDamageIncreases ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
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clone -x AttributeDefinition'Engine.Default__AttributeDefinition' D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration
clone -x SkillAttributeContextResolver'WillowGame.Default__SkillAttributeContextResolver' D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:SkillAttributeContextResolver_1000
clone -x ObjectPropertyAttributeValueResolver'Engine.Default__ObjectPropertyAttributeValueResolver' D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:ObjectPropertyAttributeValueResolver_1000
set D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration ContextResolverChain (SkillAttributeContextResolver'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:SkillAttributeContextResolver_1000')
set D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration ValueResolverChain (ObjectPropertyAttributeValueResolver'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:ObjectPropertyAttributeValueResolver_1000')
set D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:ObjectPropertyAttributeValueResolver_1000 PropertyName Duration
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clone -x AttributePresentationDefinition'WillowGame.Default__AttributePresentationDefinition' D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0
set_early D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'
set_early D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 Description Duration: $NUMBER$ seconds
set_early D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 bDisplayAsPercentage False
set_early D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 bDontDisplayPlusSign True
set_early D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 bUseCustomNumberPlacement True
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier
set D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive
set D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillDescription [skill]Action Skill[-skill]. Press to deploy a [skill]Sabre Turret[-skill] that automatically fires at enemies. When you're near the [skill]Sabre Turret[-skill], press to reclaim it and refund some of your [skill]cooldown[-skill].
Increases and decreases to [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill] in your class skill trees also apply to the turret.
set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Cooldown_Turret',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretIsDelployed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Scorpio.Skill_Scorpio SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1')
set GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1 Description Duration: [skill]24[-skill] seconds
Cooldown: $NUMBER$ seconds
set GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_19.SkillExpressionEvaluator_0 Skill None
set GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_19.SkillExpressionEvaluator_0 SkillState ESS_NotRunning
set GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_21.SkillExpressionEvaluator_0 Skill None
set GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_21.SkillExpressionEvaluator_0 SkillState ESS_NotRunning
clone -x D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_0
set GD_Soldier_Skills.Gunpowder.Impact SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
clone -x HealthStateExpressionEvaluator'WillowGame.Default__HealthStateExpressionEvaluator' GD_Soldier_Skills.Survival.LastDitchEffort:HealthStateExpressionEvaluator_0
set GD_Soldier_Skills.Survival.LastDitchEffort MaxGrade 3
set GD_Soldier_Skills.Survival.LastDitchEffort SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Survival.LastDitchEffort SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=HealthStateExpressionEvaluator'GD_Soldier_Skills.Survival.LastDitchEffort:HealthStateExpressionEvaluator_0',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Soldier_Skills.Survival.LastDitchEffort:HealthStateExpressionEvaluator_0 bInjured True
set GD_Soldier_Skills.Survival.Resourceful SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.MetalStorm SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_MetalStorm_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_MetalStorm_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Expertise MaxGrade 3
set GD_Soldier_Skills.Gunpowder.Expertise SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Steady SkillDescription Reduces [skill]Recoil[-skill] with all gun types, as well as increases your [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill].
set GD_Soldier_Skills.Gunpowder.Steady SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Steady_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Steady_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0 Description Splash Damage: $NUMBER$
set GD_Soldier_Skills.Gunpowder.Battlefront SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you deal [skill]increased damage[-skill] and gain increased [skill]Movement Speed[-skill].
set GD_Soldier_Skills.Gunpowder.Battlefront SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25 Expression (AttributeOperand1=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Description Movement Speed: $NUMBER$
set GD_Soldier_Skills.Guerrilla.Grenadier MaxGrade 3
set GD_Soldier_Skills.Guerrilla.Grenadier SkillDescription Increases [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill] and the maximum number of [skill]grenades[-skill] you can carry.
set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0')
set GD_Soldier_Skills.Survival.HealthY MaxGrade 1
set GD_Soldier_Skills.Survival.HealthY SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Survival.Grit MaxGrade 1
set GD_Soldier_Skills.Survival.Grit SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
-- Taken from UCP --
clone -x WillowGame.Default__DesignerAttributeDefinition GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier
set GD_Soldier_Skills.Gunpowder.Nuke EffectSourceInstanceDataName None
set GD_Soldier_Skills.Gunpowder.Nuke SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.DamageTypeModifers.TotalExplosiveDamageIncrease',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Nuke SkillDescription Deploying your [skill]Sabre Turret[-skill] sets off a small [skill]Nuclear Blast[-skill].
The damage of Nukes are increased by your [skill]Grenade Damage[-skill] and [explosive]Explosive[-explosive] [skill]Damage[-skill] bonuses.
-
clone -x GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage
clone -x Engine.Default__AttributeInitializationDefinition D_Attributes.DamageTypeModifers.TotalExplosiveDamageIncrease
set D_Attributes.DamageTypeModifers.TotalExplosiveDamageIncrease ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_Explode_7 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage',BaseValueScaleConstant=30.000000)
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage BaseValueMode BASEVALUE_InitializationDefScalesBaseValue
set GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_CauseDamage_7 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage',BaseValueScaleConstant=0.500000)
clone -x D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 GD_Siren_Skills.Phaselock.Skill_Phaselock:AttributePresentationDefinition_1
set GD_Siren_Skills.Phaselock.Skill_Phaselock SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.Misc.Cooldown_Phaselock',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Siren_Skills.Misc.Cooldown_Phaselock',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock PhaselockedAttributeEffects ((AttributeToModify=AttributeDefinition'GD_Siren_Skills.Attributes.IsPhaselocked',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Siren_Skills.Phaselock.Skill_Phaselock SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Phaselock.Skill_Phaselock:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Siren_Skills.Phaselock.Skill_Phaselock:AttributePresentationDefinition_2')
clone -x GD_Siren_Skills.Cataclysm.Foresight:AttributePresentationDefinition_77 GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1
set GD_Siren_Skills.Cataclysm.Immolate SkillDescription You gain increased [skill]Elemental Damage[-skill].
set GD_Siren_Skills.Cataclysm.Immolate SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Cataclysm.Immolate SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1')
set GD_Siren_Skills.Cataclysm.Immolate BehaviorProviderDefinition None
set GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier'
set GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1 Description Elemental Damage: $NUMBER$
set GD_Siren_Skills.Harmony.Sustenance MaxGrade 3
set GD_Siren_Skills.Misc.Att_Sustenance_HealthRegenPerLvl BaseValue (BaseValueConstant=0.013400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Skills.Cataclysm.Foresight SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Harmony.Recompense MaxGrade 3
set GD_Siren_Skills.Misc.Att_Recompense_Chance BaseValue (BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
keep_alive SkillDefinition'GD_Siren_Skills.Cataclysm.Flicker'
set GD_Siren_Skills.Harmony.MindsEye SkillDescription Increases [skill]Critical Hit Damage[-skill] and [skill]Elemental Effect Chance[-skill].
set GD_Siren_Skills.Harmony.MindsEye SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Harmony.MindsEye SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0')
set GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0 Description Status Chance: $NUMBER$
set GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0 bDontDisplayPlusSign False
clone -x GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_1 GD_Siren_Skills.Cataclysm.Backdraft:AttributePresentationDefinition_1
set GD_Siren_Skills.Cataclysm.Backdraft MaxGrade 3
set GD_Siren_Skills.Cataclysm.Backdraft SkillDescription You gain improved [skill]Shield Recharge Delay[-skill].
Additionally, when your shields are depleted you create a [skill]fiery explosion[-skill], damaging nearby enemies. Your shields must fully recharge between explosions.
set GD_Siren_Skills.Cataclysm.Backdraft SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Cataclysm.Backdraft SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Backdraft:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Backdraft:AttributePresentationDefinition_1')
set GD_Siren_Skills.Harmony.Elated SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you [skill]regenerate health[-skill].
set GD_Siren_Skills.Harmony.Elated:AttributeExpressionEvaluator_20 Expression (AttributeOperand1=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)
clone -x GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_77 GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0
set GD_Siren_Skills.Motion.Ward SkillDescription Improves your [skill]Shield Capacity[-skill] and [skill]Shield Recharge Rate[-skill].
set GD_Siren_Skills.Motion.Ward SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Ward SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0')
set GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate'
set GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0 Description Shield Recharge Rate: $NUMBER$
keep_alive SkillDefinition'GD_Siren_Skills.Harmony.Wreck'
set GD_Siren_Skills.Motion.Fleet SkillDescription Your [skill]Movement Speed[-skill] and [skill]Fire Rate[-skill] are increased while your [skill]shields are depleted[-skill].
set GD_Siren_Skills.Motion.Fleet SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Fleet SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Fleet:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Harmony.Wreck:AttributePresentationDefinition_77')
keep_alive SkillDefinition'GD_Siren_Skills.Motion.Accelerate'
clone -x GD_Siren_Skills.Motion.Accelerate:AttributePresentationDefinition_77 GD_Siren_Skills.Motion.Suspension:AttributePresentationDefinition_1
set GD_Siren_Skills.Motion.Suspension SkillDescription Increases the [skill]duration[-skill] of your [skill]Action Skill[-skill].
set GD_Siren_Skills.Motion.Suspension SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Suspension SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Suspension:AttributePresentationDefinition_1')
set GD_Siren_Skills.Motion.Suspension:AttributePresentationDefinition_1 Description Duration: $NUMBER$
set GD_Siren_Skills.Harmony.LifeTap MaxGrade 1
set GD_Siren_Skills.Harmony.LifeTap SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
-
set GD_Siren_Skills.Harmony.SweetRelease MaxGrade 1
set GD_Siren_Skills.Misc.Att_SweetRelease_HealingPercent:ConstantAttributeValueResolver_0 ConstantValue 0.750000
set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock SubsequenceProjectileChance (BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SubSequence',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Skills.Motion.SubSequence MaxGrade 1
set GD_Siren_Skills.Motion.SubSequence SkillDescription [skill]Action Skill Augmentation.[-skill] When an enemy under the effects of your [skill]Phaselock[-skill] dies, it will seek out and [skill]affect another target[-skill].
Additionally, [skill]Phaselock's Duration[-skill] is increased.
set GD_Siren_Skills.Motion.SubSequence SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.SubSequence SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.ThoughtLock:AttributePresentationDefinition_1')
set GD_Siren_Skills.Motion.Thoughtlock SkillDescription [skill]Action Skill Alteration[-skill]. [skill]Phaselock[-skill] causes enemies to [skill]turn on their friends[-skill] instead of being locked down. Additionally, [skill]Phaselock's Duration[-skill] is increased.
set GD_Siren_Skills.Motion.Thoughtlock SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
clone -x D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking:AttributePresentationDefinition_1
clone -x GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate
set GD_Mercenary_Skills.Misc.Cooldown_Gunzerking BaseValue (BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking InitialDuration 15.000000
set GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate BaseValue (BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0 ConstantValue -0.200000
set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Cooldown_Gunzerking',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking SkillEffectPresentations (AttributePresentationDefinition'GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking:AttributePresentationDefinition_2')
set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking:ExpressionTree_0.SkillExpressionEvaluator_0 Skill None
set GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking:ExpressionTree_0.SkillExpressionEvaluator_0 SkillState ESS_NotRunning
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillDescription You gain increased [skill]Fire Rate[-skill].
This effect is [skill]doubled[-skill] while your [skill]Action Skill[-skill] is [skill]active[-skill].
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=))
set GD_Mercenary_Skills.Brawn.Incite_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Att_Incite_FootSpdPerLvl BaseValue (BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Att_Incite_ReloadSpdPerLvl BaseValue (BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Brawn.Diehard MaxGrade 3
set GD_Mercenary_Skills.Brawn.Diehard SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_DieHard_HealthRegenCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_DieHard_HealthRegenCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen BaseValue (BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
clone -x WillowGame.Default__DesignerAttributeDefinition GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value
clone -x WillowGame.Default__DesignerAttributeDefinition GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Calculation
set GD_Mercenary_Skills.Rampage.Inconceivable SkillEffectUpdateIterval 0.010000
set GD_Mercenary_Skills.Rampage.Inconceivable SkillType SKILL_TYPE_Kill
set GD_Mercenary_Skills.Rampage.Inconceivable SkillDescription [skill]Kill Skill[-skill]. Killing an enemy gives your shots have a chance to [skill]not consume ammo[-skill] for a short time.
set GD_Mercenary_Skills.Rampage.Inconceivable SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider',BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider',BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Rampage.Inconceivable:AttributePresentationDefinition_0 Description Chance of Free Shots: $NUMBER$
-
set GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value BaseValue (BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),)
set GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Calculation',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Calculation BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1',BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 bUseIntegerRandomization False
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 LowerBound (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 UpperBound (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
keep_alive SkillDefinition'GD_Mercenary_Skills.Brawn.FistfulOfHurt'
set GD_Mercenary_Skills.Rampage.AllInTheReflexes MaxGrade 1
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillName Fistful of Hurt
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillDescription Increases your [skill]Melee Damage[-skill].
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-FistfullOfHurt'
set GD_Mercenary_Skills.Rampage.FilledtotheBrim MaxGrade 3
set GD_Mercenary_Skills.Rampage.FilledtotheBrim SkillDescription Grants you passive [skill]Ammo Regeneration Rate[-skill].
set GD_Mercenary_Skills.Rampage.FilledtotheBrim SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)
set GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl BaseValue (BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 Attribute ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 Description Ammo Regeneration Rate: $NUMBER$
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 bDisplayAsPercentage False
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float
clone -x GD_Mercenary_Skills.Gun_Lust.LayWaste:AttributePresentationDefinition_1 GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_1
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you gain [skill]Damage Reduction[-skill] and [skill]Movement Speed[-skill].
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=0.040000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillEffectPresentations (AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_1')
set GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.040000)
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_1 Description Movement Speed: $NUMBER$
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_0 Attribute None
set GD_Mercenary_Skills.Gun_Lust.QuickDraw MaxGrade 3
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillDescription Increases [skill]Magazine Size[-skill] and [skill]Weapon Swap Speed[-skill].
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillEffectPresentations (AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_1')
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 Description Magazine Size: $NUMBER$
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 bDisplayPercentAsFloat True
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 RoundingMode ATTRROUNDING_Float
keep_alive SkillDefinition'GD_Mercenary_Skills.Rampage.GetSome'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-GetSome'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillType SKILL_TYPE_Kill
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillName Berserker
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillDescription [skill]Kill Skill[-skill]. Killing an enemy gives you [skill]Action Skill Cooldown Rate[-skill] and [skill]Reload Speed[-skill] for a short time.
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 Description Reload Speed: $NUMBER$
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 SignStyle SIGNSTYLE_Positive
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_1 Description Cooldown Rate: $NUMBER$
set GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel BaseValue (BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc_SmallClipGovernor_P2 RangeRestriction (bEnableMinValueRestriction=False,MinValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bEnableMaxValueRestriction=True,MaxValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus SkillDescription Taking damage causes you to [skill]regenerate health[-skill] for five seconds. This effect stacks.
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus DamageEvents (EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Rocket',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Grenade',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Melee',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_ShieldNova',bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="DamagedByEnemy")
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_DeactivateSkill_3 SkillToDeactivate None
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7 BehaviorSequences ((BehaviorSequenceName="Default",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName="DamagedByEnemy",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.400000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=65537))),BehaviorData=,BehaviorData2=((Behavior=Behavior_DeactivateSkill'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_DeactivateSkill_3',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_ActivateSkill_3',LinkedVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=-16777215,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None),(PropertyName="SkillInstigator",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=131073),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0,0)))
clone -x Engine.Default__AttributeInitializationDefinition GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance_UpperBound
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillDescription Every shot fired has a chance to [skill]add ammunition into the magazine[-skill] instead of expending ammunition.
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance:RandomAttributeValueResolver_0 LowerBound (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance:RandomAttributeValueResolver_0 UpperBound (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance_UpperBound',BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance_UpperBound ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',InitializationDefinition=None,BaseValueScaleConstant=-4.000000))
set GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
clone -x D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4
set GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack:ConstantAttributeValueResolver_0 ConstantValue 0.600000
set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_ActionSkillIsActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_MeleeDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Att_Deception_GunCritDamagePerStack',InitializationDefinition=None,BaseValueScaleConstant=5.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.EnableWeaponFireSkillEvent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=6.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.Misc.Cooldown_Deception',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.ActionSkill.Skill_Deception SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_3',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1')
set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'
set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4 bDisplayPercentAsFloat True
set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_2 Description Cooldown: $NUMBER$ seconds
set GD_Assassin_Skills.Sniping.Velocity SkillName Velocity
set GD_Assassin_Skills.Sniping.Velocity SkillDescription Increases your [skill]Critical Damage[-skill] and [skill]Bullet Speed[-skill].
set GD_Assassin_Skills.Sniping.Velocity SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.Velocity SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2')
set GD_Assassin_Skills.Cunning.FastHands MaxGrade 3
set GD_Assassin_Skills.Cunning.FastHands SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Bloodshed.IronHand SkillName Iron Hand
set GD_Assassin_Skills.Bloodshed.IronHand SkillDescription Increases your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill].
set GD_Assassin_Skills.Bloodshed.IronHand SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Description Movement Speed: $NUMBER$
clone -x GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6
set GD_Assassin_Skills.Sniping.OneShotOneKill MaxGrade 3
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillName High Caliber
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillDescription Increases [skill]Gun Damage[-skill] at the cost of [skill]lowered Fire Rate[-skill].
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.083400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.083400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6')
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6 Attribute None
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6 Description Fire Rate: $NUMBER$
clone -x D_Attributes.Weapon.WeaponExtraShotChance D_Attributes.OffHandWeapon.WeaponExtraShotChance_Offhand
set D_Attributes.OffHandWeapon.WeaponExtraShotChance_Offhand ContextResolverChain (OffHandWeaponAttributeContextResolver'D_Attributes.OffHandWeapon.WeaponDamage_Offhand:OffHandWeaponAttributeContextResolver_0')
set GD_Assassin_Skills.Cunning.TwoFang MaxGrade 3
set GD_Assassin_Skills.Cunning.TwoFang SkillName Two Fang
set GD_Assassin_Skills.Cunning.TwoFang SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponExtraShotChance_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Bloodshed.Followthrough SkillName Followthrough
set GD_Assassin_Skills.Bloodshed.Followthrough SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition Damage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',BaseValueScaleConstant=1.500000)
set GD_Assassin_Skills.Sniping.Killer SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Fearless MaxGrade 3
set GD_Assassin_Skills.Cunning.Fearless SkillDescription While your shield is depleted you gain [skill]Cooldown Rate[-skill] and [skill]health regeneration[-skill].
set GD_Assassin_Skills.Cunning.Fearless SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.006670,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.006670,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.006670),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.006670),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Attribute AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate'
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Description Cooldown Rate: $NUMBER$
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 SignStyle SIGNSTYLE_AsIs
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Description Regenerates $NUMBER$ of your Max Health / sec.
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Bloodshed.Grim SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.007000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.007000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.007000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.007000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Unforseen MaxGrade 1
set GD_Assassin_Skills.Cunning.Unforseen SkillEffectPresentations ()
set GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000)
set GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack BaseValue (BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Skills.Sniping.CriticalAscention MaxGrade 3
set GD_Assassin_Skills.Sniping.CriticalAscention SkillName Critical Ascension
set GD_Assassin_Skills.Sniping.CriticalAscention SkillDescription Scoring [skill]Critical Hits[-skill] grants a stacking [skill]Gun Damage[-skill] bonus. There is a short cooldown between when you are able to gain stacks.
Stacks slowly decay if you haven't scored a critical hit in awhile.
set GD_Assassin_Skills.Sniping.CriticalAscention SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.CriticalAscention DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName="ShotEnemy"))
set GD_Assassin_Skills.Sniping.CriticalAscention SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9 BehaviorSequences[0].EventData2[0].UserData.ReTriggerDelay 1.500000
set GD_Assassin_Skills.Sniping.CriticalAscention SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1')
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 Description Gun Damage per stack: $NUMBER$
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 bUseCustomNumberPlacement True
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Bloodshed.KillingBlow MaxGrade 1
set GD_Assassin_Skills.Bloodshed.KillingBlow SkillName Killing Blow
set GD_Assassin_Skills.Bloodshed.KillingBlow SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerMeleeAttackInjuredTargetModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.DeathMark SkillDescription Scoring a [skill]Critical Hit[-skill] on an enemy marks the target for death for a short duration. Marked targets take [skill]additional damage[-skill] from all sources. The mark lasts until the [skill]target dies[-skill] or you apply it to another enemy.
You can only apply a mark [skill]once every 5 seconds[-skill].
set GD_Assassin_Skills.Cunning.DeathMark SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage BaseValue (BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Skills.Cunning.DeathMark DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName="DealtMeleeDamage"))
set GD_Assassin_Skills.Cunning.DeathMark:BehaviorProviderDefinition_6 BehaviorSequences[0].EventData2[0].UserData.ReTriggerDelay 5.000000
set GD_Assassin_Skills.Cunning.DeathMark_Marked InitialDuration 9999.000000
clone -x D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:AttributePresentationDefinition_0 GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap:AttributePresentationDefinition_1
set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap SkillDescription [skill]Action Skill[-skill]. Press to summon [skill]Deathtrap[-skill] to fight for you.
Increases and decreases to [skill]Melee Damage[-skill] in your class skill trees also apply to Deathtrap.
set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.Action.Cooldown_DeathTrap',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.Action.Cooldown_DeathTrap',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap:AttributePresentationDefinition_0')
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough MaxGrade 3
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillDescription Your bullets that hit walls or other objects have a chance to [skill]ricochet off toward a nearby enemy[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetTowardsEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetedTowardsEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage
set D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage BaseValue (BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillDescription Increases [skill]all damage dealt[-skill] against enemies.
This also applies to the damage your [skill]companion Action Skills[-skill] deal.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0 Description Damage: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster MaxGrade 5
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro32'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillName With Claws
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillDescription You gain increased [skill]Melee Damage[-skill], and [skill]all damage dealt[-skill] [health]heals you[-health] by a small amount.
[health]Life Steal[-health] also applies to [skill]Companion Action Skills[-skill] at double its value.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 Description Life Steal: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics SkillDescription Improves your [skill]Shield Recharge Rate[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics:AttributePresentationDefinition_0 Description Shield Recharge Rate: $NUMBER$
load_package GD_Tulip_Mechro_Streaming_SF
load_package GD_Mercenary_Streaming_SF
clone -x GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc2
clone -x GD_Mercenary_Skills.Rampage.GetSome_Active GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active
clone_bpd -x GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3 GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0
clone -x GD_Mercenary_Skills.Rampage.GetSome:BehaviorProviderDefinition_3.Behavior_ActivateSkill_15 GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce SkillDescription [skill]Kill Skill[-skill]. Killing an enemy increases your [skill]Movement Speed[-skill] for a short time and instantly restores a portion of your [skill]Shields[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:AttributePresentationDefinition_1 Description Shield Restore: $NUMBER$ of Max Capacity
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:AttributePresentationDefinition_1 bDontDisplayPlusSign False
-
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce KillEvents ((EventType=SKE_KilledEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="KilledEnemy"))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce BehaviorProviderDefinition BehaviorProviderDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0 BehaviorSequences[0].EventData2 ((UserData=(EventName="KilledEnemy",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.010000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1)))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2 ((Behavior=Behavior_ActivateSkill'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0)))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1 SkillToActivate SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active'
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set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro20'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active InitialDuration 0.050000
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.700000
set GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc2',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler MaxGrade 3
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler SkillDescription Your [skill]Kill Skills[-skill] gain [skill]increased duration[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'GD_Lobelia_ClassMods.Attributes.Att_Lobelia_KillSkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler:AttributePresentationDefinition_0 Attribute AttributeDefinition'GD_Lobelia_ClassMods.Attributes.Att_Lobelia_KillSkillDurationMultiplier'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler:AttributePresentationDefinition_0 Description Kill Skill Duration: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn SkillDescription When your [skill]non-Shock Status Effects[-skill] deal damage to enemies, there is a chance they are also [skill]electrocuted[-skill] and take [skill]Shock Damage[-skill]. The [skill]Shock Damage[-skill] is based on the [skill]Status Effect[-skill] damage dealt.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance:ConstantAttributeValueResolver_0 ConstantValue 0.050000
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="Electrocuted an Enemy"))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_28 StatusEffect StatusEffectDefinition'GD_Shock.StatusEffect.Status_Shock'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_28 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.200000)
keep_alive SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.Anarchy'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree MaxGrade 3
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillDescription Bullets that hit enemies have a [skill]chance to ricochet[-skill] to other nearby enemies.
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree TrackedActiveSkills ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree DamageEvents ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree BehaviorProviderDefinition None
set GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float
clone -x GD_Tulip_Mechromancer_Skills.EmbraceChaos.Anarchy:AttributePresentationDefinition_0 GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_2
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst MaxGrade 1
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro12'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillName Battery
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillDescription Not shooting an enemy for a short time charges a stack of [skill]Battery[-skill]. The next time you shoot an enemy, all stacks of [skill]Battery[-skill] are [skill]consumed[-skill] to [skill]increase the damage[-skill] of that shot. Also deals a small amount of added [skill]Slag Damage[-skill].
Damage bonus does [skill]not[-skill] apply to the [skill]Sabre Turret[-skill].
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',InitializationDefinition=None,BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',InitializationDefinition=None,BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_2 bDisplayPercentAsFloat False
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_35 ParticleEffect None
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst_Active SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro12'
clone -x GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses
clone -x WillowGame.Default__DesignerAttributeDefinition D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty
clone -x GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster:AttributePresentationDefinition_0 GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_0
clone -x GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster:AttributePresentationDefinition_2 GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_1
set D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses BaseValue (BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty BaseValue (BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy MaxGrade 1
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro27'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillName Anarchy
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillDescription Killing an enemy or [skill]reloading a fully empty magazine[-skill] gives you a stack of [skill]Anarchy[-skill]. Each stack lasts for 30 seconds.
For each stack of [skill]Anarchy[-skill], you gain increased [skill]Fire Rate[-skill] and [skill]Reload Speed[-skill], at the cost of [skill]Accuracy[-skill].
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_0 Description Reload Speed Per Stack: $NUMBER$
Fire Rate Per Stack: $NUMBER$
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_1 Description Accuracy Per Stack: $NUMBER$
-
clone -x GD_Orchid_BossWeapons.Skills.Skill_Evie:BehaviorProviderDefinition_0 GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0
clone -x WillowGame.Default__Behavior_ActivateSkill GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0
clone -x WillowGame.Default__Behavior_DeactivateSkill GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0
clone -x WillowGame.Default__SkillDefinition GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy TrackedActiveSkills (SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy DamageEvents ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy KillEvents ((EventType=SKE_KilledEnemy,EventConstraints=,EventName="OnWeaponReloaded"))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy BehaviorProviderDefinition BehaviorProviderDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0 BehaviorSequences[0].EventData2 ((UserData=(EventName="OnWeaponReloaded",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=1)),(UserData=(EventName="OnWeaponManuallyReloaded",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=196609),OutputLinks=(ArrayIndexAndLength=65537)))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2[0].Behavior Behavior_ActivateSkill'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0 BehaviorSequences[0].BehaviorData2[1].Behavior Behavior_DeactivateSkill'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro27'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount TrackedSkillHUDSlot 1
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount DurationType DURATION_Timed
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount TrackedSkillType TRACKEDSKILL_Triggered
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount InitialDuration 30.000000
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot SkillDescription While [skill]Deathtrap[-skill] is active, kills made by [skill]Deathtrap[-skill] or yourself increase [skill]Deathtrap's Duration[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_DurationIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_Healing',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_Healing',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot_DamageStack SkillEffectDefinitions ()
set GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_DurationIncrease:ConstantAttributeValueResolver_0 ConstantValue 3.000000
set GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_SkillsBase.Buzzaxe.Init_StandardMeleeDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=2.500000))
set GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase',BaseValueScaleConstant=1.350000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=2.500000))
set GD_Lilac_SkillsBase.Buzzaxe.WeaponType_Buzzaxe ProjectileBaseValues[0] (Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamage',BaseValueScaleConstant=0.750000))
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set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho bCanBeToggledOff True
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho InitialDuration 999.000000
set GD_Lilac_SkillsBase.ActionSkill.Att_PsychoCooldownRegenRate BaseValue (BaseValueConstant=40.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
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clone -x DesignerAttributeDefinition'WillowGame.Default__DesignerAttributeDefinition' GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage BaseValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho SkillDescription [skill]Action Skill[-skill]. Press to start your [skill]Buzz Axe Rampage[-skill]. During [skill]Buzz Axe Rampage[-skill] your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill] are increased, and you gain passive [skill]Damage Resistance[-skill] and [skill]Health Regeneration[-skill].
Killing an enemy instantly refills your [health]health[-health].
You can [skill]end the Action Skill at any time[-skill] by pressing .
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.020000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction BaseValue (BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
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set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4 Attribute None
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4 Description Melee Damage: $NUMBER$x
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4 bDisplayAsPercentage False
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4 RoundingMode ATTRROUNDING_Float
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4 FloatPrecision 2
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set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_5 Description Damage Resistance: $NUMBER$ less damage taken
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_5 bDontDisplayPlusSign True
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set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_1 Description Regenerate $NUMBER$ of your [health]Maximum Health[-health] / second
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_1 bDisplayAsPercentage True
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat SkillDescription You gain highly increased [skill]Maximum Health[-skill] at the cost of [skill]Shield Capacity[-skill].
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue'
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 Description Shield Capacity: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 bDisplayAsPercentage True
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 SignStyle SIGNSTYLE_AsIs
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillName Frenzy
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillDescription You gain increased [skill]Movement Speed[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 Description Movement Speed: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 bDisplayAsPercentage True
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 FloatPrecision 1
set GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_CauseDamage_2 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000100)
set GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_Conditional_2 Conditions ()
set GD_Lilac_Skills_Hellborn.Attributes.Att_ChanceToCatchSelfOnFire_PerGrade:ConstantAttributeValueResolver_0 ConstantValue 1.000000
set GD_Lilac_Skills_Hellborn.Attributes.Init_SelfIgniteChance_Total ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillIcon SwfMovie'UI_Lilac_SharedSkillIcons_Psyc.SkillIcon-Psycho28'
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillName Fuel The Fire
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillDescription While you are [incendiary]on fire[-incendiary], you gain increased [skill]Status Effect Damage[-skill] and [skill]Melee Damage[-skill].
[funstat]Applying a status effect on an enemy lights you on fire.[-funstat]
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_BurnBabyBurn_BurnModifierBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurnChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillEffectPresentations (AttributePresentationDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2')
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_0 Description Status Damage: $NUMBER$
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2 Description Melee Damage: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.StripTheFlesh MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.StripTheFlesh SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_StripTheFlesh_DownStateMultiplier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus:ConstantAttributeValueResolver_0 ConstantValue 0.050000
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with a grenade or explosion increases [skill]Gun Damage[-skill]. Enemies killed this way have a greater chance of dropping grenade ammo.
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodBath_GrenadeDropChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodBathChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodBath',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath:AttributePresentationDefinition_2 Description Gun Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns SkillDescription You gain increased [skill]Magazine Size[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns TrackedActiveSkills ()
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns:AttributePresentationDefinition_1 Description Magazine Size: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with a bullet increases your [skill]Melee Damage[-skill] and reduces [skill]Grenade Fuse Time[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdriveChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_FuseTimeModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodOverdrive',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_FuseTimeModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodOverdrive',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_0 bDisplayPercentAsFloat False
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_1 Description Fuse Time: $NUMBER$ seconds
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_1 FloatPrecision 1
set GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ThrillOfTheKill_DamageConversionPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.FireFiend SkillDescription [skill]Weapon Accuracy[-skill] and [skill]Reload Speed[-skill] are increased [incendiary]while you are on fire[-incendiary].
set GD_Lilac_Skills_Hellborn.Skills.FireFiend SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.400000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.400000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ShotImpulseMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ShotImpulseMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod:ConstantAttributeValueResolver_0 ConstantValue -0.060000
set GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod:ConstantAttributeValueResolver_0 ConstantValue -0.080000
set GD_Lilac_Skills_Hellborn.Skills.FireFiend BehaviorProviderDefinition None
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch SkillDescription [skill]Kill Skill[-skill]. Killing an enemy increases your [skill]Weapon Swap Speed[-skill] and [skill]Fire Rate[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier:ConstantAttributeValueResolver_0 ConstantValue -0.100000
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch TrackedActiveSkills ()
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_1 Description Weapon Swap Speed: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_1 bDisplayPercentAsFloat False
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 Description Fire Rate: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 bDisplayAsPercentage True
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 bDontDisplayPlusSign False
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 SignStyle SIGNSTYLE_Positive
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with melee attacks increases [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBloodChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_FuelTheBlood',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood:AttributePresentationDefinition_2 Description Splash Damage: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillName Butcher
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillDescription [skill]Melee Damage[-skill] is significantly increased.
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices BehaviorProviderDefinition None
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float
set GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion SkillDescription Killing an enemy causes them to explode with an [skill]Elemental Nova[-skill] matching the element of the damage that killed it, with non-elemental damage creating an explosive nova.
Any [skill]Overkill Damage[-skill] is also added to damage caused by an [skill]Elemental Nova[-skill], and that damage is further increased.
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:AttributePresentationDefinition_0 Description Nova Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:AttributePresentationDefinition_0 bDontDisplayPlusSign False
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_60 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_61 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_62 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_63 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_64 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
-
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Renegade RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Titan RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Fox RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Matriarch RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Nurse RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Witch RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Engineer RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Rifleman RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Veteran RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Blister RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Crunch RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Sickle RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Slab RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_JillOfTrades RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Punk RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Sweetheart RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Technophile RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Necromancer RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_Monk RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_Barbarian RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_NG RequiredPlayerClass None
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor')
set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer ClassModDefinitions (ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst')
set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho ClassModDefinitions (ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper')
set GD_Iris_ItemPools.TorgueTokenVendor.Shoppool_WeaponMachine BalancedItems[0].ItmPoolDefinition None
set GD_Iris_ItemPools.TorgueTokenVendor.Shoppool_WeaponMachine BalancedItems[0].ItmPoolDefinition None
set GD_Iris_ItemPools.TorgueTokenVendor.Shoppool_WeaponMachine BalancedItems[0].ItmPoolDefinition None
-
set GD_ClassMods.Specialization.Spec_AS1 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
-
set GD_ClassMods.Specialization.Spec_AS1_BS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS3 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS2 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True))
-
set GD_ClassMods.Specialization.Spec_AS1_BS2_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1_CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Misc.Init_BaseSkillPointCalculation ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=38.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=25.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.StatPrimary.PrimaryStat_A1_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=2,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=3,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=4,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=5,bActivateSlot=False))
-
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B1_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=2,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=3,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=4,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=5,bActivateSlot=False))
clone -x GD_ClassMods.Misc.Init_BaseSkillPointCalculation GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase
clone -x GD_ClassMods.Misc.Init_BaseSkillPointCalculation GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus
clone -x GD_ClassMods.Misc.Init_BaseSkillPointCalculation GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus
set GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=38.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=50.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=25.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=50.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=31.000000))),(BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_AttributePresentation._AttributeList.ClassModOverridePresentationList Attributes (AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn')
set GD_Lilac_ClassMods.Att_Presentations.AttPresentationList_LilacClassMods Attributes (AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FeedTheMeat',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheRampage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ThrillOfTheKill',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmptyTheRage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmbraceThePain',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_TasteOfBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BurnBabyBurn',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FlameFlare',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheFire',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SilenceTheVoices',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BoilingBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Blister_KillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_PainIsPower',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ElementalElation',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip')
set GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue Attribute AttributeDefinition'D_Attributes.Weapon.WeaponSpread'
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration Description Kill Skill Duration
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip Description Elemental Effect Damage
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Velocity Description Velocity Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_IronHand Description Iron Hand Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_OneShotOneKill Description High Caliber Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_TwoFang Description Two Fang Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Followthrough Description Followthrough Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Optics Description Critical Ascension Skill
set GD_Assassin_Skills.SkillGradeModifiers.Optics:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Assassin_Skills",PathComponentNames[4]="Sniping",PathComponentNames[5]="CriticalAscention",IsSubobjectMask=0)
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Resurgence Description Grim Skill
set GD_Assassin_Skills.SkillGradeModifiers.Resurgence:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Assassin_Skills",PathComponentNames[4]="Bloodshed",PathComponentNames[5]="Grim",IsSubobjectMask=0)
set GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Lilac_Skills_Hellborn",PathComponentNames[4]="Skills",PathComponentNames[5]="BurnBabyBurn",IsSubobjectMask=0)
set GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance Description Frenzy Skill
set GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Tulip_Mechromancer_Skills",PathComponentNames[4]="EmbraceChaos",PathComponentNames[5]="TheNthDegree",IsSubobjectMask=0)
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble Description The Nth Degree Skill
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep Description With Claws Skill
set GD_AttributePresentation.Skills_Merc.AttrPresent_DivergentLikeness Description Berserker Skill
set WillowGame.Default__SkillTreeGFxObject ClassModUntrainedString
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler:ConstantAttributeValueResolver_0 ConstantValue 2.000000
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set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_00_Pointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_02_UnstoppablePointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman PartName Combat Medic
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.050000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Elated',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_00_Tactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_01_FrontlineTactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_02_EfficientTactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_03_DeterminedTactician PartName Marine
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_00_Gunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_01_SupportGunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_02_AutoGunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_03_HeavyGunner PartName Marksman
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Preparation',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_00_ShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_01_SecurityShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_02_AssaultShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_03_HeavyShockTrooper PartName Artificer
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_00_Grenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_01_ExpertGrenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_03_MasterGrenadier PartName anton
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_00_Trickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_01_ThievingTrickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_02_MirroredTrickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_03_BlurredTrickster PartName Mystical Militiaman
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.BackDraft',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Siren.Prefix_Binder_00_Binder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_01_CunningBinder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_02_HellBinder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_03_ChronoBinder PartName Phasezerker
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Sustenance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Immolate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Siren.Prefix_Cat_00_Cat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_01_KillerCat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_02_SchemingCat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_03_WildCat PartName Spectre
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Suspension',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Siren.Prefix_Warder_00_Warder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_01_SchemingWarder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_02_GuardedWarder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_03_ReboundingWarder PartName Psyker
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Recompense',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Reaper',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_01_UnyieldingBanshee PartName Banshee
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_02_BreakneckBanshee PartName Banshee
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_03_ScorchedBanshee PartName Banshee
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Recompense',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Fleet',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodOverdrive',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
clone -x GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound:BehaviorProviderDefinition_0 GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker:BehaviorProviderDefinition_0
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate Description Fire Rate for 4s After Kill
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill InitialDuration 4.000000
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_00_Berserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_01_UnhingedBerserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_02_TwoGunBerserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_03_UnstoppableBerserker PartName Crazed Gunman
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker BehaviorProviderDefinition BehaviorProviderDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker:BehaviorProviderDefinition_0'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker CustomPresentations ()
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_00_Hoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_01_UnhingedHoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_02_LuckyHoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_03_LoadedHoarder PartName Bullet Hellwitch
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Fleet',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Merc.Prefix_Raider_00_Raider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_01_CockyRaider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_02_AuspiciousRaider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_03_VengefulRaider PartName Kensei
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Merc.Prefix_Tank_00_Tank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_01_ArmoredTank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_02_HulkingTank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_03_ImperviousTank PartName Enforcer
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Merc.Prefix_Beast_00_Beast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_02_VengefulBeast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_03_AlteredBeast PartName Hulk
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.250000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTwitch',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_00_Sniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_01_TranquilSniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_02_OneShotSniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_03_DeadlySniper PartName Samurai
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_00_Spy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_01_SwiftSpy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_02_ContemptibleSpy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_03_TrickySpy PartName Arcane Trickster
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Immolate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot PartName Sellsword
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=5.200000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=5.200000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_00_Survivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_01_ContemptibleSurvivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_02_DisturbedSurvivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor PartName Bladerunner
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller PartName Serial Killer
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Aster_ClassMods.Attributes.Aster_BloodTrance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_00_Anarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotEffects ((SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grenadier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_00_Catalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_01_WiredCatalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_02_EvilCatalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_03_IonizedCatalyst PartName Alchemist
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.300000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_00_Zapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_01_PeppyZapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_02_WiredZapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_03_ScorchingZapper PartName Techrager
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_00_Prodigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_01_PatientProdigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_02_SuperiorProdigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_03_PeppyProdigy PartName Mastermind
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.20PercentCooler',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_00_Roboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_01_TenaciousRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_02_PotentRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_03_SternRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MorePep',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_00_Reaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_01_TwitchyReaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_02_FuelReaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_03_DrivenReaper PartName Raider
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier_ForTeamClassMod',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodOverdrive',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheBlood',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_00_Toast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_01_PowerToast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_02_BurntToast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_03_RazedToast PartName Mutant
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Elated',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_00_Meat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_01_RageMeat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_02_PainMeat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_03_SaltMeat PartName Goliath
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.SexualTyrannosaurus',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_00_Wound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_01_TwitchyWound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_02_TastyWound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_03_HotWound PartName Zealot
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTwitch',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Soldier'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Siren'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Mercenary'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_PlayerClassId.Assassin'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_TulipPackageDef.PlayerClassId.Mechromancer'
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch RequiredPlayerClass PlayerClassIdentifierDefinition'GD_LilacPackageDef.PlayerClassId.Psycho'
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_00_Torch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_01_BlazeTorch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_02_FuelTorch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_03_FlareTorch PartName Arsonist
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_AmmoRegen',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FireFiend',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.ElectricalBurn',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
-
clone -x GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_04_VeryRare:ItemPartListCollectionDefinition_4 GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:ItemPartListCollectionDefinition_1000
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary ClassModDefinitions ()
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary InventoryDefinition None
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary Manufacturers ()
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary RuntimePartListCollection ItemPartListCollectionDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary:ItemPartListCollectionDefinition_1000'
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin_05_Legendary BaseDefinition ClassModBalanceDefinition'GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin'
-
==============
CE_EnableOn Force
py unrealsdk.Log(" ")
py unrealsdk.Log(" Remember:")
py unrealsdk.Log(" -This mod is not compatible with Co-Op.")
py unrealsdk.Log(" -If you start a character at level 1, create the character before turning on the mod, get to the first")
py unrealsdk.Log(" fast travel, go back to the main menu and then execute it. Otherwise your game crashes in the character select screen.")
py unrealsdk.Log(" (Recommended to start at 30, though.)")
py unrealsdk.Log(" ")
py unrealsdk.Log(" If the mod says that there are unrecognized objects then you waited too long in the main menu")
py unrealsdk.Log(" Restart the game and execute the mod a little bit faster to fix the issue (relates to raid boss health)")
py unrealsdk.Log(" ")
py unrealsdk.Log(" -----------------------------------------")
#Commands:
say Error: This mod requires Command Extensions. A large part of the mod does not work without it.
set D_Attributes.GameplayAttributes.EnemyXPMultiplier BaseValue (BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.QuestXPMultiplier BaseValue (BaseValueConstant=1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Balance_Experience.Formulas.Init_BaseEnemyExperience ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.EnemyXPMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough BaseValueMode BASEVALUE_InitializationDefScalesBaseValue
set GD_Balance_Experience.Formulas.Init_EnemyExperience_PerPlaythrough ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=10.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=11.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier',BaseValueScaleConstant=10.000000))
set GD_MissionRewardBalance.XP.Init_MissionXPPlaythroughMultiplier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.QuestXPMultiplier',InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Currency.A_Item.EridiumBar bAutomaticallyPickup True
set GD_Currency.A_Item.EridiumStick bAutomaticallyPickup True
set GD_Iris_TorgueToken.UsableItems.Pickup_TorgueToken bAutomaticallyPickup True
set GD_Orchid_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Iris_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Sage_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Aster_SeraphCrystal.UsableItems.Pickup_SeraphCrystal bAutomaticallyPickup True
set GD_Artifacts.A_Item.Artifact_Elemental_Status AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))
set GD_Gladiolus_Artifacts.A_Item.Artifact_ElementalProficiency AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect5",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect6",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.002000),PerGradeUpgrade=(BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Effect7",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.003000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set D_Attributes.Weapon.MainHandWeapon ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Weapon.MainHandWeapon:ConditionalAttributeValueResolver_0')
set D_Attributes.Weapon.MainHandWeapon:ConditionalAttributeValueResolver_0 ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.OffHandWeapon',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Shields.A_Item.Shield_Impact_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=2.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.019000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Globals.Skills.INI_SkillPointsPerLevelUp ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=77.000000))),(BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',ComparisonOperator=OPERATOR_LessThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel RangeRestriction (bEnableMinValueRestriction=True,MinValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bEnableMaxValueRestriction=True,MaxValue=(BaseValueConstant=76.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.Balance.PlayerGameStage_BL2WL',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Globals.Skills.INI_TotalSkillPointsForCurrentLevel ConditionalInitialization (bEnabled=False,ConditionalExpressionList=)
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.09000
set D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOneFormula',BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOneFormula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula BaseValueMode BASEVALUE_InitializationDefScalesBaseValue
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplierFormula ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.LevelScalingThreshold BaseValue (BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.LevelScalingThreshold_XPMultiplier BaseValue (BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.ExperienceResourcePool.PlayerExperienceLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_MaxThreshold')
set D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage ValueResolverChain (ConditionalAttributeValueResolver'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_MaxThreshold')
set GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.0000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.AI.AICharacterExperienceLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.AI.AICharacterExperienceLevel_MaxThreshold')
set D_Attributes.AI.AICharacterExperienceLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Weapon.WeaponLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Weapon.WeaponLevel_MaxThreshold')
set D_Attributes.Weapon.WeaponLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Weapon.WeaponLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Inventory.ShieldItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ShieldItemLevel_MaxTreshold')
set D_Attributes.Inventory.ShieldItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GrenadeMod.GrenadeModItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.GrenadeMod.GrenadeModItemLevel_MaxTreshold')
set D_Attributes.GrenadeMod.GrenadeModItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Projectile.ProjectileLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Projectile.ProjectileLevel_MaxThreshold')
set D_Attributes.Projectile.ProjectileLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Inventory.ClassModItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ClassModItemLevel_MaxThreshold')
set D_Attributes.Inventory.ClassModItemLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Inventory.ArtifactItemLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Inventory.ArtifactItemLevel_MaxTreshold')
set D_Attributes.Inventory.ArtifactItemLevel_MaxTreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.ArtifactItemLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ArtifactItemLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Explosives.Barrels.Init_BarrelDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Balance.BehaviorVolumeLevel AttributeDataType ADT_Float
set D_Attributes.Balance.BehaviorVolumeLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.Balance.BehaviorVolumeLevel_MaxThreshold')
set D_Attributes.Balance.BehaviorVolumeLevel_MaxThreshold ValueExpressions (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel_Sub',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.Balance.BehaviorVolumeLevel_Sub AttributeDataType ADT_Float
set D_Attributes.ExperienceResourcePool.VehicleLevel ValueResolverChain (ConditionalAttributeValueResolver'D_Attributes.ExperienceResourcePool.VehicleLevel_MaxTreshold')
set GD_Amp.Skills.Skill_AmplifyDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedAmplifyDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Shock.StatusEffect.Status_Shock bIsRegionSpecific True
set GD_Playthrough3Tuning.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=61,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=,AIDamageScaleByLevelDifference=),(MinEffectiveLevel=81,EnemyHealthMultiplier=2.000000,BadassEnemyHealthMultiplier=1.300000,EnemyShieldStrengthMultiplier=2.500000,BadassEnemyShieldStrengthMultiplier=1.750000,EnemyDamageMultiplier=1.000000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=0.660000,XPGainedFromQuestsMultiplier=0.660000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=3.000000,AttributeEffectsForSpawnedEnemies=((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AttributeEffectsForPlayers=((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))),AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),StatusEffectChanceScales=((LevelDifference=1,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=2,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.900000),(LevelDifference=3,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=4,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.800000),(LevelDifference=5,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=6,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.700000),(LevelDifference=7,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=8,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=9,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=10,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000),(LevelDifference=11,HigherLevelChanceScale=1.000000,LowerLevelChanceScale=0.600000)),AIDamageScaleByLevelDifference=((LevelDifference=1,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=2,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=3,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=4,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=5,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=6,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=7,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=8,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=9,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=10,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=11,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=12,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=13,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=14,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=15,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000),(LevelDifference=16,HigherLevelAttackerDmgScale=1.000000,LowerLevelAttackerDmgScale=1.000000))))
set GD_Globals.Skills.CostToResetSkillPoints ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Currency.CreditsOnHand',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier Description Melee Damage
set D_Attributes.GameplayAttributes.RapierMeleeDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler:ConstantAttributeValueResolver_1 ConstantValue 1.120000
set D_Attributes.SkillAttributes.Skill_MythRank SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-CrisisManagement'
set D_Attributes.SkillAttributes.Skill_MythRank SkillName Myth Rank
set D_Attributes.SkillAttributes.Skill_MythRank SkillDescription This tree unlocks once you have spent 44 skill points in the other 2 class trees, at which point you will not be able to spend points in them further.
The rest of your points are put into the passive bonuses below as you level through UVHM.
You passively gain +50% swap speed in all modes.
set D_Attributes.SkillAttributes.Skill_MythRank SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank MaxGrade 1
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods MaxGrade 0
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillName Class Mods
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillDescription [health]NOT IMPLEMENTED YET[-health]
[skill]Class Mods[-skill] in this mod provide their skill point bonuses to skills even [skill]if you have not spent points into the skill[-skill]. The skill will not display that it works, but it works. This only works if either your main or secondary class has the right skill; [skill]you can not transfer skills between classes[-skill].
This skill does nothing
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank_ClassMods SkillEffectPresentations ()
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink MaxGrade 30
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillName Skill Point Sink
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillDescription This skill does nothing, but you can spend your points into it if you wish to not interact with the other contents of this tree.
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillEffectDefinitions ()
set D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink SkillEffectPresentations ()
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillDescription Gun Damage
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponDamage'
set D_Attributes.SkillAttributes.Skill_MythRank_GunDamage:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro11'
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillDescription Melee Damage
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Able'
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillDescription Maximum Health
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Health SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue'
set D_Attributes.SkillAttributes.Skill_MythRank_Health:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillIcon SwfMovie'SharedSkillIcons_Siren.SkillIcon-Wreck'
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillDescription Reload Speed
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'
set D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillIcon SwfMovie'SharedSkillIcons_Soldier.SkillIcon-Overload'
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillDescription Magazine Size
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set D_Attributes.SkillAttributes.Skill_MythRank_MagSize:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillIcon SwfMovie'SharedSkillIcons_Siren.SkillIcon-Quicken'
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillDescription Movement Speed
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed SkillEffectPresentations (AttributePresentationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0')
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed:AttributePresentationDefinition_0 Description $NUMBER$
set D_Attributes.SkillAttributes.Skill_MythRank_Passives bSubjectToGradeRules False
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillIcon None
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillName
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillDescription
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.Balance.PlayerGameStage_BL2WL',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage_Sub',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Skill_MythRank_Passives SkillEffectPresentations ()
set D_Attributes.SkillAttributes.Skill_MythRank_Passives_DoTDamageFormula ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.TotalSlagDamageIncreases ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.GameplayAttributes.TotalStatusDamageIncreases ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Soldier_Skills.Gunpowder.Impact SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Survival.LastDitchEffort MaxGrade 3
set GD_Soldier_Skills.Survival.LastDitchEffort SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Survival.LastDitchEffort SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=HealthStateExpressionEvaluator'GD_Soldier_Skills.Survival.LastDitchEffort:HealthStateExpressionEvaluator_0',EvaluatorDefinitions=),(bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Soldier_Skills.Survival.LastDitchEffort:HealthStateExpressionEvaluator_0 bInjured True
set GD_Soldier_Skills.Survival.Resourceful SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.MetalStorm SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_MetalStorm_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_MetalStorm_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Expertise MaxGrade 3
set GD_Soldier_Skills.Gunpowder.Expertise SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerZoomTimeModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Steady SkillDescription Reduces [skill]Recoil[-skill] with all gun types, as well as increases your [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill].
set GD_Soldier_Skills.Gunpowder.Steady SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Steady_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=AttributeDefinition'GD_Soldier_Skills.Misc.Att_Steady_RecoilPerLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0 Description Splash Damage: $NUMBER$
set GD_Soldier_Skills.Gunpowder.Battlefront SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you deal [skill]increased damage[-skill] and gain increased [skill]Movement Speed[-skill].
set GD_Soldier_Skills.Gunpowder.Battlefront SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributeExpressionEvaluator_25 Expression (AttributeOperand1=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Soldier_Skills.Gunpowder.Battlefront:AttributePresentationDefinition_0 Description Movement Speed: $NUMBER$
set GD_Soldier_Skills.Guerrilla.Grenadier MaxGrade 3
set GD_Soldier_Skills.Guerrilla.Grenadier SkillDescription Increases [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill] and the maximum number of [skill]grenades[-skill] you can carry.
set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Guerrilla.Grenadier SkillEffectPresentations (AttributePresentationDefinition'GD_Soldier_Skills.Gunpowder.Steady:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Soldier_Skills.Guerrilla.Grenadier:AttributePresentationDefinition_0')
set GD_Soldier_Skills.Survival.HealthY MaxGrade 1
set GD_Soldier_Skills.Survival.HealthY SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Soldier_Skills.Survival.Grit MaxGrade 1
set GD_Soldier_Skills.Survival.Grit SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.PlayerAvertDeathChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.DamageTypeModifers.TotalExplosiveDamageIncrease ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Siren_Skills.Cataclysm.Immolate SkillDescription You gain increased [skill]Elemental Damage[-skill].
set GD_Siren_Skills.Cataclysm.Immolate SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Cataclysm.Immolate SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1')
set GD_Siren_Skills.Cataclysm.Immolate BehaviorProviderDefinition None
set GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier'
set GD_Siren_Skills.Cataclysm.Immolate:AttributePresentationDefinition_1 Description Elemental Damage: $NUMBER$
set GD_Siren_Skills.Harmony.Sustenance MaxGrade 3
set GD_Siren_Skills.Misc.Att_Sustenance_HealthRegenPerLvl BaseValue (BaseValueConstant=0.013400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Skills.Cataclysm.Foresight SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Harmony.Recompense MaxGrade 3
set GD_Siren_Skills.Misc.Att_Recompense_Chance BaseValue (BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Skills.Harmony.MindsEye SkillDescription Increases [skill]Critical Hit Damage[-skill] and [skill]Elemental Effect Chance[-skill].
set GD_Siren_Skills.Harmony.MindsEye SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Harmony.MindsEye SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Harmony.MindsEye:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0')
set GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0 Description Status Chance: $NUMBER$
set GD_Siren_Skills.Cataclysm.Flicker:AttributePresentationDefinition_0 bDontDisplayPlusSign False
set GD_Siren_Skills.Cataclysm.Backdraft MaxGrade 3
set GD_Siren_Skills.Cataclysm.Backdraft SkillDescription You gain improved [skill]Shield Recharge Delay[-skill].
Additionally, when your shields are depleted you create a [skill]fiery explosion[-skill], damaging nearby enemies. Your shields must fully recharge between explosions.
set GD_Siren_Skills.Cataclysm.Backdraft SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Cataclysm.Backdraft SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Backdraft:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.Backdraft:AttributePresentationDefinition_1')
set GD_Siren_Skills.Harmony.Elated SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you [skill]regenerate health[-skill].
set GD_Siren_Skills.Harmony.Elated:AttributeExpressionEvaluator_20 Expression (AttributeOperand1=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000)
set GD_Siren_Skills.Motion.Ward SkillDescription Improves your [skill]Shield Capacity[-skill] and [skill]Shield Recharge Rate[-skill].
set GD_Siren_Skills.Motion.Ward SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Ward SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0')
set GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate'
set GD_Siren_Skills.Motion.Ward:AttributePresentationDefinition_0 Description Shield Recharge Rate: $NUMBER$
set GD_Siren_Skills.Motion.Fleet SkillDescription Your [skill]Movement Speed[-skill] and [skill]Fire Rate[-skill] are increased while your [skill]shields are depleted[-skill].
set GD_Siren_Skills.Motion.Fleet SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Fleet SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Fleet:AttributePresentationDefinition_77',AttributePresentationDefinition'GD_Siren_Skills.Harmony.Wreck:AttributePresentationDefinition_77')
set GD_Siren_Skills.Motion.Suspension SkillDescription Increases the [skill]duration[-skill] of your [skill]Action Skill[-skill].
set GD_Siren_Skills.Motion.Suspension SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.Suspension SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.Suspension:AttributePresentationDefinition_1')
set GD_Siren_Skills.Motion.Suspension:AttributePresentationDefinition_1 Description Duration: $NUMBER$
set GD_Siren_Skills.Harmony.LifeTap MaxGrade 1
set GD_Siren_Skills.Harmony.LifeTap SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Harmony.SweetRelease MaxGrade 1
set GD_Siren_Skills.Misc.Att_SweetRelease_HealingPercent:ConstantAttributeValueResolver_0 ConstantValue 0.750000
set GD_Siren_Skills.Phaselock.ActionSkill_Phaselock SubsequenceProjectileChance (BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.SubSequence',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Siren_Skills.Motion.SubSequence MaxGrade 1
set GD_Siren_Skills.Motion.SubSequence SkillDescription [skill]Action Skill Augmentation.[-skill] When an enemy under the effects of your [skill]Phaselock[-skill] dies, it will seek out and [skill]affect another target[-skill].
Additionally, [skill]Phaselock's Duration[-skill] is increased.
set GD_Siren_Skills.Motion.SubSequence SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Siren_Skills.Motion.SubSequence SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Motion.ThoughtLock:AttributePresentationDefinition_1')
set GD_Siren_Skills.Motion.Thoughtlock SkillDescription [skill]Action Skill Alteration[-skill]. [skill]Phaselock[-skill] causes enemies to [skill]turn on their friends[-skill] instead of being locked down. Additionally, [skill]Phaselock's Duration[-skill] is increased.
set GD_Siren_Skills.Motion.Thoughtlock SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillDescription You gain increased [skill]Fire Rate[-skill].
This effect is [skill]doubled[-skill] while your [skill]Action Skill[-skill] is [skill]active[-skill].
set GD_Mercenary_Skills.Gun_Lust.LayWaste SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=))
set GD_Mercenary_Skills.Brawn.Incite_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_FootSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Incite_ReloadSpdCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=0,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Att_Incite_FootSpdPerLvl BaseValue (BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Att_Incite_ReloadSpdPerLvl BaseValue (BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Brawn.Diehard MaxGrade 3
set GD_Mercenary_Skills.Brawn.Diehard SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_DieHard_HealthRegenCalc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_DieHard_HealthRegenCalc',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Att_DieHard_HealthRegen BaseValue (BaseValueConstant=0.003340,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Rampage.Inconceivable SkillEffectUpdateIterval 0.010000
set GD_Mercenary_Skills.Rampage.Inconceivable SkillType SKILL_TYPE_Kill
set GD_Mercenary_Skills.Rampage.Inconceivable SkillDescription [skill]Kill Skill[-skill]. Killing an enemy gives your shots have a chance to [skill]not consume ammo[-skill] for a short time.
set GD_Mercenary_Skills.Rampage.Inconceivable SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider',BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider',BaseValueScaleConstant=-100.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Rampage.Inconceivable:AttributePresentationDefinition_0 Description Chance of Free Shots: $NUMBER$
set GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value BaseValue (BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider ValueFormula (bEnabled=False,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),)
set GD_Mercenary_Skills.Misc.Init_InconceivableRandomChanceSlider ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Calculation',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Calculation BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1',BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_Inconceivable_UpperBoundCalc_P1 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Inconceivable',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Inconceivable_FreeAmmoChancePerLevel_Value',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 bUseIntegerRandomization False
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 LowerBound (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Att_Inconceivable_BulletCostChance:RandomAttributeValueResolver_0 UpperBound (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Rampage.AllInTheReflexes MaxGrade 1
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillName Fistful of Hurt
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillDescription Increases your [skill]Melee Damage[-skill].
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Rampage.AllInTheReflexes SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-FistfullOfHurt'
set GD_Mercenary_Skills.Rampage.FilledtotheBrim MaxGrade 3
set GD_Mercenary_Skills.Rampage.FilledtotheBrim SkillDescription Grants you passive [skill]Ammo Regeneration Rate[-skill].
set GD_Mercenary_Skills.Rampage.FilledtotheBrim SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),)
set GD_Mercenary_Skills.Misc.Att_FilledToTheBrim_AmmoCapacityPerLvl BaseValue (BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 Attribute ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate'
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 Description Ammo Regeneration Rate: $NUMBER$
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 bDisplayAsPercentage False
set GD_Mercenary_Skills.Rampage.FilledtotheBrim:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillDescription While your [skill]Action Skill[-skill] is [skill]active[-skill], you gain [skill]Damage Reduction[-skill] and [skill]Movement Speed[-skill].
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=0.040000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut SkillEffectPresentations (AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_1')
set GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl BaseValue (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',InitializationDefinition=None,BaseValueScaleConstant=-0.040000)
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_1 Description Movement Speed: $NUMBER$
set GD_Mercenary_Skills.Brawn.ImTheJuggernaut:AttributePresentationDefinition_0 Attribute None
set GD_Mercenary_Skills.Gun_Lust.QuickDraw MaxGrade 3
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillDescription Increases [skill]Magazine Size[-skill] and [skill]Weapon Swap Speed[-skill].
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Gun_Lust.QuickDraw SkillEffectPresentations (AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_1')
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 Description Magazine Size: $NUMBER$
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 bDisplayPercentAsFloat True
set GD_Mercenary_Skills.Gun_Lust.QuickDraw:AttributePresentationDefinition_2 RoundingMode ATTRROUNDING_Float
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillIcon SwfMovie'SharedSkillIcons_Mercenary.SkillIcon-GetSome'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillType SKILL_TYPE_Kill
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillName Berserker
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillDescription [skill]Kill Skill[-skill]. Killing an enemy gives you [skill]Action Skill Cooldown Rate[-skill] and [skill]Reload Speed[-skill] for a short time.
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 Description Reload Speed: $NUMBER$
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_0 SignStyle SIGNSTYLE_Positive
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate'
set GD_Mercenary_Skills.Gun_Lust.DivergentLikness:AttributePresentationDefinition_1 Description Cooldown Rate: $NUMBER$
set GD_Mercenary_Skills.Misc.Att_MoneyShot_DamagePerLevel BaseValue (BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Init_MoneyShot_DamageCalc_SmallClipGovernor_P2 RangeRestriction (bEnableMinValueRestriction=False,MinValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bEnableMaxValueRestriction=True,MaxValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus SkillDescription Taking damage causes you to [skill]regenerate health[-skill] for five seconds. This effect stacks.
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus DamageEvents (EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Bullet',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Rocket',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Grenade',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_Melee',bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=None,DamageSourceConstraint=Class'WillowGame.WillowDmgSource_ShieldNova',bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="DamagedByEnemy")
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_DeactivateSkill_3 SkillToDeactivate None
set GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7 BehaviorSequences ((BehaviorSequenceName="Default",bEnabledOnSpawn=True,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=((UserData=(EventName="DamagedByEnemy",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.400000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=65537))),BehaviorData=,BehaviorData2=((Behavior=Behavior_DeactivateSkill'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_DeactivateSkill_3',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=1)),(Behavior=Behavior_ActivateSkill'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus:BehaviorProviderDefinition_7.Behavior_ActivateSkill_3',LinkedVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=0))),VariableData=((Name=,Type=BVAR_Object)),ConsolidatedOutputLinkData=((LinkIdAndLinkedBehavior=-16777215,ActivateDelay=0.000000),(LinkIdAndLinkedBehavior=0,ActivateDelay=0.000000)),ConsolidatedVariableLinkData=((PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=1),CachedProperty=None),(PropertyName="Context",VariableLinkType=BVARLINK_Context,ConnectionIndex=1,LinkedVariables=(ArrayIndexAndLength=65537),CachedProperty=None),(PropertyName="SkillInstigator",VariableLinkType=BVARLINK_Output,ConnectionIndex=0,LinkedVariables=(ArrayIndexAndLength=131073),CachedProperty=None)),ConsolidatedLinkedVariables=(0,0,0)))
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillType SKILL_TYPE_Passive
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillDescription Every shot fired has a chance to [skill]add ammunition into the magazine[-skill] instead of expending ammunition.
set GD_Mercenary_Skills.Rampage.5Shotsor6 SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponShotCost_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance',InitializationDefinition=None,BaseValueScaleConstant=2.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance:RandomAttributeValueResolver_0 LowerBound (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',InitializationDefinition=None,BaseValueScaleConstant=-4.000000)
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance:RandomAttributeValueResolver_0 UpperBound (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance_UpperBound',BaseValueScaleConstant=1.000000)
set GD_Mercenary_Skills.Misc.Rand_5shotsOr6_BulletCostChance_UpperBound ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',InitializationDefinition=None,BaseValueScaleConstant=-4.000000))
set GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Mercenary_Skills.Misc.Init_NoKillLikeOverkill_DamageCalc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.SkillAttributes.LastKillExcessDamageDealt',InitializationDefinition=None,BaseValueScaleConstant=0.500000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Assassin_Skills.Sniping.Velocity SkillName Velocity
set GD_Assassin_Skills.Sniping.Velocity SkillDescription Increases your [skill]Critical Damage[-skill] and [skill]Bullet Speed[-skill].
set GD_Assassin_Skills.Sniping.Velocity SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.Velocity SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Assassin_Skills.Sniping.Velocity:AttributePresentationDefinition_2')
set GD_Assassin_Skills.Cunning.FastHands MaxGrade 3
set GD_Assassin_Skills.Cunning.FastHands SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Cunning.FastHands:AttributePresentationDefinition_6 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Bloodshed.IronHand SkillName Iron Hand
set GD_Assassin_Skills.Bloodshed.IronHand SkillDescription Increases your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill].
set GD_Assassin_Skills.Bloodshed.IronHand SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Assassin_Skills.Bloodshed.IronHand:AttributePresentationDefinition_0 Description Movement Speed: $NUMBER$
set GD_Assassin_Skills.Sniping.OneShotOneKill MaxGrade 3
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillName High Caliber
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillDescription Increases [skill]Gun Damage[-skill] at the cost of [skill]lowered Fire Rate[-skill].
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.083400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.083400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.OneShotOneKill SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5',AttributePresentationDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6')
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_5 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6 Attribute None
set GD_Assassin_Skills.Sniping.OneShotOneKill:AttributePresentationDefinition_6 Description Fire Rate: $NUMBER$
set D_Attributes.OffHandWeapon.WeaponExtraShotChance_Offhand ContextResolverChain (OffHandWeaponAttributeContextResolver'D_Attributes.OffHandWeapon.WeaponDamage_Offhand:OffHandWeaponAttributeContextResolver_0')
set GD_Assassin_Skills.Cunning.TwoFang MaxGrade 3
set GD_Assassin_Skills.Cunning.TwoFang SkillName Two Fang
set GD_Assassin_Skills.Cunning.TwoFang SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponExtraShotChance_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Bloodshed.Followthrough SkillName Followthrough
set GD_Assassin_Skills.Bloodshed.Followthrough SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.ActionSkill.ExecuteMeleeDefinition Damage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',BaseValueScaleConstant=1.500000)
set GD_Assassin_Skills.Sniping.Killer SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Fearless MaxGrade 3
set GD_Assassin_Skills.Cunning.Fearless SkillDescription While your shield is depleted you gain [skill]Cooldown Rate[-skill] and [skill]health regeneration[-skill].
set GD_Assassin_Skills.Cunning.Fearless SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.006670,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.006670,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.006670),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.006670),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Attribute AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate'
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_7 Description Cooldown Rate: $NUMBER$
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Attribute ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthActiveRegenerationRate'
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 SignStyle SIGNSTYLE_AsIs
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 Description Regenerates $NUMBER$ of your Max Health / sec.
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Cunning.Fearless:AttributePresentationDefinition_6 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Bloodshed.Grim SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.007000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=0.007000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.007000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.007000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.Unforseen MaxGrade 1
set GD_Assassin_Skills.Cunning.Unforseen SkillEffectPresentations ()
set GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack BaseValue (BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Skills.Sniping.CriticalAscention MaxGrade 3
set GD_Assassin_Skills.Sniping.CriticalAscention SkillName Critical Ascension
set GD_Assassin_Skills.Sniping.CriticalAscention SkillDescription Scoring [skill]Critical Hits[-skill] grants a stacking [skill]Gun Damage[-skill] bonus. There is a short cooldown between when you are able to gain stacks.
Stacks slowly decay if you haven't scored a critical hit in awhile.
set GD_Assassin_Skills.Sniping.CriticalAscention SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_CriticalAscention_DmgPerStack',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponWantsMissedShotNotifications',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',InitializationDefinition=None,BaseValueScaleConstant=0.010000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Sniping.CriticalAscention DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName="ShotEnemy"))
set GD_Assassin_Skills.Sniping.CriticalAscention SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.CriticalAscention_Stack SkillConstraints ((bApplyConstraintOnActivatation=True,bApplyConstraintWhileActive=True,bApplyConstraintWhilePaused=True,OnFailure=SKILL_Paused,Evaluator=None,EvaluatorDefinitions=(SkillExpressionEvaluatorDefinition'GD_PlayerShared.SkillConstraints.SkillConstraint_OnFootOrRidingInBack')))
set GD_Assassin_Skills.Sniping.CriticalAscention SkillEffectPresentations (AttributePresentationDefinition'GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1')
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 Description Gun Damage per stack: $NUMBER$
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 bUseCustomNumberPlacement True
set GD_Assassin_Skills.Sniping.CriticalAscention:AttributePresentationDefinition_1 RoundingMode ATTRROUNDING_Float
set GD_Assassin_Skills.Bloodshed.KillingBlow MaxGrade 1
set GD_Assassin_Skills.Bloodshed.KillingBlow SkillName Killing Blow
set GD_Assassin_Skills.Bloodshed.KillingBlow SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerMeleeAttackInjuredTargetModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Cunning.DeathMark SkillDescription Scoring a [skill]Critical Hit[-skill] on an enemy marks the target for death for a short duration. Marked targets take [skill]additional damage[-skill] from all sources. The mark lasts until the [skill]target dies[-skill] or you apply it to another enemy.
You can only apply a mark [skill]once every 5 seconds[-skill].
set GD_Assassin_Skills.Cunning.DeathMark SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponEquipTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage BaseValue (BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Assassin_Skills.Cunning.DeathMark DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=True,bMustBeOneShotKill=False)),EventName="DealtMeleeDamage"))
set GD_Assassin_Skills.Cunning.DeathMark_Marked InitialDuration 9999.000000
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough MaxGrade 3
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillDescription Your bullets that hit walls or other objects have a chance to [skill]ricochet off toward a nearby enemy[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetTowardsEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.BulletRicochet.BulletRicochetedTowardsEnemyDamageScale',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage BaseValue (BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillDescription Increases [skill]all damage dealt[-skill] against enemies.
This also applies to the damage your [skill]companion Action Skills[-skill] deal.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.033400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_Mechromancer_GorillaStrengthDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0 Description Damage: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster MaxGrade 5
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',InitializationDefinition=None,BaseValueScaleConstant=-0.030000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro32'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillName With Claws
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillDescription You gain increased [skill]Melee Damage[-skill], and [skill]all damage dealt[-skill] [health]heals you[-health] by a small amount.
[health]Life Steal[-health] also applies to [skill]Companion Action Skills[-skill] at double its value.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.001000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.002000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 Description Life Steal: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics SkillDescription Improves your [skill]Shield Recharge Rate[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics:AttributePresentationDefinition_0 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics:AttributePresentationDefinition_0 Description Shield Recharge Rate: $NUMBER$
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce SkillDescription [skill]Kill Skill[-skill]. Killing an enemy increases your [skill]Movement Speed[-skill] for a short time and instantly restores a portion of your [skill]Shields[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',InitializationDefinition=None,BaseValueScaleConstant=0.100000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',InitializationDefinition=None,BaseValueScaleConstant=0.100000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:AttributePresentationDefinition_1 Description Shield Restore: $NUMBER$ of Max Capacity
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:AttributePresentationDefinition_1 bDontDisplayPlusSign False
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce KillEvents ((EventType=SKE_KilledEnemy,EventConstraints=((DamageTypeConstraint=None,DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="KilledEnemy"))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce BehaviorProviderDefinition BehaviorProviderDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1 SkillToActivate SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro20'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active InitialDuration 0.050000
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce_Active SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.700000
set GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc2',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Tulip_Mechromancer_Skills.Misc.Init_UnstoppableForce_ShieldRegeneration_Calc2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UnstoppableForce_ShieldRegen_PerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler MaxGrade 3
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler SkillDescription Your [skill]Kill Skills[-skill] gain [skill]increased duration[-skill].
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'GD_Lobelia_ClassMods.Attributes.Att_Lobelia_KillSkillDurationMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler:AttributePresentationDefinition_0 Attribute AttributeDefinition'GD_Lobelia_ClassMods.Attributes.Att_Lobelia_KillSkillDurationMultiplier'
set GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler:AttributePresentationDefinition_0 Description Kill Skill Duration: $NUMBER$
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn MaxGrade 3
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn SkillDescription When your [skill]non-Shock Status Effects[-skill] deal damage to enemies, there is a chance they are also [skill]electrocuted[-skill] and take [skill]Shock Damage[-skill]. The [skill]Shock Damage[-skill] is based on the [skill]Status Effect[-skill] damage dealt.
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.Misc.Att_ElectricalBurn_ProcChance:ConstantAttributeValueResolver_0 ConstantValue 0.050000
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn DamageEvents ((EventType=SDE_DamagedEnemy,EventConstraints=((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False)),EventName="Electrocuted an Enemy"))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_28 StatusEffect StatusEffectDefinition'GD_Shock.StatusEffect.Status_Shock'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn:BehaviorProviderDefinition_0.Behavior_AttemptStatusEffect_28 StatusEffectDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.200000)
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree MaxGrade 3
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillDescription Bullets that hit enemies have a [skill]chance to ricochet[-skill] to other nearby enemies.
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffEnemyChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree SkillEffectPresentations (AttributePresentationDefinition'GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree TrackedActiveSkills ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree DamageEvents ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree BehaviorProviderDefinition None
set GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Siren_Skills.Cataclysm.ChainReaction:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst MaxGrade 1
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro12'
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillName Battery
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillDescription Not shooting an enemy for a short time charges a stack of [skill]Battery[-skill]. The next time you shoot an enemy, all stacks of [skill]Battery[-skill] are [skill]consumed[-skill] to [skill]increase the damage[-skill] of that shot. Also deals a small amount of added [skill]Slag Damage[-skill].
Damage bonus does [skill]not[-skill] apply to the [skill]Sabre Turret[-skill].
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst_Active SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',InitializationDefinition=None,BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.InterspersedOutburst',InitializationDefinition=None,BaseValueScaleConstant=0.200000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:AttributePresentationDefinition_2 bDisplayPercentAsFloat False
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst:BehaviorProviderDefinition_0.Behavior_SpawnParticleSystem_35 ParticleEffect None
set GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst_Active SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro12'
set D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses BaseValue (BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty BaseValue (BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy MaxGrade 1
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro27'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillName Anarchy
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillDescription Killing an enemy or [skill]reloading a fully empty magazine[-skill] gives you a stack of [skill]Anarchy[-skill]. Each stack lasts for 30 seconds.
For each stack of [skill]Anarchy[-skill], you gain increased [skill]Fire Rate[-skill] and [skill]Reload Speed[-skill], at the cost of [skill]Accuracy[-skill].
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy SkillEffectPresentations (AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_1')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_0 Description Reload Speed Per Stack: $NUMBER$
Fire Rate Per Stack: $NUMBER$
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:AttributePresentationDefinition_1 Description Accuracy Per Stack: $NUMBER$
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy TrackedActiveSkills (SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount')
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy DamageEvents ()
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy KillEvents ((EventType=SKE_KilledEnemy,EventConstraints=,EventName="OnWeaponReloaded"))
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy BehaviorProviderDefinition BehaviorProviderDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0 SkillToActivate SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0 SkillToDeactivate SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount SkillIcon SwfMovie'UI_Tulip_SharedSkillIcons_Mech.SkillIcon-Mechro27'
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount TrackedSkillHUDSlot 1
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount DurationType DURATION_Timed
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount TrackedSkillType TRACKEDSKILL_Triggered
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount InitialDuration 30.000000
set GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy_StackCount SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_PositiveBonuses',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.NewAnarchy_AccuracyPenalty',InitializationDefinition=None,BaseValueScaleConstant=0.500000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage BaseValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat SkillDescription You gain highly increased [skill]Maximum Health[-skill] at the cost of [skill]Shield Capacity[-skill].
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 Attribute ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue'
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 Description Shield Capacity: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 bDisplayAsPercentage True
set GD_Lilac_Skills_Mania.Skills.FeedTheMeat:AttributePresentationDefinition_32 SignStyle SIGNSTYLE_AsIs
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillName Frenzy
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillDescription You gain increased [skill]Movement Speed[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed'
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 Description Movement Speed: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 bDisplayAsPercentage True
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 bDisplayPercentAsFloat True
set GD_Lilac_Skills_Bloodlust.Skills.BloodTrance:AttributePresentationDefinition_1 FloatPrecision 1
set GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_CauseDamage_2 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000100)
set GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener:BehaviorProviderDefinition_0.Behavior_Conditional_2 Conditions ()
set GD_Lilac_Skills_Hellborn.Attributes.Att_ChanceToCatchSelfOnFire_PerGrade:ConstantAttributeValueResolver_0 ConstantValue 1.000000
set GD_Lilac_Skills_Hellborn.Attributes.Init_SelfIgniteChance_Total ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillIcon SwfMovie'UI_Lilac_SharedSkillIcons_Psyc.SkillIcon-Psycho28'
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillName Fuel The Fire
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillDescription While you are [incendiary]on fire[-incendiary], you gain increased [skill]Status Effect Damage[-skill] and [skill]Melee Damage[-skill].
[funstat]Applying a status effect on an enemy lights you on fire.[-funstat]
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_BurnBabyBurn_BurnModifierBonus',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteDurationResistanceModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurnChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BurnBabyBurn',InitializationDefinition=None,BaseValueScaleConstant=0.040000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn SkillEffectPresentations (AttributePresentationDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2')
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_0 Description Status Damage: $NUMBER$
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2 Attribute AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier'
set GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn:AttributePresentationDefinition_2 Description Melee Damage: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.StripTheFlesh MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.StripTheFlesh SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus',InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Mania.Attributes.Init_StripTheFlesh_DownStateMultiplier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Attributes.Att_StripTheFlesh_PerGradeDownStateBonus:ConstantAttributeValueResolver_0 ConstantValue 0.050000
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with a grenade or explosion increases [skill]Gun Damage[-skill]. Enemies killed this way have a greater chance of dropping grenade ammo.
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodBath_GrenadeDropChance',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodBathChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponDamage_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodBath_DamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodBath',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.BloodBath:AttributePresentationDefinition_2 Description Gun Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns SkillDescription You gain increased [skill]Magazine Size[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns TrackedActiveSkills ()
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns:AttributePresentationDefinition_1 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponClipSize'
set GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns:AttributePresentationDefinition_1 Description Magazine Size: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with a bullet increases your [skill]Melee Damage[-skill] and reduces [skill]Grenade Fuse Time[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdriveChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_FuseTimeModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_MeleeDamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.070000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodOverdrive',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodOverdrive_FuseTimeModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_BloodOverdrive',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_0 Description Melee Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_0 bDisplayPercentAsFloat False
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_1 Description Fuse Time: $NUMBER$ seconds
set GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive:AttributePresentationDefinition_1 FloatPrecision 1
set GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill SkillEffectDefinitions ((AttributeToModify=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ThrillOfTheKill_DamageConversionPercent',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Skills.FireFiend SkillDescription [skill]Weapon Accuracy[-skill] and [skill]Reload Speed[-skill] are increased [incendiary]while you are on fire[-incendiary].
set GD_Lilac_Skills_Hellborn.Skills.FireFiend SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.400000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_AccuracyMod',BaseValueScaleConstant=1.400000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ShotImpulseMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ShotImpulseMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Hellborn.Attributes.Init_FireFiend_ReloadSpeedMod',BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_ReloadSpeedMod:ConstantAttributeValueResolver_0 ConstantValue -0.060000
set GD_Lilac_Skills_Hellborn.Attributes.Att_FireFiend_AccuracyMod:ConstantAttributeValueResolver_0 ConstantValue -0.080000
set GD_Lilac_Skills_Hellborn.Skills.FireFiend BehaviorProviderDefinition None
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch SkillDescription [skill]Kill Skill[-skill]. Killing an enemy increases your [skill]Weapon Swap Speed[-skill] and [skill]Fire Rate[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSwapTimeMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Att_BloodyTwitch_PerGradeWeapSwapModifier:ConstantAttributeValueResolver_0 ConstantValue -0.100000
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch TrackedActiveSkills ()
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_1 Description Weapon Swap Speed: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_1 bDisplayPercentAsFloat False
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 Attribute AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 Description Fire Rate: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 bDisplayAsPercentage True
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 bDontDisplayPlusSign False
set GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch:AttributePresentationDefinition_0 SignStyle SIGNSTYLE_Positive
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood SkillDescription [skill]Kill Skill[-skill]. Killing an enemy with melee attacks increases [skill]Grenade[-skill] and [skill]Rocket Splash Damage[-skill].
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBloodChild SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Attributes.Init_FuelTheFrenzy_GrenadeDamageModifier ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.066700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Lilac_Skills_Bloodlust.SkillGrades.SkillGrade_FuelTheBlood',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood:AttributePresentationDefinition_2 Description Splash Damage: $NUMBER$
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices MaxGrade 3
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillName Butcher
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillDescription [skill]Melee Damage[-skill] is significantly increased.
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=True,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Pets,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.133400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices BehaviorProviderDefinition None
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:AttributePresentationDefinition_0 bDisplayPercentAsFloat True
set GD_Lilac_Skills_Mania.Skills.SilenceTheVoices:AttributePresentationDefinition_0 RoundingMode ATTRROUNDING_Float
set GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy MaxGrade 3
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion SkillDescription Killing an enemy causes them to explode with an [skill]Elemental Nova[-skill] matching the element of the damage that killed it, with non-elemental damage creating an explosive nova.
Any [skill]Overkill Damage[-skill] is also added to damage caused by an [skill]Elemental Nova[-skill], and that damage is further increased.
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion SkillEffectDefinitions ((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:AttributePresentationDefinition_0 Description Nova Damage: $NUMBER$
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:AttributePresentationDefinition_0 bDontDisplayPlusSign False
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_60 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_61 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_62 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_63 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion:BehaviorProviderDefinition_0.Behavior_Explode_64 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Infiltrator RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Ninja RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Professional RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Stalker RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_LegendaryHunter RequiredPlayerClass None
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Devastator RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Renegade RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Titan RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Wardog RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_LegendaryBerserker RequiredPlayerClass None
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Fox RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Matriarch RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Nurse RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Witch RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_LegendarySiren RequiredPlayerClass None
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Engineer RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Rifleman RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Specialist RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Veteran RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Z_LegendarySoldier RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Blister RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Crunch RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Sickle RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Slab RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_LengendaryPsycho RequiredPlayerClass None
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_JillOfTrades RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_LegendaryMechro RequiredPlayerClass None
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Z_SlayerOfTerramorphous RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryKiller RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendaryNinja RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Assassin.ClassMod_Assassin_LegendarySniper RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Anarchist RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Catalyst RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Legendary_Roboteer RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryGunzerker RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryHoarder RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Merc.ClassMod_Merc_LegendaryTitan RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Reaper RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Sickle RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Psycho.ClassMod_Psycho_Legendary_Torch RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryBinder RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryCat RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Siren.ClassMod_Siren_LegendaryNurse RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryEngineer RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryPointman RequiredPlayerClass None
set GD_Lobelia_ClassMods.A_Item_Soldier.ClassMod_Soldier_LegendaryRanger RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Assassin.ClassMod_Assassin_Rogue_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Necromancer RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Merc.ClassMod_Merc_Monk RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_Barbarian RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Psycho.ClassMod_Barbarian_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Siren.ClassMod_Siren_Cleric_NG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_CN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LG RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_LN RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_NE RequiredPlayerClass None
set GD_Aster_ClassMods.A_Item_Soldier.ClassMod_Soldier_Ranger_NG RequiredPlayerClass None
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Soldier ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper',ClassModDefinition'GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Siren ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster',ClassModDefinition'GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Mercenary ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank',ClassModDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder')
set GD_ItemGrades.ClassMods.BalDef_ClassMod_Assassin ClassModDefinitions (ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy',ClassModDefinition'GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor')
set GD_Tulip_ItemGrades.ClassMods.BalDef_ClassMod_Mechromancer ClassModDefinitions (ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy',ClassModDefinition'GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst')
set GD_Lilac_ClassMods.BalanceDefs.BalDef_ClassMod_Psycho ClassModDefinitions (ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound',ClassModDefinition'GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper')
set GD_ClassMods.Specialization.Spec_AS1 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS3 AttributeSlotUpgrades ((SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill1",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS2 AttributeSlotUpgrades ((SlotName="Skill3",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS2_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_BS2_-CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS1_-BS2_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_BS1_-CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS2_-BS1_CS3 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=1,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=0,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1_CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_BS1_-CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Specialization.Spec_AS3_-BS1_CS2 AttributeSlotUpgrades ((SlotName="Skill1",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill2",GradeIncrease=0,bActivateSlot=True),(SlotName="Skill3",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Misc.Init_BaseSkillPointCalculation ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=38.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=25.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.StatPrimary.PrimaryStat_A1_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A2_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=2,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A3_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=3,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A4_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=4,bActivateSlot=False))
set GD_ClassMods.StatPrimary.PrimaryStat_A5_B0_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=5,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B1_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B2_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=2,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=2,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B3_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=3,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=3,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B4_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=4,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=4,bActivateSlot=False))
set GD_ClassMods.StatPrimary02.PrimaryStat02_A0_B5_C0 AttributeSlotUpgrades ((SlotName="PrimaryStatBonus02",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMin_OffHand",GradeIncrease=5,bActivateSlot=False),(SlotName="PrimaryStatBonus02_AccuracyMax_OffHand",GradeIncrease=5,bActivateSlot=False))
set GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=38.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=50.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=25.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus ConditionalInitialization (bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=50.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=31.000000))),(BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Inventory.UnownedItemLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=AttributeDefinition'GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon',ConstantOperand2=12.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_AttributePresentation._AttributeList.ClassModOverridePresentationList Attributes (AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ClassMod_ActiveSkillCooldownConsumptionRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ExplosiveImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedGrenadeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponFireInterval',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthMaxValue_Player',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_HealthOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponClipSize',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponDamage',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedShockStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationRate',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_WeaponReloadSpeed',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedIncendiaryStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusChanceModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedCorrosiveStatusDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldMaxValue',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_InstigatedMeleeDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_PlayerCriticalHitBonus',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShockImpactDamageModifier',AttributePresentationDefinition'GD_AttributePresentation.ClassMods_Only.AttrPresent_ShieldOnIdleRegenerationDelay',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_SmallerLighterFaster',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_StrengthOf5Gorillas',AttributePresentationDefinition'GD_Lobelia_ClassMods.AttributePresentations.AttrPresent_Lobelia_UnstoppableForce',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_ElectricalBurn')
set GD_Lilac_ClassMods.Att_Presentations.AttPresentationList_LilacClassMods Attributes (AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FeedTheMeat',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheRampage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ThrillOfTheKill',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmptyTheRage',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SaltTheWound',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_EmbraceThePain',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTrance',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_StripTheFlesh',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_TasteOfBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_InstigatedExplosiveDamageModifier',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BurnBabyBurn',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FlameFlare',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheFire',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_SilenceTheVoices',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FuelTheBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodFilledGuns',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BoilingBlood',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_AmmoMaxValue_Grenades_LilacClassMod',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodBath',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodOverdrive',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_BloodTwitch',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ShieldOnIdleRegenerationDelayLilacClassMods',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Blister_KillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_PainIsPower',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_FireFiend',AttributePresentationDefinition'GD_Lilac_ClassMods.Att_Presentations.AttrPresent_ElementalElation',AttributePresentationDefinition'GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip')
set GD_AttributePresentation.ClassMods_Only.AttrPresent_AccuracyMinValue Attribute AttributeDefinition'D_Attributes.Weapon.WeaponSpread'
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_Lilac_Blister_TeamKillSkillDuration Description Kill Skill Duration
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_InstigatedStatusEffectDamageModifier_Tulip Description Elemental Effect Damage
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Velocity Description Velocity Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_IronHand Description Iron Hand Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_OneShotOneKill Description High Caliber Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_TwoFang Description Two Fang Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Followthrough Description Followthrough Skill
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Optics Description Critical Ascension Skill
set GD_Assassin_Skills.SkillGradeModifiers.Optics:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Assassin_Skills",PathComponentNames[4]="Sniping",PathComponentNames[5]="CriticalAscention",IsSubobjectMask=0)
set GD_AttributePresentation.Skills_Assassin.AttrPresent_Resurgence Description Grim Skill
set GD_Assassin_Skills.SkillGradeModifiers.Resurgence:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Assassin_Skills",PathComponentNames[4]="Bloodshed",PathComponentNames[5]="Grim",IsSubobjectMask=0)
set GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Lilac_Skills_Hellborn",PathComponentNames[4]="Skills",PathComponentNames[5]="BurnBabyBurn",IsSubobjectMask=0)
set GD_Aster_ClassMods.Attributes.AttrPresent_BloodTrance Description Frenzy Skill
set GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble:SkillAttributeContextResolver_0 AssociatedSkillPathName (PathComponentNames[0]=,PathComponentNames[1]=,PathComponentNames[2]=,PathComponentNames[3]="GD_Tulip_Mechromancer_Skills",PathComponentNames[4]="EmbraceChaos",PathComponentNames[5]="TheNthDegree",IsSubobjectMask=0)
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_CookingUpTrouble Description The Nth Degree Skill
set GD_Tulip_ClassMods.Att_Presentations.AttrPresent_MorePep Description With Claws Skill
set GD_AttributePresentation.Skills_Merc.AttrPresent_DivergentLikeness Description Berserker Skill
set WillowGame.Default__SkillTreeGFxObject ClassModUntrainedString
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler:ConstantAttributeValueResolver_0 ConstantValue 2.000000
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_00_Pointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_01_JuicedPointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_02_UnstoppablePointman PartName Combat Medic
set GD_ClassMods.Prefix_Soldier.Prefix_Pointman_03_GrislyPointman PartName Combat Medic
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.650000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.050000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Elated',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Pointman AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_00_Tactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_01_FrontlineTactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_02_EfficientTactician PartName Marine
set GD_ClassMods.Prefix_Soldier.Prefix_Tactician_03_DeterminedTactician PartName Marine
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Tactician AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Resourceful',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_00_Gunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_01_SupportGunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_02_AutoGunner PartName Marksman
set GD_ClassMods.Prefix_Soldier.Prefix_Gunner_03_HeavyGunner PartName Marksman
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Medium_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Preparation',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Optics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Gunner AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_00_ShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_01_SecurityShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_02_AssaultShockTrooper PartName Artificer
set GD_ClassMods.Prefix_Soldier.Prefix_ShockTrooper_03_HeavyShockTrooper PartName Artificer
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.QuickCharge',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_ShockTrooper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_00_Grenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_01_ExpertGrenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_02_ImpactGrenadier PartName anton
set GD_ClassMods.Prefix_Soldier.Prefix_Grenadier_03_MasterGrenadier PartName anton
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Soldier.ClassMod_Soldier_Grenadier AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Ammo_Grenade_Protean.Ammo_Grenade_ProteanMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Steady',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Expertise',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_00_Trickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_01_ThievingTrickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_02_MirroredTrickster PartName Mystical Militiaman
set GD_ClassMods.Prefix_Siren.Prefix_Trickster_03_BlurredTrickster PartName Mystical Militiaman
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.BackDraft',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Trickster AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Siren.Prefix_Binder_00_Binder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_01_CunningBinder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_02_HellBinder PartName Phasezerker
set GD_ClassMods.Prefix_Siren.Prefix_Binder_03_ChronoBinder PartName Phasezerker
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=AttributeDefinition'GD_ClassMods.Misc.Att_TeamConstraint',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Binder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Sustenance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Immolate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Incite',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Siren.Prefix_Cat_00_Cat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_01_KillerCat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_02_SchemingCat PartName Spectre
set GD_ClassMods.Prefix_Siren.Prefix_Cat_03_WildCat PartName Spectre
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.MindsEye',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Suspension',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.OneShotOneKill',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Cat AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Siren.Prefix_Warder_00_Warder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_01_SchemingWarder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_02_GuardedWarder PartName Psyker
set GD_ClassMods.Prefix_Siren.Prefix_Warder_03_ReboundingWarder PartName Psyker
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Recompense',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Reaper',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Warder AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_01_UnyieldingBanshee PartName Banshee
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_02_BreakneckBanshee PartName Banshee
set GD_ClassMods.Prefix_Siren.Prefix_Banshee_03_ScorchedBanshee PartName Banshee
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Recompense',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Fleet',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodOverdrive',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Siren.ClassMod_Siren_Banshee AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.Att_Presentations.AttrPresent_Att_WoundModFireRate Description Fire Rate for 4s After Kill
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill InitialDuration 4.000000
set GD_Lilac_ClassMods.Skills.WoundClassModFireRateSkill SkillEffectDefinitions ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',InitializationDefinition=None,BaseValueScaleConstant=-1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_00_Berserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_01_UnhingedBerserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_02_TwoGunBerserker PartName Crazed Gunman
set GD_ClassMods.Prefix_Merc.Prefix_Berserker_03_UnstoppableBerserker PartName Crazed Gunman
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_WoundModFireRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.800000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Battlefront',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker BehaviorProviderDefinition BehaviorProviderDefinition'GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker:BehaviorProviderDefinition_0'
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Berserker CustomPresentations ()
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_00_Hoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_01_UnhingedHoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_02_LuckyHoarder PartName Bullet Hellwitch
set GD_ClassMods.Prefix_Merc.Prefix_Hoarder_03_LoadedHoarder PartName Bullet Hellwitch
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponFireInterval_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Fleet',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Hoarder AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Merc.Prefix_Raider_00_Raider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_01_CockyRaider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_02_AuspiciousRaider PartName Kensei
set GD_ClassMods.Prefix_Merc.Prefix_Raider_03_VengefulRaider PartName Kensei
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.QuickDraw',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.MoneyShot',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Raider AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Merc.Prefix_Tank_00_Tank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_01_ArmoredTank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_02_HulkingTank PartName Enforcer
set GD_ClassMods.Prefix_Merc.Prefix_Tank_03_ImperviousTank PartName Enforcer
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Tank AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.Diehard',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.LayWaste',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lobelia_ClassMods.SkillGradeModifiers.Lobelia_UnstoppableForce',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Merc.Prefix_Beast_00_Beast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_01_SavageBeast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_02_VengefulBeast PartName Hulk
set GD_ClassMods.Prefix_Merc.Prefix_Beast_03_AlteredBeast PartName Hulk
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Merc.ClassMod_Merc_Beast AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.250000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="StatPenalty",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.ImTheJuggernaut',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.5Shotsor6',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTwitch',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_00_Sniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_01_TranquilSniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_02_OneShotSniper PartName Samurai
set GD_ClassMods.Prefix_Assassin.Prefix_Sniper_03_DeadlySniper PartName Samurai
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Velocity',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.MetalStorm',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Sniper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_00_Spy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_01_SwiftSpy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_02_ContemptibleSpy PartName Arcane Trickster
set GD_ClassMods.Prefix_Assassin.Prefix_Spy_03_TrickySpy PartName Arcane Trickster
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Resurgence',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.FastHands',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Immolate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Spy AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_00_Shot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_01_LongShot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_02_SureShot PartName Sellsword
set GD_ClassMods.Prefix_Assassin.Prefix_Shot_03_TrueShot PartName Sellsword
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=5.200000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponSpread_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=5.200000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OffHandAccuracyResourcePool.OffHandAccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Strong_Negative',BaseValueScaleConstant=2.600000),PerGradeUpgrade=(BaseValueConstant=-0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.IronHand',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Fearless',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.DivergentLikeness',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Shot AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMin_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_AccuracyMax_OffHand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_00_Survivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_01_ContemptibleSurvivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_02_DisturbedSurvivor PartName Bladerunner
set GD_ClassMods.Prefix_Assassin.Prefix_Survivor_03_BloodiedSurvivor PartName Bladerunner
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Survivor AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Ambush',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_00_Killer PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_01_UnpredictableKiller PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_02_TheKiller PartName Serial Killer
set GD_ClassMods.Prefix_Assassin.Prefix_Killer_03_ContemptibleKiller PartName Serial Killer
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_ClassMods.A_Item_Assassin.ClassMod_Assassin_Killer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Killer',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Aster_ClassMods.Attributes.Aster_BloodTrance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_00_Anarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_01_SwiftAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_02_CalculatingAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Anarchist_03_AirborneAnarchist PartName Demolitionist
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotEffects ((SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponClipSize_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.FancyMathematics',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Grenadier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Anarchist AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_00_Catalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_01_WiredCatalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_02_EvilCatalyst PartName Alchemist
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Catalyst_03_IonizedCatalyst PartName Alchemist
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.300000),PerGradeUpgrade=(BaseValueConstant=0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.EvilEnchantress',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Ward',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Catalyst AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_00_Zapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_01_PeppyZapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_02_WiredZapper PartName Techrager
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Zapper_03_ScorchingZapper PartName Techrager
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Zapper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.250000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.TheBetterHalf',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.SmallerLighterFaster',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.FilledtotheBrim',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_00_Prodigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_01_PatientProdigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_02_SuperiorProdigy PartName Mastermind
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Prodigy_03_PeppyProdigy PartName Mastermind
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus_Offhand",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.OffHandWeapon.WeaponReloadSpeed_Offhand',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak_Negative',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=-0.006000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.CookingUpTrouble',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.20PercentCooler',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.Followthrough',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Prodigy AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_00_Roboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_01_TenaciousRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_02_PotentRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.Prefix_Mechromancer.Prefix_Roboteer_03_SternRoboteer PartName Mad Doc
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Tulip_ClassMods.A_Item_Mechromancer.ClassMod_Mechromancer_Roboteer AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.MorePep',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.StrengthOfFiveGorillas',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.StripTheFlesh',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_00_Reaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_01_TwitchyReaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_02_FuelReaper PartName Raider
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Reaper_03_DrivenReaper PartName Raider
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'GD_Lilac_ClassMods.Attributes.Att_KillSkillDurationMultiplier_ForTeamClassMod',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodOverdrive',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheBlood',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Soldier_Skills.SkillGradeModifiers.Impact',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Reaper AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_00_Toast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_01_PowerToast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_02_BurntToast PartName Mutant
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Toast_03_RazedToast PartName Mutant
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="PrimaryStatBonus02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=AttributeDefinition'D_Attributes.Shield.ShieldIsEquipped',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=-0.120000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula',BaseValueScaleConstant=0.010000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FeedTheMeat',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.SkillGradeModifiers.Elated',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Toast AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_00_Meat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_01_RageMeat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_02_PainMeat PartName Goliath
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Meat_03_SaltMeat PartName Goliath
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Meat AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.200000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodBath',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Mercenary_Skills.SkillGradeModifiers.SexualTyrannosaurus',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_00_Wound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_01_TwitchyWound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_02_TastyWound PartName Zealot
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Wound_03_HotWound PartName Zealot
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedStatusEffectDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_Weak',BaseValueScaleConstant=0.500000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodTwitch',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.BloodfilledGuns',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Assassin_Skills.SkillGradeModifiers.TwoFang',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Wound AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_00_Torch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_01_BlazeTorch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_02_FuelTorch PartName Arsonist
set GD_Lilac_ClassMods.Prefix_Psycho.Prefix_Torch_03_FlareTorch PartName Arsonist
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch AttributeSlotEffects ((SlotName="PrimaryStatBonus",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_AmmoRegen',BaseValueScaleConstant=0.400000),PerGradeUpgrade=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=True,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FireFiend',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Lilac_ClassMods.SkillGradeModifiers.FuelTheFire',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointBase',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_5PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Skill3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.SkillGradeModifiers.ElectricalBurn',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_SkillPointCalculation_3PointFocus',BaseValueScaleConstant=1.000000),bIncludeInFunStats=True,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))
set GD_Lilac_ClassMods.A_Item_Lilac.ClassMod_Psycho_Torch AttributeSlotUpgrades ((SlotName="PrimaryStatBonus",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus_Offhand",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02",GradeIncrease=1,bActivateSlot=True),(SlotName="PrimaryStatBonus02_Offhand",GradeIncrease=1,bActivateSlot=True))
#Hotfixes:
set Transient.SparkServiceConfiguration_5 Keys ("SparkLevelPatchEntry-GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-GBX_fixes23","SparkLevelPatchEntry-Hotfix1","SparkLevelPatchEntry-UCPVendorsOptional1","SparkLevelPatchEntry-UCPVendorsOptional2","SparkLevelPatchEntry-UCPVendorsOptional3","SparkLevelPatchEntry-UCPVendorsOptional4","SparkLevelPatchEntry-UCPVendorsOptional5","SparkLevelPatchEntry-UCPVendorsOptional6","SparkLevelPatchEntry-UCPVendorsOptional7","SparkLevelPatchEntry-UCPVendorsOptional8","SparkLevelPatchEntry-UCPVendorsOptional9","SparkLevelPatchEntry-UCPVendorsOptional10","SparkLevelPatchEntry-UCPVendorsOptional11","SparkLevelPatchEntry-UCPVendorsOptional12","SparkLevelPatchEntry-UCPVendorsOptional13","SparkLevelPatchEntry-UCPVendorsOptional14","SparkLevelPatchEntry-Hotfix2","SparkLevelPatchEntry-Hotfix3","SparkLevelPatchEntry-Hotfix4","SparkLevelPatchEntry-Hotfix5","SparkLevelPatchEntry-Hotfix6","SparkLevelPatchEntry-Hotfix7","SparkLevelPatchEntry-Hotfix8","SparkLevelPatchEntry-Hotfix9","SparkLevelPatchEntry-Hotfix10","SparkLevelPatchEntry-Hotfix11","SparkLevelPatchEntry-Hotfix12","SparkLevelPatchEntry-Hotfix13","SparkLevelPatchEntry-Hotfix14","SparkLevelPatchEntry-Hotfix15","SparkLevelPatchEntry-Hotfix16","SparkLevelPatchEntry-Hotfix17","SparkLevelPatchEntry-Hotfix18","SparkLevelPatchEntry-Hotfix19","SparkLevelPatchEntry-Hotfix20","SparkLevelPatchEntry-Hotfix21","SparkLevelPatchEntry-Hotfix22","SparkLevelPatchEntry-Hotfix23","SparkLevelPatchEntry-Hotfix24","SparkLevelPatchEntry-Hotfix25","SparkLevelPatchEntry-Hotfix26","SparkLevelPatchEntry-Hotfix27","SparkLevelPatchEntry-Hotfix28","SparkLevelPatchEntry-Hotfix29","SparkLevelPatchEntry-Hotfix30","SparkLevelPatchEntry-Hotfix31","SparkLevelPatchEntry-Hotfix32","SparkLevelPatchEntry-Hotfix33","SparkLevelPatchEntry-Hotfix34","SparkLevelPatchEntry-Hotfix35","SparkLevelPatchEntry-Hotfix36","SparkLevelPatchEntry-Hotfix37","SparkLevelPatchEntry-Hotfix38","SparkLevelPatchEntry-Hotfix39","SparkLevelPatchEntry-Hotfix40","SparkLevelPatchEntry-Hotfix41","SparkLevelPatchEntry-Name1","SparkLevelPatchEntry-Name2","SparkLevelPatchEntry-Name3","SparkLevelPatchEntry-Name4","SparkLevelPatchEntry-Name5","SparkLevelPatchEntry-Hotfix42","SparkLevelPatchEntry-Hotfix43","SparkLevelPatchEntry-Hotfix44","SparkLevelPatchEntry-Hotfix45","SparkLevelPatchEntry-Hotfix46","SparkLevelPatchEntry-Hotfix47","SparkLevelPatchEntry-Hotfix48","SparkLevelPatchEntry-Hotfix49","SparkLevelPatchEntry-Hotfix50","SparkLevelPatchEntry-Hotfix51","SparkLevelPatchEntry-Hotfix52","SparkLevelPatchEntry-Hotfix53","SparkLevelPatchEntry-Hotfix54","SparkLevelPatchEntry-Hotfix55","SparkLevelPatchEntry-Hotfix56","SparkLevelPatchEntry-Hotfix57","SparkLevelPatchEntry-Hotfix58","SparkLevelPatchEntry-Hotfix59","SparkLevelPatchEntry-Hotfix60","SparkLevelPatchEntry-Hotfix61","SparkLevelPatchEntry-Hotfix62","SparkLevelPatchEntry-Hotfix63","SparkLevelPatchEntry-Hotfix64","SparkLevelPatchEntry-Hotfix65","SparkLevelPatchEntry-Hotfix66","SparkLevelPatchEntry-Hotfix67","SparkLevelPatchEntry-Hotfix68","SparkLevelPatchEntry-Hotfix69","SparkLevelPatchEntry-Hotfix70","SparkLevelPatchEntry-Hotfix71","SparkLevelPatchEntry-Hotfix72","SparkLevelPatchEntry-Hotfix73","SparkLevelPatchEntry-Hotfix74","SparkLevelPatchEntry-Hotfix75","SparkLevelPatchEntry-Hotfix76","SparkLevelPatchEntry-Hotfix77","SparkLevelPatchEntry-Hotfix78","SparkLevelPatchEntry-Hotfix79","SparkLevelPatchEntry-Hotfix80","SparkLevelPatchEntry-Hotfix81","SparkLevelPatchEntry-Hotfix82","SparkLevelPatchEntry-Hotfix83","SparkLevelPatchEntry-Hotfix84","SparkLevelPatchEntry-Hotfix85","SparkLevelPatchEntry-Hotfix86","SparkLevelPatchEntry-Hotfix87","SparkLevelPatchEntry-Hotfix88","SparkLevelPatchEntry-Hotfix89","SparkLevelPatchEntry-Hotfix90","SparkLevelPatchEntry-Hotfix91","SparkLevelPatchEntry-Hotfix92","SparkLevelPatchEntry-Hotfix93","SparkLevelPatchEntry-Hotfix94","SparkLevelPatchEntry-Hotfix95","SparkLevelPatchEntry-Hotfix96","SparkLevelPatchEntry-Hotfix97","SparkLevelPatchEntry-Hotfix98","SparkLevelPatchEntry-Hotfix99","SparkLevelPatchEntry-Hotfix100","SparkLevelPatchEntry-Hotfix101","SparkLevelPatchEntry-Hotfix102","SparkLevelPatchEntry-Hotfix103","SparkLevelPatchEntry-Hotfix104","SparkLevelPatchEntry-Hotfix105","SparkLevelPatchEntry-Hotfix106","SparkLevelPatchEntry-Hotfix107","SparkOnDemandPatchEntry-Hotfix108","SparkOnDemandPatchEntry-Hotfix109","SparkOnDemandPatchEntry-Hotfix110","SparkOnDemandPatchEntry-Hotfix111","SparkOnDemandPatchEntry-Hotfix112","SparkOnDemandPatchEntry-Hotfix113","SparkOnDemandPatchEntry-Hotfix114","SparkOnDemandPatchEntry-Hotfix115","SparkOnDemandPatchEntry-Hotfix116","SparkOnDemandPatchEntry-Hotfix117","SparkOnDemandPatchEntry-Hotfix118","SparkOnDemandPatchEntry-Hotfix119","SparkOnDemandPatchEntry-Hotfix120","SparkOnDemandPatchEntry-Hotfix121","SparkOnDemandPatchEntry-Hotfix122","SparkOnDemandPatchEntry-Hotfix123","SparkOnDemandPatchEntry-Hotfix124","SparkOnDemandPatchEntry-Hotfix125","SparkLevelPatchEntry-Hotfix126","SparkLevelPatchEntry-Hotfix127","SparkLevelPatchEntry-Hotfix128","SparkLevelPatchEntry-Hotfix129","SparkLevelPatchEntry-Hotfix130","SparkLevelPatchEntry-Hotfix131","SparkLevelPatchEntry-Hotfix132","SparkLevelPatchEntry-Hotfix133","SparkLevelPatchEntry-Hotfix134","SparkLevelPatchEntry-Hotfix135","SparkLevelPatchEntry-Hotfix136","SparkLevelPatchEntry-Hotfix137","SparkLevelPatchEntry-Hotfix138","SparkLevelPatchEntry-Hotfix139","SparkLevelPatchEntry-Hotfix140","SparkOnDemandPatchEntry-Hotfix141","SparkLevelPatchEntry-Hotfix142","SparkLevelPatchEntry-Hotfix143","SparkLevelPatchEntry-Hotfix144","SparkLevelPatchEntry-Hotfix145","SparkLevelPatchEntry-Hotfix146","SparkLevelPatchEntry-Hotfix147","SparkLevelPatchEntry-Hotfix148","SparkLevelPatchEntry-Hotfix149","SparkLevelPatchEntry-Hotfix150","SparkLevelPatchEntry-Hotfix151","SparkLevelPatchEntry-Hotfix152","SparkLevelPatchEntry-Hotfix153","SparkLevelPatchEntry-Hotfix154","SparkLevelPatchEntry-Hotfix155","SparkLevelPatchEntry-Hotfix156","SparkLevelPatchEntry-Hotfix157","SparkLevelPatchEntry-Hotfix158","SparkLevelPatchEntry-Hotfix159","SparkLevelPatchEntry-Hotfix160","SparkLevelPatchEntry-Hotfix161","SparkLevelPatchEntry-Hotfix162","SparkLevelPatchEntry-Hotfix163","SparkLevelPatchEntry-Hotfix164","SparkLevelPatchEntry-Hotfix165","SparkLevelPatchEntry-Hotfix166","SparkOnDemandPatchEntry-Hotfix167","SparkOnDemandPatchEntry-Hotfix168","SparkOnDemandPatchEntry-Hotfix169","SparkOnDemandPatchEntry-Hotfix170","SparkOnDemandPatchEntry-Hotfix171","SparkOnDemandPatchEntry-Hotfix172","SparkOnDemandPatchEntry-Hotfix173","SparkOnDemandPatchEntry-Hotfix174","SparkOnDemandPatchEntry-Hotfix175","SparkOnDemandPatchEntry-Hotfix176","SparkOnDemandPatchEntry-Hotfix177","SparkOnDemandPatchEntry-Hotfix178","SparkOnDemandPatchEntry-Hotfix179","SparkOnDemandPatchEntry-Hotfix180","SparkOnDemandPatchEntry-Hotfix181","SparkOnDemandPatchEntry-Hotfix182","SparkOnDemandPatchEntry-Hotfix183","SparkOnDemandPatchEntry-Hotfix184","SparkOnDemandPatchEntry-Hotfix185","SparkOnDemandPatchEntry-Hotfix186","SparkOnDemandPatchEntry-Hotfix187","SparkOnDemandPatchEntry-Hotfix188","SparkOnDemandPatchEntry-Hotfix189","SparkOnDemandPatchEntry-Hotfix190","SparkOnDemandPatchEntry-Hotfix191","SparkOnDemandPatchEntry-Hotfix192","SparkOnDemandPatchEntry-Hotfix193","SparkOnDemandPatchEntry-Hotfix194","SparkOnDemandPatchEntry-Hotfix195","SparkOnDemandPatchEntry-Hotfix196","SparkOnDemandPatchEntry-Hotfix197","SparkOnDemandPatchEntry-Hotfix198","SparkOnDemandPatchEntry-Hotfix199","SparkOnDemandPatchEntry-Hotfix200","SparkOnDemandPatchEntry-Hotfix201","SparkOnDemandPatchEntry-Hotfix202","SparkOnDemandPatchEntry-Hotfix203","SparkLevelPatchEntry-Hotfix204","SparkLevelPatchEntry-Hotfix205","SparkLevelPatchEntry-Hotfix206","SparkOnDemandPatchEntry-Hotfix207","SparkOnDemandPatchEntry-Hotfix208","SparkOnDemandPatchEntry-Hotfix209","SparkOnDemandPatchEntry-Hotfix210","SparkOnDemandPatchEntry-Hotfix211","SparkOnDemandPatchEntry-Hotfix212","SparkOnDemandPatchEntry-Hotfix213","SparkOnDemandPatchEntry-UCPAxton1","SparkOnDemandPatchEntry-UCPAxton2","SparkOnDemandPatchEntry-UCPAxton3","SparkOnDemandPatchEntry-UCPAxton4","SparkOnDemandPatchEntry-UCPAxton5","SparkOnDemandPatchEntry-UCPAxton6","SparkOnDemandPatchEntry-Hotfix214","SparkOnDemandPatchEntry-Hotfix215","SparkOnDemandPatchEntry-Hotfix216","SparkOnDemandPatchEntry-name6","SparkOnDemandPatchEntry-Hotfix217","SparkOnDemandPatchEntry-name7","SparkOnDemandPatchEntry-Hotfix218","SparkOnDemandPatchEntry-Hotfix219","SparkOnDemandPatchEntry-Hotfix220","SparkOnDemandPatchEntry-name8","SparkOnDemandPatchEntry-name9","SparkOnDemandPatchEntry-Hotfix221","SparkOnDemandPatchEntry-Hotfix222","SparkOnDemandPatchEntry-Hotfix223","SparkOnDemandPatchEntry-Hotfix224","SparkOnDemandPatchEntry-Hotfix225","SparkOnDemandPatchEntry-Hotfix226","SparkOnDemandPatchEntry-Hotfix227","SparkOnDemandPatchEntry-Hotfix228","SparkLevelPatchEntry-Hotfix229","SparkLevelPatchEntry-Hotfix230","SparkOnDemandPatchEntry-Hotfix231","SparkOnDemandPatchEntry-Hotfix232","SparkOnDemandPatchEntry-Hotfix233","SparkLevelPatchEntry-Hotfix234","SparkLevelPatchEntry-Hotfix235","SparkLevelPatchEntry-Hotfix236","SparkLevelPatchEntry-Hotfix237","SparkLevelPatchEntry-Hotfix238","SparkOnDemandPatchEntry-Hotfix239","SparkOnDemandPatchEntry-Hotfix240","SparkOnDemandPatchEntry-Hotfix241","SparkOnDemandPatchEntry-Hotfix242","SparkOnDemandPatchEntry-Krieg1","SparkOnDemandPatchEntry-Krieg2","SparkOnDemandPatchEntry-Krieg3","SparkOnDemandPatchEntry-Hotfix243","SparkOnDemandPatchEntry-Hotfix244","SparkOnDemandPatchEntry-Hotfix245","SparkOnDemandPatchEntry-Krieg4","SparkOnDemandPatchEntry-Hotfix246","SparkOnDemandPatchEntry-Hotfix247","SparkOnDemandPatchEntry-Hotfix248","SparkOnDemandPatchEntry-Hotfix249","SparkOnDemandPatchEntry-Hotfix250","SparkOnDemandPatchEntry-Hotfix251","SparkOnDemandPatchEntry-Hotfix252","SparkOnDemandPatchEntry-Hotfix253","SparkOnDemandPatchEntry-Hotfix254","SparkOnDemandPatchEntry-Hotfix255","SparkOnDemandPatchEntry-Hotfix256","SparkOnDemandPatchEntry-Hotfix257","SparkOnDemandPatchEntry-Hotfix258","SparkLevelPatchEntry-Hotfix259","SparkLevelPatchEntry-Hotfix260","SparkLevelPatchEntry-Hotfix261","SparkLevelPatchEntry-Hotfix262","SparkLevelPatchEntry-Hotfix263","SparkLevelPatchEntry-Hotfix264","SparkOnDemandPatchEntry-Hotfix265","SparkOnDemandPatchEntry-Hotfix266","SparkOnDemandPatchEntry-Hotfix267","SparkOnDemandPatchEntry-Hotfix268","SparkOnDemandPatchEntry-Hotfix269","SparkOnDemandPatchEntry-Hotfix270","SparkOnDemandPatchEntry-Hotfix271","SparkOnDemandPatchEntry-Hotfix272","SparkOnDemandPatchEntry-Hotfix273","SparkOnDemandPatchEntry-Hotfix274","SparkOnDemandPatchEntry-Hotfix275","SparkOnDemandPatchEntry-Hotfix276","SparkOnDemandPatchEntry-Hotfix277","SparkOnDemandPatchEntry-Hotfix278","SparkOnDemandPatchEntry-Hotfix279","SparkOnDemandPatchEntry-Hotfix280","SparkOnDemandPatchEntry-Hotfix281","SparkOnDemandPatchEntry-Hotfix282","SparkOnDemandPatchEntry-Hotfix283","SparkOnDemandPatchEntry-Hotfix284","SparkOnDemandPatchEntry-Hotfix285","SparkOnDemandPatchEntry-Hotfix286","SparkOnDemandPatchEntry-Hotfix287","SparkOnDemandPatchEntry-Hotfix288","SparkOnDemandPatchEntry-Hotfix289","SparkOnDemandPatchEntry-Hotfix290","SparkOnDemandPatchEntry-Hotfix291","SparkOnDemandPatchEntry-Hotfix292","SparkOnDemandPatchEntry-Hotfix293","SparkOnDemandPatchEntry-Hotfix294","SparkOnDemandPatchEntry-Hotfix295","SparkOnDemandPatchEntry-Hotfix296","SparkOnDemandPatchEntry-Hotfix297","SparkOnDemandPatchEntry-Hotfix298","SparkOnDemandPatchEntry-Hotfix299","SparkOnDemandPatchEntry-Hotfix300","SparkOnDemandPatchEntry-Hotfix301","SparkOnDemandPatchEntry-Hotfix302","SparkOnDemandPatchEntry-Hotfix303","SparkOnDemandPatchEntry-Hotfix304","SparkOnDemandPatchEntry-Hotfix305","SparkOnDemandPatchEntry-Hotfix306","SparkOnDemandPatchEntry-Hotfix307","SparkOnDemandPatchEntry-Hotfix308","SparkOnDemandPatchEntry-Hotfix309","SparkOnDemandPatchEntry-Hotfix310","SparkOnDemandPatchEntry-Hotfix311","SparkOnDemandPatchEntry-Hotfix312","SparkOnDemandPatchEntry-Hotfix313","SparkOnDemandPatchEntry-Hotfix314","SparkOnDemandPatchEntry-Hotfix315","SparkOnDemandPatchEntry-Hotfix316","SparkOnDemandPatchEntry-Hotfix317","SparkOnDemandPatchEntry-Hotfix318","SparkOnDemandPatchEntry-Hotfix319","SparkOnDemandPatchEntry-Hotfix320","SparkOnDemandPatchEntry-Hotfix321","SparkOnDemandPatchEntry-Hotfix322","SparkOnDemandPatchEntry-Hotfix323","SparkOnDemandPatchEntry-Hotfix324","SparkOnDemandPatchEntry-Hotfix325","SparkOnDemandPatchEntry-Hotfix326","SparkOnDemandPatchEntry-Hotfix327","SparkOnDemandPatchEntry-Hotfix328","SparkOnDemandPatchEntry-Hotfix329","SparkOnDemandPatchEntry-Hotfix330","SparkOnDemandPatchEntry-Hotfix331","SparkOnDemandPatchEntry-Hotfix332","SparkOnDemandPatchEntry-Hotfix333","SparkOnDemandPatchEntry-Hotfix334","SparkOnDemandPatchEntry-Hotfix335","SparkOnDemandPatchEntry-Hotfix336","SparkOnDemandPatchEntry-Hotfix337","SparkOnDemandPatchEntry-Hotfix338","SparkOnDemandPatchEntry-Hotfix339","SparkOnDemandPatchEntry-Hotfix340","SparkOnDemandPatchEntry-Hotfix341","SparkOnDemandPatchEntry-Hotfix342","SparkOnDemandPatchEntry-Hotfix343","SparkOnDemandPatchEntry-Hotfix344","SparkOnDemandPatchEntry-Hotfix345","SparkOnDemandPatchEntry-Hotfix346","SparkOnDemandPatchEntry-Hotfix347","SparkOnDemandPatchEntry-Hotfix348","SparkOnDemandPatchEntry-Hotfix349","SparkOnDemandPatchEntry-Hotfix350","SparkOnDemandPatchEntry-Hotfix351","SparkOnDemandPatchEntry-Hotfix352","SparkOnDemandPatchEntry-Hotfix353","SparkOnDemandPatchEntry-Hotfix354","SparkOnDemandPatchEntry-Hotfix355","SparkOnDemandPatchEntry-Hotfix356","SparkOnDemandPatchEntry-Hotfix357","SparkOnDemandPatchEntry-Hotfix358","SparkOnDemandPatchEntry-Hotfix359","SparkOnDemandPatchEntry-Hotfix360","SparkOnDemandPatchEntry-Hotfix361","SparkOnDemandPatchEntry-Hotfix362","SparkOnDemandPatchEntry-Hotfix363","SparkOnDemandPatchEntry-Hotfix364","SparkOnDemandPatchEntry-Hotfix365","SparkOnDemandPatchEntry-Hotfix366","SparkOnDemandPatchEntry-Hotfix367","SparkOnDemandPatchEntry-Hotfix368","SparkOnDemandPatchEntry-Hotfix369","SparkOnDemandPatchEntry-Hotfix370","SparkOnDemandPatchEntry-Hotfix371","SparkOnDemandPatchEntry-Hotfix372","SparkOnDemandPatchEntry-Hotfix373","SparkOnDemandPatchEntry-Hotfix374","SparkOnDemandPatchEntry-Hotfix375","SparkOnDemandPatchEntry-Hotfix376","SparkOnDemandPatchEntry-Hotfix377","SparkOnDemandPatchEntry-Hotfix378","SparkOnDemandPatchEntry-Hotfix379","SparkOnDemandPatchEntry-Hotfix380","SparkOnDemandPatchEntry-Hotfix381","SparkOnDemandPatchEntry-Hotfix382","SparkOnDemandPatchEntry-Hotfix383","SparkOnDemandPatchEntry-Hotfix384","SparkOnDemandPatchEntry-Hotfix385","SparkOnDemandPatchEntry-Hotfix386","SparkOnDemandPatchEntry-Hotfix387","SparkOnDemandPatchEntry-Hotfix388","SparkOnDemandPatchEntry-Hotfix389","SparkOnDemandPatchEntry-Hotfix390","SparkOnDemandPatchEntry-Hotfix391","SparkOnDemandPatchEntry-Hotfix392","SparkOnDemandPatchEntry-Hotfix393","SparkOnDemandPatchEntry-Hotfix394","SparkOnDemandPatchEntry-Hotfix395","SparkOnDemandPatchEntry-Hotfix396","SparkOnDemandPatchEntry-Hotfix397","SparkOnDemandPatchEntry-Hotfix398","SparkOnDemandPatchEntry-Hotfix399","SparkOnDemandPatchEntry-Hotfix400","SparkOnDemandPatchEntry-Hotfix401","SparkOnDemandPatchEntry-Hotfix402","SparkOnDemandPatchEntry-Hotfix403","SparkOnDemandPatchEntry-Hotfix404","SparkOnDemandPatchEntry-Hotfix405","SparkOnDemandPatchEntry-Hotfix406","SparkOnDemandPatchEntry-Hotfix407","SparkOnDemandPatchEntry-Hotfix408","SparkOnDemandPatchEntry-Hotfix409","SparkOnDemandPatchEntry-Hotfix410","SparkOnDemandPatchEntry-Hotfix411","SparkOnDemandPatchEntry-Hotfix412","SparkOnDemandPatchEntry-Hotfix413","SparkOnDemandPatchEntry-Hotfix414","SparkOnDemandPatchEntry-Hotfix415","SparkOnDemandPatchEntry-Hotfix416","SparkOnDemandPatchEntry-Hotfix417","SparkOnDemandPatchEntry-Hotfix418","SparkOnDemandPatchEntry-Hotfix419","SparkOnDemandPatchEntry-Hotfix420","SparkOnDemandPatchEntry-Hotfix421","SparkOnDemandPatchEntry-Hotfix422","SparkOnDemandPatchEntry-Hotfix423","SparkOnDemandPatchEntry-Hotfix424","SparkOnDemandPatchEntry-Hotfix425","SparkOnDemandPatchEntry-Hotfix426","SparkOnDemandPatchEntry-Hotfix427","SparkOnDemandPatchEntry-Hotfix428","SparkOnDemandPatchEntry-Hotfix429","SparkOnDemandPatchEntry-Hotfix430","SparkOnDemandPatchEntry-Hotfix431","SparkOnDemandPatchEntry-Hotfix432","SparkOnDemandPatchEntry-Hotfix433","SparkOnDemandPatchEntry-Hotfix434","SparkOnDemandPatchEntry-Hotfix435","SparkOnDemandPatchEntry-Hotfix436","SparkOnDemandPatchEntry-Hotfix437","SparkOnDemandPatchEntry-Hotfix438","SparkOnDemandPatchEntry-Hotfix439","SparkOnDemandPatchEntry-Hotfix440","SparkOnDemandPatchEntry-Hotfix441","SparkOnDemandPatchEntry-Hotfix442","SparkOnDemandPatchEntry-Hotfix443","SparkOnDemandPatchEntry-Hotfix444")
set Transient.SparkServiceConfiguration_5 Values (",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.400000,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.200000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,ConditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalance_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,DefaultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Population_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Rhino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sage_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble.WiresDontTalk,SkillEffectDefinitions,,((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.InitializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueScaleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_DeathMark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.Pool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Balance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20",",GD_MissionRewardBalance.XP.Init_MissionXPPlaythroughMultiplier,ConditionalInitialization.bEnabled,,False",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResolver_4,ConstantValue,,9000.000000",",GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4,Description,,Refills your Pistol bullets.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueResolver_0,ConstantValue,,9000.000000",",GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0,Description,,Refills your Assault Rifle bullets.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3,ConstantValue,,9000.000000",",GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3,Description,,Refills your SMG bullets.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueResolver_6,ConstantValue,,900.000000",",GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7,Description,,Refills your Sniper Rifle bullets.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolver_5,ConstantValue,,900.000000",",GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1,Description,,Refills your Shotgun shells.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResolver_2,ConstantValue,,900.000000",",GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6,Description,,Refills your Rockets for Launchers.",",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResolver_1,ConstantValue,,900.000000",",GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2,Description,,Refills your 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None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid,BaseIncendiaryDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidEngineerAid.Character.CharClass_Orchid_RaidEngineerAid,BaseAmpDamageModifiers.ResistanceToImpact,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Orchid_RaidShaman.Character.CharClass_Orchid_RaidShaman,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_MasterGee'",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_MasterGee,BaseMaxValue.BaseValueScaleConstant,,0.170000",",GD_Orchid_SandWormRaid.Character.CharacterClass_Orchid_SandWormRaid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_GeeSandWorm'",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_GeeSandWorm,BaseMaxValue.BaseValueScaleConstant,,0.500000",",GD_Orchid_RaidShaman.Character.AIDef_Orchid_RaidShaman:AIBehaviorProviderDefinition_0.Behavior_AttributeEffect_153,AttributeEffects,,((AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.980000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.In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Definition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncendiaryStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))",",GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10491,Scale,,0.90000",",GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10492,Scale,,0.90000",",GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:SkeletalMeshComponent_2835,Scale,,1.95",",GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10497,Scale,,0",",GD_Orchid_RaidShaman.Character.Pawn_Orchid_RaidShaman:StaticMeshComponent_10495,Scale,,0.35",",GD_Iris_Raid_PyroPete.Character.CharClass_Iris_Raid_PyroPete,GroundSpeed,,600.000000",",GD_Iris_Raid_PyroPete.Attributes.Init_RaidPyroPete_BaseShieldMaxValue,ValueFormula.Multiplier.BaseValueScaleConstant,,0.600000",",GD_Iris_Raid_PyroPete.Character.CharClass_Iris_Raid_PyroPete,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_PyroPete'",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_PyroPete,BaseMaxValue.BaseValueScaleConstant,,0.180000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Voracidous'",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Voracidous,BaseMaxValue.BaseValueScaleConstant,,0.450000",",MainGameRefs.Attributes.Init_VoracidousShield_PT3,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=144000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.350000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseIgniteChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseShockChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseCorrosiveChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseIgniteDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseCorrosiveDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseAmpDurationResistanceModifier.BaseValueConstant,,0.250000",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseShockDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseCorrosiveDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Raid_Beast.Character.CharClass_Sage_Raid_Beast,BaseIncendiaryDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseIgniteChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseShockChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseCorrosiveChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseIgniteDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseCorrosiveDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseAmpDurationResistanceModifier.BaseValueConstant,,0.250000",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseShockDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseCorrosiveDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Sage_Raid_BeastMaster.Character.CharClass_Sage_Raid_BeastMaster,BaseIncendiaryDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons,BaseMaxValue.BaseValueScaleConstant,,0.450000",",GD_DragonBlue_Raid.Character.CharClass_DragonBlue_Raid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'",",GD_DragonGreen_Raid.Character.CharClass_DragonGreen_Raid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'",",GD_DragonPurple_Raid.Character.CharClass_DragonPurple_Raid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'",",GD_DragonRed_Raid.Character.CharClass_DragonRed_Raid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dragons'",",GD_Crawmerax_Son.Population.PawnBalance_Crawmerax_Son_Raid,PlayThroughs[0].AttributeStartingValues[0],,(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=120.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseIgniteChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseShockChanceResistanceModifier.BaseValueConstant,,1.000000",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseIgniteDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseShockDurationResistanceModifier.BaseValueConstant,,1.000000",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseAmpDurationResistanceModifier.BaseValueConstant,,0.250000",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseShockDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseCorrosiveDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Crawmerax_Son.Character.CharClass_Crawmerax_Son,BaseIncendiaryDamageModifiers.ResistanceToStatusEffect,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)",",GD_Anemone_SandWormBoss_1.Character.CharacterClass_Anemone_SandWormBoss_1,AttributeStartingValues[2],,(Attribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',BaseValue=(BaseValueConstant=300.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_DrifterRaid.Character.CharClass_DrifterRaid,HealthPoolDefinition,,ResourcePoolDefinition'GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dexiduous'",",GD_Balance_HealthAndDamage.ResourcePools.Pool_Health_Raid_Dexiduous,BaseMaxValue.BaseValueScaleConstant,,0.000500",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac1:BehaviorProviderDefinition_1.Behavior_CauseDamage_11,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac2:BehaviorProviderDefinition_1.Behavior_CauseDamage_68,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac3:BehaviorProviderDefinition_1.Behavior_CauseDamage_84,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac4:BehaviorProviderDefinition_1.Behavior_CauseDamage_86,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac5:BehaviorProviderDefinition_1.Behavior_CauseDamage_70,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac6:BehaviorProviderDefinition_1.Behavior_CauseDamage_72,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac7:BehaviorProviderDefinition_1.Behavior_CauseDamage_170,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac8:BehaviorProviderDefinition_1.Behavior_CauseDamage_74,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac9:BehaviorProviderDefinition_1.Behavior_CauseDamage_76,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac10:BehaviorProviderDefinition_1.Behavior_CauseDamage_7,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac11:BehaviorProviderDefinition_1.Behavior_CauseDamage_80,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac12:BehaviorProviderDefinition_1.Behavior_CauseDamage_159,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac13:BehaviorProviderDefinition_1.Behavior_CauseDamage_167,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac14:BehaviorProviderDefinition_1.Behavior_CauseDamage_82,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac15:BehaviorProviderDefinition_1.Behavior_CauseDamage_119,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac16:BehaviorProviderDefinition_1.Behavior_CauseDamage_120,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac17:BehaviorProviderDefinition_1.Behavior_CauseDamage_8,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac18:BehaviorProviderDefinition_1.Behavior_CauseDamage_162,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac19:BehaviorProviderDefinition_1.Behavior_CauseDamage_161,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_DrifterRaid.HitRegions.HitRegion_CritExtraSac20:BehaviorProviderDefinition_1.Behavior_CauseDamage_160,DamageFormula.BaseValueScaleConstant,,5.000000",",GD_Playthrough3Tuning.Balance.BalanceMod_PT3,BalanceModifiers[0].AttributeEffectsForSpawnedEnemies,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Playthrough3Tuning.Balance.BalanceMod_PT3,BalanceModifiers[1].AttributeEffectsForSpawnedEnemies,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_MinLevel61',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Playthrough3Tuning.Balance.BalanceMod_PT3,BalanceModifiers[2].MinEffectiveLevel,,81",",GD_Playthrough3Tuning.Balance.BalanceMod_PT3,BalanceModifiers[2].AttributeEffectsForSpawnedEnemies,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Playthrough3Tuning.Formulas.Init_EnemyHealthRegenFormula_Overpowered',BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.AmpDurationResistanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Harmony,BranchName,,No Multiclass Selected","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Harmony,Tiers,,()","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Cataclysm,BranchName,,","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Gunpowder,BranchName,,No Multiclass Selected","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Gunpowder,Tiers,,()","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Survival,BranchName,,","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,BranchName,,No Multiclass Selected","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers,,()","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,BranchName,,","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Cunning,BranchName,,No Multiclass Selected","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Cunning,Tiers,,()","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Bloodshed,BranchName,,","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble,BranchName,,No Multiclass Selected","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble,Tiers,,()","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos,BranchName,,","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Mania,BranchName,,No Multiclass Selected","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Mania,Tiers,,()","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn,BranchName,,",",GD_Challenges.BadassSkill.BadassSkill,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.BaseArmor',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Enemies,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))",",GD_Challenges.BadassRewards.BARD_Health_Max,RewardString,,Maximum Health
[skill]Badass Rank is disabled in this mod[-skill]. You can still earn Badass Tokens and redeem them for additional stats, but those stats will not benefit you if you have Badass Rank turned on.
[skill]Turning Badass Rank on [health]decreases damage dealt[-health] to enemies by [health]15%[-health][-skill], if you want an extra level of difficulty.
",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=9.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Attributes_Lilac.Init_PlayerSkillDamage_AdditionalDamagePerLvl,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Attributes_Lilac.Init_PlayerSkillDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Lilac_Skills_Bloodlust.Attributes.Init_BloodsplosionNovaStatusDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=16.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Balance.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula.Power.BaseValueAttribute,,AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleHealth,ValueFormula.Power.BaseValueAttribute,,AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'",",GD_BanditTechnical.HealthMultipliers.Init_BaseEnemyVehicleHealth,ValueFormula.Power.BaseValueAttribute,,AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'",",GD_BanditTechnical.HealthMultipliers.Init_EnemyVehicleHealth_AdditionalHealthPerLvl,ValueFormula.Level.BaseValueAttribute,,AttributeDefinition'D_Attributes.ExperienceResourcePool.VehicleLevel'",",D_Attributes.ExperienceResourcePool.VehicleLevel,ContextResolverChain,,(VehicleAttributeContextResolver'D_Attributes.Vehicle.VehicleLevel:VehicleAttributeContextResolver_0')",",D_Attributes.ExperienceResourcePool.VehicleLevel_MaxTreshold,ValueExpressions,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=DesignerAttributeDefinition'D_Attributes.GameplayAttributes.LevelScalingThreshold_PlusOne',ConstantOperand2=0.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Mercenary_Streaming,GD_AttributePresentation.Damage.AttrPresent_InstigatedMeleeDamageModifier,Description,,Melee Damage while in [skill]Main Hand[-skill]",",GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_2,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Launchers.Grip.L_Grip_Bandit,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_2,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_SMG.Accessory.SMG_Accessory_Bayonet_2,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_2,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Anemone_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000))",",GD_Weap_Pistol.Accessory.Pistol_Accessory_Bayonet_1_Law,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.300000))",",GD_Orchid_BossWeapons.AssaultRifle.AR_Barrel_Bandit_Rapier,ExternalAttributeEffects[0],,(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=AttributeInitializationDefinition'D_Attributes.GameplayAttributes.RapierMeleeDamage',BaseValueScaleConstant=1.000000))",",D_Attributes.GameplayAttributes.GeneralPartMeleeDamage,BaseValue,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.100000)",",D_Attributes.GameplayAttributes.BayonetMeleeDamage,BaseValue,,(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.MainHandWeapon',InitializationDefinition=None,BaseValueScaleConstant=0.200000)",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler',InitializationDefinition=None,BaseValueScaleConstant=1.030000),Power=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.CashPickups.Init_CashPickupCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.CashPickups.Att_CashPickups_BaseValue',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=ttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_AssaultRifle_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_AssaultRifleAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_Grenade_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_GrenadeAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_Launcher_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_LauncherAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_Pistol_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_PistolAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_SMG_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_SMGAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_Shotgun_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_ShotgunAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_Ammo_SniperRifle_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_Ammo_SniperRifleAmmo',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Economy.PriceCalc.Init_HealthItem_PriceCalculator,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.BaseCost.Att_BaseCost_HealthItem',InitializationDefinition=None,BaseValueScaleConstant=0.250000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Economy.Universal.Att_UniversalPriceIncreasePerLevelScaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Guerrilla,BranchName,,Commando","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Guerrilla,Tiers,,((Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Impact',SkillDefinition'GD_Soldier_Skills.Survival.LastDitchEffort',SkillDefinition'GD_Soldier_Skills.Survival.Preparation'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.MetalStorm',SkillDefinition'GD_Soldier_Skills.Gunpowder.DoOrDie',SkillDefinition'GD_Soldier_Skills.Survival.Resourceful'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Gunpowder.Expertise',SkillDefinition'GD_Soldier_Skills.Gunpowder.Nuke',SkillDefinition'GD_Soldier_Skills.Gunpowder.Battlefront'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.QuickCharge',SkillDefinition'GD_Soldier_Skills.Gunpowder.Steady',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Guerrilla.Grenadier',SkillDefinition'GD_Soldier_Skills.Survival.PhalanxShield',SkillDefinition'GD_Soldier_Skills.Survival.HealthY',),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Soldier_Skills.Survival.Grit'),PointsToUnlockNextTier=1))","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Layout_Guerrilla,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Gunpowder,Tiers[3].Skills[1],,SkillDefinition'GD_Soldier_Skills.Survival.Mag-Lock'","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Motion,BranchName,,Siren","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Motion,Tiers,,((Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Immolate',SkillDefinition'GD_Siren_Skills.Harmony.Sustenance',SkillDefinition'GD_Siren_Skills.Cataclysm.Foresight'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Recompense',SkillDefinition'GD_Siren_Skills.Harmony.MindsEye',SkillDefinition'GD_Siren_Skills.Cataclysm.Backdraft'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.Elated',SkillDefinition'GD_Siren_Skills.Motion.Converge',SkillDefinition'GD_Siren_Skills.Motion.Ward'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Motion.Fleet',SkillDefinition'GD_Siren_Skills.Motion.SubSequence',SkillDefinition'GD_Siren_Skills.Motion.Suspension'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Cataclysm.Ruin',SkillDefinition'GD_Siren_Skills.Cataclysm.Reaper'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Siren_Skills.Harmony.LifeTap'),PointsToUnlockNextTier=5))","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Layout_Motion,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,False)),(bCellIsOccupied=(False,True,False)))","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Harmony,Tiers[3].Skills[1],,SkillDefinition'GD_Siren_Skills.Harmony.SweetRelease'","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Harmony,Tiers[4].Skills[1],,SkillDefinition'GD_Siren_Skills.Motion.ThoughtLock'","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,BranchName,,Gunzerker","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_GunLust,Tiers,,((Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.LayWaste',SkillDefinition'GD_Mercenary_Skills.Brawn.Incite',SkillDefinition'GD_Mercenary_Skills.Brawn.Diehard'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.Inconceivable',SkillDefinition'GD_Mercenary_Skills.Rampage.AllInTheReflexes',SkillDefinition'GD_Mercenary_Skills.Rampage.FilledtotheBrim'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Brawn.ImTheJuggernaut',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.QuickDraw',SkillDefinition'GD_Mercenary_Skills.Gun_Lust.DivergentLikness'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.MoneyShot',SkillDefinition'GD_Mercenary_Skills.Rampage.DoubleYourFun',SkillDefinition'GD_Mercenary_Skills.Brawn.SexualTyrannosaurus'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Rampage.5Shotsor6'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Mercenary_Skills.Gun_Lust.NoKillLikeOverkill'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_GunLust,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)),(bCellIsOccupied=(False,True,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Rampage,Tiers[3].Skills[1],,SkillDefinition'GD_Mercenary_Skills.Rampage.SteadyAsSheGoes'","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Sniping,BranchName,,Assassin","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Sniping,Tiers,,((Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Velocity',SkillDefinition'GD_Assassin_Skills.Cunning.FastHands',SkillDefinition'GD_Assassin_Skills.Bloodshed.IronHand'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.OneShotOneKill',SkillDefinition'GD_Assassin_Skills.Cunning.TwoFang',SkillDefinition'GD_Assassin_Skills.Bloodshed.Followthrough'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.Killer',SkillDefinition'GD_Assassin_Skills.Bloodshed.Execute',SkillDefinition'GD_Assassin_Skills.Cunning.Fearless'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Bloodshed.Grim',SkillDefinition'GD_Assassin_Skills.Cunning.Unforseen',SkillDefinition'GD_Assassin_Skills.Cunning.Ambush'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Sniping.CriticalAscention',SkillDefinition'GD_Assassin_Skills.Bloodshed.KillingBlow'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Assassin_Skills.Cunning.DeathMark'),PointsToUnlockNextTier=1))","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Layout_Sniping,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Cunning,Tiers[3].Skills[1],,SkillDefinition'GD_Assassin_Skills.Bloodshed.ManyMustFall'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_BestFriendsForever,BranchName,,Mechromancer","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_BestFriendsForever,Tiers,,((Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.CloseEnough',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.StrengthOfFiveGorillas',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.SmallerLighterFaster'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.TheBetterHalf',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.MorePep',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.FancyMathematics'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.EvilEnchantress'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.20PercentCooler',SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.RobotRampage',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.ElectricalBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.TheNthDegree',SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot',SkillDefinition'GD_Tulip_Mechromancer_Skills.LittleBigTrouble.InterspersedOutburst'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy'),PointsToUnlockNextTier=1))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_BestFriendsForever,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,True,False)))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_LittleBigTrouble,Tiers[3].Skills[1],,SkillDefinition'GD_Tulip_Mechromancer_Skills.BestFriendsForever.ExplosiveClap'","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust,BranchName,,Psycho","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Bloodlust,Tiers,,((Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.FeedTheMeat',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodTrance',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.BurnBabyBurn'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.StripTheFlesh',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodBath',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodfilledGuns'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodOverdrive',SkillDefinition'GD_Lilac_Skills_Mania.Skills.ThrillOfTheKill',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireFiend'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BloodyTwitch',SkillDefinition'GD_Lilac_Skills_Mania.Skills.LightTheFuse',SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.FuelTheBlood'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Mania.Skills.SilenceTheVoices',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy'),PointsToUnlockNextTier=5),(Skills=(SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.Bloodsplosion',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.FireStatusDetector',SkillDefinition'GD_Lilac_Skills_Hellborn.Skills.AppliedStatusEffectListener'),PointsToUnlockNextTier=1))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Layout_Bloodlust,Tiers,,((bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,False,True)),(bCellIsOccupied=(False,True,False)))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Mania,Tiers[3].Skills[1],,SkillDefinition'GD_Lilac_Skills_Bloodlust.Skills.BuzzAxeBombadier'","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Branch_Survival,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Soldier_Streaming,GD_Soldier_Skills.SkillTree.Layout_Survival,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Branch_Cataclysm,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Siren_Streaming,GD_Siren_Skills.SkillTree.Layout_Cataclysm,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Branch_Brawn,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Mercenary_Streaming,GD_Mercenary_Skills.SkillTree.Layout_Brawn,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Branch_Bloodshed,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Assassin_Streaming,GD_Assassin_Skills.SkillTree.Layout_Bloodshed,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Branch_EmbracingChaos,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.SkillTrees.Layout_EmbracingChaos,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Branch_Hellborn,Tiers,,((Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_SkillPointSink'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_GunDamage',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Health',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MeleeDamage'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_ReloadSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MovementSpeed',SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_MagSize'),PointsToUnlockNextTier=1),(Skills=(SkillDefinition'D_Attributes.SkillAttributes.Skill_MythRank_Passives',SkillDefinition'D_Attributes.GameplayAttributes.OselandsPlayerPassiveSkillEffects'),PointsToUnlockNextTier=1))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.SkillTree.Layout_Hellborn,Tiers,,((bCellIsOccupied=(False,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(True,True,True)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)),(bCellIsOccupied=(False,False,False)))",",D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration,ContextResolverChain,,(SkillAttributeContextResolver'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:SkillAttributeContextResolver_1000')",",D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration,ValueResolverChain,,(ObjectPropertyAttributeValueResolver'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:ObjectPropertyAttributeValueResolver_1000')",",D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration:ObjectPropertyAttributeValueResolver_1000,PropertyName,,Duration","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillDescription,,[skill]Action Skill[-skill]. Press to deploy a [skill]Sabre Turret[-skill] that automatically fires at enemies. When you're near the [skill]Sabre Turret[-skill], press to reclaim it and refund some of your [skill]cooldown[-skill].
Increases and decreases to [skill]Gun Damage[-skill] and [skill]Fire Rate[-skill] in your class skill trees also apply to the turret.","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Cooldown_Turret',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Misc.Att_TurretIsDelployed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.Skill_Scorpio:AttributePresentationDefinition_1,Description,,Duration: [skill]24[-skill] seconds
Cooldown: $NUMBER$ seconds","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_19.SkillExpressionEvaluator_0,Skill,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_19.SkillExpressionEvaluator_0,SkillState,,ESS_NotRunning","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_21.SkillExpressionEvaluator_0,Skill,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Scorpio.ActionSkill_Scorpio:BehaviorProviderDefinition_18.Behavior_Conditional_21.SkillExpressionEvaluator_0,SkillState,,ESS_NotRunning","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,EffectSourceInstanceDataName,,None","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedGrenadeDamageModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'D_Attributes.DamageTypeModifers.TotalExplosiveDamageIncrease',BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Soldier_Streaming,GD_Soldier_Skills.Gunpowder.Nuke,SkillDescription,,Deploying your [skill]Sabre Turret[-skill] sets off a small [skill]Nuclear Blast[-skill].
The damage of Nukes are increased by your [skill]Grenade Damage[-skill] and [explosive]Explosive[-explosive] [skill]Damage[-skill] bonuses.","GD_Soldier_Streaming,GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_Explode_7,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage',BaseValueScaleConstant=30.000000)","GD_Soldier_Streaming,GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage,BaseValueMode,,BASEVALUE_InitializationDefScalesBaseValue","GD_Soldier_Streaming,GD_Scorpio.AI.WillowAIDef_Scorpio:AIBehaviorProviderDefinition_1.Behavior_CauseDamage_7,StatusEffectDamage,,(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Soldier_Skills.Gunpowder.Nuke_DamageMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_NukeDamage',BaseValueScaleConstant=0.500000)","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.Skill_Phaselock,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=InventoryAttributeDefinition'GD_Siren_Skills.Misc.Cooldown_Phaselock',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Siren_Skills.Misc.Cooldown_Phaselock',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Siren_Skills.Misc.Att_Phaselock_Duration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.ActionSkill_Phaselock,PhaselockedAttributeEffects,,((AttributeToModify=AttributeDefinition'GD_Siren_Skills.Attributes.IsPhaselocked',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))","GD_Siren_Streaming,GD_Siren_Skills.Phaselock.Skill_Phaselock,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Siren_Skills.Phaselock.Skill_Phaselock:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Siren_Skills.Phaselock.Skill_Phaselock:AttributePresentationDefinition_2')","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Cooldown_Gunzerking,BaseValue,,(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,InitialDuration,,15.000000","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate,BaseValue,,(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Mercenary_Streaming,GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction:ConstantAttributeValueResolver_0,ConstantValue,,-0.200000","GD_Mercenary_Streaming,GD_Mercenary_Skills.ActionSkill.Skill_Gunzerking,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.030000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.550000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinitionMultiContext'D_Attributes.DualWield.Att_WeaponPerShotAccuracyImpulse_MultiContext',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=-0.500000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_RecoilReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_AmmoRegenerationRate',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Mercenary_Skills.Misc.Att_Gunzerking_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Mercenary_Skills.Misc.Att_Juggernaut_DamageReductionPerLvl',InitializationDefinition=None,BaseValueScaleConstant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pgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_2',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_0',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_3',AttributePresentationDefinition'GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_1')","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4,bDisplayPercentAsFloat,,True","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_4,RoundingMode,,ATTRROUNDING_Float","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Deception:AttributePresentationDefinition_2,Description,,Cooldown: $NUMBER$ seconds
","GD_Assassin_Streaming,GD_Assassin_Skills.ActionSkill.Skill_Stealth:BehaviorProviderDefinition_0.Behavior_CauseDamage_0,DamageFormula,,(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=6.000000)",",GD_Assassin_Skills.Sniping.CriticalAscention:BehaviorProviderDefinition_9,BehaviorSequences[0].EventData2[0].UserData.ReTriggerDelay,,1.500000",",GD_Assassin_Skills.Cunning.DeathMark:BehaviorProviderDefinition_6,BehaviorSequences[0].EventData2[0].UserData.ReTriggerDelay,,5.000000","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,SkillDescription,,[skill]Action Skill[-skill]. Press to summon [skill]Deathtrap[-skill] to fight for you.
Increases and decreases to [skill]Melee Damage[-skill] in your class skill trees also apply to Deathtrap.","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,SkillEffectDefinitions,,((AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=60.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=0,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.Action.Cooldown_DeathTrap',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Tulip_Mechromancer_Skills.Action.Cooldown_DeathTrap',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDuration',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_SkillDurationMultiplier',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap,SkillEffectPresentations,,(AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Tulip_Mechromancer_Skills.Action.Skill_DeathTrap:AttributePresentationDefinition_0')",",GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0,BehaviorSequences[0].EventData2,,((UserData=(EventName=\"KilledEnemy\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.010000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=65537),OutputLinks=(ArrayIndexAndLength=1)))",",GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2,,((Behavior=Behavior_ActivateSkill'GD_Tulip_Mechromancer_Skills.BestFriendsForever.UnstoppableForce:BehaviorProviderDefinition_0.Behavior_ActivateSkill_1',LinkedVariables=(ArrayIndexAndLength=1),OutputLinks=(ArrayIndexAndLength=0)))",",GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0,BehaviorSequences[0].EventData2,,((UserData=(EventName=\"OnWeaponReloaded\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=131073),OutputLinks=(ArrayIndexAndLength=1)),(UserData=(EventName=\"OnWeaponManuallyReloaded\",bEnabled=True,bReplicate=False,MaxTriggerCount=0,ReTriggerDelay=0.000000,FilterObject=None),OutputVariables=(ArrayIndexAndLength=196609),OutputLinks=(ArrayIndexAndLength=65537)))",",GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[0].Behavior,,Behavior_ActivateSkill'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_ActivateSkill_0'",",GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[1].Behavior,,Behavior_DeactivateSkill'GD_Tulip_Mechromancer_Skills.EmbraceChaos.NewAnarchy:BehaviorProviderDefinition_0.Behavior_DeactivateSkill_0'","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot,SkillDescription,,While [skill]Deathtrap[-skill] is active, kills made by [skill]Deathtrap[-skill] or yourself increase [skill]Deathtrap's Duration[-skill].","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot,SkillEffectDefinitions,,((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_DurationIncrease',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthCurrentValue',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_Healing',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_Healing',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.BestFriendsForever.UpshotRobot_DamageStack,SkillEffectDefinitions,,()","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.Misc.Att_UpshotRobot_DurationIncrease:ConstantAttributeValueResolver_0,ConstantValue,,3.000000","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.Buzzaxe.Init_StandardMeleeDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=2.500000))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamageBase',BaseValueScaleConstant=1.350000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageAddedBuff',InitializationDefinition=None,BaseValueScaleConstant=2.500000))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.Buzzaxe.WeaponType_Buzzaxe,ProjectileBaseValues[0],,(Attribute=AttributeDefinition'D_Attributes.Projectile.ProjectileDamage',BaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Lilac_SkillsBase.Buzzaxe.Init_BuzzaxeMeleeDamage',BaseValueScaleConstant=0.750000))","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho,bCanBeToggledOff,,True","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho,InitialDuration,,999.000000","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Att_PsychoCooldownRegenRate,BaseValue,,(BaseValueConstant=40.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho,SkillDescription,,[skill]Action Skill[-skill]. Press to start your [skill]Buzz Axe Rampage[-skill]. During [skill]Buzz Axe Rampage[-skill] your [skill]Melee Damage[-skill] and [skill]Movement Speed[-skill] are increased, and you gain passive [skill]Damage Resistance[-skill] and [skill]Health Regeneration[-skill].
Killing an enemy instantly refills your [health]health[-health].
You can [skill]end the Action Skill at any time[-skill] by pressing .","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho,SkillEffectDefinitions,,((AttributeToModify=None,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'D_Attributes.SkillAttributes.Att_MulticlassShared_ActionSkillActive',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedSkillDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction',InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.020000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_None,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),(AttributeToModify=DesignerAttributeDefinition'GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho_DisableStatInRampage',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Attributes.Att_ReleaseTheDemon_DamageReduction,BaseValue,,(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4,Attribute,,None","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4,Description,,Melee Damage: $NUMBER$x","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4,bDisplayAsPercentage,,False","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4,RoundingMode,,ATTRROUNDING_Float","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_4,FloatPrecision,,2","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_5,Description,,Damage Resistance: $NUMBER$ less damage taken","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_5,bDontDisplayPlusSign,,True","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_1,Attribute,,AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval'","GD_Lilac_Psycho_Streaming,GD_Lilac_SkillsBase.ActionSkill.Skill_Psycho:AttributePresentationDefinition_1,Description,,Regenerate $NUMBER$ of your [health]Maximum Health[-health] / 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