======================================================

credit for Grant D from the comment section in the video:https://www.youtube.com/watch?v=NAoCrT7DFIw&lc=z221ermblvacgngqm04t1aokgczylbmj0ycpcntk44mybk0h00410.1501921275451756

the WTFG!

Shots wait for it....WTF explosions

use the no self damege mod for not killing youre self

not op, littel UP. but not UP.

but FUN!

crated by ozay (or oz yohay)


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##name##



set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage PartName WTFG 

set GD_Lobelia_Weapons.Name.Title.Title_Pearlescent_Carnage:AttributePresentationDefinition_8 NoConstraintText WHAT THE **** GUN!


##stats##




set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=40.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

##Shots##



set GD_Lobelia_Weapons.Shotguns.SG_Barrel_Torgue_Carnage CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker'

set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ProjectileDefinition GD_Shields.Projectiles.Proj_LegendaryBoosterShield


set GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker SpawnDirection DIRECTION_Random

##skin##

set GD_Lobelia_Weapons.ManufacturerMaterials.Mat_Torgue_Pearl_Carnage Material MaterialInstanceConstant 'Orchid_GunMaterials.Materials.Shotgun.Mati_JakobsRare_SG_OrphanMaker'