===================================================================================================================
replace the Unforgiven

the windstar

5 burst fire laser pistol

***i use community patch, and if you want to play balance use it!***

created by ozay (or oz yohay)

===================================================================================================================
##skin##

set GD_Gladiolus_Weapons.ManufacturerMaterials.Mat_Jakobs_6_Unforgiven Material MaterialInstanceConstant 'Common_GunMaterials.Materials.Pistol.Mati_BanditEpic'

##name##



set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven PartName Windstar

set GD_Gladiolus_Weapons.Name.Title.Title_Pearlescent_Unforgiven:AttributePresentationDefinition_8 NoConstraintText Pew! pew pew pew! pew!!!


##stats##




set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))





##Shots##



set GD_Gladiolus_Weapons.Pistol.Pistol_Barrel_Jakobs_Unforgiven CustomFiringModeDefinition FiringModeDefinition 'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1'


set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1:Behavior_Explode_5 DamageFormula (BaseValueScaleConstant=0.850000)
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=150.000000)
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1:Behavior_Explode_5 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Alien.Part_Wep_Tracer_Alien_Sniper'
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_SniperRifles.Effects.SR_ETech_Tracers'
set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 Speed 999999.000000

set GD_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 SoundDefinition FiringModeSoundDefinition 'GD_Weap_Bullet_Tech_Sounds_Definition.Default_Bullet'


==================================================================================================================