# By sage-72 !!!!!!!!! VERY IMPORTANT !!!!!!!!!! You need to install SDK Mod "Sanity Saver" if you don't want your Pimpernel to get deleted and have to re-farm them or copy-pasted in. You need to install SDK Mod "Command Extensions" or your pellets won't fire. So, get both of the SDK Mods. If you dont know what an SDK Mod is, install "Willow2 SDK" first https://bl-sdk.github.io/willow2-mod-db/ ################################### After Installing When you're using modpacks or other mods, be sure to load this last in the console or put it at the bottom of your modpack using BLCMM so it overwrites changes made by the Modpack You can farm for the Pimpernel or Copy paste this code to add it in-game using SDK Mod "Vendor Edit" BL2(hwAAAADxtwGDqIEDEaHVXoJhAPOB8AXMBBguMGBg/v/XINwDA4Lw) If your Pimpernel has an element, I suggest re-farming or using Vendor Edit to change it back to "No Element" because this weapon already has all the elements and you're losing 20% damage for nothing. ################################### ABOUT THE MOD: Heavily Inspired by Aaron0000's Chroma Makes the 5 pellets of Pimpernel be a different element each Turned Rarity to Effervescent Changed Texture to be Effervescent Added E-Tech Barrel with Flaps Changed Name to Prism-nel Changed Red Text ################################### Special Thanks to: Aaron0000 for giving me permission to use his Chroma code as a base/template for making the code for the Bullets as well as letting me use his code to change the barrel to be E-Tech with the flaps EdamaneTv ZetaDaemon and PawnM0v3 for helping me understand how to code all of this in the first place. apple1417 for the Command Extension mod to make this happen as well as their documentation to help me make sdk mods in text CE_EnableOn Force pyb --exec clone -x FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2' FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3' clone -x FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2' FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4' clone -x FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2' FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5' clone -x FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2' FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6' say RGB Pimpernel Added say IMPORTANT: YOU NEED COMMAND EXTENSION SDK MOD FOR THIS TO WORK set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0))) set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Explosive' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child TimerEvents ((Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=0.000000,SplitDistance=00000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=72.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=144.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=216.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=288.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=))) set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Incendiary' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 DamageTypeDefinition WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Shock' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 DamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Corrosive' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Explosive' set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel PartName Prism-nel set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=503.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 NoConstraintText Is he in heaven?—Is he in hell? That damned, elusive Pimpernel? set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255) set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel Material Anemone_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel GestaltModeSkeletalMeshName SR_Barrel_Alien set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),,(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),,(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),,(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3')) set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel bFlapsEnabled True set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel FlapsExpandDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel FlapsCollapseDuration (BaseValueConstant=2.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) #Commands: say RGB Pimpernel Added say IMPORTANT: YOU NEED COMMAND EXTENSION SDK MOD FOR THIS TO WORK set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Orchid_BossWeapons.SniperRifles.Sniper_Maliwan_3_Pimpernel:WeaponPartListCollectionDefinition_314 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0))) set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Explosive' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child TimerEvents ((Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=0.000000,SplitDistance=00000,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=72.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=144.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=216.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.10,Response=(SplitNum=1,SplitAngle=72.000000,SplitAngleOffset=288.000000,SplitDistance=0,SplitFire=FiringModeDefinition'GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=))) set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child2 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Incendiary' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 DamageTypeDefinition WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child3 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Slag' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child4 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Shock' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 DamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child5 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Corrosive' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 ConditionalPartSysTemplate None set GD_Orchid_BossWeapons.FiringModes.Bullet_Sniper_Maliwan_Pimpernel_Child6 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Explosive' set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel PartName Prism-nel set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel rarity (BaseValueConstant=503.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 NoConstraintText Is he in heaven?—Is he in hell? That damned, elusive Pimpernel? set GD_Orchid_BossWeapons.Name.Title.Title__Unique_Pimpernel:AttributePresentationDefinition_8 TextColor (B=70,G=70,R=220,A=255) set GD_Orchid_BossWeapons.ManufacturerMaterials.Mat_Maliwan_3_Pimpernel Material Anemone_GunMaterials.Materials.sniper.Mati_Jakobs_Pearl_Godfinger set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel GestaltModeSkeletalMeshName SR_Barrel_Alien set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),,(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),,(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),,(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3')) set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel bFlapsEnabled True set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel FlapsExpandDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Orchid_BossWeapons.SniperRifles.SR_Barrel_Dahl_Pimpernel FlapsCollapseDuration (BaseValueConstant=2.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)