# Just changes the Nasty Surpise to live up to it's name. Quite a bit of fun IMO. set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 NumProjectilesFormula (BaseValueConstant=1.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 NumProjectilesFormula (BaseValueConstant=2.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 NumProjectilesFormula (BaseValueConstant=1.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 NumProjectilesFormula (BaseValueConstant=2.000000) #Commands: set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_37 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_39 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 ProjectileDefinition ProjectileDefinition'GD_GrenadeMods.Projectiles.Grenade_SingularityChild' set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_44 NumProjectilesFormula (BaseValueConstant=1.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_42 NumProjectilesFormula (BaseValueConstant=2.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_38 NumProjectilesFormula (BaseValueConstant=1.000000) set GD_GrenadeMods.Projectiles.Grenade_NastySurprise:BehaviorProviderDefinition_1.Behavior_SpawnProjectile_40 NumProjectilesFormula (BaseValueConstant=2.000000)