set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity CustomFiringModeDefinition FiringModeDefinition'GD_Gladiolus_Weapons.FiringModes.Bullet_Pistol_Stalker'

set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity rarity (BaseValueConstant=168.000000)

set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity PartName Thousand Bees

set GD_Weap_Pistol.Name.Title_Vladof.Title_Legendary_Infinity:AttributePresentationDefinition_8 NoConstraintText This gun came from hell. Your hell...

set GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof_Infinity ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=160.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))

set GD_Weap_Pistol.ManufacturerMaterials.Mat_Vladof_5_Legendary Material MaterialInstanceConstant'Aster_GunMaterials.Materials.Pistol.Mati_Vladof_Garnet_Pistol'