# # # set GD_Explosions.explosive.Explosion_ExplosiveMaster ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Default.Part_ExplosiveExplosion_Small',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=0.400000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_ExplosiveMaster:ForceFeedbackWaveform_3',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Default.Part_ExplosiveExplosion_Medium',MinRadius=193,MaxRadius=384,MinParticleScale=0.300000,MaxParticleScale=0.600000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_ExplosiveMaster:ForceFeedbackWaveform_4',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Default.Part_ExplosiveExplosion_Large_Light',MinRadius=385,MaxRadius=1024,MinParticleScale=0.250000,MaxParticleScale=0.600000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Explosive.Ak_Play_Exp_Elemental_Explosive_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.explosive.Explosion_ExplosiveMaster:ForceFeedbackWaveform_0',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Small_px:ParticleSpriteEmitter_2 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Small_px:ParticleSpriteEmitter_8 LODLevels () # # set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_6 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_11 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_16 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_17 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_9 LODLevels () set FX_WEP_Explosions_px.Particles.Default.Part_ExplosiveExplosion_Medium_px:ParticleSpriteEmitter_22 LODLevels () # # # # set GD_Explosions.corrosive.Explosion_CorrosiveMaster ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.corrosive.Part_WEP_CorrosiveExplosionSmall',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=0.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Corrosive.Ak_Play_Exp_Elemental_Corrosive_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.corrosive.Explosion_CorrosiveMaster:ForceFeedbackWaveform_915',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactCorrosive128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.corrosive.Part_CorrosiveBurstMedium',MinRadius=193,MaxRadius=384,MinParticleScale=0.250000,MaxParticleScale=0.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Corrosive.Ak_Play_Exp_Elemental_Corrosive_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.corrosive.Explosion_CorrosiveMaster:ForceFeedbackWaveform_916',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactCorrosive256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.corrosive.Part_CorrosiveBurstLarge',MinRadius=385,MaxRadius=1024,MinParticleScale=0.250000,MaxParticleScale=0.750000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Corrosive.Ak_Play_Exp_Elemental_Corrosive_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.corrosive.Explosion_CorrosiveMaster:ForceFeedbackWaveform_917',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactCorrosive512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # set FX_WEP_Explosions_Fluid_Px.Particles.Corrosive.Part_WEP_CorrosiveExplosionSmall:ParticleSpriteEmitter_3 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.Corrosive.Part_WEP_CorrosiveExplosionSmall:ParticleSpriteEmitter_4 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.Corrosive.Part_WEP_CorrosiveExplosionSmall:ParticleSpriteEmitter_1 LODLevels () # # set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_CorrosiveBurstMedium:ParticleSpriteEmitter_4 LODLevels () # # set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_CorrosiveBurstLarge:ParticleSpriteEmitter_2 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_CorrosiveBurstLarge:ParticleSpriteEmitter_3 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_CorrosiveBurstLarge:ParticleSpriteEmitter_4 LODLevels () # # set FX_CHAR_Shared_Shield.Particles.Novas.Part_Corrosive_Nova_Shield_Explosion:ParticleSpriteEmitter_4 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Corrosive_Nova_Shield_Explosion:ParticleSpriteEmitter_3 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Corrosive_Nova_Shield_Explosion:ParticleSpriteEmitter_2 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Corrosive_Nova_Shield_Explosion:ParticleSpriteEmitter_0 LODLevels () # # # # set GD_Explosions.Incendiary.Explosion_IncendiaryMaster ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Incendiary.Part_Incendiary_Bullet_Burst',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=0.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster:ForceFeedbackWaveform_973',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Incendiary.Part_Incendiary_Medium_Burst',MinRadius=193,MaxRadius=384,MinParticleScale=0.250000,MaxParticleScale=0.550000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster:ForceFeedbackWaveform_974',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Incendiary.Part_Incendiary_Large_Burst',MinRadius=385,MaxRadius=2048,MinParticleScale=0.300000,MaxParticleScale=1.000000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster:ForceFeedbackWaveform_975',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_5 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_3 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_1 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_15 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_14 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_4 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_66 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Medium_Burst_px:ParticleSpriteEmitter_0 LODLevels () # # set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Bullet_Burst_px:ParticleSpriteEmitter_0 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Bullet_Burst_px:ParticleSpriteEmitter_2 LODLevels () # # set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Large_Burst_px:ParticleSpriteEmitter_13 LODLevels () set FX_WEP_Explosions_px.Particles.Incendiary.Part_Incendiary_Large_Burst_px:ParticleSpriteEmitter_0 LODLevels () # # set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_15 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_14 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_0 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_2 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_6 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion:ParticleSpriteEmitter_1 LODLevels () # # # # set GD_Explosions.shock.Explosion_ShockMaster ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.shock.Part_WEP_ShockExplosionSmall',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=0.400000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Shock.Ak_Play_Exp_Elemental_Shock_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster:ForceFeedbackWaveform_1005',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.shock.Part_WEP_ShockExplosionLarge',MinRadius=193,MaxRadius=384,MinParticleScale=0.200000,MaxParticleScale=0.400000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Shock.Ak_Play_Exp_Elemental_Shock_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster:ForceFeedbackWaveform_1006',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.shock.Part_WEP_ShockExplosionLarge',MinRadius=385,MaxRadius=1024,MinParticleScale=0.200000,MaxParticleScale=0.650000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Shock.Ak_Play_Exp_Elemental_Shock_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.shock.Explosion_ShockMaster:ForceFeedbackWaveform_1007',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactNormal512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # set FX_WEP_Explosions_px.Particles.shock.Part_WEP_ShockExplosionSmall_px:ParticleSpriteEmitter_12 LODLevels () set FX_WEP_Explosions_px.Particles.shock.Part_WEP_ShockExplosionSmall_px:ParticleSpriteEmitter_14 LODLevels () # # set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_12 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_13 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_19 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_14 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_18 LODLevels () set FX_CHAR_Shared_Shield.Particles.Novas.Part_Shock_Nova_Shield_Explosion:ParticleSpriteEmitter_15 LODLevels () # # # # set GD_Explosions.Slag.Explosion_SlagMaster ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionSmall',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=0.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Slag.Ak_Play_Exp_Elemental_Slag_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Slag.Explosion_SlagMaster:ForceFeedbackWaveform_3',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactEridian128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionMedium',MinRadius=193,MaxRadius=384,MinParticleScale=0.300000,MaxParticleScale=0.550000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Slag.Ak_Play_Exp_Elemental_Slag_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Slag.Explosion_SlagMaster:ForceFeedbackWaveform_4',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactEridian256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_WEP_Explosions.Particles.Slag.Part_WEP_SlagExplosionLarge',MinRadius=385,MaxRadius=1024,MinParticleScale=0.300000,MaxParticleScale=0.850000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Slag.Ak_Play_Exp_Elemental_Slag_LG',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Large',MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Slag.Explosion_SlagMaster:ForceFeedbackWaveform_1042',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactEridian512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionSmall:ParticleSpriteEmitter_13 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionSmall:ParticleSpriteEmitter_14 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionSmall:ParticleSpriteEmitter_19 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionSmall:ParticleSpriteEmitter_5 LODLevels () # # set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionMedium:ParticleSpriteEmitter_13 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionMedium:ParticleSpriteEmitter_14 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionMedium:ParticleSpriteEmitter_4 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionMedium:ParticleSpriteEmitter_19 LODLevels () # # set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionLarge:ParticleSpriteEmitter_13 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionLarge:ParticleSpriteEmitter_14 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionLarge:ParticleSpriteEmitter_5 LODLevels () set FX_WEP_Explosions_Fluid_Px.Particles.corrosive.Part_WEP_SlagExplosionLarge:ParticleSpriteEmitter_19 LODLevels () # # # # set GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix ExplosionScale ((ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',MinRadius=0,MaxRadius=192,MinParticleScale=0.000000,MaxParticleScale=1.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_SM',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Minor',MinCameraEffectDistance=0.000000,MaxCameraEffectDistance=180.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_915',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary128',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',MinRadius=193,MaxRadius=384,MinParticleScale=0.750000,MaxParticleScale=1.500000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_MED',CameraAnim=CameraAnim'Anim_CameraAnimations.Explosions.Canim_Explosion_Medium',MinCameraEffectDistance=150.000000,MaxCameraEffectDistance=650.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_916',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary256',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False),(ExplosionPSTemplate=ParticleSystem'FX_CHAR_Shared_Shield.Particles.Novas.Part_Incendiary_Nova_Shield_Explosion',MinRadius=385,MaxRadius=2000,MinParticleScale=0.750000,MaxParticleScale=2.000000,ExplosionAkEvent=AkEvent'Ake_Exp_Elemental.Exp_Incendiary.Ak_Play_Exp_Elemental_Incendiary_LG',CameraAnim=None,MinCameraEffectDistance=300.000000,MaxCameraEffectDistance=1200.000000,FFWaveform=ForceFeedbackWaveform'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNovaPhoenix:ForceFeedbackWaveform_917',ImpactEffect=WillowExplosionImpactDefinition'GD_Impacts.ExplosiveImpacts.ExplosiveImpactIncendiary512',bDamageOverPeriodOfTime=False,MaxDamageDuration=0.000000,DamageInterval=0.000000,bDamageEachTargetOnlyOnce=False,bExpandRadiusOverTime=False)) # # #