set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-LtF1","SparkOnDemandPatchEntry-LtF2") set Transient.SparkServiceConfiguration_6 Values ("GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage,ValueFormula.Power,,(BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage')","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Projectiles.Proj_LightTheFuse_Firecracker:BehaviorProviderDefinition_1:Behavior_Explode_48,DamageRadiusFormula,,(BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)") # # #"SparkOnDemandPatchEntry-LtF1""GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Attributes.Init_LightTheFuse_BundleExplosionDamage,ValueFormula.Power,,(BaseValueAttribute=AttributeDefinition'GD_Lobelia_GameStages.Attributes.GameStageViaGetGameStage')" # # #"SparkOnDemandPatchEntry-LtF2""GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Mania.Projectiles.Proj_LightTheFuse_Firecracker:BehaviorProviderDefinition_1:Behavior_Explode_48,DamageRadiusFormula,,(BaseValueConstant=200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)" # #