#<SlagDoTKrieg>

    #<allow Slag DoT to heal Krieg via Elemental Empathy>

        #<hotfix><key>"SparkOnDemandPatchEntry-SlagDoTKrieg1"</key><value>"GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy,DamageEvents[0].EventConstraints,,((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False))"</value><on>

    #</allow Slag DoT to heal Krieg via Elemental Empathy>

    #<Allow Slag DoT to give Elemental Elation stacks>

        #<hotfix><key>"SparkOnDemandPatchEntry-SlagDoTKrieg2"</key><value>"GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.ElementalElation,DamageEvents[0].EventConstraints,,((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False))"</value><on>

    #</Allow Slag DoT to give Elemental Elation stacks>

#</SlagDoTKrieg>

set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-SlagDoTKrieg1","SparkOnDemandPatchEntry-SlagDoTKrieg2")

set Transient.SparkServiceConfiguration_6 Values ("GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.ElementalEmpathy,DamageEvents[0].EventConstraints,,((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False))","GD_Lilac_Psycho_Streaming,GD_Lilac_Skills_Hellborn.Skills.ElementalElation,DamageEvents[0].EventConstraints,,((DamageTypeConstraint=WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False),(DamageTypeConstraint=WillowDamageTypeDefinition'GD_Amp.DamageType.DmgType_Amp_Status',DamageSourceConstraint=None,bMustBeCriticalDamage=False,bMustBeOneShotKill=False))")