#<Hotfixes>

#<Increase Badass spawn rate>

#<hotfix><key>"SparkLevelPatchEntry-Badassify1"</key><value>",GD_Balance.WeightingPlayerCount.Enemy_MajorUpgrade_PerPlayer,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value>null<on>

#<hotfix><key>"SparkLevelPatchEntry-Badassify2"</key><value>",GD_Balance.WeightingPlayerCount.Bosses_PerPlayers,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000))),(BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value>null<on>

#<hotfix><key>"SparkLevelPatchEntry-Badassify3"</key><value>",GD_Balance.WeightingPlayerCount.Playthrough2Only,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=0.450000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value>null<on>

#</Increase Badass spawn rate>

#</Hotfixes>

set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-Badassify1","SparkLevelPatchEntry-Badassify2","SparkLevelPatchEntry-Badassify3")

set Transient.SparkServiceConfiguration_6 Values (",GD_Balance.WeightingPlayerCount.Enemy_MajorUpgrade_PerPlayer,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=15.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance.WeightingPlayerCount.Bosses_PerPlayers,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000))),(BaseValueIfTrue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_LessThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=3.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000))),(BaseValueIfTrue=(BaseValueConstant=99.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.GameProperties.NumberOfPlayers',ComparisonOperator=OPERATOR_GreaterThanOrEqual,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=4.000000),(AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance.WeightingPlayerCount.Playthrough2Only,ConditionalInitialization,,(bEnabled=True,ConditionalExpressionList=((BaseValueIfTrue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000))),(BaseValueIfTrue=(BaseValueConstant=0.450000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Expressions=((AttributeOperand1=AttributeDefinition'D_Attributes.Balance.PlayThroughCount',ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=2.000000)))),DefaultBaseValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))")