<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="BL2" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Slag Damage to NE Damage"> <category name="Description"> <comment>Changes the 'Slag Damage' attribute to multiplicative Non-Elemental Damage.</comment> <comment>In vanilla, this means all 'slag damage' elemental relics will now have Non-Elemental Damage instead.</comment> <comment>If you have a mod that enables Slag Bone of the Ancients, your Slag Bone of the Ancients will now become Non-ELemental Bone of the Ancients.</comment> <comment>If you have any skill or item that boosts Slag Damage, they will boost Non-Elemental Damage instead.</comment> <comment></comment> <comment>Probably not compatible with Cryo mods(or any element mod that replaces Slag)</comment> <comment>Also does not affect the UVHM Slag Bonus Damage boost, so you dont have to worry about Slag getting weaker.</comment> </category> <category name="Code"> <code profiles="default">set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Icon weaponDamage</code> <code profiles="default">set D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier:ObjectPropertyAttributeValueResolver_563 PropertyName InstigatedImpactDamageModifier</code> <code profiles="default">set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Description Non-Elemental Damage</code> </category> <category name="Credits and Permissions"> <comment>created by: theNocturni</comment> <comment>Permissions: You are free to use this mod in any other mod/modpack without asking for permission so long as you give explicit credit to the author-just dont be like 'I used mods from other people', have the mod & author name written is all.</comment> </category> </category> </body> </BLCMM> #Commands: set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Icon weaponDamage set D_Attributes.DamageTypeModifers.InstigatedAmpDamageModifier:ObjectPropertyAttributeValueResolver_563 PropertyName InstigatedImpactDamageModifier set GD_AttributePresentation.Artifacts.AttrPresent_ArtifactInstigatedAmpDamageModifier Description Non-Elemental Damage