<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="TPS" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Borderlands 2 Item Ports">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Converts many items in the Pre-Sequel into items from Borderlands 2 (with BL2 Community Patch Buffs applied when applicable). You'll need to pick and activate the ones you want, they are all off by default.</comment>
				<category name="Items included in this pack:">
					<comment>GUNS</comment>
					<comment>----</comment>
					<comment>Gub</comment>
					<comment>Greed</comment>
					<comment>Rex</comment>
					<comment>Unforgiven</comment>
					<comment>Rubi</comment>
					<comment>Infection</comment>
					<comment>Unkempt Harold</comment>
					<comment>Devastator</comment>
					<comment>Infinity</comment>
					<comment>Stinger</comment>
					<comment>Stalker</comment>
					<comment>CHOPPER</comment>
					<comment>Seraphim</comment>
					<comment>Damned Cowboy</comment>
					<comment>Bekah</comment>
					<comment>Ogre</comment>
					<comment>Kitten</comment>
					<comment>Rapier</comment>
					<comment>Lead Storm</comment>
					<comment>Slagga (named Freeza, since it's Cryo)</comment>
					<comment>Tattler</comment>
					<comment>Lascaux</comment>
					<comment>Emperor</comment>
					<comment>Bitch</comment>
					<comment>Actualizer</comment>
					<comment>Florentine</comment>
					<comment>Jolly Roger</comment>
					<comment>Conference Call</comment>
					<comment>Interfacer</comment>
					<comment>Butcher</comment>
					<comment>Hydra</comment>
					<comment>Tidal Wave</comment>
					<comment>Triquetra</comment>
					<comment>Twister</comment>
					<comment>Carnage</comment>
					<comment>Elephant Gun</comment>
					<comment>Trespasser</comment>
					<comment>Hawk Eye</comment>
					<comment>Godfinger</comment>
					<comment>Lyuda</comment>
					<comment>Patriot</comment>
					<comment></comment>
					<comment>SHIELDS</comment>
					<comment>-------</comment>
					<comment>Pun-Chee</comment>
					<comment>Rough Rider</comment>
					<comment>Antagonist</comment>
					<comment>Evolution</comment>
					<comment>Blockade</comment>
					<comment></comment>
					<comment>GRENADES</comment>
					<comment>--------</comment>
					<comment>Fastball</comment>
				</category>
				<comment>NOTES;</comment>
				<comment>Several of these items aren't true 1-to-1 copies of their Borderlands 2 counterpart. They're as close as I can feasibly get in Pre-Sequel.</comment>
				<comment>Some of these weapons take the "firing mode" from other weapons in order to actually function. If they do, they'll be labeled something like "XXXX Replacer (Uses XXXX Firing Mode). Some of them even alter the original weapon they took the firing mode from to make them work properly again and have a "Fix" folder of some sort in them. usually in the Stats folder.</comment>
				<comment>Some of these items change what parts can normally spawn or not spawn on them. If you run a game without this mod active, the items in question will disappear.</comment>
				<comment>Credit to Laxlife for the Twister, I mostly just added the skin to it.</comment>
			</category>
			<category name="Code">
				<category name="Weapons">
					<category name="Pistols">
						<category name="Bandit">
							<category name="Legendary">
								<category name="Gub">
									<category name="Zim Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim PartName Gub</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText Abt Natural</code>
										</category>
										<category name="Elemental Part Spawns">
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim:WeaponPartListCollectionDefinition_86 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_ScavLegendary_Zim ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=5.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000800,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_ScavLegendary_Zim TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patterns_General_1',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.828699,G=0.432721,B=0.293040,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.447497,G=0.287086,B=0.148353,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.232036,G=0.097807,B=0.122747,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.495364,G=0.751354,B=0.675246,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.204772,G=0.722228,B=0.861847,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.325037,G=0.135199,B=0.081353,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.947424,G=1.000000,B=0.845310,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.325843,G=0.090492,B=0.028083,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.339950,G=0.390471,B=0.528090,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.616035,G=0.995344,B=0.785727,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=0.721300,A=0.581500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.701323,G=2.701323,B=2.701323,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=19.570700,G=17.772301,B=4.590900,A=6.582000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.498317,G=0.520032,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.740337,G=1.542721,B=1.471124,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Jakobs">
							<category name="Unique">
								<category name="Greed" MUT="true">
									<category name="Smasher Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher PartName Greed</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Thief.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=25,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=45,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=12,bActivateSlot=True)(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher CustomFiringModeDefinition None</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher:WeaponPartListCollectionDefinition_109 ElementalPartData (bEnabled=True,WeightedParts=((Part=,Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher:WeaponPartListCollectionDefinition_109 SightPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),))</code>
										</category>
										<category name="Skin">
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsRare'</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.067500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.Scarlett_Logo512',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.327455,B=0.057985,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.773452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.149166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.397775,G=0.242031,B=0.131869,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.067090,G=0.070574,B=0.077345,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.059124,G=0.099444,B=0.021430,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.000000,G=0.327455,B=0.055985,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.313452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.429166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.262395,G=2.262395,B=2.262395,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.475900,G=10.550000,B=0.333100,A=0.523900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.955941,G=0.983072,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.150002,G=9.400000,B=3.903900,A=4.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.160215,G=0.160215,B=0.160215,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.519318,G=0.519318,B=0.519318,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Maggie Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Greed</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Thief.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=17,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=45,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True)(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_94 ElementalPartData (bEnabled=True,WeightedParts=((Part=,Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie:WeaponPartListCollectionDefinition_94 SightPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsRare'</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.067500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.Scarlett_Logo512',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.327455,B=0.057985,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.773452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.149166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.397775,G=0.242031,B=0.131869,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.067090,G=0.070574,B=0.077345,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.059124,G=0.099444,B=0.021430,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.000000,G=0.327455,B=0.055985,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.313452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.429166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.262395,G=2.262395,B=2.262395,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.475900,G=10.550000,B=0.333100,A=0.523900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.955941,G=0.983072,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.150002,G=9.400000,B=3.903900,A=4.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.160215,G=0.160215,B=0.160215,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.519318,G=0.519318,B=0.519318,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Cyber Eagle Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt PartName Greed</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt:AttributePresentationDefinition_8 NoConstraintText Thief.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=25,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=45,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=12,bActivateSlot=True)(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt WeaponAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt CustomFiringModeDefinition None</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Body.Pistol_Body_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponZoomFOV",GradeIncrease=14,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_CyberColt:PartList ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsRare'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.067500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.Scarlett_Logo512',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4_CyberColt MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.125000,G=0.040000,B=0.007500,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.190000,G=0.065000,B=0.045000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.017500,G=0.002500,B=0.001250,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.397775,G=0.242031,B=0.131869,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.067090,G=0.070574,B=0.077345,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.059124,G=0.099444,B=0.021430,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.750000,G=0.080000,B=0.015000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.575000,G=0.065000,B=0.042500,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.105000,G=0.005500,B=0.002250,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.262395,G=2.262395,B=2.262395,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.475900,G=10.550000,B=0.333100,A=0.523900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.955941,G=0.983072,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.150002,G=9.400000,B=3.903900,A=4.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.160215,G=0.160215,B=0.160215,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.519318,G=0.519318,B=0.519318,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Luck Cannon Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon PartName Greed</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon:AttributePresentationDefinition_8 NoConstraintText Thief.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=17,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=45,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True)(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon WeaponAttributeEffects ()</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon BehaviorProviderDefinition None</code>
											<code profiles="">set GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon:WeaponPartListCollectionDefinition_226 ElementalPartData (bEnabled=True,WeightedParts=((Part=,Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
											<code profiles="">set GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon:WeaponPartListCollectionDefinition_226 SightPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.Sight.Pistol_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsRare'</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.067500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.Scarlett_Logo512',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Jakobs_5_LuckCannon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.327455,B=0.057985,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.773452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.149166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.397775,G=0.242031,B=0.131869,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.067090,G=0.070574,B=0.077345,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.059124,G=0.099444,B=0.021430,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.000000,G=0.327455,B=0.055985,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.313452,G=0.265294,B=0.175079,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.429166,G=0.022756,B=0.009498,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.262395,G=2.262395,B=2.262395,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.475900,G=10.550000,B=0.333100,A=0.523900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.955941,G=0.983072,B=1.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.150002,G=9.400000,B=3.903900,A=4.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.160215,G=0.160215,B=0.160215,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.519318,G=0.519318,B=0.519318,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
								<category name="Rex" MUT="true">
									<category name="Luck Cannon Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon PartName Rex</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon:AttributePresentationDefinition_8 NoConstraintText Basically, it's a big gun.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.6250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon BehaviorProviderDefinition ()</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Jakobs_5_LuckCannon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.095129,G=1.524433,B=0.996192,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.585614,G=0.227174,B=0.174729,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.563515,G=0.279510,B=0.140116,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=4.308999,G=2.666497,B=0.311054,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933667,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.320382,G=0.560499,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.001343,G=0.044500,B=0.127067,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.006585,G=0.007155,B=0.065754,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=36.154198,G=32.809998,B=0.342900,A=0.535300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.274635,G=0.536397,B=0.102502,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.005400,G=7.810502,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.140000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
									<category name="Maggie Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Rex</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Basically, it's a big gun.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.6250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=6,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.095129,G=1.524433,B=0.996192,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.585614,G=0.227174,B=0.174729,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.563515,G=0.279510,B=0.140116,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=4.308999,G=2.666497,B=0.311054,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933667,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.320382,G=0.560499,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.001343,G=0.044500,B=0.127067,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.006585,G=0.007155,B=0.065754,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=36.154198,G=32.809998,B=0.342900,A=0.535300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.274635,G=0.536397,B=0.102502,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.005400,G=7.810502,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.140000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
									<category name="Cyber Eagle Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt PartName Rex</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt:AttributePresentationDefinition_8 NoConstraintText Basically, it's a big gun.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.6250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt CustomFiringModeDefinition None</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_CyberColt:PartList ElementalPartData (bEnabled=True,WeightedParts=((Part=None,Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Body.Pistol_Body_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponZoomFOV",GradeIncrease=14,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4_CyberColt MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.250000,G=0.190000,B=0.125000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.075000,G=0.030000,B=0.020000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.070000,G=0.035000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.150000,G=1.330000,B=0.150000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.470000,G=0.260000,B=0.037000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.350000,G=0.085000,B=0.015000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.160000,G=0.280000,B=0.500000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.000650,G=0.022250,B=0.060000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.003200,G=0.003500,B=0.032500,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=36.154198,G=32.809998,B=0.342900,A=0.535300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.274635,G=0.536397,B=0.102502,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.005400,G=7.810502,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.140000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
									<category name="Smasher Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher PartName Rex</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Basically, it's a big gun.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.6250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher CustomFiringModeDefinition None</code>
										</category>
										<category name="Skin">
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.095129,G=1.524433,B=0.996192,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.585614,G=0.227174,B=0.174729,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.563515,G=0.279510,B=0.140116,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=4.308999,G=2.666497,B=0.311054,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933667,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.320382,G=0.560499,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.001343,G=0.044500,B=0.127067,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.006585,G=0.007155,B=0.065754,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=36.154198,G=32.809998,B=0.342900,A=0.535300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.274635,G=0.536397,B=0.102502,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.005400,G=7.810502,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.140000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Pearlescent">
								<category name="Unforgiven" MUT="true">
									<category name="Maggie Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Unforgiven</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText It's a helluva thing...</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=16.000000,B=12.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=0.350000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=8.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.050000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.800000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_JakobsLegendaryPistol_Maggie ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.970000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
										</category>
									</category>
									<category name="Luck Cannon Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon PartName Unforgiven</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon:AttributePresentationDefinition_8 NoConstraintText It's a helluva thing...</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Jakobs_5_LuckCannon BehaviorProviderDefinition None</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Jakobs_5_LuckCannon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=16.000000,B=12.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=0.350000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=8.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.050000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.800000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_LuckCannon ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.970000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
										</category>
									</category>
									<category name="Cyber Eagle Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt PartName Unforgiven</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt:AttributePresentationDefinition_8 NoConstraintText It's a helluva thing...</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_CyberColt:PartList ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Body.Pistol_Body_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Grip.Pistol_Grip_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Sight.Pistol_Sight_Jakobs_CyberColt AttributeSlotUpgrades ((SlotName="WeaponZoomFOV",GradeIncrease=14,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_4_CyberColt MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=16.000000,B=12.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=0.350000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=8.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.050000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.800000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Pistol.Mati_JakobsUnique_CyberColt ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.970000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
										</category>
									</category>
									<category name="Smasher Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher PartName Unforgiven</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText It's a helluva thing...</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.350000,G=2.250000,B=1.875000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.000000,G=16.000000,B=12.900000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.200000,G=0.350000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=8.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.050000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=0.800000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set MainGameRefs.Materials.Mati_JakobsUnique_Smasher ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.970000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Maliwan" MUT="true">
							<category name="Unique">
								<category name="Rubi">
									<category name="Probe Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe PartName Rubi</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe:AttributePresentationDefinition_8 NoConstraintText Whenever I'm caught between two evils, I take the one I've never tried.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe WeaponAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ManufacturerDefinitionForScopeMovie GD_Manufacturers.Manufacturers.Maliwan</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Moxxis_Probe Material MaterialInstanceConstant'Common_GunMaterials.Materials.Pistol.Mati_MaliwanUniquePistol_Rubi'</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe GestaltModeSkeletalMeshName Pistol_Barrel_Maliwan</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Infection">
									<category name="Probe Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe PartName Infection</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe:AttributePresentationDefinition_8 NoConstraintText Itchy. Tasty.</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ManufacturerDefinitionForScopeMovie GD_Manufacturers.Manufacturers.Maliwan</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy_Corrosive'</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe Speed 4000.000000</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe Acceleration (X=0.000000,Y=0.000000,Z=-200.000000)</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe FiringPatternLines ((StartPoint=(Pitch=209,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe BasePatternSpread 1.000000</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe MinPatternScale 0.000000</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe bSuppressWeaponSpread False</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe bScalePatternByWeaponSpread False</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=150.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe:WeaponPartListCollectionDefinition_11 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Cork_GunMaterials.Materials.Pistol.Mati_Maliwan_Unique_Probe Parent Common_GunMaterials.MasterMaterials.Maliwan.MasterMati_MaliwanEpic</code>
											<code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Moxxis_Probe MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=1.025058,B=0.386469,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.395184,B=0.122139,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.902188,B=0.442344,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.139525,G=2.514109,B=2.827935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.827935,G=2.630809,B=1.861484,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.307855,G=1.000000,B=0.257300,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=21.000000,G=21.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=3.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code>
											<code profiles="">set Cork_GunMaterials.Materials.Pistol.Mati_Maliwan_Unique_Probe TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanEpic',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set Cork_GunMaterials.Materials.Pistol.Mati_Maliwan_Unique_Probe ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe GestaltModeSkeletalMeshName Pistol_Barrel_Maliwan</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Torgue" MUT="true">
							<category name="Legendary">
								<category name="Unkempt Harold (Uses Volt Thrower Firing Mode)">
									<category name="88 Fragnum Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum PartName Unkempt Harold</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText Did I fire six shots, or only five? Three? Seven. Whatever.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.140260)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum TimerEvents ((Time=0.100000,Response=(SplitNum=2,SplitAngle=3.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.200000,Response=(SplitNum=2,SplitAngle=6.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.300000,Response=(SplitNum=2,SplitAngle=10.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											<category name="Child Projectile">
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer OnAnyImpact (Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5')</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer Speed 700.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer AirFriction -4.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Incendiary_Bullet_SM'</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Rocketeer MinPatternScale 0.000000</code>
											</category>
										</category>
										<category name="Volt Thrower fix">
											<code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Tediore_Rocketeer CustomFiringModeDefinition None</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Devastator">
									<category name="88 Fragnum Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum PartName Devastator</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText Hail.</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum AttributeSlotUpgrades ()</code>
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum CustomFiringModeDefinition none</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalColor",ParameterValue=(R=4.021774,G=4.021774,B=4.021774,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.193300,G=7.000000,B=0.834600,A=0.030000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=18.257099,G=49.773098,B=0.517500,A=0.538800),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyA',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.450000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla Parent Common_GunMaterials.Materials.Pistol.Mati_TorgueEpic</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Vladof" MUT="true">
							<category name="Legendary">
								<category name="Infinity">
									<category name="Proletarian Revolution Replacer">
										<category name="Name/Red Text">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander PartName Infinity</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText It's closer than you think! (noitisn't)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=2.500000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander BehaviorProviderDefinition ()</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander AttributeSlotUpgrades ()</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.256100,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.430000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_LightningBolt',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Infiniti',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.088010,G=0.063030,B=0.204412,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.017739,G=0.017521,B=0.066296,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.198099,G=0.250253,B=0.325955,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.749911,G=2.068688,B=3.231877,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.084349,G=1.223992,B=1.659680,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.727470,G=0.829674,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.086901,G=0.061907,B=0.201096,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.016988,G=0.016988,B=0.065754,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.424271,G=0.763497,B=1.371193,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.077690,G=0.645321,B=1.905200,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.531100,G=12.424800,B=0.581000,A=0.530100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=16.445185,G=6.982898,B=4.907194,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-1.442900,G=30.000000,B=0.367100,A=0.030000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=1.142869,G=1.287185,B=1.675884,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=5.058500,G=5.655280,B=1.927274,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Stinger">
									<category name="Proletarian Revolution Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander PartName Stinger</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText It's like butter, baby.</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.350000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander BehaviorProviderDefinition ()</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.450000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=16.666666,G=16.666666,B=0.396300,A=0.534500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.827935,G=2.630809,B=1.861484,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.193300,G=7.000000,B=0.834600,A=0.030000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Pearlescent">
								<category name="Stalker">
									<category name="Proletarian Revolution Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander PartName Stalker</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText You can run, but you can't hide.</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.555000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.440000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander BehaviorProviderDefinition ()</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=2,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander MaterialVectorParameterValues ((ParameterName="p_ReflectColor",ParameterValue=(R=16.000000,G=0.000000,B=0.300000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.320000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.800000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=8.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.020000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=2.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=8.100000,G=8.800000,B=0.530000,A=0.530000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_VladofColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofEpic'</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_VladofLegendaryPistol_Expander ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.250000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Assault Rifles">
						<category name="Bandit">
							<category name="Unique">
								<category name="CHOPPER">
									<category name="Fusillade Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade PartName CHOPPER</code>
											<code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade:AttributePresentationDefinition_8 NoConstraintText Get to it.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=760.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-77,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade SpinUpDuration (BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade SpinDownDuration (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade StartingSpinUpFireIntervalMultiplier 3.000000</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_Fusillade TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.BanditEpicDecal',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Ma_Weapons.Materials.Mat_AR_Bandit_5_Fusilade MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.600000,G=0.066000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.200000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.010000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.024000,G=0.030000,B=0.036000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.020000,G=0.025000,B=0.030000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.015000,G=0.018000,B=0.024000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.018750,G=0.005000,B=0.004000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.015000,G=0.004000,B=0.003300,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.011750,G=0.003000,B=0.002500,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.070000,G=0.070000,B=0.070000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.393673,G=5.000000,B=0.867500,A=0.457700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=50.000000,G=50.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=12.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set Common_Ma_GunMaterials.Materials.Mati_Legend_Fusillade ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.046600,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade GestaltModeSkeletalMeshName AR_Barrel_Vladof</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade NumPhysicalBarrelsToFireFrom 3</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0'))</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade bIsSpinningEnabled True</code>
											<code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade WeaponCardAttributes (Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.000000)</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Dahl">
							<category name="Seraph">
								<category name="Seraphim">
									<category name="Major Tom Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom PartName Seraphim</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom:AttributePresentationDefinition_8 NoConstraintText Holy? Holy? Holey!</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom CustomFiringModeDefinition None</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom:WeaponPartListCollectionDefinition_23 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_DahlLegendary_MajorTom Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlEpic'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_DahlLegendary_MajorTom ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_DahlLegendary_MajorTom TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlEpic',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Dahl_5_Legendary_MajorTom MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.939192,G=0.924666,B=0.850984,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.718247,G=0.845794,B=1.117279,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.685094,G=0.780919,B=1.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.750000,G=2.000000,B=3.300000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.080000,G=1.220000,B=1.650000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.720000,G=0.800000,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.789314,G=0.867136,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.560499,G=0.598942,B=0.632043,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.517401,G=0.694081,B=1.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.350533,B=2.350533,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalColor",ParameterValue=(R=5.170634,G=5.170634,B=5.170634,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.600000,G=4.600000,B=0.538100,A=0.774900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=4.891192,G=4.891192,B=4.891192,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.165449,G=15.576323,B=0.543300,A=0.377400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Jakobs">
							<category name="Unique">
								<category name="Damned Cowboy">
									<category name="Wallop Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Unique_Wallop PartName Damned Cowboy</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Unique_Wallop:AttributePresentationDefinition_8 NoConstraintText Tread softly. Carry this.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Jakobs_Wallop WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Jakobs_Wallop ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Jakobs_Wallop AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=3,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_JakobsUnique_WallopPacker Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_JakobsUnique_WallopPacker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_JakobsUnique_WallopPacker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Jakobs_3_Wallop MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.695129,G=0.524433,B=0.396192,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.185614,G=0.087174,B=0.064729,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.193515,G=0.099510,B=0.040116,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.618820,B=0.072187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933667,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.320382,G=0.560499,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.001343,G=0.044500,B=0.127067,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.006585,G=0.007155,B=0.065754,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.767800,G=24.938602,B=0.551900,A=0.523400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.291030,G=0.964120,B=0.184237,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.656000,G=16.618099,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Jakobs_Wallop GestaltModeSkeletalMeshName AR_Barrel_Bandit</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Pearlescent">
								<category name="Bekah (uses Smasher Firing Mode)">
									<category name="Hammer Buster II Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Legendary_HammerBreaker PartName Bekah</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Legendary_HammerBreaker:AttributePresentationDefinition_8 NoConstraintText Shoot them in the face. Twice.</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True))</code>
											<category name="Smasher Fix">
												<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher CustomFiringModeDefinition None</code>
											</category>
											<category name="Firing Mode Stuff">
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_HammerBreaker TimerEvents ((Time=0.010000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.010000,Response=(SplitNum=2,SplitAngle=1.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
												<category name="Child Projectile Stuff">
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher FireType EWWFT_Bullet</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamLockBehavior LBL_LockOn</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher DamageTypeDefinition None</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher ProjectileDefinition None</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher ExplosionOverrideDefinition None</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher ExplosionOverideInstanceDataName None</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher Lifetime 5.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher TraceInterval 0.200000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bSuppressImpactEffects False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bPenetratePawn False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bParameterizedSourceLocation False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bBeamChooseRandomBone False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bFireRandomlyFromPattern False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bResetPatternAfterEachShot False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bSuppressWeaponSpread False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bScalePatternByWeaponSpread False</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher OverchargedImpactTemplate None</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher NumRicochets 0</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher Speed 1.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher RicochetFriction 0.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher AirFriction -18.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher LightProjectileSourceLocationName SourceLocation</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamMaxLockOnDistance 5000.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamMaxLength 7500.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamSourceTangentStrengthOverDistance 1.500000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamTargetTangentStrengthOverDistance 0.250000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamApproxRepUpdateTime 1.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamTraceNumSteps 6</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamSourceLocationName SourceLocation</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamSourceTangentName SourceTangent</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamSourceStrengthName SourceStrength</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamTargetLocationName TargetLocation</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamTargetTangentName TargetTangent</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamTargetStrengthName TargetStrength</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamDirectionName Direction</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamChainDelay 1.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamChainNum 3</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamChainMaxDistance 4000.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamRandomBoneTimeMin 1.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BeamRandomBoneTimeMax 2.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BasePatternSpread 1.000000</code>
													<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher MinPatternScale 0.000000</code>
												</category>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_HammerBreaker GestaltModeSkeletalMeshName AR_Barrel_Bandit</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_JakobsLegendaryAR Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_JakobsLegendaryAR ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.070000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_JakobsLegendaryAR TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.LobeliaPatterns',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.095519,G=0.237560,B=0.153408,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.157292,G=0.057699,B=0.348053,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.033148,G=0.000000,B=0.019098,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.055187,G=0.072497,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.047677,G=0.051213,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.049722,G=0.016936,B=0.027584,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.670370,G=0.058213,B=1.040228,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.887499,G=0.395843,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.336534,G=1.000000,B=0.144122,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.414791,G=0.000000,B=0.142212,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.053109,G=0.511837,B=1.425175,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.300001,G=11.566200,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.750000,G=0.844161,B=0.569682,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=30.000000,B=3.971100,A=-0.061400),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.679409,G=0.000000,B=1.436485,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Torgue">
							<category name="Legendary">
								<category name="Ogre (No special effect)">
									<category name="Kerboom Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom PartName Ogre</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Ogres chew their food.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.170000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.250000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom GestaltModeSkeletalMeshName AR_Barrel_Vladof</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom NumPhysicalBarrelsToFireFrom 3</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'setGD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0'))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom bIsSpinningEnabled True</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom SpinUpDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom SpinDownDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom StartingSpinUpFireIntervalMultiplier 3.000000</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom FireType EWWFT_Bullet</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ConditionalPartSysTemplate None</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom Speed 1000.000000</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom AirFriction -10.000000</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverrideDefinition None</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverideInstanceDataName None</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom DamageTypeDefinition None</code>
											<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ImpactResponses ()</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_TorgueLegendary Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Torgue.MasterMati_TorgueEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_TorgueLegendary ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_TorgueLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_TorgueEpic',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
											<code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.155247,G=0.051095,B=0.039070,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.104134,G=0.051089,B=0.036513,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.071847,G=0.061847,B=0.061847,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082870,G=0.031280,B=0.026557,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.165740,G=0.100270,B=0.034801,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.143231,G=0.162036,B=0.060416,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.801075,G=0.156060,B=0.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.028382,B=0.025187,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.486170,G=0.139973,B=0.040424,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.300000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.492000,G=7.843300,B=0.618100,A=0.505700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.099306,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=24.620005,A=3.437100),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.800000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Vladof">
							<category name="Unique">
								<category name="Kitten (Uses Freezeasy Firing Mode)" MUT="true">
									<category name="Ol' Painful Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful PartName Kitten</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful:AttributePresentationDefinition_8 NoConstraintText We're all mad here. I'm mad. You're mad.</code>
										</category>
										<category name="Stats/Etc.">
											<category name="Freezeasy Fix">
												<code profiles="">set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Maliwan_Blizzard CustomFiringModeDefinition None</code>
											</category>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard'</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful:WeaponPartListCollectionDefinition_39 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bScalePatternByWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Speed 25000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FiringPatternLines ((StartPoint=(Pitch=364,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=-1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BasePatternSpread 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard MinPatternScale 0.000000</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful GestaltModeSkeletalMeshName AR_Barrel_Vladof_Alt</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.382400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiSwirl',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_3_OlPainful MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.846881,G=0.275559,B=1.371025,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.000000,G=0.148354,B=0.899468,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.519542,G=0.097453,B=0.734780,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.237560,G=0.215647,B=0.186375,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.077900,B=0.381600,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.109000,G=0.134800,B=0.353500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.351561,G=3.079524,B=3.091494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.549150,G=1.746409,B=1.746409,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.937066,G=1.060666,B=1.265722,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.278108,B=0.560504,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.387453,G=0.872534,B=2.429511,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.303100,G=12.711600,B=0.573500,A=0.352300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.684200,G=14.433397,B=-0.541600,A=0.441300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=3.290632,G=2.872500,B=3.250520,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.493616,G=0.517401,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternColor",ParameterValue=(R=3.290631,G=3.290631,B=3.290631,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Ice Scream Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream PartName Kitten</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream:AttributePresentationDefinition_8 NoConstraintText We're all mad here. I'm mad. You're mad.</code>
										</category>
										<category name="Stats/Etc.">
											<category name="Freezeasy Fix">
												<code profiles="">set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Maliwan_Blizzard CustomFiringModeDefinition None</code>
											</category>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard'</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream:WeaponPartListCollectionDefinition_38 Accessory1PartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream:WeaponPartListCollectionDefinition_38 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bScalePatternByWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Speed 25000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FiringPatternLines ((StartPoint=(Pitch=364,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=-1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BasePatternSpread 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard MinPatternScale 0.000000</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream GestaltModeSkeletalMeshName AR_Barrel_Vladof_Alt</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.382400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiSwirl',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_3_IceScream MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.846881,G=0.275559,B=1.371025,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.000000,G=0.148354,B=0.899468,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.519542,G=0.097453,B=0.734780,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.237560,G=0.215647,B=0.186375,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.077900,B=0.381600,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.109000,G=0.134800,B=0.353500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.351561,G=3.079524,B=3.091494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.549150,G=1.746409,B=1.746409,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.937066,G=1.060666,B=1.265722,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.278108,B=0.560504,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.387453,G=0.872534,B=2.429511,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.303100,G=12.711600,B=0.573500,A=0.352300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.684200,G=14.433397,B=-0.541600,A=0.441300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=3.290632,G=2.872500,B=3.250520,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.493616,G=0.517401,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternColor",ParameterValue=(R=3.290631,G=3.290631,B=3.290631,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Shredifier Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier PartName Kitten</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText We're all mad here. I'm mad. You're mad.</code>
										</category>
										<category name="Stats/Etc.">
											<category name="Freezeasy Fix">
												<code profiles="">set GD_Cork_Weap_Lasers.Barrel.Laser_Barrel_Maliwan_Blizzard CustomFiringModeDefinition None</code>
											</category>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=1,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=3,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier:WeaponPartListCollectionDefinition_35 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard'</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bSuppressWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard bScalePatternByWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Speed 25000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard FiringPatternLines ((StartPoint=(Pitch=364,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-182,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=473,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=582,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=127,Yaw=-1492,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=509,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=-1274,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=-910,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=436,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=-546,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard BasePatternSpread 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Maliwan_Blizzard MinPatternScale 0.000000</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier GestaltModeSkeletalMeshName AR_Barrel_Vladof_Alt</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.382400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiSwirl',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.846881,G=0.275559,B=1.371025,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.000000,G=0.148354,B=0.899468,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.519542,G=0.097453,B=0.734780,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.237560,G=0.215647,B=0.186375,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.077900,B=0.381600,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.109000,G=0.134800,B=0.353500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=3.351561,G=3.079524,B=3.091494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.549150,G=1.746409,B=1.746409,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.937066,G=1.060666,B=1.265722,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.278108,B=0.560504,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.387453,G=0.872534,B=2.429511,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.303100,G=12.711600,B=0.573500,A=0.352300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.684200,G=14.433397,B=-0.541600,A=0.441300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=3.290632,G=2.872500,B=3.250520,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.493616,G=0.517401,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternColor",ParameterValue=(R=3.290631,G=3.290631,B=3.290631,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
								<category name="Rapier" MUT="true">
									<category name="Ice Scream Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream PartName Rapier</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream:AttributePresentationDefinition_8 NoConstraintText As I end the refrain, thrust home.<br><font color="#00ffff">Curse of the Porcelain Fist!<font color="#00ffff"></code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',PriorityIncrease=0.500000))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=35,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream bUseWeaponMelee True</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream:WeaponPartListCollectionDefinition_38 Accessory1PartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_IceScream:WeaponPartListCollectionDefinition_38 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream GestaltModeSkeletalMeshName AR_Barrel_Bandit</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_IceScream AdditionalGestaltModeSkeletalMeshNames Acc_Barrel_Bayonet2</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofUncommon'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.750000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_IceScream TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.PirateStripes',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_3_IceScream MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.055000,B=0.002000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.110000,G=0.030000,B=0.009500,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.065000,G=0.012000,B=0.004000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.011036,G=1.305450,B=0.350000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.420000,G=0.255000,B=0.140000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.570000,G=0.280000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.077345,G=0.014104,B=0.044494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.723730,G=0.238907,B=0.204105,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.032905,G=0.050933,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.762500,G=4.762501,B=4.762501,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.500000,B=6.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.533300,G=16.666666,B=0.679900,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.413208,G=2.052252,B=1.804291,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=11.508902,G=12.433300,B=0.800000,A=0.545900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.057598,G=0.093919,B=0.060266,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.206658,G=0.806658,B=0.806658,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
										</category>
									</category>
									<category name="Ol' Painful Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful PartName Rapier</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful:AttributePresentationDefinition_8 NoConstraintText As I end the refrain, thrust home.<br><font color="#00ffff">Curse of the Porcelain Fist!<font color="#00ffff"></code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',PriorityIncrease=0.500000))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=35,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful bUseWeaponMelee True</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful:WeaponPartListCollectionDefinition_39 Accessory1PartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful:WeaponPartListCollectionDefinition_39 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful GestaltModeSkeletalMeshName AR_Barrel_Bandit</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_OldPainful AdditionalGestaltModeSkeletalMeshNames Acc_Barrel_Bayonet2</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofUncommon'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.750000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_OlPainful TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.PirateStripes',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_3_OlPainful MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.055000,B=0.002000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.110000,G=0.030000,B=0.009500,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.065000,G=0.012000,B=0.004000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.011036,G=1.305450,B=0.350000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.420000,G=0.255000,B=0.140000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.570000,G=0.280000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.077345,G=0.014104,B=0.044494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.723730,G=0.238907,B=0.204105,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.032905,G=0.050933,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.762500,G=4.762501,B=4.762501,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.500000,B=6.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.533300,G=16.666666,B=0.679900,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.413208,G=2.052252,B=1.804291,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=11.508902,G=12.433300,B=0.800000,A=0.545900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.057598,G=0.093919,B=0.060266,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.206658,G=0.806658,B=0.806658,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
										</category>
									</category>
									<category name="Shredifier Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier PartName Rapier</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText As I end the refrain, thrust home.<br><font color="#00ffff">Curse of the Porcelain Fist!<font color="#00ffff"></code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',PriorityIncrease=0.500000))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier NumPhysicalBarrelsToFireFrom 0</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier bIsSpinningEnabled False</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=35,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier bUseWeaponMelee True</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier:WeaponPartListCollectionDefinition_35 Accessory1PartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Foregrip_Stability',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Bayonet_1',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Damage',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_BanditClamp_Wild',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Box_BulletSpeed',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud2_Accuracy',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier GestaltModeSkeletalMeshName AR_Barrel_Bandit</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier AdditionalGestaltModeSkeletalMeshNames Acc_Barrel_Bayonet2</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofUncommon'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.750000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary_Shredifier TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Orchid_GunMaterials.Orchin_GunLogos.PirateStripes',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.340000,G=0.135000,B=0.046000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.180000,G=0.075000,B=0.024000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.080000,G=0.030000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.011036,G=1.305450,B=0.350000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.420000,G=0.255000,B=0.140000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.570000,G=0.280000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.077345,G=0.014104,B=0.044494,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.723730,G=0.238907,B=0.204105,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.032905,G=0.050933,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.762500,G=4.762501,B=4.762501,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=1.500000,B=6.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.533300,G=16.666666,B=0.679900,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.413208,G=2.052252,B=1.804291,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=11.508902,G=12.433300,B=0.800000,A=0.545900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.057598,G=0.093919,B=0.060266,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.206658,G=0.806658,B=0.806658,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Lead Storm">
									<category name="Hail Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_Hail PartName Lead Storm</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_Hail:AttributePresentationDefinition_8 NoConstraintText What a glorious feeling!</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_Hail Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.230000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail:WeaponPartListCollectionDefinition_37 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail LifeTime 6.000000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail Speed 2400.000000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail Acceleration (X=0.000000,Y=0.000000,Z=-1200.000000)</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail AirFriction 0.040000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail OnAnyImpact ()</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail TimerEvents ((Time=0.400000,Response=(SplitNum=3,SplitAngle=2.500000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child',NewSpeed=0.000000,bDetonate=True,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail RicochetResponse ((SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=))</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail FiringPatternLines ((StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child LifeTime 6.000000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child Speed 2400.000000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child Acceleration (X=0.000000,Y=0.000000,Z=-1200.000000)</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child AirFriction 0.040000</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child OnAnyImpact ()</code>
												<code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Hail_Child RicochetResponse ((SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=))</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_Hail Parent Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofEpic</code>
											<code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_3_Hail MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.139525,G=2.514109,B=2.827935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.827935,G=2.630809,B=1.861484,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.570000,A=0.350000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=21.000000,G=21.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_Hail TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofUnique_Hail ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail GestaltModeSkeletalMeshName AR_Barrel_Vladof</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail NumPhysicalBarrelsToFireFrom 3</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail BoneControllers BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Sage_RaidWeapons.AssaultRifle.AR_Barrel_LeadStorm:WillowSkelControl_RotateWeaponBoneFromFiring_1'))</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail bIsSpinningEnabled True</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail SpinUpDuration (BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail SpinDownDuration (BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_Hail StartingSpinUpFireIntervalMultiplier 3.000000</code>
										</category>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="SMGs">
						<category name="Bandit">
							<category name="Legendary">
								<category name="Freeza (Slagga)" MUT="true">
									<category name="Meat Grinder Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder PartName Freeza</code>
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText Freeza, Freeza, Freeza, Freeza!</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder Rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder:WeaponPartListCollectionDefinition_157 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder Parent MaterialInstanceConstant'Common_GunMaterials.Materials.SMG.Mati_BanditLegendary_Slagga'</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.150000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.850000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.000000,G=3.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=3.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.000000,G=3.250000,B=4.500000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.750000,B=1.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.195000,G=0.240000,B=0.450000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.076600,G=0.120000,B=0.155000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400708,G=0.257489,B=0.403300,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.110953,G=0.065689,B=0.209937,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.051443,G=0.027921,B=0.055247,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=2.000000,B=2.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.900000,G=0.900000,B=1.350000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.420000,A=0.490000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.922794,G=5.884140,B=6.462985,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=0.300000,A=0.800000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.464071,G=0.464071,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.100000,B=1.400000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.960000,G=0.400000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
										</category>
									</category>
									<category name="Fast Talker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker PartName Freeza</code>
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker:AttributePresentationDefinition_8 NoConstraintText Freeza, Freeza, Freeza, Freeza!</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker Rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=18.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker:WeaponPartListCollectionDefinition_237 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker Parent MaterialInstanceConstant'Common_GunMaterials.Materials.SMG.Mati_BanditLegendary_Slagga'</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.150000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.850000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mat_BanditMade_FastTalker MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.000000,G=3.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.000000,G=3.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorShadow",ParameterValue=(R=3.000000,G=3.250000,B=4.500000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.750000,B=1.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.195000,G=0.240000,B=0.450000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.076600,G=0.120000,B=0.155000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400708,G=0.257489,B=0.403300,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.110953,G=0.065689,B=0.209937,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.051443,G=0.027921,B=0.055247,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=2.000000,B=2.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.900000,G=0.900000,B=1.350000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.420000,A=0.490000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.922794,G=5.884140,B=6.462985,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=0.300000,A=0.800000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.464071,G=0.464071,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.100000,B=1.400000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker GestaltModeSkeletalMeshName SMG_Barrel_Bandit</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Tattler" MUT="true">
									<category name="Fast Talker Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker PartName Tattler</code>
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker:AttributePresentationDefinition_8 NoConstraintText If thou'st would'st snitch'st, acquire thine stich!</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-20,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionEpic'</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mati_BanditSMG_FastTalker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patterns_General_1',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.SMG.Mat_BanditMade_FastTalker MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.146639,G=0.162125,B=0.147561,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.069227,G=0.084470,B=0.144627,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.012182,G=0.061629,B=0.116018,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.388726,G=1.392288,B=1.115379,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.691546,G=1.413517,B=0.757024,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.099487,G=0.135218,B=0.287282,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.341130,G=0.425533,B=0.486170,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.080583,G=0.082736,B=0.132592,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.044199,G=0.045408,B=0.071821,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.267924,G=4.383806,B=4.414079,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.999843,G=3.553454,B=3.934357,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.714500,G=11.116000,B=0.503300,A=0.523300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643279,G=10.643279,B=10.643279,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.535300,G=5.000000,B=0.371500,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.337041,G=0.835975,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Barrel_Dahl_FastTalker GestaltModeSkeletalMeshName SMG_Barrel_Bandit</code>
										</category>
									</category>
									<category name="Meat Grinder Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder PartName Tattler</code>
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText If thou'st would'st snitch'st, acquire thine stich!</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-20,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120400,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_BanditUniqueSMG_Boneshredder TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patterns_General_1',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BanditRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.146639,G=0.162125,B=0.147561,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.069227,G=0.084470,B=0.144627,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.012182,G=0.061629,B=0.116018,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.388726,G=1.392288,B=1.115379,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.691546,G=1.413517,B=0.757024,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.099487,G=0.135218,B=0.287282,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.341130,G=0.425533,B=0.486170,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.080583,G=0.082736,B=0.132592,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.044199,G=0.045408,B=0.071821,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.267924,G=4.383806,B=4.414079,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.999843,G=3.553454,B=3.934357,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.714500,G=11.116000,B=0.503300,A=0.523300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643279,G=10.643279,B=10.643279,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.535300,G=5.000000,B=0.371500,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.337041,G=0.835975,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder GestaltModeSkeletalMeshName SMG_Barrel_Bandit</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Dahl">
							<category name="Unique">
								<category name="Lascaux">
									<category name="Fridgia Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Fridgia PartName Lascaux</code>
											<code profiles="">set GD_Weap_SMG.Name.Title.Title__Unique_Fridgia:AttributePresentationDefinition_8 NoConstraintText The gun of the bulls.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Fridgia ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Fridgia WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),=(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Weap_SMG.Barrel.SMG_Barrel_Bandit_Fridgia ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Weap_SMG.A_Weapons_Unique.SMG_Dahl_3_Fridgia:WeaponPartListCollectionDefinition_207 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Dahl_3_Fridgia MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.718206,G=0.353806,B=0.127940,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.966998,G=2.350093,B=1.289391,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.000000,G=0.262096,B=0.123079,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.038673,G=0.022257,B=0.014254,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.154690,G=0.030772,B=0.030772,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.078872,G=0.083743,B=0.093919,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.090358,G=0.780241,B=0.596611,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.557990,G=0.557990,B=0.557990,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.204412,G=0.204412,B=0.204412,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.701323,G=1.249426,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.114400,G=17.739109,B=0.337200,A=0.438700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-6.000000,G=8.000000,B=0.271800,A=8.584700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.400000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.414793,G=2.358085,B=1.644197,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Legendary">
								<category name="Emperor">
									<category name="Torrent Replacer">
										<category name="Name/Red Text">
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title.Title_Legendary_Dahl_Torrent PartName Emperor</code>
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title.Title_Legendary_Dahl_Torrent:AttributePresentationDefinition_8 NoConstraintText you know...for him.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torrent WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.4000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torren ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=3.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torrent AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponBurstImpulse",GradeIncrease=3,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torrent CustomFiringModeDefinition None</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.SMG.Mati_DahlLegendary_Torrent Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Dahl.MasterMati_DahlLegendary'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.SMG.Mati_DahlLegendary_Torrent ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.400000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.SMG.Mati_DahlLegendary_Torrent TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Dahl_5_Legendary_Torrent MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.222963,G=1.222963,B=1.222963,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.751354,G=0.751354,B=0.751354,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.160215,G=0.160215,B=0.160215,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.104969,G=0.104969,B=0.104969,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.132592,G=0.111623,B=0.094349,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.090358,G=0.707465,B=0.295209,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=7.539850,G=7.539850,B=7.539850,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.204412,G=0.204412,B=0.204412,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.196899,G=2.291030,B=1.983695,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.933296,G=1.809946,B=1.628131,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.350000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.000000,G=28.000000,B=0.330000,A=0.420000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.697339,G=10.697339,B=10.697339,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=6.539853,G=2.122910,B=0.100000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.418000,G=7.242700,B=0.538100,A=0.680000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Hyperion" MUT="true">
							<category name="Legendary">
								<category name="Bitch (Fatale)">
									<category name="Name/Red Text">
										<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch PartName Bitch</code>
										<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch:AttributePresentationDefinition_8 NoConstraintText yup. back.</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_145 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=1),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Actualizer">
									<category name="Fatale Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch PartName Actualizer</code>
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch:AttributePresentationDefinition_8 NoConstraintText We need to talk about your DPS report.</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch AttributeSlotUpgrades AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-20,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch:WeaponPartListCollectionDefinition_145 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=,MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=1),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Hyperion_Legendary_Bitch Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Hyperion_Legendary_Bitch ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Hyperion_Legendary_Bitch TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeCommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.736639,G=0.812125,B=0.757561,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.169227,G=0.224470,B=0.364627,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.012182,G=0.061629,B=0.116018,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.388726,G=1.392288,B=1.115379,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.691546,G=1.413517,B=0.757024,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.099487,G=0.135218,B=0.287282,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.341130,G=0.425533,B=0.486170,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.080583,G=0.082736,B=0.132592,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.044199,G=0.045408,B=0.071821,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.267924,G=4.383806,B=4.414079,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.999843,G=3.553454,B=3.934357,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.020000,G=189.047501,B=0.500400,A=0.519700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=6.032216,G=6.032216,B=6.032216,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.185000,G=5.000000,B=0.371500,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Maliwan">
							<category name="Seraph">
								<category name="Florentine">
									<category name="Hellfire Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire PartName Florentine</code>
											<code profiles="">set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire:AttributePresentationDefinition_8 NoConstraintText Double trouble</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Maliwan_HellFire AttributeSlotUpgrades ()</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=0.500000)</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire:Behavior_Explode_5 Definition ExplosionDefinition'gd_co_effects.Shared.Explosions.Explosion_IceMaster'</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire Speed 5000</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire PartSysTemplate ParticleSystem'GD_Petunia_Weapons.Effects.Part_Tracer_CryBaby_Default'</code>
											<code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_HellFire ConditionalPartSysTemplate None</code>
											<code profiles="">set GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire:WeaponPartListCollectionDefinition_149 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Maliwan_Legendary_Hellfire Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Maliwan_Legendary_Hellfire ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.199300,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code>
											<code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Maliwan_Legendary_Hellfire TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Maliwan_Hellfire',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code>
											<code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.659300,G=16.666666,B=0.479400,A=0.529000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.021774,G=4.021774,B=4.021774,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=21.000000,G=21.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Shotguns">
						<category name="Bandit">
							<category name="Unique">
								<category name="Jolly Roger">
									<category name="Boganella Replacer (uses Cyber Eagle Firing Mode)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Jolly Roger</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText A Pirate's Life for me!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt'</code>
											<category name="Boganella Voice Disabler">
												<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella BehaviorProviderDefinition None</code>
											</category>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt Speed 20000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt FiringPatternLines ((StartPoint=(Pitch=637,Yaw=-273,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=637,Yaw=273,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=91,Yaw=-273,Roll=0),EndPoint=(Pitch=91,Yaw=273,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=-273,Roll=0),EndPoint=(Pitch=182,Yaw=273,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=-910,Yaw=1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=-910,Yaw=1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-1456,Roll=0),EndPoint=(Pitch=-910,Yaw=1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=-910,Yaw=-1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=-910,Yaw=-1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=1456,Roll=0),EndPoint=(Pitch=-910,Yaw=-1456,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=1092,Yaw=-455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=-546,Roll=0),EndPoint=(Pitch=1092,Yaw=-455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=-546,Roll=0),EndPoint=(Pitch=-91,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=1092,Yaw=455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=546,Roll=0),EndPoint=(Pitch=1092,Yaw=455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=546,Roll=0),EndPoint=(Pitch=-91,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt BasePatternSpread 8.000000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt MinPatternScale 0.400000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bSuppressWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bScalePatternByWeaponSpread True</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt FirstPersonConditionalPartSysTemplate None</code>
											</category>
											<category name="Cyber Eagle Fix">
												<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Dahl'</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.173990,G=0.099874,B=0.046542,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.237560,G=0.143812,B=0.058384,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.222942,G=0.103661,B=0.030986,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.055247,G=0.052551,B=0.051279,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.081730,G=0.074973,B=0.104969,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.132592,G=0.051749,B=0.010293,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.111782,G=0.127067,B=0.076681,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.057537,G=0.057232,B=0.082870,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.109886,G=0.111600,B=0.198888,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.488853,G=2.011036,B=1.625214,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.750000,G=0.900000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.798700,G=21.204500,B=0.685700,A=0.562700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.152860,G=0.343977,B=0.343977,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.080000,G=8.532700,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=5.228364,G=5.228364,B=5.228364,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.198245,G=0.464071,B=0.429692,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Hyperion">
							<category name="Legendary">
								<category name="Conference Call">
									<category name="Viral Marketer Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall PartName Conference Call</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText Let's just ping everybody all at once.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall:WeaponPartListCollectionDefinition_117 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall NumRicochets 0</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall TimerEvents ((Time=0.050000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.100000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.150000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.200000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.250000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.300000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.350000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.400000,Response=(SplitNum=2,SplitAngle=90.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_Default',NewSpeed=10000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Interfacer (Uses Pitchfork Child Projectile Firing Modes)">
									<category name="Heart Breaker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker PartName Interfacer</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker:AttributePresentationDefinition_8 NoConstraintText Because it enters your face. Get it? IT ENTERS YOUR FACE!</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListCollectionDefinition_127 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code>
											<category name="Pitchfork fixes">
												<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork Speed 45000</code>
												<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork TimerEvents ((Time=0.010000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=44.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.010000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=88.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											</category>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker Speed 2000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker FiringPatternLines ()</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker MinPatternScale 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker TimerEvents ((Time=0.050000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.050000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
												<category name="Child Projectile Stuff">
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child Speed 2000.000000</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child WaveFreq (X=0.000000,Y=360.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child WaveAmp (X=0.000000,Y=300.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child TimerEvents ((Time=0.550000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2 PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2 Speed 2000.000000</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2 WaveFreq (X=0.000000,Y=-360.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2 WaveAmp (X=0.000000,Y=300.000000,Z=0.000000)</code>
													<code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Pitchfork_Child_2 TimerEvents ((Time=0.550000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=True,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
												</category>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionUniqueSG_Heartbreaker Parent Common_GunMaterials.MasterMaterials.Hyperion.MasterMati_HyperionEpic</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionUniqueSG_Heartbreaker TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.139525,G=2.514109,B=2.827935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=21.000000,G=21.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=4.021774,G=4.021774,B=4.021774,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=23.067600,G=39.404907,B=-0.046100,A=0.549300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_HyperionUniqueSG_Heartbreaker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Pearlescent">
								<category name="Butcher (Uses \"Loop\" glitch effect in place of ammo behavior from BL2, only has audio cue)">
									<category name="Company Man Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_CompanyMan PartName Butcher</code>
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_CompanyMan:AttributePresentationDefinition_8 NoConstraintText Fresh Meat!<font color="#ffffff"><br>[funstat]Can activate the <font color="#ffffff"><font color="#fdf6c5">"Loop"<font color="#fdf6c5"><font color="#ffffff"> glitch effect.<font color="#ffffff"></code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan ExternalAttributeEffects ((AttributeToModify=DesignerAttributeDefinition'GD_Ma_Weapons.Misc.Des_WeaponIsGlitch',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=DesignerAttributeDefinition'GD_Ma_Weapons.Misc.Des_Glitch_Loop_Weight',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan ZoomExternalAttributeEffects ((AttributeToModify=DesignerAttributeDefinition'GD_Ma_Weapons.Misc.Des_Weapon_Zoomed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',PriorityIncrease=-3.000000))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan BehaviorProviderDefinition BehaviorProviderDefinition'GD_Ma_Weapons.Glitch_Attachments.SharedBehaviors'</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mati_HyperionEpic_SG_CompanyMan ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.050000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mati_HyperionEpic_SG_CompanyMan TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MetalPebbled',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170014760,B=1132076783,C=-275608290,D=650702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473504356,B=1338058895,C=824823046,D=864253013)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590041,B=1156405294,C=-1015192900,D=687313410)),(ParameterName="p_BColorHilight",ParameterValue=(R=6.000000,G=6.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=4.000000,G=3.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=4.000000,G=2.400000,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.000000,G=10.000000,B=20.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.080000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=8.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternColor",ParameterValue=(R=0.450000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=19.000000,G=20.000000,B=6.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=5.000000,G=3.400000,B=2.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=19.100000,G=90.100000,B=0.450000,A=.550000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Hyperion_CompanyMan GestaltModeSkeletalMeshName SG_Barrel_Torgue</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Jakobs">
							<category name="Unique">
								<category name="Hydra" MUT="true">
									<category name="Striker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Hydra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Five heads of death!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Speed 20000.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 1.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.200000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsUncommon'</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=2.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.417302,G=0.779834,B=1.340724,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.311579,G=1.311579,B=1.311579,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.728489,G=0.801709,B=1.198667,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082413,G=0.093769,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.052713,G=0.055451,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.038673,G=0.031736,B=0.025645,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.067361,G=0.076848,B=0.082870,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.038276,G=0.040589,B=0.044197,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.038473,G=0.031551,B=0.025371,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.818929,G=1.828227,B=0.252576,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=18.789703,G=35.943707,B=0.364200,A=0.538700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.193727,G=0.010708,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.370000,A=-0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.883945,B=0.883945,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.373971,G=0.771022,B=0.217792,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code>
										</category>
									</category>
									<category name="Too Scoops Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops PartName Hydra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops:AttributePresentationDefinition_8 NoConstraintText Five heads of death!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-8,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_TooScoops:PartList ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 20000.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 1.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.200000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsUncommon'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=2.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TooScoopz MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.417302,G=0.779834,B=1.340724,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.311579,G=1.311579,B=1.311579,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.728489,G=0.801709,B=1.198667,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082413,G=0.093769,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.052713,G=0.055451,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.038673,G=0.031736,B=0.025645,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.067361,G=0.076848,B=0.082870,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.038276,G=0.040589,B=0.044197,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.038473,G=0.031551,B=0.025371,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.818929,G=1.828227,B=0.252576,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=18.789703,G=35.943707,B=0.364200,A=0.538700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.193727,G=0.010708,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.370000,A=-0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.883945,B=0.883945,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.373971,G=0.771022,B=0.217792,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code>
										</category>
									</category>
									<category name="Boomacorn Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn PartName Hydra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn:AttributePresentationDefinition_8 NoConstraintText Five heads of death!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-8,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Speed 20000.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BasePatternSpread 1.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn MinPatternScale 0.200000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressWeaponSpread False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-314,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-637,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsUncommon'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=2.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Boomacorn MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.117302,G=0.479834,B=0.117302,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.081579,G=0.311579,B=0.081579,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020284,G=0.080170,B=0.020284,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082413,G=0.093769,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.052713,G=0.055451,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.038673,G=0.031736,B=0.025645,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.067361,G=0.076848,B=0.082870,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.038276,G=0.040589,B=0.044197,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.038473,G=0.031551,B=0.025371,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.818929,G=1.828227,B=0.252576,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=18.789703,G=35.943707,B=0.364200,A=0.538700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.193727,G=0.010708,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.370000,A=-0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.883945,B=0.883945,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.373971,G=0.771022,B=0.217792,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code>
										</category>
									</category>
								</category>
								<category name="Tidal Wave" MUT="true">
									<category name="Striker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Tidal Wave</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Flee the Wave, Dude!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-6,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Speed 2600.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel ConditionalPartSysTemplate None</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bPenetratePawn True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.500000</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.337041,G=0.757616,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.679570,G=0.788127,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.640403,G=4.275218,B=3.743121,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.387300,G=13.288900,B=-0.146900,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.325955,G=0.325955,B=0.325955,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.165900,G=17.585299,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.400000,B=0.800000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Too Scoops Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops PartName Tidal Wave</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops:AttributePresentationDefinition_8 NoConstraintText Flee the Wave, Dude!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-6,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponCardAttributes ()</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_TooScoops:PartList ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 2600.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalPartSysTemplate None</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bPenetratePawn True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.500000</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TooScoopz MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.337041,G=0.757616,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.679570,G=0.788127,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.640403,G=4.275218,B=3.743121,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.387300,G=13.288900,B=-0.146900,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.325955,G=0.325955,B=0.325955,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.165900,G=17.585299,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.400000,B=0.800000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Boomacorn Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn PartName Tidal Wave</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn:AttributePresentationDefinition_8 NoConstraintText Flee the Wave, Dude!</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.0000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-6,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn WeaponCardAttributes ()</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-122,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-291,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))),(StartPoint=(Pitch=0,Yaw=-436,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=0.000000,Z=600.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=30.000000),WavePhase=(X=0.000000,Y=0.000000,Z=315.000000))))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Speed 2600.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalPartSysTemplate None</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bPenetratePawn True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bFireRandomlyFromPattern False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bResetPatternAfterEachShot True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn MinPatternScale 0.500000</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Boomacorn MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.337041,G=0.757616,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.679570,G=0.788127,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.097688,G=0.801101,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.025401,G=0.076689,B=0.176789,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.640403,G=4.275218,B=3.743121,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.387300,G=13.288900,B=-0.146900,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.325955,G=0.325955,B=0.325955,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.165900,G=17.585299,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.400000,B=0.800000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
								<category name="Triquetra" MUT="true">
									<category name="Striker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Triquetra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Good things kill in threes.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=-546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=-546,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=546,Roll=0),EndPoint=(Pitch=-728,Yaw=1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=364,Roll=0),EndPoint=(Pitch=91,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=91,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-364,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=-1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Speed 20000.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.500000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_SpectrumLogan',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Verates',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_VerticalTriquetra',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.182314,G=0.089064,B=0.029242,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.034129,G=0.143641,B=0.115957,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.106222,G=0.118770,B=0.160215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.083511,G=0.096653,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.015018,G=0.017417,B=0.022099,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.967321,G=1.420883,B=1.351585,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.723730,G=0.675750,B=0.675750,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.007150,G=0.060839,B=0.215462,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=2.413208,B=2.413208,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.600000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.181602,G=36.790600,B=0.664100,A=0.564300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643277,G=3.469620,B=3.941395,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=35.400005,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.980000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.461827,G=0.778977,B=0.347774,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Too Scoops Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops PartName Triquetra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops:AttributePresentationDefinition_8 NoConstraintText Good things kill in threes.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_TooScoops AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_TooScoops:PartList ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Shotgun.elemental.Shotgun_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops FiringPatternLines ((StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=-546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=-546,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=546,Roll=0),EndPoint=(Pitch=-728,Yaw=1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=364,Roll=0),EndPoint=(Pitch=91,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=91,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-364,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=-1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops Speed 20000.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops MinPatternScale 0.500000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bFireRandomlyFromPattern True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_TooScoops bScalePatternByWeaponSpread True</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_TooScoops GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_TooScoopz TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_SpectrumLogan',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Verates',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_VerticalTriquetra',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_TooScoopz MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.032314,G=0.089064,B=0.029242,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.034129,G=0.143641,B=0.115957,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.106222,G=0.118770,B=0.160215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.083511,G=0.096653,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.015018,G=0.017417,B=0.022099,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.967321,G=1.420883,B=1.351585,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.723730,G=0.675750,B=0.675750,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.007150,G=0.060839,B=0.215462,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=2.413208,B=2.413208,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.600000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.181602,G=36.790600,B=0.664100,A=0.564300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643277,G=3.469620,B=3.941395,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=35.400005,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.980000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.461827,G=0.778977,B=0.347774,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Boomacorn Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn PartName Triquetra</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn:AttributePresentationDefinition_8 NoConstraintText Good things kill in threes.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Body.SG_Body_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Grip.SG_Grip_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Stock.SG_Stock_Jakobs_Boomacorn AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FireType EWWFT_Bullet</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLockBehavior LBL_LockOn</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn DamageTypeDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ProjectileDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverrideDefinition None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn FirstPersonConditionalPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceInterval 0.200000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressImpactEffects False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bPenetratePawn False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bParameterizedSourceLocation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamCorrectForRotation False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bBeamChooseRandomBone False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bFireRandomlyFromPattern True</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn OverchargedImpactTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn NumRicochets 0</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Speed 23000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn AirFriction 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn LightProjectileSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn ConditionalImpactPartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLockOnDistance 5000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMaxLength 7500.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentStrengthOverDistance 1.500000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentStrengthOverDistance 0.250000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamApproxRepUpdateTime 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTraceNumSteps 6</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceLocationName SourceLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceTangentName SourceTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamSourceStrengthName SourceStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetLocationName TargetLocation</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetTangentName TargetTangent</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamTargetStrengthName TargetStrength</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamDirectionName Direction</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageFloatName ContinousDamageFloat</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamContinuousDamageVectorName ContinousDamageVector</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamLengthScaleName BeamLengthScale</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamMeshRestSize 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainDelay 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainNum 3</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamChainMaxDistance 4000.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMin 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BeamRandomBoneTimeMax 2.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_Boomacorn MinPatternScale 0.000000</code>
											</category>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=-546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=-546,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1274,Yaw=0,Roll=0),EndPoint=(Pitch=364,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=364,Yaw=-364,Roll=0),EndPoint=(Pitch=-455,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-455,Yaw=0,Roll=0),EndPoint=(Pitch=-637,Yaw=546,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-637,Yaw=546,Roll=0),EndPoint=(Pitch=-728,Yaw=1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=1092,Roll=0),EndPoint=(Pitch=0,Yaw=364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=364,Roll=0),EndPoint=(Pitch=91,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=91,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=-364,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-364,Roll=0),EndPoint=(Pitch=-728,Yaw=-1092,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=-1092,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Speed 20000.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 7.000000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.500000</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread True</code>
											<code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Boomacorn GestaltModeSkeletalMeshName SG_Barrel_Bandit</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Boomocorn TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_SpectrumLogan',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Verates',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_VerticalTriquetra',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Boomacorn MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.032314,G=0.089064,B=0.029242,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.034129,G=0.143641,B=0.115957,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.106222,G=0.118770,B=0.160215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.083511,G=0.096653,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.015018,G=0.017417,B=0.022099,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350883,G=0.487321,B=0.171585,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.215750,G=0.363730,B=0.145750,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.050839,G=0.115462,B=0.003550,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=2.413208,B=2.413208,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.600000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.181602,G=36.790600,B=0.664100,A=0.564300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643277,G=3.469620,B=3.941395,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=35.400005,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.461827,G=0.778977,B=0.347774,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
								<category name="Twister">
									<category name="Moonface Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Moonface PartName Twister</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Moonface:AttributePresentationDefinition_8 NoConstraintText Putting trouble on the run.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Moonface WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Moonface AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface ExplosionOverrideDefinition None</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface ExplosionOverideInstanceDataName None</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface PartSysTemplate ParticleSystem'GD_Petunia_Weapons.Effects.Part_Tracer_CryBaby_Default'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface ConditionalPartSysTemplate None</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bSuppressImpactEffects True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface Lifetime 4.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface TraceInterval 0.200000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bParameterizedSourceLocation False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bBeamChooseRandomBone False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bResetPatternAfterEachShot False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bScalePatternByWeaponSpread True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bPenetratePawn True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bFireRandomlyFromPattern True</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface bSuppressWeaponSpread False</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface Speed 500</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface AirFriction -0.100000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface FiringPatternLines ((StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=3000.000000,Y=3000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2900.000000,Y=2900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2800.000000,Y=2800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2700.000000,Y=2700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=90.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1900.000000,Y=1900.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1800.000000,Y=1800.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1700.000000,Y=1700.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1600.000000,Y=1600.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=1500.000000,Y=1500.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=270.000000,Y=180.000000,Z=0.000000))),(StartPoint=(Pitch=728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2600.000000,Y=2600.000000,Z=0.000000),WaveAmp=(X=160.000000,Y=160.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=546,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2500.000000,Y=2500.000000,Z=0.000000),WaveAmp=(X=110.000000,Y=110.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2400.000000,Y=2400.000000,Z=0.000000),WaveAmp=(X=70.000000,Y=70.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2300.000000,Y=2300.000000,Z=0.000000),WaveAmp=(X=50.000000,Y=50.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-182,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2200.000000,Y=2200.000000,Z=0.000000),WaveAmp=(X=40.000000,Y=40.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-364,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2100.000000,Y=2100.000000,Z=0.000000),WaveAmp=(X=30.000000,Y=30.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))),(StartPoint=(Pitch=-728,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=2000.000000,Y=2000.000000,Z=0.000000),WaveAmp=(X=20.000000,Y=20.000000,Z=0.000000),WavePhase=(X=180.000000,Y=90.000000,Z=0.000000))))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface BasePatternSpread 4.000000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface MinPatternScale 0.700000</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface:Behavior_Explode_1 DamageRadiusFormula (BaseValueConstant=120.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface:Behavior_Explode_1 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=0.400000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface:Behavior_Explode_1 Definition ExplosionDefinition'GD_Explosions.shock.Explosion_ShockMaster'</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface:Behavior_Explode_1 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Moonface:Behavior_Explode_1 StatusEffectChance (BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponCombinedStatusEffectChanceModifier',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Moonface Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Moonface ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_JakobsUnique_Moonface TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.SkySand',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_3_Moonface MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.390091,G=0.416175,B=0.397022,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.017341,G=0.019135,B=0.066789,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.009876,G=0.010326,B=0.020771,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.280620,G=0.347940,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.334141,G=0.387518,B=0.491695,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.432985,G=0.599597,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.019051,G=0.057517,B=0.132592,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.640403,G=4.275218,B=3.743121,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.387300,G=13.288900,B=-0.146900,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.325955,G=0.325955,B=0.325955,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.165900,G=17.585299,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.052270,G=0.000000,B=2.104566,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Moonface GestaltModeSkeletalMeshName SG_Barrel_Torgue</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Torgue">
							<category name="Pearlescent">
								<category name="Carnage" MUT="true">
									<category name="Jack-O'-Cannon Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_JackOCannon PartName Carnage</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_JackOCannon:AttributePresentationDefinition_8 NoConstraintText Huh. It shoots rockets.</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.212000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_JackOCannon AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Rocket_Tediore'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon PartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Jakobs_JackOCannon Lifetime 5.000000</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_JackOCannon Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Torgue.MasterMati_TorgueEpic'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_JackOCannon ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.250000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_JackOCannon TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.TorguePearlStripes',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_JackOCannon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.018049,G=0.018049,B=0.018049,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015314,G=0.015314,B=0.015314,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.013260,G=0.013260,B=0.013260,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082735,G=0.086960,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.077564,G=0.081525,B=0.082870,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.088395,G=0.069723,B=0.062512,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.231273,G=0.244471,B=0.248610,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.141627,B=0.142146,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.375677,G=0.265628,B=0.240770,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.672300,G=21.930605,B=0.450600,A=0.553400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.353578,G=0.353578,B=0.353578,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.698600,G=26.056799,B=0.639500,A=0.765800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Flakker Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker PartName Carnage</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Huh. It shoots rockets.</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.212000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Rocket_Tediore'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker PartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker FiringPatternLines ()</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Torgue.MasterMati_TorgueEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.250000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_TorgueLegendarySGFlakker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.TorguePearlStripes',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.018049,G=0.018049,B=0.018049,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015314,G=0.015314,B=0.015314,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.013260,G=0.013260,B=0.013260,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082735,G=0.086960,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.077564,G=0.081525,B=0.082870,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.088395,G=0.069723,B=0.062512,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.231273,G=0.244471,B=0.248610,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.141627,B=0.142146,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.375677,G=0.265628,B=0.240770,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.672300,G=21.930605,B=0.450600,A=0.553400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.353578,G=0.353578,B=0.353578,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.698600,G=26.056799,B=0.639500,A=0.765800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Wombat Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Wombat PartName Carnage</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Wombat:AttributePresentationDefinition_8 NoConstraintText Huh. It shoots rockets.</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Wombat Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Wombat WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.212000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Wombat AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Rocket_Tediore'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat FireType EWWFT_Rocket</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat PartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat ImpactResponses ()</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Wombat FiringPatternLines ()</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_Wombat Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Torgue.MasterMati_TorgueEpic'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_Wombat ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.250000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.Shotgun.Mati_TorgueUnique_Wombat TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.TorguePearlStripes',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Wombat MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.018049,G=0.018049,B=0.018049,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015314,G=0.015314,B=0.015314,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.013260,G=0.013260,B=0.013260,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082735,G=0.086960,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.077564,G=0.081525,B=0.082870,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.088395,G=0.069723,B=0.062512,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.231273,G=0.244471,B=0.248610,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.141627,B=0.142146,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.375677,G=0.265628,B=0.240770,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.672300,G=21.930605,B=0.450600,A=0.553400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.353578,G=0.353578,B=0.353578,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.698600,G=26.056799,B=0.639500,A=0.765800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Wombat GestaltModeSkeletalMeshName SG_Barrel_Torgue</code>
										</category>
									</category>
									<category name="Torguemada Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Torgemada PartName Carnage</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Torgemada:AttributePresentationDefinition_8 NoConstraintText Huh. It shoots rockets.</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Torgemada Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Torgemada WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.212000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Torgemada AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Rocket_Tediore'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada PartSysTemplate None</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada Lifetime 5.000000</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada FiringPatternLines ()</code>
												<code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Torgemada FireType EWWFT_Rocket</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_3_Torgemada MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.018049,G=0.018049,B=0.018049,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015314,G=0.015314,B=0.015314,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.013260,G=0.013260,B=0.013260,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082735,G=0.086960,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.077564,G=0.081525,B=0.082870,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.088395,G=0.069723,B=0.062512,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.231273,G=0.244471,B=0.248610,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.141627,B=0.142146,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.375677,G=0.265628,B=0.240770,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.672300,G=21.930605,B=0.450600,A=0.553400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.353578,G=0.353578,B=0.353578,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.698600,G=26.056799,B=0.639500,A=0.765800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Torgemada GestaltModeSkeletalMeshName SG_Barrel_Torgue</code>
										</category>
									</category>
									<category name="Moonscaper Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2 PartName Carnage</code>
											<code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2:AttributePresentationDefinition_8 NoConstraintText Huh. It shoots rockets.</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.212000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ProjectileDefinition ProjectileDefinition'GD_Weap_Launchers.Projectiles.Projectile_Rocket_Tediore'</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ExplosionOverideInstanceDataName None</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper PartSysTemplate None</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Rocket_Trails'</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper Lifetime 5.000000</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper FiringPatternLines ()</code>
												<code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper FireType EWWFT_Rocket</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mati_TorgueUniqueSG_Landscaper2 Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Torgue.MasterMati_TorgueEpic'</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mati_TorgueUniqueSG_Landscaper2 ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.250000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.742400,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mati_TorgueUniqueSG_Landscaper2 TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.TorguePearlStripes',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code>
											<code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mat_Torgue_3_Landscaper2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.018049,G=0.018049,B=0.018049,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.015314,G=0.015314,B=0.015314,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.013260,G=0.013260,B=0.013260,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082735,G=0.086960,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.077564,G=0.081525,B=0.082870,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.088395,G=0.069723,B=0.062512,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.231273,G=0.244471,B=0.248610,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.143641,G=0.141627,B=0.142146,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.375677,G=0.265628,B=0.240770,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.231877,G=3.231877,B=3.231877,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.672300,G=21.930605,B=0.450600,A=0.553400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.353578,G=0.353578,B=0.353578,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.698600,G=26.056799,B=0.639500,A=0.765800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.646385,G=0.646385,B=0.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 GestaltModeSkeletalMeshName SG_Barrel_Torgue</code>
										</category>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Sniper Rifles">
						<category name="Jakobs">
							<category name="Unique">
								<category name="Elephant Gun">
									<category name="Razorback Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback PartName Elephant Gun</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText Hated by large numbers of people.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=8,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsLegendary'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.800000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Sage_GunMaterials.Logos.HammerLockLogo256',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.295129,G=0.1524433,B=0.0996192,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0585614,G=0.0227174,B=0.0174729,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0563515,G=0.0279510,B=0.0140116,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.618820,B=0.072187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.933667,G=0.527281,B=0.074205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.696107,G=0.172825,B=0.030395,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.320382,G=0.560499,B=1.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.001343,G=0.044500,B=0.127067,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.006585,G=0.007155,B=0.065754,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.291030,G=0.964120,B=0.184237,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=11.767800,G=24.938602,B=0.232200,A=0.491400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.656000,G=5.650200,B=2.427300,A=0.847400),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code>
										</category>
									</category>
								</category>
								<category name="Trespasser">
									<category name="Plunkett Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett PartName Trespasser</code>
											<code profiles="">set GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett CustomPresentations (AttributePresentationDefinition'GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett:AttributePresentationDefinition_8')</code>
											<code profiles="">set GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett:AttributePresentationDefinition_8 NoConstraintText I infrequently perish.</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Petunia_Weapons.Snipers.SR_Barrel_Plunkett ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceShieldPenetration.PercentChanceInstigatedBulletDmgIgnoresShields',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Petunia_Weapons.Snipers.SR_Barrel_Plunkett WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.WeaponBullet.WeaponBulletSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Petunia_Weapons.Snipers.SR_Barrel_Plunkett AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=5,bActivateSlot=True))</code>
											<code profiles="">set GD_Petunia_Weapons.Snipers.SR_Barrel_Plunkett BehaviorProviderDefinition None</code>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Petunia_Weapons.Snipers.SR_Barrel_Plunkett GestaltModeSkeletalMeshName SR_Barrel_Dahl</code>
											<code profiles="">set Petunia_GunMaterials.Materials.sniper.Mati_JakobsUnique_SR_Plunkett Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsUncommon'</code>
											<code profiles="">set Petunia_GunMaterials.Materials.sniper.Mati_JakobsUnique_SR_Plunkett ScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=8.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code>
											<code profiles="">set Petunia_GunMaterials.Materials.sniper.Mati_JakobsUnique_SR_Plunkett TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Petunia_Weapons.ManufacturerMaterials.sniper.Mat_Jakobs_3_Plunkett MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.846881,G=0.444671,B=0.367390,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.303856,G=0.011034,B=0.008197,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.364627,G=0.049075,B=0.059789,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.106385,G=0.099080,B=0.115703,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.118206,G=0.061433,B=0.022869,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.063300,G=0.045903,B=0.021701,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.135703,G=0.171264,B=0.042584,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.048037,G=0.110493,B=0.015265,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.425399,G=0.299460,B=0.141027,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.541804,G=0.840625,B=1.182999,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.500000,G=1.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.370000,A=-0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.058607,G=0.089905,B=0.132592,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=0.100000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=3.486322,G=3.585270,B=3.647005,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.865920,G=0.165920,B=0.065920,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Hawk Eye">
									<category name="Skullmasher Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher PartName Hawk Eye</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher:AttributePresentationDefinition_8 NoConstraintText Eye certain. Finger Lightning. Aim Death.</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.420000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=10,bActivateSlot=True))</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher Parent Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsEpic</code>
											<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.729255,G=0.729255,B=0.729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.139525,G=2.514109,B=2.827935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.861484,G=1.861484,B=1.861484,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.209463,G=12.304509,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=10.560000,B=2.816400,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code>
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)))</code>
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Pearlescent">
								<category name="Godfinger (Uses Gwen's Other Head firing mode)">
									<category name="Skullmasher Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher PartName Godfinger</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher:AttributePresentationDefinition_8 NoConstraintText Such a Cod Finger.</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponZoomFOV",GradeIncrease=10,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead'</code>
											<category name="Gwen's Other Head Fix">
												<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_GwensOtherHead CustomFiringModeDefinition None</code>
											</category>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead Speed 22000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead FiringPatternLines ()</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead BasePatternSpread 1.000000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead MinPatternScale 0.000000</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead bFireRandomlyFromPattern False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead bResetPatternAfterEachShot False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead bSuppressWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead bScalePatternByWeaponSpread False</code>
												<code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_GwensOtherHead TimerEvents ((Time=0.030000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.060000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.090000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.120000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.150000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.180000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.210000,Response=(SplitNum=2,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)),(Time=0.240000,Response=(SplitNum=4,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher GestaltModeSkeletalMeshName SR_Barrel_Dahl</code>
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Jakobs.MasterMati_JakobsEpic'</code>
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.070000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code>
											<code profiles="">set Common_GunMaterials.Materials.sniper.Mati_JakobsLegendarySRSkullmasher TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.LobeliaPatterns',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.095519,G=0.237560,B=0.153408,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.157292,G=0.057699,B=0.348053,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.033148,G=0.000000,B=0.019098,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.055187,G=0.072497,B=0.088395,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.047677,G=0.051213,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.049722,G=0.016936,B=0.027584,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.670370,G=0.058213,B=1.040228,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.887499,G=0.395843,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.336534,G=1.000000,B=0.144122,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.320400,G=0.000000,B=0.096634,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.053109,G=0.511837,B=1.425175,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.597000,G=4.616700,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.900000,G=2.360000,B=1.570000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=20.000000,B=-4.066100,A=0.957800),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.679409,G=0.000000,B=1.436485,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
						<category name="Vladof">
							<category name="Legendary">
								<category name="Lyuda (Uses Torrent Firing Mode)" MUT="true">
									<category name="The Machine Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine PartName Lyuda</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine:AttributePresentationDefinition_8 NoConstraintText Man Killer</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine Rarity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=4.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine SpinUpDuration (BaseValueConstant0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine SpinDownDuration (BaseValueConstant1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine StartingSpinUpFireIntervalMultiplier 1.000000</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor'</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bPenetratePawn False</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor Speed 45000.000000</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor TimerEvents ((Time=0.010000,Response=(SplitNum=2,SplitAngle=5.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											</category>
											<category name="Torrent Fix">
												<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torrent CusotmFiringModeDefinition None</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine Parent Material'Common_Materials.Weapons.Master_Gun'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.042000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.690000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3_TheMachine MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.327846,G=0.678169,B=0.275944,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.865493,G=0.311049,B=0.182793,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.380734,G=0.245982,B=0.110000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.058959,G=1.145563,B=0.398760,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.556179,G=0.696107,B=0.217058,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.828699,G=0.558800,B=0.178583,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.469208,G=0.516507,B=0.696107,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.289274,G=0.312385,B=0.359103,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.750000,B=0.800000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.836300,G=14.849700,B=0.094400,A=0.549500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.080377,G=2.080377,B=2.080377,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.160002,G=6.960000,B=0.800000,A=0.545900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.466925,G=0.524896,B=0.657434,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.707503,G=1.707503,B=1.707503,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
										</category>
									</category>
									<category name="Longnail Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail PartName Lyuda</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail:AttributePresentationDefinition_8 NoConstraintText Man Killer</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=4.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=20,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail SpinUpDuration (BaseValueConstant0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail SpinDownDuration (BaseValueConstant1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail StartingSpinUpFireIntervalMultiplier 1.000000</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail CustomPresentations ()</code>
											<category name="Firing Mode Stuff">
												<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail CustomFiringModeDefinition FiringModeDefinition'GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor'</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor bPenetratePawn False</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor Speed 45000.000000</code>
												<code profiles="">set GD_Weap_SMG.FiringModes.Bullet_SMG_Emperor TimerEvents ((Time=0.010000,Response=(SplitNum=2,SplitAngle=5.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code>
											</category>
											<category name="Torrent Fix">
												<code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Dahl_Torrent CusotmFiringModeDefinition None</code>
											</category>
										</category>
										<category name="Skin">
											<code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary_Longnail MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.327846,G=0.678169,B=0.275944,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.865493,G=0.311049,B=0.182793,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.380734,G=0.245982,B=0.110000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.058959,G=1.145563,B=0.398760,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.556179,G=0.696107,B=0.217058,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.828699,G=0.558800,B=0.178583,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.469208,G=0.516507,B=0.696107,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.289274,G=0.312385,B=0.359103,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.750000,B=0.800000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.836300,G=14.849700,B=0.094400,A=0.549500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.080377,G=2.080377,B=2.080377,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.160002,G=6.960000,B=0.800000,A=0.545900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.466925,G=0.524896,B=0.657434,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.707503,G=1.707503,B=1.707503,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.042000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.690000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail Parent Material'Common_Materials.Weapons.Master_Gun'</code>
										</category>
									</category>
								</category>
							</category>
							<category name="Seraph">
								<category name="Patriot" MUT="true">
									<category name="Longnail Replacer (Default)">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail PartName Patriot</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail:AttributePresentationDefinition_8 NoConstraintText Our voice will not be silenced!</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail Rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail AttributeSlotUpgrades ()</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail CustomPresentations ()</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary_Longnail MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=16.666666,G=16.666666,B=0.414100,A=0.529000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.021774,G=4.021774,B=4.021774,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.193300,G=7.000000,B=0.834600,A=0.030000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.750000,B=0.500000,A=0.000000)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.450000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
										</category>
									</category>
									<category name="The Machine Replacer">
										<category name="Name/Red Text/Rarity">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine PartName Patriot</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine:AttributePresentationDefinition_8 NoConstraintText Our voice will not be silenced!</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										</category>
										<category name="Stats/Etc.">
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine ExternalAttributeEffects ()</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine AttributeSlotUpgrades ()</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine CustomPresentations ()</code>
										</category>
										<category name="Skin">
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine Parent MaterialInstanceConstant'Common_GunMaterials.MasterMaterials.Vladof.MasterMati_VladofRare'</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.450000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code>
											<code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofUnique_TheMachine TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunTextures.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code>
											<code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3_TheMachine MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=16.666666,G=16.666666,B=0.414100,A=0.529000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=4.021774,G=4.021774,B=4.021774,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.193300,G=7.000000,B=0.834600,A=0.030000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.750000,B=0.500000,A=0.000000)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code>
										</category>
									</category>
								</category>
							</category>
						</category>
					</category>
				</category>
				<category name="Shields">
					<category name="Bandit">
						<category name="Seraph">
							<category name="Pun-Chee">
								<category name="Bigg Thumppr Replacer">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary PartName Pun-chee</code>
										<code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0 Description You wanna go, asshole?</code>
										<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Legendary Rarity (BaseValueConstant=491.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=1.050000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.080000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-10,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=None,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Legendary BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.Accessory.Accessory2_Roid:BehaviorProviderDefinition_0''</code>
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=12,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=5,bActivateSlot=True),(SlotName="Special01",GradeIncrease=40,bActivateSlot=False),(SlotName="Special02",GradeIncrease=50,bActivateSlot=False))</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ColorD",ParameterValue=(R=0.872896,G=0.872896,B=0.872896,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.610000,G=0.570000,B=0.730000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.940000,G=0.690000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.500000,G=1.500000,B=0.100000,A=0.270000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Jakobs">
						<category name="Unique">
							<category name="Rough Rider">
								<category name="Cracked Sash Replacer">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash PartName Rough Rider</code>
										<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash CustomPresentations (AttributePresentationDefinition'GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_Shields.A_Item.Shield_Chimera:AttributePresentationDefinition_0')</code>
										<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 NoConstraintText It takes more than that to kill a Bull Moose.</code>
										<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 Description <br><font color="#ffffff">• Increases [skill]resistance[-skill] to [skill]all damage types[-skill].<font color="#ffffff"></code>
										<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)</code>
										<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash Rarity (BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_CrackedSash Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Vladof',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Dahl',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Anshin',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Pangolin',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Jakobs',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))))</code>
										<category name="Fix for one of the Fibber's Descriptions">
											<code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3 CustomPresentations ((AttributePresentationDefinition'GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1'),(AttributePresentationDefinition'GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_0'))</code>
										</category>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Shields.A_Item.Shield_Standard_CrackedSash ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldConsumptionRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Standard_CrackedSash AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=None,ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="NormalDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IceDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IceImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.350000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.011000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-10,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Standard_CrackedSash AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-20,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=-150,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=-40,bActivateSlot=True),(SlotName="Special01",GradeIncrease=12,bActivateSlot=True),(SlotName="Special02",GradeIncrease=12,bActivateSlot=True),(SlotName="MaxHealth",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Standard_CrackedSash UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
										<category name="Part List Changes">
											<code profiles="">set GD_Shields.Body.PartsList_Body_Standard_CrackedSash WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body2_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body4_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body5_Anshin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body5_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Body.Body7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))</code>
											<code profiles="">set GD_Shields.Battery.PartsList_Battery_Standard_CrackedSash WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery2_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery4_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Anshin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery5_Maliwan',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Battery.Battery7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2))</code>
											<code profiles="">set GD_Shields.Capacitor.PartsList_Capacitor_Standard_CrackedSash WeightedParts ((bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor1_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor2_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor3_Vladof',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor4_Dahl',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor5_Anshin',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4),(bDisabled=False,Part=ShieldPartDefinition'GD_Shields.Capacitor.Capacitor7_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=3)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=4))</code>
										</category>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Shields.Accessory.Accessory0_CrackedSash GestaltModeSkeletalMeshName Shield_Body_Pangolin</code>
										<code profiles="">set GD_Shields.Titles.Title_Standard02_CrackedSash MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.800000,G=0.225000,B=0.080000,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.439680,G=0.423240,B=0.497775,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.171264,G=0.171264,B=0.171264,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=0.845310,G=0.867465,B=1.000000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_PatternColor",ParameterValue=(R=2.350533,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.330000,A=0.030000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.028056,B=3.548687,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_DecalColor",ParameterValue=(R=0.125000,G=0.025000,B=0.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.800000,G=0.800000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.100000,G=0.750000,B=0.500000,A=0.500000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)))</code>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Maliwan">
						<category name="Seraph">
							<category name="Antagonist">
								<category name="Asteroid Belt Replacer">
									<category name="Manufacturer Change">
										<code profiles="">set GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_AsteroidBelt Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Maliwan',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Torgue',Grades=((GradeModifiers=(ExpLevel=1,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))))</code>
									</category>
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Shields.Titles.Title_Booster01_BoosterShieldAsteroidBelt PartName Antagonist</code>
										<code profiles="">set GD_Shields.Titles.Title_Booster01_BoosterShieldAsteroidBelt:AttributePresentationDefinition_0 Description I'm rubber, you're glue.</code>
										<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_AsteroidBelt Rarity (BaseValueConstant=498.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Booster_AsteroidBelt:AttributePresentationDefinition_2 Description Launches [ice]Cryo[-ice] homing comets at its attackers.</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Shields.A_Item.Shield_Booster_AsteroidBelt AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IceResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Cork_Attributes.StatusEffectModifiers.FreezeChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_Base',InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_PerGradeUpgrade',InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="DeflectChance",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AsteroidBeltChance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=-4,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AsteroidBeltDamage',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=2.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=0.200000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.010000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Booster_AsteroidBelt AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=35,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=8,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=12,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True))</code>
										<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_AsteroidBelt AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-8,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=False),(SlotName="Special01",GradeIncrease=-12,bActivateSlot=False),(SlotName="Special02",GradeIncrease=-12,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Booster_AsteroidBelt UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectionOffSelfChance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.BulletReflection.BulletReflectedOffSelfDamageTakenScale',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AsteroidBeltChance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AsteroidBeltDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
										<category name="Projectile Stuff">
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 DamageSource Class'WillowGame.WillowDmgSource_Grenade'</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 DamageRadiusFormula (BaseValueConstant=192.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Attributes.Attr_AsteroidBeltDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 StatusEffectDamage (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage',BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 StatusEffectChance (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 MomentumFormula (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:BehaviorProviderDefinition_0.Behavior_Explode_3 Definition ExplosionDefinition'gd_co_effects.Shared.Explosions.Explosion_IceMaster'</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor InFlightEffects ParticleSystem'FX_CO_Wep_Ice_Px.Particles.Part_InFlight_Ice''</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor InFlightEffectsScale 1.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor OverchargedPSCTemplate None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor TemporalField None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DamageTypeOverrideContext (InstancedDataContextName=,ContextObject=None,BehaviorContext=BCONTEXT_Self,bSupportsDefaultOutputLink=0)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DamageTypeOverrideName None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DefaultDamageTypeDefinition None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor BounceImpact None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor BounceImpactAkRtpc None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ExplosionOverrideContext (InstancedDataContextName=,ContextObject=None,BehaviorContext=BCONTEXT_Self,bSupportsDefaultOutputLink=0)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ExplosionOverrideName None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DefaultExplosionDefinition None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DamageTypeParameterName ElementalGlowColor</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAllowRigidBodyImpactEffect False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bUseCustomAimDirection False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAlwaysOrientInDirectionOfMovement True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bReplicateMovement False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bInheritVehicleVelocity True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bIgnoreRigidBodyPawns False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bTreatVehicleHitsAsTouch False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCanTouchInstigator False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCollideActors True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bStickyProjectilesDontChangeCollisionSize False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bSpawnNoCollisionFail True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bClientIgnoreHitAndTouch False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAlsoUseZeroExtentTrace False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCanTakeDirectDamage True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCanTakeRadiusDamage True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor CanTarget False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bWaitForEffects False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bTreatProjectileAsEnemy False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor SmoothHomingReplication False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bHomingRoll True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bHomingCollisionAvoidance False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bStopIfPastTarget False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAdjustHomingZVelocity True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bRetryIfTargetInvalid False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCanHomePhaselockedTargets True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAutoAimTarget False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bDynamicLightEnvironment False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bCastShadows False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bUseBooleanEnvironmentShadowing True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bDynamic True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bSynthesizeSHLight False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bShadowFromEnvironment True</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAffectedBySmallDynamicLights False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bDontDestroyIfVisible False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bAICanAvoid False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bIsPossibleHomingTarget False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bIsWeaponFire False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor bReceiveWeaponFire False</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor RigidBodyImpactEffectThreshold 250.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor RigidBodyImpactEffectDelay 0.500000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor CustomAimDirection (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor UpwardVelocityBonus 400.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor SpeedFormula (BaseValueConstant=1200.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor Speed 0.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor PhysicsMode PHYS_Projectile</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AutoAimProfile AAP_Medium</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ProjectileType PROJECTILE_TYPE_Unknown</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AtRestSpeedThreshold 20.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor GravityScaling 1.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor BulletListenerComponent None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor StickyChildSpawnCollisionIgnoreTime 0.100000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor Damage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DamageRadius (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor MomentumTransfer (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor FuseTime (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor NumberOfChildProjectiles (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor MaxLifespan 14.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor Allegiance PawnAllegiance'GD_AI_Allegiance.Allegiance_Player'</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ViewGuideDistance 16384.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ViewGuideLockOnAngle 30.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor SearchRadius 4096.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor TurningRadius 20.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor TurnThresholdTight 0.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor TurnThresholdWide 0.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor HomingRollAmt 16384.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor HomingRollSpeed 1.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor HomingRotationRate (Pitch=65536,Yaw=65536,Roll=65536)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ProjectileClass Class'WillowGame.WillowServerSideProjectile'</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor Resource None</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ResourceCost (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ExpPoints 0.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor LightingBoundsScale 1.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ModShadowFadeoutExponent 3.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor ModShadowFadeoutTime 0.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AmbientGlow (R=0.000000,G=0.000000,B=0.000000,A=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AmbientShadowSourceDirection (X=0.000000,Y=0.000000,Z=0.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AmbientShadowColor (R=0.000000,G=0.000000,B=0.000000,A=1.000000)</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DominantShadowTransitionStartDistance = 100.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor DominantShadowTransitionEndDistance 10.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor AIAvoidRadius 256.000000</code>
											<code profiles="">set GD_Shields.Projectiles.Projectile_BugMeteor:StaticMeshComponent_3 Scale 0.005000</code>
										</category>
										<code profiles="">set GD_AttributePresentation.Shields.AttrPresent_Att_BoosterShield_AsteroidBelt_Damage Description Comet Damage</code>
										<code profiles="">set GD_AttributePresentation.Shields.AttrPresent_Att_BoosterShield_AsteroidBelt_Damage Icon elementIce</code>
										<code profiles="">set GD_AttributePresentation.Shields.AttrPresent_Att_BoosterShield_ProcChance_AsteroidBelt Description Comet Chance</code>
										<code profiles="">set GD_AttributePresentation.Shields.AttrPresent_Att_BoosterShield_ProcChance_AsteroidBelt Icon elementIce</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_AsteroidBelt MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.800000,G=4.000000,B=-0.944300,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=8.000000,G=8.000000,B=8.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.310000,A=0.000000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
										<code profiles="">set GD_Shields.Accessory.Accessory4_Booster_AsteroidBelt GestaltModeSkeletalMeshName Shield_Body_Anshin</code>
									</category>
								</category>
							</category>
						</category>
					</category>
					<category name="Anshin">
						<category name="Seraph">
							<category name="Evolution" MUT="true">
								<category name="Neogenator Replacer (Default)">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary PartName Evolution</code>
										<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 Description Strength through adversity.</code>
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary Rarity (BaseValueConstant=491.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.013000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.011000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="MaxHealth",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=30,bActivateSlot=False),(SlotName="Special01",GradeIncrease=28,bActivateSlot=False),(SlotName="Special02",GradeIncrease=30,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary CustomPresentations (AttributePresentationDefinition'GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_0')</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=16.000000,G=16.000000,B=16.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.770000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.970000,G=17.000000,B=0.000000,A=0.490000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
									</category>
								</category>
								<category name="M0RQ Replacer">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ PartName Evolution</code>
										<code profiles="">set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ:AttributePresentationDefinition_1 Description Strength through adversity.</code>
										<code profiles="">set GD_Ma_Shields.Accessory.Accessory5_Chimera_M0RQ Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.013000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.011000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="MaxHealth",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code>
										<code profiles="">set GD_Ma_Shields.Material.Material5_Legendary_Chimera_M0RQ AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=30,bActivateSlot=False),(SlotName="Special01",GradeIncrease=28,bActivateSlot=False),(SlotName="Special02",GradeIncrease=30,bActivateSlot=False))</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Ma_Shields.Material.Material5_Legendary_Chimera_M0RQ MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=16.000000,G=16.000000,B=16.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.770000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.970000,G=17.000000,B=0.000000,A=0.490000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
									</category>
								</category>
							</category>
							<category name="Blockade" MUT="true">
								<category name="M0RQ Replacer (Default)">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ PartName Blockade</code>
										<code profiles="">set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ:AttributePresentationDefinition_1 Description Am I living or am I dying?</code>
										<code profiles="">set GD_Ma_Shields.Accessory.Accessory5_Chimera_M0RQ Rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="NormalDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IceDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IceImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=20,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=20,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="NormalDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="FireDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="ShockDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="CorrosiveDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="ExplosiveDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="IceDamageResist",GradeIncrease=0,bActivateSlot=True))</code>
										<code profiles="">set GD_Ma_Shields.Material.Material5_Legendary_Chimera_M0RQ AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Ma_Shields.Accessory.Accessory5_Chimera_M0RQ BehaviorProviderDefinition ()</code>
										<code profiles="">set GD_Ma_Shields.Accessory.Accessory5_Chimera_M0RQ CustomPresentations ()</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ BehaviorProviderDefinition ()</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ ShieldType SHT_Absorption</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ ShieldPrimeMechanism SPM_PrimeOnFull</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ ShieldTypeFlashFrameName absorb</code>
										<code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Chimera_05_M0RQ PrimedFlashFrameName absorb</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Ma_Shields.Accessory.Accessory5_Chimera_M0RQ GestaltModeSkeletalMeshName Shield_Body_Hyperion</code>
										<code profiles="">set GD_Ma_Shields.Material.Mati_ShieldAnshinLegendary_M0RQ ScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=0.500000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))</code>
										<code profiles="">set GD_Ma_Shields.Material.Mati_ShieldAnshinLegendary_M0RQ TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)))</code>
										<code profiles="">set GD_Ma_Shields.Material.Material5_Legendary_Chimera_M0RQ MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=16.000000,G=16.000000,B=16.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.770000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.970000,G=17.000000,B=0.000000,A=0.490000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
									</category>
								</category>
								<category name="Reogenator Replacer">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary PartName Blockade</code>
										<code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 Description Am I living or am I dying?</code>
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary Rarity (BaseValueConstant=491.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="NormalDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IceDamageResist",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IceImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.475000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=20,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=20,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="NormalDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="FireDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="ShockDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="CorrosiveDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="ExplosiveDamageResist",GradeIncrease=0,bActivateSlot=True),(SlotName="IceDamageResist",GradeIncrease=0,bActivateSlot=True))</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary BehaviorProviderDefinition ()</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary ShieldType SHT_Absorption</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary ShieldPrimeMechanism SPM_PrimeOnFull</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary ShieldTypeFlashFrameName absorb</code>
										<code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary PrimedFlashFrameName absorb</code>
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=False))</code>
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary BehaviorProviderDefinition ()</code>
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary CustomPresentations ()</code>
									</category>
									<category name="Skin">
										<code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary GestaltModeSkeletalMeshName Shield_Body_Hyperion</code>
										<code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.317941,G=0.386469,B=0.685058,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.102563,G=0.122139,B=0.265184,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.332219,G=0.442344,B=0.602188,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.723764,G=1.619124,B=0.880971,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.414041,G=1.175068,B=0.867194,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.523443,G=0.638779,B=1.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.535684,G=2.979627,B=3.351562,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_PatternColor",ParameterValue=(R=16.000000,G=16.000000,B=16.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.770000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.970000,G=17.000000,B=0.000000,A=0.490000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.550000,G=0.770000,B=0.9200000,A=1.000000),ExpressionGUID=(A=0,B=0,C=0,D=0)))</code>
										<code profiles="">set Item_Shields.Materials.Mati_ShieldAnshinLegendary ScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=0.500000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))</code>
										<code profiles="">set Item_Shields.Materials.Mati_ShieldAnshinLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)))</code>
									</category>
								</category>
							</category>
						</category>
					</category>
				</category>
				<category name="Grenades">
					<category name="Tediore">
						<category name="Legendary">
							<category name="Fastball">
								<category name="Snowball Replacer">
									<category name="Name/Red Text/Rarity">
										<code profiles="">set GD_GrenadeMods.Title.Title_Snowball PartName Fastball</code>
										<code profiles="">set GD_GrenadeMods.Delivery.Delivery_Snowball:AttributePresentationDefinition_4 Description Forget the curveball Ricky, give him the heater.</code>
									</category>
									<category name="Stats/Etc.">
										<code profiles="">set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball DroppedImpact WillowImpactDefinition'GD_Impacts.Loot.Loot_Drop_Ammo'</code>
										<code profiles="">set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball PrefixList (ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Corrosive',ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Explosive',ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Incendiary',ItemNamePartDefinition'GD_GrenadeMods.Prefix.Prefix_Shock')</code>
										<code profiles="">set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball ItemAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage',BaseValueScaleConstant=12.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=120.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModBaseStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
										<code profiles="">set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=InventoryAttributeDefinition'GD_Balance_Inventory.Rarity_Item.ItemRarity5_Legendary',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code>
										<code profiles="">set GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball:BehaviorProviderDefinition_1 BehaviorSequences ((BehaviorSequenceName="Test",bEnabledOnSpawn=False,bSequenceEnabledMutex=False,CustomEnableCondition=None,EventData=,EventData2=,BehaviorData=,BehaviorData2=,VariableData=,ConsolidatedOutputLinkData=,ConsolidatedVariableLinkData=,ConsolidatedLinkedVariables=))</code>
										<code profiles="">set GD_GrenadeMods.PartLists.Parts_Snowball DeltaPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Explosive',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=4)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Incendiary_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Corrosive_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=5,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade1',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade2',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade3',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Accessory.Accessory_Shock_Grade4',Manufacturers=((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Tediore',DefaultWeightIndex=2)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
										<code profiles="">set GD_GrenadeMods.PartLists.Parts_Snowball EpsilonPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Damage.Damage_Grade3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Damage.Damage_Grade4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Damage.Damage_Grade5',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Damage.Damage_Grade6',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=GrenadeModPartDefinition'GD_GrenadeMods.Damage.Damage_Grade7',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code>
										<code profiles="">set GD_GrenadeMods.PartLists.Parts_Snowball ConsolidatedAttributeInitData ((BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=7.000000),(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_IncendiaryGrenade',InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_CorrosiveGrenade',InitializationDefinition=None,BaseValueScaleConstant=1.000000),(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_GrenadeMods.BalanceAttributes.MinGameStage_ShockGrenade',InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
									</category>
								</category>
							</category>
						</category>
					</category>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands: