<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="ThaCampin'Dutchpack"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Replaces a large number of items in the game with ports and interpretations of ThaCampin'Dutchman's arsenal from Borderlands 1.</comment> <comment>Notes;</comment> <comment>Nothing is enabled by default. Toggle on what you want.</comment> <comment>Some items have different options as to what item should be replaced. Pick and choose.</comment> <comment>One of the items in this mod (Thermogenesis) uses a hotfix. Be sure to merge this mod with your main patch file.</comment> </category> <category name="Individual Item Descriptions"> <category name="Weapons"> <category name="Bandit Weapons"> <category name="Dolos"> <comment>Significantly increased pellet count, almost non-existent bullet speed. Increased critical hit damage.</comment> <comment>Replaces Boganella by default, but can also replace Sledge's Shotgun instead.</comment> </category> <category name="Equuleus"> <comment>Functions like a Revolver from Borderlands 1. Consumes three ammo per shot, increased magazine size.</comment> <comment>Replaces Zim.</comment> <comment>Note; Allows the Zim to spawn in elements other than corrosive. Non-cryo Zims will be deleted if the mod isn't run.</comment> </category> <category name="Hawk"> <comment>No recoil. Increased accuracy.</comment> <comment>Replaces Sledge's Shotgun by default, but can also replace the Boganella instead.</comment> </category> <category name="Sickle"> <comment>High fire rate. Fires in the shape of a sickle.</comment> <comment>Replaces Boganella (uses Cyber Eagle firing mode).</comment> </category> <category name="Traitor"> <comment>x4 projectile count, very high fire reate, reduced accuracy, massize magazine size. Shooting once will attempt to empty the entire magazine of ammo.</comment> <comment>Replaces Meat Grinder.</comment> </category> <category name="Vulcan Fury"> <comment>Incredible fire rate and magazine size. Minimal accuracy, slow projectile speed.</comment> <comment>Replaces Fusillade.</comment> </category> <category name="Zodiac"> <comment>x12 projectile count, reduced damage per projectile. Massive magazine size. Consumes two ammo per shot.</comment> <comment>Replaces Badaboom.</comment> </category> </category> <category name="Dahl Weapons"> <category name="Altair"> <comment>x3 projectiles, reduced damage per projectile.</comment> <comment>Replaces Wet Week.</comment> </category> <category name="Barracuda"> <comment>Dual element - Shock Bullet, Explosive splash. Rounds twist in flight, as well as ricochet off surfaces. Increased fire rate. Shock only.</comment> <comment>Replaces Major Tom.</comment> </category> <category name="Komodo"> <comment>Four-round burst-fire outside of scopes. Divides into multiple rounds on impact that ricochet multiple times. Increased elemental damage and chance. Corrosive only.</comment> <comment>Replaces Blowfly.</comment> </category> </category> <category name="Hyperion Weapons"> <category name="Agonizer"> <comment>Explodes on contact with an enemy, penetrates enemies.</comment> <comment>Replaces Logan's gun.</comment> </category> <category name="Hitman"> <comment>Impeccable accuracy, high damage, low fire rate.</comment> <comment>Replaces Fremington's Edge by default, or Invader.</comment> </category> <category name="Wildfire"> <comment>Incendiary only. Increased elemental effects. Has a unique firing pattern.</comment> <comment>Replaces Heartbreaker.</comment> <comment>Note; Enables Heartbreaker to spawn with sights. Sighted Heartbreakers will be deleted if you don't run the mod.</comment> </category> <category name="Vanquish"> <comment>x2 projectiles. Reduced damage per projectile. Increased critical hit damage</comment> <comment>Replaces Fatale.</comment> <comment>Note; Enables Fatale to spawn with all elements. Non-Cryo Fatales will be deleted if this mod is not run.</comment> </category> <category name="Black Death"> <comment>Creates a veritable hell of bullets upon ricohetting off a surface.</comment> <comment>Replaces Viral Marketer.</comment> <comment>Note; In order to launch the child projectiles, I had to take the firing mode of the Shotgun Fibber (and made the barrel use a normal firing mode as well ad adjusted the stats of the barrel to fix it). Any mod that uses that firing mode is going to conflict.</comment> </category> <category name="Fusillation"> <comment>Consumes 6 ammo per shot. Increased critical hit damage, reduced fire rate. Fires a large swath of projectiles.</comment> <comment>Replaces Black Snake.</comment> <comment>Note; Enables the Black Snake to spawn in all elements. Non-Corrosive Black Snakes will be deleted if the mod is not run.</comment> </category> <category name="Oneshot"> <comment>Extremely high damage, critical hit damage, and accuracy. Extrememly low fire rate and reload speed. Magazine size of 1. Consumes 5 ammo per shot. Only spawns with Hyperion parts.</comment> <comment>Replaces Invader by default, but can also replace Fremington's Edge instead.</comment> </category> </category> <category name="Jakobs Weapons"> <category name="Cricket"> <comment>High knockback.</comment> <comment>Replaces Smasher by default, but can also replace the Maggieinstead.</comment> </category> <category name="Headbanger"> <comment>x2 projectiles. Ricochets once.</comment> <comment>Replaces Skullmasher.</comment> </category> <category name="Quash"> <comment>High stats across the board, especially high magazine size. No sight. Has a two-round burst-fire when aiming down scopes.</comment> <comment>Replaces the Razorback.</comment> <comment>Note; There are two version of the Razorback replacer. One for use with the Unofficial Community Patch (on by default), and the other for standard Razorback.</comment> </category> <category name="Sawed-Off"> <comment>High projectile count, increased damage. Minimal accuracy, magazine size of 2. Consumes 2 ammo per shot. Projectiles had a very short life span.</comment> <comment>Replaces Striker.</comment> </category> <category name="Triple"> <comment>Burst-fires three shots in rapid succession.</comment> <comment>Replaces Maggie by default, but can also replace the Smasher instead.</comment> </category> <category name="Railgun"> <comment>High damage and critical hit damage. Fires E-Tech projectiles. Consumes 2 ammo per shot.</comment> <comment>Replaces Razorback.</comment> <comment>Note; Forces the Razorback to spawn with a scope. Scoped Razorbacks will be deleted if this mod is not run.</comment> </category> <category name="Wiseguy"> <comment>The answer to everything.</comment> <comment>Always spawns with no accessory and a Jakobs grip.</comment> <comment>Replaces Striker.</comment> </category> <category name="Boneduster"> <comment>Magazine size is always four. Fires a large amount of invisible projectiles. High knockback and recoil. Zooming in and firing will fire an incendiary charge shot that consumes four ammo per shot. Always spawns with no sight.</comment> <comment>Replaces Striker.</comment> <comment>Note; To achieve the charge shot effect, it uses and modifies the Badaboom's firing mode, affecting any mods that use it. If you aren't using a mod that replaces the Badaboom, use the Badaboom fixes included in the Boneduster areas to make the Badaboom function normally.</comment> </category> <category name="Moneyshot"> <comment>Consumes 4 ammo per shot. Fires in the shape of a $ sign.</comment> <comment>Replaces Striker.</comment> </category> </category> <category name="Maliwan Weapons"> <category name="Earthquake"> <comment>Explosive only. Ricochets upon hitting a surface.</comment> <comment>Replaces Chere-Amie.</comment> <comment>Note; Forces the Chere-Amie to spawn without an elemental part. Will remain as such even if the mod is not run. Does not affect existing Chere-Amies.</comment> </category> <category name="Immolator"> <comment>Consumes 2 ammo per shot, boosted elemental damage and chance. Incendiary only.</comment> <comment>Replaces Hard Reboot.</comment> </category> <category name="Blue Falcon"> <comment>Produces a large Nova upon striking a surface. Increased damage and melee damage, reduced fire rate.</comment> <comment>Replaces Magma.</comment> </category> <category name="Salvation"> <comment>Heals allies when shooting them. Produces transfusion orbs upon shooting enemies. Passively restores health and ammunition. Actual damage to enemies is splash only.</comment> <comment>Replaces Probe.</comment> </category> <category name="Thermogenesis"> <comment>Consumes 5 ammo per shot. Fires a powerful, slow-moving laser that erupts 8 times upon striking a surface. Slow fire rate, massively increased burn damage and chance.</comment> <comment>Replaces Cryophobia.</comment> <comment>Note; This weapon uses the Logan's Gun projectile to achieve the erupting effect. Either use a Logan's Gun weapon replacer when using this weapon, or avoid using the Logan's Gun.</comment> </category> </category> <category name="Tediore Weapons"> <category name="Garrison"> <comment>x4 projectiles, low accuracy.</comment> <comment>Replaces Shooterang.</comment> </category> <category name="Apollo"> <comment>Fires in the shape of a triangle pointing in one of four directions.</comment> <comment>Replaces Octo.</comment> </category> <category name="Bulwark"> <comment>Higher damage and magazine size, lower accuracy. Having it in your hands will double your shield's capacity, recharge rate, and halve the delay. Passively regenerates SMG ammo.</comment> <comment>Replaces IVF.</comment> </category> </category> <category name="Torgue Weapons"> <category name="Abaddon"> <comment>Dual element - Corrosive projectile, explosive splash.</comment> <comment>Replaces KerBoom.</comment> </category> <category name="Cruncher"> <comment>Dual element - Incendiary projectile, explosive splash. Consumes four ammo per shot. Minimal accuracy, increased fire rate.</comment> <comment>Replaces Moonscaper by default, but can also replace the Flakker instead.</comment> </category> <category name="Lacerta"> <comment>Consumes four ammo per shot. Fires a slow moving projectile that divides and multiple projectiles after a short period of time.</comment> <comment>Replaces KerBoom.</comment> </category> <category name="Painbringer"> <comment>Functions like a revolver from Borderlands 1. Consumes 3 ammo per shot. Dual element - Shock projectile, explosive splash. Increased reload speed. Large explosion radius.</comment> <comment>Replaces 88 Fragnum.</comment> <comment>Note; Has an option for an alternative skin.</comment> </category> <category name="Hand Cannon"> <comment>High damage, low fire rate, increased projectile speed.</comment> <comment>Replaces 88 Fragnum.</comment> <comment>Note; Normal Torgue pistols were originally called Hand Cannons. They are renamed to "Explistol" when this weapon is enabled.</comment> </category> <category name="Neurokill"> <comment>Increased critical hit damage and projectile speed.</comment> <comment>Replaces Kerboom.</comment> </category> </category> <category name="Vladof Weapons"> <category name="Guerilla"> <comment>Significantly increased fire rate, increased weapon stability.</comment> <comment>Replaces The Machine.</comment> </category> <category name="Laelaps"> <comment>Increases movement speed when held.</comment> <comment>Replaces Proletarian Revolution.</comment> </category> <category name="Spitfire"> <comment>Consumes 3 ammo per shot. x8 projectiles. Reduced damage per projectile, minimal accuracy.</comment> <comment>Replaces Shredifier.</comment> </category> <category name="Balalaika"> <comment>Lowered damage and accuracy, reduced recoil, high fire rate, and massive magazine size.</comment> <comment>Replaces Longnail.</comment> </category> </category> </category> <category name="Shields"> <category name="Flatline"> <comment>Has a capacity of 1, no ability to recharge passively. Lowers fight For your Life Time down to the minimum. Produces a powerful nuclear explosion upon going into Fight for your Life.</comment> <comment>Replaces Deadly Bloom.</comment> <comment>Note; Enables Deadly Bloom to spawn with non-explosive elemental resistance capacitors. Deadly Blooms with elemental resistance parts will be deleted if the mod is not run.</comment> </category> <category name="Primrose"> <comment>Low capacity, regenerates 12.5% of your health every second. Increases Action Skill cooldown rate.</comment> <comment>Replaces Neogenator.</comment> </category> <category name="Undying"> <comment>High capacity, no health penalty. Significantly extends Fight for your Life time.</comment> <comment>Replaces Fabled Tortoise.</comment> </category> <category name="Aegis"> <comment>Quickly regenerates health and ammo.</comment> <comment>Replaces Cradle.</comment> </category> <category name="Immortal"> <comment>Incredible capacity, boosts health slightly, but is utterly incapable of recharging without exiting FFYL.</comment> <comment>Replaces Fabled Tortoise.</comment> </category> <category name="Juggernaut"> <comment>No shield capacity. Increases damage resistance significantly. Reduces movement speed on wearer. Incredible roid damage.</comment> <comment>Replaces Bigg Thumppr.</comment> </category> <category name="Sovereign"> <comment>Capacity of a turtle shield, recharge rate and delay of a standard shield, elemental resistance and health boost of an adaptive shield, and bullet absorption ability of an absorption shield all in one shield.</comment> <comment>Replaces Kala.</comment> </category> <category name="Omega Centauri"> <comment>Increases magazine size by 150% while equipped.</comment> <comment>Replaces Bigg Thumppr.</comment> </category> <category name="Warp Driver"> <comment>Increases bullet/projectile velocity by 250% while equipped.</comment> <comment>Replaces Rerouter.</comment> </category> </category> <category name="Oz Kits"> <category name="Godspeed"> <comment>Dramatically increases movement speed.</comment> <comment>Replaces Cathartic Oz Kit.</comment> <comment>NOTE: Changes the Manufacturer to Eridian and allows it to spawn with elemental parts that aren't Corrosive. You can toggle those options off in the Godspeed section.</comment> </category> </category> </category> <category name="Weapons"> <category name="Bandit"> <category name="Legendary"> <category name="Dolos" MUT="true"> <category name="Boganella replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Dolos</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText You just activated my trap card!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-34,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-14,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> <comment>#set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella BehaviorProviderDefinition None</comment> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.006800,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.660000,G=0.660000,B=0.660000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.742249,G=2.033009,B=1.303000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=4.000000,B=0.800000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.214900,G=7.240000,B=0.561800,A=0.544100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.104566,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-3.000000,G=-3.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Sledge's Shotty replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun PartName Dolos</code> <code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun:AttributePresentationDefinition_8 NoConstraintText You just activated my trap card!</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=24.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-125.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-36,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-14,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.006800,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Lightning',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.660000,G=0.660000,B=0.660000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.742249,G=2.033009,B=1.303000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=4.000000,B=0.800000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.214900,G=7.240000,B=0.561800,A=0.544100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.104566,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-3.000000,G=-3.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> <category name="Equuleus"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim PartName Equuleus</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText The empty.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim:WeaponPartListCollectionDefinition_86 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.130000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=9.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=7.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=3.750000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=67,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-1,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-55,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim GestaltModeSkeletalMeshName Pistol_Barrel_Jakobs</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=-0.088900,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.250000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.750000,G=1.250000,B=1.250000,A=0.125000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.250000,G=0.850000,B=0.085000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.025000,G=0.015000,B=0.0015000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.750000,G=1.250000,B=0.250000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.250000,G=0.850000,B=0.085000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.025000,G=0.015000,B=0.015000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.259653,G=0.259653,B=0.259653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.054780,G=0.054780,B=0.054780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.048813,G=0.048813,B=0.048813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.180807,G=0.787205,B=0.393602,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.900000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.393673,G=5.000000,B=0.867500,A=0.457700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-7.000000,G=-7.000000,B=0.350000,A=0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.218057,G=0.299586,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.999000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.166998,G=0.166998,B=0.166998,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Hawk" MUT="true"> <category name="Sledge's Shotgun replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun PartName Hawk</code> <code profiles="">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun:AttributePresentationDefinition_8 NoConstraintText A true bird of prey never misses.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.400000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=23,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Jakobs_Sledges GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.DahlEpicPattern2',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.090000,B=0.060000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.5700000,G=0.300000,B=0.230000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.230000,G=0.130000,B=0.100000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.250000,G=0.250000,B=0.250000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.350000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="PatternColor",ParameterValue=(R=1.000000,G=0.750000,B=0.450000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-40.000000,G=-40.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.021775,G=4.021775,B=4.021775,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.750000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.80000,G=2.9500000,B=1.900000,A=1.000000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=7.0000000,B=5.968000,A=.825000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)))</code> </category> </category> <category name="Boganella replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Hawk</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText A true bird of prey never misses.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.400000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=25,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella BehaviorProviderDefinition None</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.100000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsUncommonWood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.DahlEpicPattern2',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.090000,B=0.060000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.5700000,G=0.300000,B=0.230000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.230000,G=0.130000,B=0.100000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.250000,G=0.250000,B=0.250000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.350000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="PatternColor",ParameterValue=(R=1.000000,G=0.750000,B=0.450000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-40.000000,G=-40.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.021775,G=4.021775,B=4.021775,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.750000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.80000,G=2.9500000,B=1.900000,A=1.000000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=7.0000000,B=5.968000,A=.825000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=0044415645,B=0000444944,C=0054484953,D=5844444444)))</code> </category> </category> </category> <category name="Sickle (Replaces Boganella)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Sickle</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText Reaping sick benefits.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.400000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=9,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=45,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt'</code> <category name="Firing Mode Stuff"> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt Speed 20000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt ConditionalPartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt FirstPersonConditionalPartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bFireRandomlyFromPattern False</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bResetPatternAfterEachShot False</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bSuppressWeaponSpread True</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt bScalePatternByWeaponSpread False</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt BasePatternSpread 1.000000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt MinPatternScale 0.000000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_CyberColt FiringPatternLines ((StartPoint=(Pitch=-425,Yaw=-495,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-295,Yaw=-365,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-170,Yaw=-225,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-275,Yaw=-80,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-325,Yaw=135,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-230,Yaw=305,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-75,Yaw=430,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=135,Yaw=455,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=325,Yaw=390,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=455,Yaw=230,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> </category> <category name="Cyber Eagle Fix"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_CyberColt CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Bullet_Laser_Dahl'</code> </category> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.800000,G=0.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.124000,G=0.124000,B=0.195000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.054000,G=0.054000,B=0.065000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.043000,G=0.043000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.067563,G=3.067563,B=3.067563,A=2.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.400000,G=6.400000,B=0.460000,A=0.535000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> </category> </category> </category> <category name="Pearlescent"> <category name="Traitor"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder PartName Traitor</code> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText Gone rogue.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.550000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.350000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.080000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=130.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=-9,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-15,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-13,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-14,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=0.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.100000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.VladovMetalCommon_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.081212,G=0.015756,B=0.015756,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.032000,G=0.003600,B=0.003600,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.016000,G=0.001500,B=0.001500,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.040000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.020000,G=0.015000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.006800,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.486170,G=0.425533,B=0.341130,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.132592,G=0.082736,B=0.080583,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.071821,G=0.045408,B=0.044199,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.545000,A=0.512500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=2.000000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.600000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.535300,G=5.000000,B=0.371500,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.337041,G=0.835975,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Vulcan Fury"> <category name="Name/Red Text"> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade PartName Vulcan Fury</code> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade:AttributePresentationDefinition_8 NoConstraintText MY POWER IS MAXIMUM!!!</code> </category> <category name="Rarity"> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats" MUT="true"> <category name="UCP Stats"> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade SpinUpDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade SpinDownDuration (BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade StartingSpinUpFireIntervalMultiplier 3.000000</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=666.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=6.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-3.560000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=8.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True))</code> </category> <category name="Non-UCP Stats"> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.450000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=656.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=6.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-4.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=8.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> </category> <category name="Skin"> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade GestaltModeSkeletalMeshName AR_Barrel_Vladof</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade NumPhysicalBarrelsToFireFrom 3</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0'))</code> <code profiles="">set GD_Ma_Weapons.Barrel.AR_Barrel_Bandit_5_Fusillade bIsSpinningEnabled True</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_AR_Bandit_5_Fusilade MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_AR_Bandit_5_Fusilade TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_Shared_Fire.Textures.Fire_Tile_Dif',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_AR_Bandit_5_Fusilade MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=2.000000,G=0.250000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=4.000000,G=0.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=2.000000,G=0.250000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.950000,B=0.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.392288,G=1.392288,B=1.392288,A=0.001000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-204950360)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-1.000000,G=1.000000,B=-0.000000,A=0.550000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.700000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.250000,G=0.012500,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> <category name="Zodiac"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom PartName Zodiac</code> <code profiles="">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText BFG!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-0.700000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=19.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom GestaltModeSkeletalMeshName L_Barrel_Alien</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom NumPhysicalBarrelsToFireFrom 3</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom BoneControllers ((BoneName="AlienBarrelFin_Top",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_L",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="AlienBarrelFin_R",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Barrel",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControlLerpSingleBone'GD_Weap_Launchers.Barrel.L_Barrel_Alien_Bandit:WillowSkelControlLerpSingleBone_0'))</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom bIsSpinningEnabled True</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom bFlapsEnabled True</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom FlapsExpandDuration (BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom FlapsCollapseDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_WEP_Trails.Textures.Tex_Blaster_Mirror',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.180000,G=0.036000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.072000,G=0.015000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.007200,G=0.001500,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.000100,G=0.000100,B=0.000100,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.025000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.070000,G=0.070000,B=0.070000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.100000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.500000,G=2.500000,B=2.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=0.310200,G=15.766400,B=0.486800,A=0.487900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=7.351977,G=7.351977,B=7.351977,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.966998,G=2.966998,B=2.966998,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> </category> <category name="Dahl"> <category name="Legendary"> <category name="Altair"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title__Unique_WetWeek PartName Altair</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title__Unique_WetWeek:AttributePresentationDefinition_8 NoConstraintText Nine lives in exchange for mine...</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_WetWeek rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_WetWeek WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_WetWeek AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-6,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_WetWeek GestaltModeSkeletalMeshName SR_Barrel_Jakobs</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_WetWeek MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),,(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_WetWeek TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Dahl_3_WetWeek MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.045000,G=0.015000,B=0.003000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.035000,G=0.012000,B=0.002000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.025000,G=0.009000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.050000,G=0.900000,B=0.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.700000,G=0.600000,B=0.400000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.350000,G=0.300000,B=0.200000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.859653,G=0.159653,B=0.159653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.654780,G=0.024780,B=0.024780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.348813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=1.762921,B=0.631128,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.393673,G=5.000000,B=0.867500,A=0.457700),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.218057,G=0.299586,B=0.464071,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.966998,G=2.966998,B=2.966998,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Barracuda"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom PartName Barracuda</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom:AttributePresentationDefinition_8 NoConstraintText You gonna zap, boom, zap, boom, zap it to the wick.</code> </category> <category name="Rarity"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Wavy'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom ConditionalPartSysTemplate None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom Speed 5000.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=True,WaveFreq=(X=0.000000,Y=1300.000000,Z=1300.000000),WaveAmp=(X=0.000000,Y=18.000000,Z=18.000000),WavePhase=(X=0.000000,Y=0.000000,Z=90.000000))))</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom NumRicochets 1</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_Dahl_MajorTom OnAnyImpact (Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom:WeaponPartListCollectionDefinition_23 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=4),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.386000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=14.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000))</code> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Dahl_MajorTom GestaltModeSkeletalMeshName AR_Barrel_Jakobs</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Dahl_5_Legendary_MajorTom MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Dahl_5_Legendary_MajorTom TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueHyperionDahl_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlUncommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Dahl_5_Legendary_MajorTom MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.360000,B=1.200000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.120000,G=0.145000,B=0.800000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.160000,G=0.180000,B=0.400000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.024000,G=0.150000,B=0.400000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.033000,G=0.170000,B=0.440000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.013000,G=0.065000,B=0.107000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.610000,G=0.240000,B=3.620000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.610000,G=0.240000,B=3.620000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.610000,G=0.240000,B=3.620000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.165449,G=15.576323,B=0.543300,A=0.377400),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.120000,G=1.230000,B=3.620000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.418000,G=7.242700,B=0.538100,A=0.680000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Komodo"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly PartName Komodo</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly:AttributePresentationDefinition_8 NoConstraintText Don't get bitten.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Blowfly rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly Speed 21500</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly OnAnyImpact ()</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly NumRicochets 5</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly RicochetResponse (SplitNum=4,SplitAngle=2.000000,SplitAngleOffset=2.000000,SplitDistance=2.000000,SplitFire=FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Default',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Ricochet_Bounce'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Dahl_Blowfly ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Blowfly WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Blowfly ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Blowfly ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Dahl_Blowfly AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-4,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponBurstImpulse",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=7,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary_Blowfly MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplacePattern",ParameterValue=0.00000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary_Blowfly TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlUncommon',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Dahl_5_Legendary_Blowfly MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.240000,G=0.480000,B=0.060000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.138379,G=0.270082,B=0.025000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.090000,G=0.180000,B=0.032000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.148379,G=0.270082,B=0.025000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.045881,G=0.092251,B=0.016687,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0240000,G=0.048000,B=0.003000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.125330,G=2.350533,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.700000,B=0.600000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=33.333332,G=33.333332,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DColor",ParameterValue=(R=0.066296,G=0.066296,B=0.066296,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.950000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> </category> <category name="Hyperion"> <category name="Legendary"> <category name="Agonizer"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun PartName Agonizer</code> <code profiles="">set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun:AttributePresentationDefinition_8 NoConstraintText Excrutiating, isn't it?</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun ImpactResponses ((DamageSurfaceType=DMGSURFACE_Flesh,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5')),(DamageSurfaceType=DMGSURFACE_Shield,bDisableRegularBulletDamage=False,Behaviors=(Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5')))</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun FireType EWWFT_Bullet</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun bPenetratePawn True</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun Speed 21500.000000</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun Lifetime 5.000000</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun TraceInterval 0.200000</code> <code profiles="">set GD_Weap_Pistol.FiringModes.Bullet_Pistol_LogansGun BeamTraceNumSteps 6.000000</code> <code profiles="">set GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun:WeaponPartListCollectionDefinition_202 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=11,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=9,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=4,bActivateSlot=True))</code> <code profiles="">set GD_Weap_Pistol.Barrel.Pistol_Barrel_Hyperion_LogansGun WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.375000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetReflect',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.150000,G=0.015000,B=0.015000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.049722,G=0.049722,B=0.049722,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.011721,G=0.015719,B=0.016574,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.007092,G=1.178774,B=1.182999,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.814824,G=1.127499,B=1.340724,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.428599,G=0.501228,B=1.292843,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.602685,G=1.892820,B=2.479317,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.650000,G=0.500000,B=0.700000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=20.000000,G=20.0000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.750000,G=1.750000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.250000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> </category> <category name="Hitman" MUT="true"> <category name="Unofficial Community Patch version (Default)" MUT="true"> <category name="Fremington's Edge replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge PartName Hitman</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText I can do...whatever I'm paid to.</code> </category> <category name="Rarity"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=684,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2120,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.150000,B=0.150000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.110493,G=0.093958,B=0.095783,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.800000,G=1.800000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.690000,G=0.690000,B=0.690000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.045000,B=0.090000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.025000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=140.845062,B=0.535500,A=0.525600),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.900000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=22.451094,G=31.746038,B=0.535500,A=0.508300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.600821,B=1.509060,A=0.668300),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Invader replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader PartName Hitman</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText I can do...whatever I'm paid to.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=684,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2118,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.150000,B=0.150000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.110493,G=0.093958,B=0.095783,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.800000,G=1.800000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.690000,G=0.690000,B=0.690000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.045000,B=0.090000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.025000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=140.845062,B=0.535500,A=0.525600),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.900000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=22.451094,G=31.746038,B=0.535500,A=0.508300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.600821,B=1.509060,A=0.668300),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> <category name="No Unofficial Community Patch version" MUT="true"> <category name="Fremington's Edge replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge PartName Hitman</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText I can do...whatever I'm paid to.</code> </category> <category name="Rarity"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=684,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2120,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge GestaltModeSkeletalMeshName SR_Barrel_Hyperion</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.150000,B=0.150000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.110493,G=0.093958,B=0.095783,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.800000,G=1.800000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.690000,G=0.690000,B=0.690000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.045000,B=0.090000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.025000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=140.845062,B=0.535500,A=0.525600),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.900000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=22.451094,G=31.746038,B=0.535500,A=0.508300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.600821,B=1.509060,A=0.668300),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Invader replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader PartName Hitman</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText I can do...whatever I'm paid to.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=684,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2118,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JacobsCommonMetal',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.150000,G=0.150000,B=0.150000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.110493,G=0.093958,B=0.095783,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.800000,G=1.800000,B=1.800000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.690000,G=0.690000,B=0.690000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=0.045000,B=0.090000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.025000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.298660,G=140.845062,B=0.535500,A=0.525600),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.425174,G=0.037500,B=0.075000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.900000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=22.451094,G=31.746038,B=0.535500,A=0.508300),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.645415,G=1.600821,B=1.509060,A=0.668300),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> </category> <category name="Wildfire"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker PartName Wildfire</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker:AttributePresentationDefinition_8 NoConstraintText Only you can prevent bear attacks.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker:WeaponPartListCollectionDefinition_127 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Bandit',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Tediore',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Torgue',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Jakobs',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Hyperion',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker ExternalAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=4,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_HeartBreaker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker OnAnyImpact (Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Maliwan:Behavior_Explode_5')</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker bFireRandomlyFromPattern False</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker FiringPatternLines ((StartPoint=(Pitch=200,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=410,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=620,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-100,Yaw=-95,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-100,Yaw=95,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-365,Yaw=-295,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-365,Yaw=295,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-560,Yaw=-560,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-560,Yaw=560,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=200,Yaw=-295,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=200,Yaw=295,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=200,Yaw=-560,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=200,Yaw=560,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_HeartBreaker BasePatternSpread 2.750000</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_3_HeartBreaker MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.315575,G=1.671300,B=3.639984,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.174295,G=0.630109,B=1.946169,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.282824,B=1.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.397775,G=0.397775,B=0.397775,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.287282,G=0.271054,B=0.235765,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.104793,G=0.104969,B=0.098973,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=4.891191,G=2.986879,B=0.513601,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.974300,G=0.113921,B=0.018913,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.425174,G=0.128784,B=0.115481,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=0.076008,B=0.053768,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.997627,G=2.056738,B=2.037149,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=25.500000,G=10.000000,B=0.5000000,A=0.556000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=8.000000,G=8.000000,B=8.000000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=-0.600000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Vanquish"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch PartName Vanquish</code> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch:AttributePresentationDefinition_8 NoConstraintText ORA, ORA, ORAA!!</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.350000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_Bitch AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-13,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.700000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=0.997500,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeCommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.01000,G=0.01000,B=0.01000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0200,G=0.0200,B=0.0200,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0050,G=0.0050,B=0.0050,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.250000,G=0.160000,B=0.070000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.125000,G=0.085000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.05200,G=0.040000,B=0.01600,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.540000,G=0.250000,B=0.2500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.020000,G=63.047501,B=0.500400,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=5.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.020000,G=189.047501,B=0.500400,A=2.350000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=10.000000,G=10.000000,B=10.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Black Death"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall PartName Black Death</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText A single death is a tragedy, a million deaths is a statistic.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall RicochetResponse (SplitNum=2,SplitAngle=20.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'gd_cork_weap_assaultrifle.FiringModes.Bullet_Assault_HammerBreaker',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall NumRicochets 20</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 NumRicochets 20</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 Speed 8000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Hyperion_Fibber_1 bPenetratePawn True</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall TimerEvents ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_ConferenceCall bPenetratePawn True</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=2,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_ConferenceCall WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2 CustomFiringModeDefinition None</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.375000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.125000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.0370897,G=0.0323012,B=0.0342529,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.0211264,G=0.0151395,B=0.0151395,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0145126,G=0.015175,B=0.016068,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.190000,G=0.007000,B=0.007000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.105000,G=0.004000,B=0.004000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.070000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.925000,G=0.925000,B=0.925000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.430923,G=0.352360,B=0.376375,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.313879,G=0.390244,B=0.624286,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.000000,B=0.020000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.460000,A=0.550000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=16.500000,G=16.500000,B=-0.100000,A=1.300000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.750000,G=1.750000,B=1.750000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=0.100000,B=0.200000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> <category name="Fusillation"> <category name="Black Snake replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SMG.Name.Title.Title__Unique_BlackSnake PartName Fusillation</code> <code profiles="">set GD_Cork_Weap_SMG.Name.Title.Title__Unique_BlackSnake:AttributePresentationDefinition_8 NoConstraintText Death of a thousand needles.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake:WeaponPartListCollectionDefinition_163 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_None',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Fire',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=4,MaxGameStageIndex=1,DefaultWeightIndex=5),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Corrosive',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=6,MaxGameStageIndex=1,DefaultWeightIndex=5),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Shock',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=7,MaxGameStageIndex=1,DefaultWeightIndex=5),(Part=WeaponPartDefinition'GD_Weap_SMG.elemental.SMG_Elemental_Ice',Manufacturers=((Manufacturer=None,DefaultWeightIndex=1)),MinGameStageIndex=8,MaxGameStageIndex=1,DefaultWeightIndex=5)))</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake OnAnyImpact ()</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake TimerEvents ((Time=0.200000,Response=(SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=,NewSpeed=20000.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake BasePatternSpread 1.000000</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake MinPatternScale 1.000000</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake bFireRandomlyFromPattern True</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake bResetPatternAfterEachShot False</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake bSuppressWeaponSpread True</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake bScalePatternByWeaponSpread True</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake FiringPatternLines ((StartPoint=(Pitch=940,Yaw-90,Roll=0),EndPoint=(Pitch=940,Yaw-90,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=840,Yaw=-760,Roll=0),EndPoint=(Pitch=840,Yaw=-760,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=750,Yaw=-420,Roll=0),EndPoint=(Pitch=750,Yaw=-420,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=600,Yaw=0,Roll=0),EndPoint=(Pitch=600,Yaw=0,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=490,Yaw=900,Roll=0),EndPoint=(Pitch=490,Yaw=900,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=390,Yaw=790,Roll=0),EndPoint=(Pitch=390,Yaw=790,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=340,Yaw=480,Roll=0),EndPoint=(Pitch=340,Yaw=480,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=190,Yaw=-580,Roll=0),EndPoint=(Pitch=190,Yaw=-580,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=-140,Roll=0),EndPoint=(Pitch=130,Yaw=-140,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-90,Yaw=600,Roll=0),EndPoint=(Pitch=-90,Yaw=600,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-100,Yaw=300,Roll=0),EndPoint=(Pitch=-100,Yaw=300,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-270,Yaw=450,Roll=0),EndPoint=(Pitch=-270,Yaw=450,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-370,Yaw=-620,Roll=0),EndPoint=(Pitch=-370,Yaw=-620,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-490,Yaw=160,Roll=0),EndPoint=(Pitch=-490,Yaw=160,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-520,Yaw=-850,Roll=0),EndPoint=(Pitch=-520,Yaw=-850,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-610,Yaw=240,Roll=0),EndPoint=(Pitch=-610,Yaw=240,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-770,Yaw=100,Roll=0),EndPoint=(Pitch=-770,Yaw=100,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1000,Yaw=-620,Roll=0),EndPoint=(Pitch=-1000,Yaw=-620,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake NumRicochets -1</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake Speed 1.000000</code> <code profiles="">set GD_Cork_Weap_SMG.FiringModes.Bullet_SMG_BlackSnake AirFriction 0.000000</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=17.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=7,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Hyperion_BlackSnake WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.600000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Old_Hyperion_3_BlackSnake MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Old_Hyperion_3_BlackSnake TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Old_Hyperion_3_BlackSnake MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.105000,G=0.010500,B=0.015000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.070000,G=0.007000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.050000,G=0.005000,B=0.008000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.440000,G=0.350000,B=0.057000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.200000,G=0.160000,B=0.026000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.067000,G=0.056000,B=0.008600,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.090000,G=0.090000,B=0.090000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.653378,B=0.408862,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.400000,G=0.800000,B=0.400000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.359999,G=25.553400,B=0.372500,A=0.522300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.946335,G=1.946335,B=1.946335,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-3.000000,G=20.000000,B=0.100000,A=0.150000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> <category name="Oneshot" MUT="true"> <category name="Unofficial Community Patch version (Default)" MUT="true"> <category name="Invader replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader PartName Oneshot</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText If it took more than Oneshotâ„¢, you weren't using a [redacted]!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.333334,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=690,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2112,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-575,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-24,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader bFlapsEnabled True</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader FlapsExpandDuration (BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.022500,B=0.027500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000,G=0.004000,B=0.007000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.007500,G=0.004000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.250000,G=0.045000,B=0.055000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.075000,G=0.012000,B=0.021000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.150000,G=0.012000,B=0.018000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.925000,G=0.925000,B=0.925000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.430923,G=0.352360,B=0.376375,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.313879,G=0.390244,B=0.624286,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=30.000000,G=30.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=25.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> <category name="Fremington's Edge replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge PartName Oneshot</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText If it took more than Oneshotâ„¢, you weren't using a [redacted]!</code> </category> <category name="Rarity"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_215 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_215 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_215 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.333334,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=690,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2114,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-575,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge bFlapsEnabled True</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge FlapsExpandDuration (BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.950000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.022500,B=0.027500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000,G=0.004000,B=0.007000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.007500,G=0.004000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.250000,G=0.045000,B=0.055000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.075000,G=0.012000,B=0.021000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.150000,G=0.012000,B=0.018000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.925000,G=0.925000,B=0.925000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.430923,G=0.352360,B=0.376375,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.313879,G=0.390244,B=0.624286,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=30.000000,G=30.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=25.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> <category name="No Unofficial Community Patch version" MUT="true"> <category name="Invader replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader PartName Oneshot</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText If it took more than Oneshotâ„¢, you weren't using a [redacted]!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader:WeaponPartListCollectionDefinition_171 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.333334,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=690,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2112,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-275,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-24,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader bFlapsEnabled True</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader FlapsExpandDuration (BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_Invader FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.022500,B=0.027500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000,G=0.004000,B=0.007000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.007500,G=0.004000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.250000,G=0.045000,B=0.055000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.075000,G=0.012000,B=0.021000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.150000,G=0.012000,B=0.018000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.925000,G=0.925000,B=0.925000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.430923,G=0.352360,B=0.376375,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.313879,G=0.390244,B=0.624286,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=30.000000,G=30.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=25.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> <category name="Fremington's Edge replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge PartName Oneshot</code> <code profiles="">set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText If it took more than Oneshotâ„¢, you weren't using a [redacted]!</code> </category> <category name="Rarity"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Grip.SR_Grip_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 StockPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Stock.SR_Stock_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.A_Weapons_Unique.Sniper_Hyperion_3_FremingtonsEdge:WeaponPartListCollectionDefinition_209 Accessory1PartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bayonet1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod2_Critical',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Foregrip_Stability',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount1_Mag',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount2_FireRate',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Mount3_Damage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.333334,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.50000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=170,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=690,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2114,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-275,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-16,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge bFlapsEnabled True</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge FlapsExpandDuration (BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Dahl_FremingtonsEdge FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.950000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Hyperion_3_FremingtonsEdge MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.022500,B=0.027500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.004000,G=0.004000,B=0.007000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.007500,G=0.004000,B=0.006000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.250000,G=0.045000,B=0.055000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.075000,G=0.012000,B=0.021000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.150000,G=0.012000,B=0.018000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.925000,G=0.925000,B=0.925000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.430923,G=0.352360,B=0.376375,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.313879,G=0.390244,B=0.624286,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.716298,G=1.774459,B=1.704893,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=30.000000,G=30.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=25.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=10.000000,G=10.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> </category> </category> </category> <category name="Jakobs"> <category name="Legendary"> <category name="Cricket" MUT="true"> <category name="Smasher replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher PartName Cricket</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Your favorite weapon.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=21,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=4,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher GestaltModeSkeletalMeshName Pistol_Barrel_Hyperion</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.096653,G=1.096653,B=1.096653,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.017417,G=1.017417,B=1.017417,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.029326,G=1.029326,B=1.029326,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.096653,G=1.096653,B=1.096653,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.017417,G=1.017417,B=1.017417,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.029326,G=1.029326,B=1.029326,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.656800,G=7.773100,B=2.540200,A=0.347100),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.400000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.00000,G=10.00000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_ReflectColor",ParameterValue=(R=7.238337,G=7.238337,B=7.238337,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=1.454146,B=2.919148,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=1.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code> </category> </category> <category name="Maggie replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Cricket</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Your favorite weapon.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=19,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=4,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie GestaltModeSkeletalMeshName Pistol_Barrel_Hyperion</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.096653,G=1.096653,B=1.096653,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.017417,G=1.017417,B=1.017417,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=1.029326,G=1.029326,B=1.029326,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.096653,G=1.096653,B=1.096653,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.017417,G=1.017417,B=1.017417,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.029326,G=1.029326,B=1.029326,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.656800,G=7.773100,B=2.540200,A=0.347100),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.400000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.00000,G=10.00000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_ReflectColor",ParameterValue=(R=7.238337,G=7.238337,B=7.238337,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=1.454146,B=2.919148,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=1.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code> </category> </category> </category> <category name="Headbanger"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher PartName Headbanger</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher:AttributePresentationDefinition_8 NoConstraintText The rifle of rifles!</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAdditionalRicochets',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher GestaltModeSkeletalMeshName SR_Barrel_Vladof</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher NumPhysicalBarrelsToFireFrom 2</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher BoneControllers ((BoneName="Vladoff_Gatling",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControlLerpSingleBone'GD_Weap_SniperRifles.Barrel.SR_Barrel_Vladof:WillowSkelControlLerpSingleBone_0'))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher bIsSpinningEnabled True</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher SpinUpDuration (BaseValueConstant=0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher SpinDownDuration (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Skullmasher StartingSpinUpFireIntervalMultiplier 1.000000</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.751300,G=0.771159,B=1.114614,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.408825,G=0.362318,B=0.241851,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.320430,G=0.037342,B=0.030215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.750000,G=0.375000,B=0.037500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.330000,G=0.165000,B=0.016500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.145000,G=0.072500,B=0.007250,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.021775,G=3.021775,B=3.021775,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.631579,G=7.692308,B=-0.250000,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.170000,B=0.160000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=10.560000,B=2.816400,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.351562,G=3.351562,B=3.351562,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Sawed-Off"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Sawed-Off</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Splatterpunk.</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ()</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Lifetime 0.250000</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-39,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-10,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-5,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-73,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.00000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=-3.000000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000800,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.114614,G=0.771159,B=0.751300,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.408825,G=0.362318,B=0.241851,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.320430,G=0.037342,B=0.030215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.083511,G=0.096653,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.015018,G=0.017417,B=0.022099,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.300000,G=1.200000,B=0.500000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.712681,G=0.359473,B=0.059086,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=0.206000,B=0.005000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.645415,G=0.945303,B=0.609115,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.209463,G=12.304509,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.546941,G=0.170327,B=0.161779,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=1.510000,G=4.967400,B=0.471900,A=0.360000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.900000,B=0.900000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.445816,G=2.445816,B=2.445816,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Quash" MUT="true"> <category name="Unofficial Community Patch Version"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback PartName Quash</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText "You better not make me cut this sentence sho..."</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.622120,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=3,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponBurstImpulse",GradeIncrease=3,bActivateSlot=True))</code> <code profiles="">set GD_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Buffalo WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommonMetal',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.800000,G=0.150000,B=0.060000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.300000,G=0.060000,B=0.025000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.040000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.088113,G=0.048395,B=0.038056,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.044197,G=0.031125,B=0.031800,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.436448,G=0.313475,B=0.329618,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.088113,G=0.048395,B=0.038056,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.044197,G=0.031125,B=0.031800,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.436448,G=0.313475,B=0.329618,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.018665,G=2.262395,B=1.774935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.571400,G=25.250000,B=0.020000,A=0.030000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.866083,B=0.651947,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.955000,G=5.700000,B=2.788500,A=0.080000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.750000,G=0.250000,B=0.150000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.230000,G=0.095000,B=0.009500,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)).(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),)</code> </category> </category> <category name="No Unofficial Community Patch Version"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback PartName Quash</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText "You better not make me cut this sentence sho..."</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.120000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.330000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=10,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=3,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=5,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponBurstImpulse",GradeIncrease=3,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_JakobsUnique_Razorback TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommonMetal',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.800000,G=0.150000,B=0.060000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.300000,G=0.060000,B=0.025000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.040000,B=0.010000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.088113,G=0.048395,B=0.038056,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.044197,G=0.031125,B=0.031800,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.436448,G=0.313475,B=0.329618,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.088113,G=0.048395,B=0.038056,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.044197,G=0.031125,B=0.031800,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.436448,G=0.313475,B=0.329618,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.018665,G=2.262395,B=1.774935,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=14.571400,G=25.250000,B=0.020000,A=0.030000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.866083,B=0.651947,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.955000,G=5.700000,B=2.788500,A=0.080000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.750000,G=0.250000,B=0.150000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.230000,G=0.095000,B=0.009500,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)).(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),)</code> </category> </category> </category> <category name="Triple" MUT="true"> <category name="Maggie replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie PartName Triple</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Oh baby!</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Maggie AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=9,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=7,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-11,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=1,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=1,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.050000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.025000,B=0.012500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=3.000000,G=2.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.000000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.250000,G=0.350000,B=0.600000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.600000,G=0.200000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.400000,G=0.032500,B=0.045000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=1.500000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Logo_Gunerang',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ReplacePattern",ParameterValue=3.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> </category> </category> <category name="Smasher replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher PartName Triple</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Oh baby!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=11,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-11,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-9,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=1,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=3,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.050000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.025000,B=0.012500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.050000,G=0.050000,B=0.050000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0300000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400000,G=0.032500,B=0.045000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.016000,B=0.022500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.008000,B=0.011000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DColor",ParameterValue=(R=0.883945,G=0.774010,B=0.259365,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.000000,G=1.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.250000,G=0.350000,B=0.600000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=2.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.400000,G=0.032500,B=0.045000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=17.100000,G=24.100000,B=0.400000,A=.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Logo_Gunerang',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Jakobs_3_Smasher MaterialScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_DecalRotate",ParameterValue=0.200000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.450000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ReplacePattern",ParameterValue=3.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> </category> </category> </category> <category name="Wiseguy (Replaces Striker)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Wiseguy</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText The answer to everything</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 3.200000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.500000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=-95,Yaw=-15,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-95,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-95,Yaw=-137,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-95,Yaw=-198,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-95,Yaw=-259,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-95,Yaw=-320,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-48,Yaw=-285,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-1,Yaw=-250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=46,Yaw=-215,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=84,Yaw=-179,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=131,Yaw=-145,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=188,Yaw=-111,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=235,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=180,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=125,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=70,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=15,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-40,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-157,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=-76,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=323,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=269,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=214,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=160,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=105,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-220,Yaw=51,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-175,Yaw=72,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=99,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-92,Yaw=145,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-55,Yaw=185,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-27,Yaw=220,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=10,Yaw=250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=54,Yaw=282,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=102,Yaw=307,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=155,Yaw=302,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=207,Yaw=262,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=230,Yaw=225,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=235,Yaw=170,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=222,Yaw=110,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=188,Yaw=75,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=142,Yaw=55,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=42.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=42.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.318000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.550000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.00000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.540000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-18,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-18,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.5600000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:WeaponPartListCollectionDefinition_121 Accessory1PartData (bEnabled=True,WeightedParts=((Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Bayonet_1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_ShotgunShell',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Accessory.SG_Accessory_VerticalGrip',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Lobelia_Weapons.Shotguns.SG_Accessory_VerticalGrip_Carnage',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:WeaponPartListCollectionDefinition_121 GripPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Grip.SG_Grip_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Grip.SG_Grip_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Grip.SG_Grip_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Grip.SG_Grip_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Grip.SG_Grip_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReflectColorScale",ParameterValue=0.950000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.417302,G=0.779834,B=1.340724,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.311579,G=1.311579,B=1.311579,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.728489,G=0.801709,B=1.198667,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.082413,G=0.093769,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.052713,G=0.055451,B=0.060771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.038673,G=0.031736,B=0.025645,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.242413,G=0.273769,B=0.549444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.152713,G=0.155451,B=0.300771,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.098673,G=0.091736,B=0.185645,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.077690,G=0.645321,B=1.905200,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=7.000000,G=7.00000,B=0.820000,A=0.460000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.999000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.050000,G=0.080000,B=0.180000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=0.370000,A=-0.450000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Boneduster (Replaces Striker)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Boneduster</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText All die! All die! ALL DIE!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker:WeaponPartListCollectionDefinition_121 SightPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Bandit',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Tediore',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Torgue',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Shotgun.Sight.SG_Sight_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=None,Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=23.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=9999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-999999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-39,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=23,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-125,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-6,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.000000))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker MuzzleFlashPSTemplates EffectCollectionDefinition'GD_Weap_Shotgun.Effects.SG_Default_MuzzleFlashes'</code> <category name="Firing Mode Stuff"> <category name="Main Firing Mode Stuff"> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel NumRicochets 0</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Lifetime 0.040000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel Speed 1.000000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressImpactEffects True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bPenetratePawn True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bParameterizedSourceLocation False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bBeamChooseRandomBone False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=0,Yaw=-455,Roll=0),EndPoint=(Pitch=0,Yaw=455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 1.000000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.000000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel TimerEvents ((Time=0.010000,Response=(SplitNum=1,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code> </category> <category name="Badaboom Stuff"> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom FireType EWWFT_Bullet</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamLockBehavior LBL_LockOn</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom ProjectileDefinition None</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom PartSysTemplate ParticleSystem'FX_CHAR_Shared_Shield.Particles.StatusEffects.Part_Chimera_Incendiary_Conversion'</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom ConditionalPartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom Lifetime 1.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom TraceInterval 0.200000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bSuppressImpactEffects True</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bPenetratePawn True</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bParameterizedSourceLocation False</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bBeamChooseRandomBone False</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bFireRandomlyFromPattern True</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bResetPatternAfterEachShot False</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bSuppressWeaponSpread False</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bScalePatternByWeaponSpread False</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom OverchargedImpactTemplate None</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom NumRicochets 0</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom Speed 20000.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom WaveFreq (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom WaveAmp (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom WavePhase (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom RicochetFriction 0.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom AirFriction 0.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom RicochetResponse (SplitNum=0,SplitAngle=0.000000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=None,NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom TraceExtent (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom LightProjectileSourceLocationName SourceLocation</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamMaxLockOnDistance 5000.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamMaxLength 7500.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamSourceTangentStrengthOverDistance 1.500000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamTargetTangentStrengthOverDistance 0.250000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamApproxRepUpdateTime 1.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamTraceNumSteps 6</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamSourceLocationName SourceLocation</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamSourceTangentName SourceTangent</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamSourceStrengthName SourceStrength</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamTargetLocationName TargetLocation</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamTargetTangentName TargetTangent</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamTargetStrengthName TargetStrength</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamDirectionName Direction</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamChainDelay 1.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamChainNum 3</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamChainMaxDistance 4000.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamRandomBoneTimeMin 1.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BeamRandomBoneTimeMax 2.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom FiringPatternLines ((StartPoint=(Pitch=0,Yaw=-455,Roll=0),EndPoint=(Pitch=0,Yaw=455,Roll=0),bUseStartPointOnly=False,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BasePatternSpread 1.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom MinPatternScale 0.000000</code> </category> </category> </category> <category name="Badaboom Fix"> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom CustomFiringModeDefinition FiringModeDefinition'GD_Weap_Launchers.FiringModes.FM_Rocket_Bandit'</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Jakobs</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_DecalRotate",ParameterValue=-0.110000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.040000,G=0.026000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.050000,G=0.012000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.140000,G=0.150000,B=0.040000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.012000,G=0.012000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.015000,G=0.009000,B=0.003000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.080000,G=0.086000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.043000,G=0.040000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=4.000000,G=4.000000,B=4.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=1.000000,B=0.70000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=35.000000,G=35.000000,B=0.368000,A=0.539000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.000000,G=0.050000,B=0.050000,A=0.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> <category name="Moneyshot (Replaces Striker)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker PartName Moneyshot</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Grab that cash with both hands and make a stash.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bFireRandomlyFromPattern False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel BasePatternSpread 4.000000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel MinPatternScale 0.500000</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bSuppressWeaponSpread True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bResetPatternAfterEachShot False</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel bScalePatternByWeaponSpread True</code> <code profiles="">set GD_Weap_Shotgun.FiringModes.Bullet_Shotgun_HyperionBarrel FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=80,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=160,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=240,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=320,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-80,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-160,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-240,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-320,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=55,Yaw=-100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-45,Yaw=100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=145,Yaw=-145,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-140,Yaw=145,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=230,Yaw=-90,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-225,Yaw=95,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=225,Yaw=90,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-225,Yaw=-100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=145,Yaw=140,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-125,Yaw=-155,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-18,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-18,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-12,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Hyperion_Striker GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_GunMaterials.Materials.Shotgun.Mati_JakobsLegendary_SG_Striker TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_VerticalTriquetra',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Prop_Pickups.Textures.CashPickup_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Jakobs_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.000000,G=1.500000,B=1.150000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.660000,G=1.000000,B=0.800000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.440000,G=0.660000,B=0.540000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.083511,G=0.096653,B=0.099444,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.015018,G=0.017417,B=0.022099,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.028876,G=0.029326,B=0.060771,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.000000,G=0.608820,B=0.062187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.443667,G=0.287281,B=0.0207205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192107,G=0.052825,B=0.007095,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.413208,G=2.413208,B=2.413208,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.600000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=36.181602,G=36.790600,B=0.364100,A=0.538000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=10.643277,G=3.469620,B=3.941395,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=2.427300,A=0.464700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.500000,B=1.150000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Railgun"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback PartName Railgun</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText Copper, coin, electricity: fire.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback rarity (BaseValueConstant=497)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Lasers.FiringModes.Beam_Laser_Hyperion'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=55.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Jakobs_3_Razorback:WeaponPartListCollectionDefinition_185 SightPartData (WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Dahl',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Vladof',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Maliwan',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Jakobs',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.Sight.Sniper_Sight_Hyperion',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(Part=WeaponPartDefinition'GD_Cork_Weap_SniperRifles.Sight.Sniper_Sight_None_Razorback',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.690000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback ZoomWeaponAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=12,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code> </category> <category name="Skins"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback GestaltModeSkeletalMeshName SR_Barrel_Alien</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback BoneControllers ((BoneName="Alien_Top_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="Alien_Top_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_1'),(BoneName="Alien_Bottom_L_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_2'),(BoneName="Alien_Bottom_R_Flap",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=False,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_SniperRifles.Barrel.SR_Barrel_Alien_RailGun:WillowSkelControl_RotateFlapFromFiring_3'))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback bFlapsEnabled True</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback FlapsExpandDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Jakobs_Razorback FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_Zebrawood',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_GOR_Textures.Textures.BrainHatCircuit_Dif',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=5.000000,G=5.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.500000,G=2.500000,B=2.500000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.250000,G=1.250000,B=1.250000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.050000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.025000,B=0.012500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.500000,G=2.500000,B=2.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.209463,G=12.304509,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=500.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.990000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=5.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> <category name="Extra Glow"> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.200000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Jakobs_3_Razorback MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=5.000000,G=5.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=2.500000,G=2.500000,B=2.500000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.250000,G=1.250000,B=1.250000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.050000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.025000,B=0.012500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.500000,G=2.500000,B=2.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.500000,G=0.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.209463,G=12.304509,B=-0.156290,A=0.400000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternColor",ParameterValue=(R=2000.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.990000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=25.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)))</code> </category> </category> </category> </category> </category> <category name="Maliwan"> <category name="Legendary"> <category name="Earthquake"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title__Unique_Chere-amie PartName Earthquake</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title__Unique_Chere-amie:AttributePresentationDefinition_8 NoConstraintText The soil bleeds black.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Ricochet_Bounce'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie OnAnyImpact (Behavior_Explode'GD_Weap_SniperRifles.FiringModes.Bullet_Sniper_Maliwan:Behavior_Explode_5')</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie ImpactResponses ()</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie NumRicochets 4</code> <code profiles="">set GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie:WeaponPartListCollectionDefinition_186 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_SniperRifles.elemental.SR_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=4,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Hyperion_ChereAmie GestaltModeSkeletalMeshName SR_Barrel_Maliwan</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.375000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetColor',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_3_ChereAmie MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.760000,G=1.875000,B=3.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=1.250000,B=2.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.250000,G=0.675000,B=1.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.740000,G=0.725000,B=0.115000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=3.480000,G=1.450000,B=0.230000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.870000,G=0.360000,B=0.057500,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.480000,G=1.450000,B=0.230000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=0.997627,G=0.997627,B=2.037149,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.317101,G=3.317101,B=0.199500,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.495546,G=1.555677,B=1.601734,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Immolator"> <category name="Name/Red Text"> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Pistol_3_HardReboot PartName Immolator</code> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Pistol_3_HardReboot:AttributePresentationDefinition_8 NoConstraintText Got a bitchin' skylight.</code> </category> <category name="Rarity"> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Ma_Weapons.A_Weapons_Unique.Pistol_Maliwan_3_HardReboot:WeaponPartListCollectionDefinition_233 ElementalPartData (bEnabled=True,WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot ExternalAttributeEffects ()</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=6,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=6,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot GestaltModeSkeletalMeshName Pistol_Barrel_Vladof</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot BoneControllers ((BoneName="Barrel",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControlLerpSingleBone'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof:WillowSkelControlLerpSingleBone_0'))</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot NumPhysicalBarrelsToFireFrom 2</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot bIsSpinningEnabled True</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot SpinUpDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Maliwan_3_HardReboot SpinDownDuration (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Maliwan_3_HardReboot MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.222963,G=0.529923,B=0.253244,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.231282,G=0.510497,B=0.095075,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.028211,G=0.074049,B=0.063085,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.168489,G=0.168489,B=0.168489,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.046958,G=0.046958,B=0.046958,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001687,G=0.001687,B=0.001687,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.723764,G=1.723764,B=1.723764,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.495840,G=1.495840,B=1.495840,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.525379,G=0.644275,B=1.011173,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.919148,G=0.469646,B=0.145253,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.997627,G=2.056738,B=2.037149,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.800000,G=0.800000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.459097,G=0.477556,B=0.491695,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.500000,G=1.000000,B=0.200000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=13.651902,G=12.281600,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.180628,G=1.397558,B=1.397558,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Maliwan_3_HardReboot TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.DahlEpicPattern2',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_MaliwanLegendaryRL',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Pistol_Maliwan_3_HardReboot MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Blue Falcon"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Magma PartName Blue Falcon</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Magma:AttributePresentationDefinition_8 NoConstraintText COME ON!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5 DamageRadiusFormula (BaseValueConstant=1500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5 Definition ExplosionDefinition'GD_Explosions.Incendiary.Explosion_IncendiaryMaster_ShieldNova'</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5 ExplosionOverideInstanceDataName None</code> <code profiles="">set GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_Magma:Behavior_Explode_5 ConditionalPartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.650000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-0.300000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponKnockback',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=50.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-16,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Maliwan_Magma WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',PriorityIncrease=0.600000))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> <code profiles="">set GD_Weap_SniperRifles.ManufacturerMaterials.Material_Maliwan_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.025371,B=0.415148,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.000000,G=0.025371,B=0.415148,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.000000,G=0.025371,B=0.415148,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.185000,G=0.185000,B=0.277000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.066000,G=0.066000,B=0.132000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.004000,G=0.004000,B=0.008000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.842807,G=1.623032,B=0.681094,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.974300,G=0.713921,B=0.018913,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.425174,G=1.128784,B=0.115481,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.919148,G=0.469646,B=0.145253,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.997627,G=2.056738,B=2.037149,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=15.000000,B=0.750000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.300000,G=1.000000,B=0.100000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=5.436200,G=7.751100,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=2.000000,G=4.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.916126,G=4.108624,B=5.027031,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Salvation"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe PartName Salvation</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe:AttributePresentationDefinition_8 NoConstraintText Maliwan enriches the mind, spirit, and body.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000))</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe FireType EWWFT_Bullet</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe ProjectileDefinition None</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Ricochet_Bounce'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe Speed 12000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe DamageTypeDefinition WillowDamageTypeDefinition'GD_Healing.DamageType.DmgType_Healing_Impact_NoDoT'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe ImpactResponses ((DamageSurfaceType=DMGSURFACE_Flesh,bDisableRegularBulletDamage=False,Behaviors=(Behavior_SpawnProjectile'GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie:Behavior_SpawnProjectile_1')),(DamageSurfaceType=DMGSURFACE_Armor,bDisableRegularBulletDamage=False,Behaviors=(Behavior_SpawnProjectile'GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie:Behavior_SpawnProjectile_2')),(DamageSurfaceType=DMGSURFACE_Shield,bDisableRegularBulletDamage=False,Behaviors=(Behavior_SpawnProjectile'GD_Cork_Weap_SniperRifles.FiringModes.Bullet_Sniper_ChereAmie:Behavior_SpawnProjectile_0')))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.060000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=0.100000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=22,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan_MoxxisProbe OnAnyImpact (Behavior_Explode'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan:Behavior_Explode_5')</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe GestaltModeSkeletalMeshName Pistol_Barrel_Vladof</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe BoneControllers ((BoneName="Barrel",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControlLerpSingleBone'GD_Weap_Pistol.Barrel.Pistol_Barrel_Vladof:WillowSkelControlLerpSingleBone_0'))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe NumPhysicalBarrelsToFireFrom 2</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe bIsSpinningEnabled True</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe SpinUpDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Scav_Moxxis_Probe SpinDownDuration (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Moxxis_Probe MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Moxxis_Probe TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Lobelia_GunMaterials.Materials.MaliwanPearl_Stripe',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Pattern",ParameterValue=Texture2D'fx_shared_items.Textures.ItemCards.Health',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Maliwan_3_Moxxis_Probe MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.550363,G=0.557582,B=0.560771,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.326999,G=0.325084,B=0.357469,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.101405,G=0.102872,B=0.122099,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.052842,G=0.052842,B=0.052842,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.021176,G=0.021176,B=0.021176,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.077870,G=0.077870,B=0.077870,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.056738,G=2.037343,B=2.034013,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=1.471519,B=0.599828,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.676900,G=1.447800,B=0.237600,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=0.050000,B=0.0500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=31.500000,G=31.500000,B=-0.040000,A=0.050000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)))</code> </category> </category> <category name="Thermorgenesis"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Cryophobia PartName Thermogenesis</code> <code profiles="">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Cryophobia:AttributePresentationDefinition_8 NoConstraintText Our world will burn until its surface is but glass!</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Maliwan_Cryophobia rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia:WeaponPartListCollectionDefinition_71 ElementalPartData (WeightedParts=((Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_Launchers.elemental.RL_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Cryophobia PartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Cryophobia ConditionalPartSysTemplate EffectCollectionDefinition'gd_co_effects.Laser.Laser_Beams_Rail'</code> <code profiles="">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Maliwan_Cryophobia ProjectileDefinition ProjectileDefinition'GD_Weap_Pistol.Projectiles.Projectile_LogansGun'</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:StaticMeshComponent_1748 StaticMesh none</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:StaticMeshComponent_1748 Scale 0.000001</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun SpeedFormula (BaseValueConstant=3000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0.Behavior_Explode_50 DamageRadiusFormula (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0.Behavior_Explode_49 DamageRadiusFormula (BaseValueConstant=1000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0.Behavior_Explode_49 InstigatorSelfDamageScale 0.000000</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0.Behavior_Explode_50 InstigatorSelfDamageScale 0.000000</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Maliwan_Cryophobia WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBaseStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Maliwan_Cryophobia WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary_Cryophobia MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.120000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=5.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)))</code> <code profiles="">set GD_Cork_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary_Cryophobia TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.DahlEpicPattern2',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Cork_Weap_Launchers.ManufacturerMaterials.Mat_Maliwan_5_Legendary_Cryophobia MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.500000,G=0.125000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.500000,G=0.025000,B=0.000000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.005000,B=0.000000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.120000,G=0.110000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.012000,G=0.011000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001200,G=0.001100,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=4.000000,G=3.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=4.000000,G=0.500000,B=0.000000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=4.000000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_EmissiveColor",ParameterValue=(R=2.919148,G=0.469646,B=0.145253,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.997627,G=2.056738,B=2.037149,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=0.459097,G=0.477556,B=0.491695,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=0.295700,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=1.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_DColor",ParameterValue=(R=1.000000,G=0.800000,B=0.000000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=6.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.800000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.180628,G=1.397558,B=1.397558,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> <category name="Hotfix"> <hotfix name="Thermogenesis" level="None"> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0 BehaviorSequences[0].EventData2[2].UserData.MaxTriggerCount 7</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0 BehaviorSequences[0].EventData2[2].UserData.ReTriggerDelay 0.25</code> <code profiles="">set GD_Weap_Pistol.Projectiles.Projectile_LogansGun:BehaviorProviderDefinition_0 BehaviorSequences[0].ConsolidatedOutputLinkData[0].ActivateDelay 0.75</code> </hotfix> </category> </category> </category> </category> <category name="Tediore"> <category name="Legendary"> <category name="Garrison"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Shooterang PartName Garrison</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Shooterang:AttributePresentationDefinition_8 NoConstraintText Overrun them!</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Shooterang WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Shooterang ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Tediore_Shooterang AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=-15,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-30,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=-10,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary_Shooterang MaterialScalarParameterValues ((ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.275000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary_Shooterang TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Tediore_5_Legendary_Shooterang MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.900000,G=1.70000,B=1.70000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=3.80000,G=3.500000,B=3.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.900000,G=1.70000,B=1.70000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.222379,G=2.222379,B=2.222379,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.400000,B=1.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.303856,G=0.292462,B=0.216880,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.675884,G=0.675884,B=0.675884,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.400799,G=10.438934,B=0.309700,A=0.554100),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.469215,G=1.469215,B=1.469215,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Apollo"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Octo PartName Apollo</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Octo:AttributePresentationDefinition_8 NoConstraintText That's one small step for man, one giant leap for mankind.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo FiringPatternLines ((StartPoint=(Pitch=210,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=125,Yaw=-83,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=125,Yaw=83,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=40,Yaw=-166,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=40,Yaw=166,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-45,Yaw=-250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-45,Yaw=250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=-350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=-234,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=234,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=-117,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=117,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-130,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-210,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-125,Yaw=-83,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-125,Yaw=83,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-40,Yaw=-166,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-40,Yaw=166,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=45,Yaw=-250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=45,Yaw=250,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=-350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=-234,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=234,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=-117,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=117,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=130,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-210,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-83,Yaw=-125,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=83,Yaw=-125,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-166,Yaw=-40,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=166,Yaw=-40,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-250,Yaw=45,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=250,Yaw=45,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-350,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=350,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-234,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=234,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-117,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=117,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=210,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-83,Yaw=125,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=83,Yaw=125,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-166,Yaw=40,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=166,Yaw=40,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-250,Yaw=-45,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=250,Yaw=-45,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-350,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=350,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-234,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=234,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-117,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=117,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=0,Yaw=-130,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo bSuppressWeaponSpread True</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo Speed 20000.000000</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo BasePatternSpread 2.000000</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullet_Shotgun_Octo MinPatternScale 0.000000</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.400000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageEnhancementModifiers.PlayerConvertDamageToHealingPercent',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.020000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=9,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-12,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=5,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Tediore_Octo GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.200000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_DecalRotate",ParameterValue=0.375000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2DCommon_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.ManufacturerMaterials.Mat_Tediore_3_Octo MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.442672,G=1.343049,B=1.343049,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.206222,G=1.228770,B=1.320215,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.099444,G=0.096653,B=0.083511,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.022099,G=0.017417,B=0.015018,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.060771,G=0.029326,B=0.028876,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.967321,G=1.680665,B=1.423428,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.152664,G=1.282338,B=1.381660,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.740341,G=0.831503,B=1.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.034413,G=0.088566,B=0.220986,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.290632,G=1.290632,B=1.290632,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=40.000000,G=40.000000,B=0.538500,A=0.539200),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.693511,G=1.693511,B=2.2015643,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.000000,G=6.000000,B=2.427300,A=0.504700),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.500000,B=1.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.067563,G=1.067563,B=1.3878319,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Bulwark"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Legendary_IVF PartName Bulwark</code> <code profiles="">set GD_Cork_Weap_SMG.Name.Title_Legendary_IVF:AttributePresentationDefinition_8 NoConstraintText *Holds beer*</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.220000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.380000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.600000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.00000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=13,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=45,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Tediore_IVF GestaltModeSkeletalMeshName SMG_Barrel_Bandit</code> <code profiles="">set GD_Weap_SMG.ManufacturerMaterials.Mat_Tedior_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.519318,G=0.476060,B=0.256639,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.835229,G=1.904501,B=2.129323,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.832222,G=0.948625,B=1.214756,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.200000,G=0.130000,B=0.117500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.140000,G=0.100000,B=0.075000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.040000,G=0.025000,B=0.021500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.303856,G=0.292462,B=0.216880,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.750000,G=0.750000,B=2.500000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.600000,B=1.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.900000,G=6.900000,B=0.538100,A=0.674900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=0.800000,G=0.800000,B=1.600000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.9990000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=30.600000,G=30.600000,B=0.590000,A=0.546500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.900000,G=0.500000,B=0.900000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> <code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Tediore_Legendary_Babymaker TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HexScrollGrunge_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set Common_GunMaterials.Materials.SMG.Mati_Tediore_Legendary_Babymaker ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.375000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code> </category> </category> </category> </category> <category name="Torgue"> <category name="Legendary"> <category name="Abaddon (Replaces KerBoom)"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom PartName Abaddon</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Daaaaammn! That's a lot of juice!</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom FireType EWWFT_Bullet</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ConditionalPartSysTemplate None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom Speed 1000.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom AirFriction -10.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom DamageTypeDefinition WillowDamageTypeDefinition'GD_Corrosive.DamageType.DmgType_Corrosive_Impact'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ImpactResponses ()</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinUpDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=6.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBarrelSpinDownDuration',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=8.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=4.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponExtraShotChance',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.350000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.030000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=2.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=4,bActivateSlot=True))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000))</code> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom GestaltModeSkeletalMeshName AR_Barrel_Vladof</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom NumPhysicalBarrelsToFireFrom 3</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom BoneControllers ((BoneName="Barrel_Spinner",ControlType=WEAP_BONE_CONTROL_BarrelSpinner,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateWeaponBoneFromFiring'GD_Weap_AssaultRifle.Barrel.AR_Barrel_Vladof_Minigun:WillowSkelControl_RotateWeaponBoneFromFiring_0'))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom bIsSpinningEnabled True</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom SpinUpDuration (BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom SpinDownDuration (BaseValueConstant=1.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom StartingSpinUpFireIntervalMultiplier 3.000000</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.150000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.015000,B=0.002500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0320430,G=0.0310392,B=0.0260241,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0337004,G=0.0221238,B=0.0155651,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0110493,G=0.0110016,B=0.0093433,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=0.000000,A=0.600000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.500000,G=7.000000,B=0.100000,A=0.001000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=8.000000,B=0.430000,A=0.310000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=21.000000,G=21.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=1.500000,G=3.000000,B=0.500000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.2500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.200000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> </category> </category> <category name="Hand Cannon (Replaces 88 Fragnum)"> <category name="Name/Red Text"> <code profiles="">set GD_Weap_Pistol.Name.Title_Torgue.Title__HandCannon PartName Explistol</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum PartName Hand Cannon</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText Man's best friend.</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=3.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=18,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ExternalAttributeEffects ()</code> </category> <category name="Skin"> <code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=0.500000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.050000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_GunMaterials.Materials.Pistol.Mati_TorgueLegendaryPistol_Calla TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.060000,G=0.055000,B=0.050000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.006000,G=0.006500,B=0.011000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.090000,G=0.095000,B=0.065000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.060771,G=0.042598,B=0.031898,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.027623,G=0.006388,B=0.002290,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.040578,G=0.034969,B=0.029580,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.425174,G=0.679130,B=0.196893,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.025155,G=0.015247,B=0.007939,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.143641,G=0.013492,B=0.000000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.533267,G=1.645415,B=1.309072,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=2.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=18.257099,G=49.773098,B=0.382000,A=0.532800),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=1.885355,G=1.356663,B=1.064735,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=18.088610,G=18.088610,B=18.088610,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=22.000000,G=22.000000,B=0.565900,A=0.538400),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.077345,G=0.077345,B=0.077345,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code> </category> </category> <category name="Neurokill (Replaces Kerboom)"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom PartName Neurokill</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Well that's one way to avoid the rap.</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom BehaviorProviderDefinition ()</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',PriorityIncrease=0.500000))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-6,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> <category name="Firing Mode Stuff"> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom FireType EWWFT_Bullet</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ConditionalPartSysTemplate None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom Speed 1000.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom AirFriction -10.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverrideDefinition None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverideInstanceDataName None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom DamageTypeDefinition None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ImpactResponses ()</code> </category> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom GestaltModeSkeletalMeshName AR_Barrel_Jakobs</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.007500,G=0.007500,B=0.010250,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.018000,G=0.018000,B=0.025000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.013000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.007500,G=0.007500,B=0.010250,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.018000,G=0.018000,B=0.025000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.013000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.064703,G=1.064703,B=1.064703,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.500000,A=0.512500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=6.083200,G=11.246900,B=0.498100,A=0.514000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.480000,G=1.450000,B=0.230000,A=0.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.646385,G=1.646385,B=1.646385,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DColor",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)))</code> <code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_TorgueLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_HyperionStripeUncommon',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_TorgueLegendary ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Cruncher" MUT="true"> <category name="Moonscaper replacer (Default)"> <category name="Name/Red Text"> <code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2 PartName Cruncher</code> <code profiles="">set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2:AttributePresentationDefinition_8 NoConstraintText Bunches of crunches.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ImpactResponses ()</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper bSuppressWeaponSpread False</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper Speed 600.000000</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper ProjectileDefinition None</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper AirFriction -6</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Gyrojet_Projectile'</code> <code profiles="">set GD_Cypressure_Weapons.FiringModes.Bullets_Shotgun_Torgue_Landscaper FiringPatternLines ()</code> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=11.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)))</code> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 ExternalAttributeEffects ()</code> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-39,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-18,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=24,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Cypressure_Weapons.A_Weapons_Unique.SG_Barrel_Jakobs_Landscaper2 GestaltModeSkeletalMeshName SG_Barrel_Torgue</code> <code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mat_Torgue_3_Landscaper2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0320430,G=0.0310392,B=0.0260241,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0337004,G=0.0221238,B=0.0155651,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0110493,G=0.0110016,B=0.0093433,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=1.000000,A=0.600000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.701323,G=2.701323,B=2.701323,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.657900,G=11.130700,B=0.683600,A=0.542900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.651902,G=8.281600,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mat_Torgue_3_Landscaper2 MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=5.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.064500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.250000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Cypressure_Weapons.ManufacturerMaterials.Shotgun.Mat_Torgue_3_Landscaper2 TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> </category> </category> <category name="Flakker replacer"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker PartName Cruncher</code> <code profiles="">set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Bunches of crunches.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (basevalueattribute=none)</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker rarity (BaseValueConstant=496)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker FireType EWWFT_Bullet</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ImpactResponses ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker bSuppressWeaponSpread False</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ConditionalPartSysTemplate None</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker Speed 600.000000</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker DamageTypeDefinition WillowDamageTypeDefinition'GD_Incendiary.DamageType.DmgType_Incendiary_Impact'</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker ProjectileDefinition None</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker AirFriction -6</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Gyrojet_Projectile'</code> <code profiles="">set GD_Cork_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_Flakker FiringPatternLines ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=11.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker ExternalAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-41,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-4,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-18,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=24,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=-8,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Torgue_Flakker WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0320430,G=0.0310392,B=0.0260241,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0337004,G=0.0221238,B=0.0155651,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0110493,G=0.0110016,B=0.0093433,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.600000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=2.701323,G=2.701323,B=2.701323,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.657900,G=11.130700,B=0.683600,A=0.542900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.651902,G=8.281600,B=0.100000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=0.800000,G=0.800000,B=0.800000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=5.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.064500,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.250000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)))</code> <code profiles="">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Torgue_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_Teeth',ExpressionGUID=(A=923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> </category> </category> </category> <category name="Lacerta (Replaces KerBoom)"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom PartName Lacerta</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Two occupants, they are armed and I'd like them dead.</code> </category> <category name="Rarity"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom rarity (basevalueattribute=none)</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom rarity (BaseValueConstant=496)</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom FireType EWWFT_Bullet</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ProjectileDefinition None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverrideDefinition None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ExplosionOverideInstanceDataName None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Gyrojet_Tracer_Default'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ConditionalPartSysTemplate None</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom Speed 600.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom AirFriction -3.000000</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Gyrojet_Projectile'</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom TimerEvents ((Time=0.400000,Response=(SplitNum=11,SplitAngle=1.250000,SplitAngleOffset=0.000000,SplitDistance=0.000000,SplitFire=FiringModeDefinition'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_GyroJet',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=False,bUpdateBeamSourceLocation=False,Behaviors=)))</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom OnAnyImpact (Behavior_Explode'GD_Weap_AssaultRifle.FiringModes.Bullets_Assault_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="">set gd_cork_weap_assaultrifle.FiringModes.FM_Rocket_KerBoom ImpactResponses ()</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=25.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-3,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=2,bActivateSlot=True))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Torgue_KerBoom GestaltModeSkeletalMeshName AR_Barrel_Bandit</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Jakobs_CaseHardened',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.080000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.040000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.040000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=0.600000,B=0.070000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.750000,G=0.200000,B=0.030000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.150000,G=0.045000,B=0.005000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050000,G=0.040000,B=0.030000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.030000,G=0.020000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.008000,G=0.005000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.600000,B=0.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.0729255,G=0.0729255,B=0.0729255,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=6.083200,G=11.246900,B=0.498100,A=0.514000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=3.210804,G=3.231877,B=1.795918,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=7.000000,G=7.000000,B=0.700000,A=0.300000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.167735,G=1.167735,B=1.167735,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Painbringer (Replaces 88 Fragnum)"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum PartName Painbringer</code> <code profiles="">set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText Delivering the inevitable, one pull at a time.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum DamageTypeDefinition WillowDamageTypeDefinition'GD_Shock.DamageType.DmgType_Shock_Impact'</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum Speed 4000.000000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum AirFriction -6.000000</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum DamageRadiusFormula (BaseValueConstant=400.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_Pistol.FiringModes.Bullets_Pistol_Torgue_88Fragnum DamageFormula (BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=0.130000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=0.200000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=9.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Maliwan',InitializationDefinition=None,BaseValueScaleConstant=7.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Tediore',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.500000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=3.750000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.200000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-4.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=8.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Hyperion',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=75,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=9,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',PriorityIncrease=-3.000000),(Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> </category> <category name="Skins"> <code profiles="">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Torgue_88Fragnum GestaltModeSkeletalMeshName Pistol_Barrel_Jakobs</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=2.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.250000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Aster_GunMaterials.Materials.FacetColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_TorgueRare',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Torgue_5_Legendary MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.160000,G=0.072000,B=0.012000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.080000,G=0.024000,B=0.004000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.040000,G=0.012000,B=0.002000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.0320430,G=0.0310392,B=0.0260241,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.0337004,G=0.0221238,B=0.015565,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.0110493,G=0.0110016,B=0.0093433,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.9927733,G=0.9927733,B=0.9927733,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.0497219,G=0.0497219,B=0.0497219,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.0849806,G=0.0849806,B=0.0849806,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.300000,B=0.200000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DColor",ParameterValue=(R=0.132592,G=0.132592,B=0.132592,A=0.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.600000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.500000,A=0.500000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.500000,A=0.600000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternColor",ParameterValue=(R=3.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> </category> </category> <category name="Vladof"> <category name="Legendary"> <category name="Guerilla"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine PartName Guerilla</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine:AttributePresentationDefinition_8 NoConstraintText We need another revolution.</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=4.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_TheMachine AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=40,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=15,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3_TheMachine MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.300000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3_TheMachine TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlLegendCamo1',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_3_TheMachine MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.800000,G=0.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.124000,G=0.124000,B=0.195000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.054000,G=0.054000,B=0.065000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.043000,G=0.043000,B=0.050000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.500000,G=3.500000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.601734,G=0.000000,B=0.005223,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalColor",ParameterValue=(R=1.601734,G=0.000000,B=0.005223,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.500000,G=9.500000,B=0.710000,A=0.375000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.900000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> <category name="Laelaps"> <category name="Name/Red Text"> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander PartName Laelaps</code> <code profiles="">set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText How's the view from back there?</code> </category> <category name="Rarity"> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=-0.050000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Torgue',InitializationDefinition=None,BaseValueScaleConstant=0.200000)))</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander AttributeSlotUpgrades ((SlotName="WeaponFireRate",GradeIncrease=-3,bActivateSlot=True),(SlotName="WeaponReloadSpeed",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=8,bActivateSlot=True),(SlotName="AccuracyMin",GradeIncrease=-8,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-5,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander bIsSpinningEnabled False</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander NumPhysicalBarrelsToFireFrom 0</code> <code profiles="">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Vladof_5_Expander GestaltModeSkeletalMeshName Pistol_Barrel_Torgue</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.019700,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.430000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Verates',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_JakobsEpic_SpaltedMaple',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Ma_Weapons.Materials.Mat_Vladof_5_Legendary_Expander MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DColor",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.872818,G=2.540860,B=2.460163,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.550000,G=0.850000,B=0.850000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.541202,G=13.320002,B=0.525700,A=0.530300),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.004967,G=0.005484,B=0.049722,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=-1.000000,G=30.000000,B=0.500000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.850000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> </category> </category> <category name="Spitfire (Replaces Shredifier)"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier PartName Spitfire</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText That's an academy record.</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.500000))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=11.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=30.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-7,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=1,bActivateSlot=True))</code> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier GestaltModeSkeletalMeshName AR_Barrel_Vladof_Alt</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier bIsSpinningEnabled False</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier NumPhysicalBarrelsToFireFrom 0</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))))</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_VladofColor',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlCommon',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.040000,G=0.180000,B=0.090000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.020000,G=0.090000,B=0.045000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.045000,B=0.020000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.080000,G=0.080000,B=0.080000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.008000,G=0.008000,B=0.008000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.005000,G=0.005000,B=0.005000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.950000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=2.000000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.570000,A=0.350000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> <category name="Usurper (Replaces Shredifier)"> <category name="Name/Red Text"> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier PartName Usurper</code> <code profiles="">set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText "Can't catch a break."</code> </category> <category name="Stats"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier ZoomWeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),,(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=5.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-0.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Dahl',InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponAutomaticBurstCount',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier ZoomExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCriticalHitBonus',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-5,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=5,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=-2,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=1,bActivateSlot=True))</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> </category> <category name="Skin"> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier GestaltModeSkeletalMeshName AR_Barrel_Vladof_Alt</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier bIsSpinningEnabled False</code> <code profiles="">set gd_cork_weap_assaultrifle.Barrel.AR_Barrel_Vladof_Shredifier NumPhysicalBarrelsToFireFrom 0</code> <code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=-0.40000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176))))</code> <code profiles="">set Common_GunMaterials.Materials.AssaultRifle.Mati_VladofLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.grundge_decals_2',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_DahlEpic',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set gd_cork_weap_assaultrifle.ManufacturerMaterials.Mat_Vladof_5_Legendary_Shredifier MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.014000,G=0.014000,B=0.014000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.018000,G=0.018000,B=0.018000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.800000,G=0.200000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.400000,G=0.100000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.130653,G=0.130653,B=0.130653,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.027780,G=0.027780,B=0.027780,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.028813,G=0.028813,B=0.028813,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=9.200000,G=9.200000,B=0.538100,A=0.774900),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.00000,G=0.700000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=1.600000,G=1.600000,B=1.600000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalColor",ParameterValue=(R=0.160000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.00000,G=2.50000,B=0.750000,A=0.487500),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> <category name="Pearlescent"> <category name="Balalaika"> <category name="Name/Red Text"> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail PartName Balalaika</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail:AttributePresentationDefinition_8 NoConstraintText "Take a look at yourself now. A pathetic brat who's beyond all repair."</code> </category> <category name="Rarity"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail rarity (BaseValueConstant=496.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Stats"> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=75.000000)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=-62,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=40,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=14,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=1,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=9,bActivateSlot=True))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail ExternalAttributeEffects ()</code> <code profiles="">set GD_Cork_Weap_SniperRifles.Barrel.SR_Barrel_Vladof_Longnail CustomPresentations ()</code> </category> <category name="Skin"> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail Parent Material'Common_Materials.Weapons.Master_Gun'</code> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.300000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReplacePattern",ParameterValue=1.000000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)))</code> <code profiles="">set Common_Co_GunMaterials.Materials.sniper.Mati_VladofLegendary_Longnail TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SniperRifles.Tex.Weap_SniperRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyB',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Icon_StarNoneNone_Comp',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="">set GD_Cork_Weap_SniperRifles.ManufacturerMaterials.Material_Vladof_5_Legendary_Longnail MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.200000,G=0.240000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.400000,G=0.480000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.240000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.060000,G=0.060000,B=0.009000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.030000,G=0.030000,B=0.006000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.012000,G=0.012000,B=0.003000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.040000,G=0.040000,B=0.040000,A=1.000000),ExpressionGUID=(A=759765673,B=1280874949,C=257367956,D=-932702788)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=110180441,B=1232792373,C=-1232281417,D=-1030626065)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=716329441,B=1214803259,C=-238071112,D=-1004122047)),(ParameterName="p_DColor",ParameterValue=(R=0.345884,G=0.147185,B=0.072869,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.350533,G=2.125330,B=1.896026,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=3.000000,G=3.000000,B=0.000000,A=0.160000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.900000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.160000,G=0.600000,B=1.100000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_DecalColor",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=9.500000,G=9.500000,B=0.710000,A=0.375000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.900000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)))</code> </category> </category> </category> </category> </category> <category name="Shields"> <category name="Flatline"> <code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom PartName Flatline</code> <code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 Description Goin' out with a bang!</code> <code profiles="">set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Rarity (BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom GammaParts ItemPartListDefinition'GD_Shields.Capacitor.PartsList_Capacitor_Standard'</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom:AttributePresentationDefinition_1 Description Releases an [explosive]Explosive[-explosive] [skill]Nova[-skill] blast when [health]health[-health] is depleted.</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=0.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Explosive',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Explosive',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-99999999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaDamage_Explosive',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=10.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.550000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldNovaSize_Explosive',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=800.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=28.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.011000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special04",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-9999.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Nova_Explosive_05_DeadlyBloom AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True),(SlotName="Special04",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom AttributeSlotUpgrades ((SlotName="Special01",GradeIncrease=30,bActivateSlot=False),(SlotName="Special02",GradeIncrease=19,bActivateSlot=False),(SlotName="Special03",GradeIncrease=80,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom Material Item_Shields.Materials.Mati_ShieldTorgueLegendary</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-2125103027,B=1283361066,C=-532477309,D=1647494449)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=871162355,B=1245448444,C=-1705806450,D=-2012668000)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=2.000000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)),(ParameterName="p_DecalRotate",ParameterValue=0.250000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=575910750,B=1225100252,C=437191048,D=-2130129571)))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Chrome',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_TorgueColor',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Nova_DeadlyBloom MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.427715,G=0.557791,B=0.607712,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.812125,G=0.505893,B=0.326173,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.574564,G=0.319853,B=0.139689,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.500000,G=4.500000,B=0.500000,A=0.500000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.616907,G=1.919176,B=0.023611,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.480000,B=0.900000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=3.548687,G=3.548687,B=3.548687,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.540000,A=0.400000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_PatternColor",ParameterValue=(R=15.000000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)))</code> <code profiles="">set GD_Shields.Skills.Nova_Shield_Skill_Legendary:BehaviorProviderDefinition_0.Behavior_Explode_1 Definition ExplosionDefinition'GD_Explosions.explosive.Explosion_Nukem'</code> </category> <category name="Primrose"> <code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary PartName Primrose</code> <code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 Description The fastest bloomer.</code> <code profiles="">set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera rarity (BaseValueConstant=495.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary:AttributePresentationDefinition_0 BasePriority 0</code> <code profiles="">set GD_Shields.Accessory.Accessory5_ChimeraLegendary:AttributePresentationDefinition_1 Description [skill]Indomitable health regeneration[-skill] and [skill]action skill cooldown![-skill]</code> <code profiles="">set GD_Shields.Skills.Chimera_Shield_SkillHealthRegen SkillEffectDefinitions ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthPassiveRegenerationRate',bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue_Player',InitializationDefinition=None,BaseValueScaleConstant=0.125000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))</code> <code profiles="">set GD_Shields.Skills.Chimera_Shield_SkillHealthRegen SkillConstraints ()</code> <code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=0.100000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Chimera_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.013000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-3,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=154,bActivateSlot=False),(SlotName="Special01",GradeIncrease=18,bActivateSlot=False),(SlotName="Special02",GradeIncrease=30,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Chimera MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.090000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.060000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.030000,G=0.000000,B=0.00000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.436448,G=0.362335,B=0.302335,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.784501,G=0.628427,B=0.468427,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.756878,G=0.609736,B=0.459736,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.436448,G=0.132335,B=0.000000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.784501,G=0.198427,B=0.000000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.756878,G=0.309736,B=0.000000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_PatternColor",ParameterValue=(R=50.000000,G=50.000000,B=50.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.570000,A=0.538400),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.390000,G=0.000000,B=0.000000,A=0.800000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.846881,G=1.846881,B=1.846881,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=1.904839,G=2.665930,B=3.548687,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.900000,G=7.800000,B=0.495000,A=0.620000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)))</code> </category> <category name="Undying (Replaces Fabled Tortoise)"> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary PartName Undying</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description Never say die!</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 TextColor (B=70,G=70,R=220,A=255)</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut rarity (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 BasePriority 0.000000</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 BasePriority 0.000000</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary:AttributePresentationDefinition_3 Description High capacity, no health penalty.</code> <code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary BehaviorProviderDefinition ()</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.injured.TimeToBeRevivedMultiplier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=49,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=50,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=12,bActivateSlot=False),(SlotName="Special01",GradeIncrease=18,bActivateSlot=False),(SlotName="Special02",GradeIncrease=18,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-2125103027,B=1283361066,C=-532477309,D=1647494449)),(ParameterName="p_ShadowsIntensity",ParameterValue=0.000000,ExpressionGUID=(A=871162355,B=1245448444,C=-1705806450,D=-2012668000)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=2.000000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_Infiniti',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_Shields.Patterns.Pattern_Emiss_Legendary_Comp',ExpressionGUID=(A=1726271731,B=1130599351,C=68010120,D=1290837988)))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.030000,G=0.030000,B=0.030000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.025000,G=0.300000,B=0.075000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.025000,G=0.300000,B=0.075000,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.025000,G=0.300000,B=0.075000,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.050000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.050000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.050000,G=0.300000,B=0.050000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_PatternColor",ParameterValue=(R=1.632181,G=3.198496,B=3.693511,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.340000,A=0.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.390000,G=0.940000,B=0.430000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_DecalColor",ParameterValue=(R=0.0000000,G=2.550000,B=2.550000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=3.500000,G=3.000000,B=0.490000,A=0.200000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))</code> </category> <category name="Aegis"> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=1.100000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula',BaseValueScaleConstant=0.012000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.PlayerCurrentWeaponAmmoRegenerationMultiplier',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=6.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_ClassMods.Misc.Init_StatBonus_AmmoRegen',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=-3,bActivateSlot=True),(SlotName="Special02",GradeIncrease=12,bActivateSlot=True))</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldType SHT_Standard</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary ShieldPrimeMechanism SPM_NoPrime</code> <code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary PartName Aegis</code> <code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 Description Now that's my kind of groceries!</code> <code profiles="">set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 TextColor (B=70,G=70,R=220,A=255)</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Standard rarity (BaseValueConstant=500.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary CustomPresentations ()</code> <code profiles="">set GD_Shields.A_Item.Shield_Standard_05_Legendary BehaviorProviderDefinition ()</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Standard AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-5,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=225,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=40,bActivateSlot=False))</code> <code profiles="">set Item_Shields.Materials.Mati_ShieldTedioreLegendary ScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=-2125103027,B=1283361066,C=-532477309,D=1647494449)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=871162355,B=1245448444,C=-1705806450,D=-2012668000)),(ParameterName="p_DecalRotate",ParameterValue=-1.000000,ExpressionGUID=(A=-2009473217,B=1143519226,C=975458727,D=1426161848)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=575910750,B=1225100252,C=437191048,D=-2130129571)),(ParameterName="p_ReplaceDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1965625368,B=1211799725,C=-1166211930,D=1443525043)),(ParameterName="p_EpicLegendaryEmissScale",ParameterValue=0.100000,ExpressionGUID=(A=-1238431930,B=1279875673,C=1603858352,D=-1915353401)))</code> <code profiles="">set Item_Shields.Materials.Mati_ShieldTedioreLegendary TextureParameterValues ((ParameterName="p_Masks",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Comp',ExpressionGUID=(A=1119835015,B=1217668104,C=-731293559,D=-1637979052)),(ParameterName="p_CustomPattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_CarbonHexCheck_Comp',ExpressionGUID=(A=2068997063,B=1272990424,C=-753953389,D=740074929)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Dif',ExpressionGUID=(A=-799570247,B=1300675618,C=1585420178,D=1764712970)),(ParameterName="p_Normal",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=-650386323,B=1201950419,C=548909745,D=194260177)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyC',ExpressionGUID=(A=974440054,B=1280265041,C=-1735236951,D=1941115906)),(ParameterName="p_EpicEmiss",ParameterValue=Texture2D'Item_Shields.Textures.Shield_Nrm',ExpressionGUID=(A=660262091,B=1291427372,C=-1255432812,D=988169546)))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Standard MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.105427,G=0.115301,B=0.121542,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.012820,G=0.013717,B=0.022099,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.018546,G=0.023203,B=0.035902,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.300000,G=0.075000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.200000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.100000,G=0.050000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_PatternColor",ParameterValue=(R=25.833492,G=25.833492,B=25.833492,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=12.000000,G=12.000000,B=0.570000,A=0.538400),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.400000,G=0.600000,B=0.400000,A=0.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.749000,G=3.952600,B=0.407700,A=0.133600),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000)),ExpressionGUID=(A=0,B=0,C=0,D=0))</code> </category> <category name="Immortal (Replaces Fabled Tortoise)"> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary PartName Immortal</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description There's a strong possibility that death may not exist.</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_3 Description High capacity, increases [health]max health[-health], unable to recharge.</code> <code profiles="">set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_1 Description Ignores all sources of [skill]shield restoration[-skill] other than exiting [skill]Fight For Your Life[-skill].</code> <code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary rarity (BaseValueConstant=495.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.Accessory.Accessory8_Juggernaut_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=205,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=50,bActivateSlot=False),(SlotName="Special01",GradeIncrease=4,bActivateSlot=False),(SlotName="Special02",GradeIncrease=-13,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Juggernaut MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.003000,G=0.003000,B=0.003000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.500000,G=1.500000,B=1.500000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.800000,G=0.800000,B=0.800000,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.450000,G=0.450000,B=0.450000,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.350000,G=3.600000,B=0.450000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.250000,G=1.590000,B=0.330000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.18000,G=1.350000,B=0.235000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_DecalColor",ParameterValue=(R=3.770449,G=2.522359,B=0.333610,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.000000,G=18.000000,B=0.530000,A=0.460000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.021775,G=2.021775,B=2.021775,A=1.000000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=2571.714285)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldRegenerationDisabled',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.120000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.001000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=25,ActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=False))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary BehaviorProviderDefinition None</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Juggernaut_05_Legendary CustomPresentations ()</code> </category> <category name="Juggernaut (Replaces Bigg Thumppr)"> <code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary PartName The Juggernaut</code> <code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0 Description "Bitch!"<font color="#ffffff"><br>[funstat]Increases [skill]damage resistance[-skill] greatly, but slows you down.<font color="#ffffff"></code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Roid rarity (BaseValueConstant=495.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldConsumptionRate',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=100000.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.IncendiaryImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ShockImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.CorrosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.ExplosiveImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.AmpImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.NormalImpactDamageModifier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedStatusEffectDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedBulletDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedMeleeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedGrenadeDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.ReceivedRocketDamageModifier',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-2.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.3500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.RoidMeleeDamage',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.080000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-10,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=-1,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Roid AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=12,bActivateSlot=False),(SlotName="Special01",GradeIncrease=70,bActivateSlot=False),(SlotName="Special02",GradeIncrease=18,bActivateSlot=False))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.767928,G=0.029547,B=0.012756,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.342529,G=0.000000,B=0.001052,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.027200,G=0.055343,B=0.077345,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.949229,G=0.489110,B=0.000000,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=1.000000,G=0.000000,B=0.035141,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.370263,G=0.469596,B=0.344828,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.988914,G=0.523546,B=0.000000,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.834223,G=0.287856,B=0.000000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.066296,G=0.020513,B=0.020513,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_PatternColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.000000,G=4.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.371193,G=1.371193,B=1.371193,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.500000,G=1.500000,B=0.100000,A=0.270000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))</code> <code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Legendary BehaviorProviderDefinition BehaviorProviderDefinition'GD_Shields.Accessory.Accessory2_Roid:BehaviorProviderDefinition_0''</code> </category> <category name="Sovereign"> <code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock PartName Sovereign</code> <code profiles="">set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 Description Providing security of one's borders and of one's internal situation.</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock rarity (BaseValueConstant=495.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=12,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=150,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=40,bActivateSlot=True),(SlotName="Special01",GradeIncrease=18,bActivateSlot=True),(SlotName="Special02",GradeIncrease=18,bActivateSlot=True),(SlotName="Special03",GradeIncrease=37,bActivateSlot=True),(SlotName="Special04",GradeIncrease=37,bActivateSlot=True))</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_AbsorptionShock MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.250000,G=0.025000,B=0.250000,A=1.000000),ExpressionGUID=(A=-67213585,B=1174064151,C=1145077917,D=1667997837)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.300000,G=0.030000,B=0.300000,A=1.000000),ExpressionGUID=(A=-1550299660,B=1092871385,C=2005712271,D=1137646452)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.100000,G=0.010000,B=0.100000,A=1.000000),ExpressionGUID=(A=-1237912396,B=1340481589,C=-1751132997,D=-2061419252)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.200000,G=0.500000,B=0.050000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.530000,G=0.220000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.230000,G=0.095000,B=0.009500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.064000,G=0.092000,B=0.100000,A=1.00000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.052000,G=0.032000,B=0.032000,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.052000,G=0.064000,B=0.100000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_PatternColor",ParameterValue=(R=1.277652,G=1.517125,B=1.792027,A=1.000000),ExpressionGUID=(A=-448074940,B=1159310716,C=-1837627249,D=-1702500821)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=30.000000,G=30.000000,B=0.800000,A=0.030000),ExpressionGUID=(A=-890992185,B=1266714301,C=-2091612998,D=1000426871)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1831406463,B=1086737730,C=-923441504,D=-1373427117)),(ParameterName="p_EmissiveColor",ParameterValue=(R=0.000000,G=3.666666,B=3.666666,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.740000,G=1.000000,B=0.570000,A=1.000000),ExpressionGUID=(A=-123504864,B=1135465386,C=276674187,D=1280409926)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.021775,G=2.021775,B=2.021775,A=1.000000),ExpressionGUID=(A=-137725129,B=1232248266,C=-1881647942,D=1919783776)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.PercentChanceToAbsorbAmmo',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_Base',InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_PerGradeUpgrade',InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.PercentChanceToAbsorbAmmo',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.PercentDamageToNegateWhenAmmoAbsorbed',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_ChimeraShield_Resistance',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.013000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special04",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.200000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.011000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=-15,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=25,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True),(SlotName="Special04",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock BehaviorProviderDefinition GD_Shields.A_Item.Shield_Absorption:BehaviorProviderDefinition_5</code> <code profiles="">set GD_Shields.A_Item.Shield_Absorption_05_LegendaryShock DamageTypeIcon DAMAGE_TYPE_Unknown</code> <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary BehaviorProviderDefinition None</code> <code profiles="">set GD_Shields.Capacitor.Capacitor5_Maliwan_ShockRes_Legendary CustomPresentations ()</code> </category> <category name="Omega Centauri (Replaces Bigg Thumppr)"> <code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary PartName Omega Centauri</code> <code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0 Description So much oomph packed into such a small package...</code> <code profiles="">set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary CustomPresentations ((AttributePresentationDefinition'GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0'),(AttributePresentationDefinition'GD_Shields.A_Item.Shield_Absorption:AttributePresentationDefinition_2'))</code> <code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Legendary BehaviorProviderDefinition None</code> <code profiles="">set GD_Shields.Accessory.Accessory2_Roid_Legendary GestaltModeSkeletalMeshName Shield_Body_Vladof</code> <code profiles="">set GD_Shields.Material.Material5_Legendary_Roid AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=15,bActivateSlot=False),(SlotName="RechargeRate",GradeIncrease=3,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=3,bActivateSlot=True),(SlotName="Special01",GradeIncrease=24,bActivateSlot=False),(SlotName="Special02",GradeIncrease=24,bActivateSlot=False))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_Base',InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Shields.Misc.Att_ShieldResistance_PerGradeUpgrade',InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.PercentChanceToAbsorbAmmo',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.008000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.PercentDamageToNegateWhenAmmoAbsorbed',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary BehaviorProviderDefinition GD_Shields.A_Item.Shield_Absorption:BehaviorProviderDefinition_5</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.PercentChanceToAbsorbAmmo',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary PrimedFlashFrameName absorb</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary ShieldTypeFlashFrameName absorb</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary ShieldType SHT_Absorption</code> <code profiles="">set GD_Shields.A_Item.Shield_Roid_05_Legendary ShieldPrimeMechanism SPM_AlwaysPrimed</code> </category> <category name="Warp Driver"> <code profiles="">set GD_Ma_Shields.Titles.Title_Impact_05_Rerouter PartName Warp Driver</code> <code profiles="">set GD_Ma_Shields.Titles.Title_Impact_05_Rerouter:AttributePresentationDefinition_0 Description To infinity and beyond!</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter ShieldType SHT_Impact</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter ShieldPrimeMechanism SPM_PrimeOnFull</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter ShieldTypeFlashFrameName impact</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter PrimedFlashFrameName impact</code> <code profiles="">set GD_Ma_Shields.Titles.Title_Impact_05_Rerouter CustomPresentations (AttributePresentationDefinition'GD_Ma_Shields.Titles.Title_Impact_05_Rerouter:AttributePresentationDefinition_0')</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Shields.Misc.Att_UniversalShieldBaseDelayConstant',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_BaseRegenRatePercentage',BaseValueScaleConstant=1.000000)))</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter AttributeSlotEffects ((SlotName="Capacity",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeRate",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="RechargeDelay",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.ShieldResourcePool.ShieldOnIdleRegenerationDelay',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.040000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="FireResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.IgniteChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.ShockChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveResist",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.StatusEffectModifiers.CorrosiveChanceResistanceModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveDamageResistance",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=DesignerAttributeDefinition'GD_Shields.Misc.Att_Shield_ExplosiveDamageResistance',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="MaxHealth",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.HealthResourcePool.HealthMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula',BaseValueScaleConstant=0.030000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special01",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_DamageBonus',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=2.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage',BaseValueScaleConstant=0.095000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special02",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Shield.ImpactShield_ConsumptionOnEmpower',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=0.225000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue',BaseValueScaleConstant=-0.007000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Special03",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_Ma_Shields.A_Item_Legendary.Shield_Impact_05_Rerouter AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeRate",GradeIncrease=0,bActivateSlot=True),(SlotName="RechargeDelay",GradeIncrease=0,bActivateSlot=True),(SlotName="Special01",GradeIncrease=0,bActivateSlot=True),(SlotName="Special02",GradeIncrease=0,bActivateSlot=True),(SlotName="Special03",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_Ma_Shields.Accessory.Accessory7_Impact_Rerouter BehaviorProviderDefinition GD_Shields.Accessory.Accessory7_Impact:BehaviorProviderDefinition_0</code> <code profiles="">set GD_Ma_Shields.Accessory.Accessory7_Impact_Rerouter AttributeSlotUpgrades ((SlotName="Capacity",GradeIncrease=4,bActivateSlot=False),(SlotName="RechargeDelay",GradeIncrease=15,bActivateSlot=False),(SlotName="Special01",GradeIncrease=18,bActivateSlot=False),(SlotName="Special02",GradeIncrease=15,bActivateSlot=False))</code> <code profiles="">set GD_Ma_Shields.Material.Material5_Legendary_Rerouter MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.049722,G=0.049722,B=0.049722,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.011721,G=0.015719,B=0.016574,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=0.970237,B=0.781313,A=1.000000),ExpressionGUID=(A=-1787455778,B=1335579629,C=-1975783242,D=-231296165)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.102497,G=0.107948,B=0.127067,A=1.000000),ExpressionGUID=(A=-1780197305,B=1189365699,C=-763074648,D=-1560762514)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.153813,G=0.244675,B=0.403300,A=1.000000),ExpressionGUID=(A=1978592701,B=1268422324,C=1382217095,D=-1197365110)),(ParameterName="p_CColorHilight",ParameterValue=(R=1.846881,G=1.846881,B=1.846881,A=1.000000),ExpressionGUID=(A=-161410073,B=1301459859,C=656112266,D=-1829908056)),(ParameterName="p_CColorMidtone",ParameterValue=(R=1.425174,G=1.425174,B=1.425174,A=1.000000),ExpressionGUID=(A=-1973617110,B=1112754116,C=-1762340418,D=-1714413755)),(ParameterName="p_CColorShadow",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=-745392642,B=1091735077,C=-335222092,D=1274265523)),(ParameterName="p_ColorD",ParameterValue=(R=1.000000,G=1.000000,B=1.600000,A=1.000000),ExpressionGUID=(A=1210191995,B=1309825855,C=-770078819,D=-360548266)),(ParameterName="p_EmissiveColor",ParameterValue=(R=3.616907,G=1.943780,B=0.041008,A=1.000000),ExpressionGUID=(A=-500078987,B=1335605199,C=-1319117688,D=173232637)),(ParameterName="p_DecalColor",ParameterValue=(R=1.508305,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=2075208188,B=1246262123,C=52377270,D=906439115)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.880000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=-572786374,B=1223669083,C=1151560880,D=-2006727295)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=10.000000,G=18.000000,B=0.530000,A=0.460000),ExpressionGUID=(A=100722303,B=1277960078,C=1755017611,D=-1440029857)))</code> </category> </category> <category name="Oz Kits"> <category name="Godspeed"> <code profiles="">set GD_MoonItems.Titles.Title_Unique_Poopdeck PartName Godspeed</code> <code profiles="">set GD_MoonItems.Body.Body_Poopdeck:AttributePresentationDefinition_1 Description And good luck!<font color="#ffffff"><br>[funstat]Godspeed achieved!<font color="#ffffff"></code> <code profiles="">set GD_MoonItems.A_Item_Unique.MoonItem_Poopdeck BaseRarity (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_MoonItems.Body.Body_Poopdeck rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="">set GD_MoonItems.A_Item_Unique.MoonItem_Poopdeck UIStatList ((bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=AttributeDefinition'D_Attributes.Movement.IsAirborne',SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedBoostAmount',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_ModifierText,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=DesignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None))</code> <code profiles="">set GD_MoonItems.A_Item_Unique.MoonItem_Poopdeck AttributeSlotEffects ((SlotName="Effect1",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.054840),PerGradeUpgrade=(BaseValueConstant=0.055700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="FireIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIncindiaryDamageModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ShockIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="CorrosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedCorrosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="IceIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedIceDamageModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ExplosiveIcon",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageTypeModifers.InstigatedExplosiveDamageModifier',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Attribute1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Movement.AirControl',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.025000),PerGradeUpgrade=(BaseValueConstant=0.025000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Attribute2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ConstraintAttribute=AttributeDefinition'D_Attributes.Movement.IsAirborne',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_StatBonus_Strong',BaseValueScaleConstant=1.150000),PerGradeUpgrade=(BaseValueConstant=0.015000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Attribute3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'GD_MoonItems.BalanceAttributes.Attribute_AcrobatSpeedBoostAmount',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=0.005000),PerGradeUpgrade=(BaseValueConstant=0.018000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Attribute4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=),(SlotName="Element1",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_FireDamage',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Element2",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_ShockDamage',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Element3",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_CorrosiveDamage',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Element4",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_CryoDamage',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.035000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="ElementNone",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_NormalDamage',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=1.200000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonItems.Misc.Init_PlayerSlamMaxDamage',BaseValueScaleConstant=0.042000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Oxygen",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.OxygenResourcePool.OxygenMaxValue',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Slam",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=AttributeDefinition'D_Attributes.Slam.Slam_Enabled',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="Grade",bExternalSlot=True,bRunEffectsAsSkill=True,AttributeToModify=DesignerAttributeDefinition'D_Attributes.Slam.Slam_DamageGrade',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="">set GD_MoonItems.A_Item_Unique.MoonItem_Poopdeck AttributeSlotUpgrades ((SlotName="FireIcon",GradeIncrease=0,bActivateSlot=True),(SlotName="ShockIcon",GradeIncrease=0,bActivateSlot=True),(SlotName="CorrosiveIcon",GradeIncrease=0,bActivateSlot=True),(SlotName="IceIcon",GradeIncrease=0,bActivateSlot=True),(SlotName="ExplosiveIcon",GradeIncrease=0,bActivateSlot=True),(SlotName="Attribute1",GradeIncrease=1,bActivateSlot=True),(SlotName="Attribute2",GradeIncrease=1,bActivateSlot=True),(SlotName="Attribute3",GradeIncrease=1,bActivateSlot=True),(SlotName="Attribute4",GradeIncrease=1,bActivateSlot=True),(SlotName="Oxygen",GradeIncrease=1,bActivateSlot=True),(SlotName="Slam",GradeIncrease=1,bActivateSlot=True),(SlotName="Grade",GradeIncrease=0,bActivateSlot=True),(SlotName="Effect1",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="">set GD_MoonItems.A_Item_Unique.MoonItem_Poopdeck BehaviorProviderDefinition BehaviorProviderDefinition'GD_MoonItems.A_Item.MoonItem_Acrobat:BehaviorProviderDefinition_0'</code> <code profiles="">set GD_MoonItems.Body.Body_Poopdeck BehaviorProviderDefinition BehaviorProviderDefinition'GD_MoonItems.Body.Body_Acrobat:BehaviorProviderDefinition_1'</code> <code profiles="">set GD_MoonItems.Body.Body_Poopdeck CustomPresentations (AttributePresentationDefinition'GD_MoonItems.Body.Body_Poopdeck:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_MoonItems.Body.Body_Acrobat:AttributePresentationDefinition_1',AttributePresentationDefinition'GD_MoonItems.Body.Body_Acrobat:AttributePresentationDefinition_0')</code> <category name="Movement Speed Stuff"> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Attribute D_Attributes.GameplayAttributes.FootSpeed</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Description Movement Speed</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate BasePriority 0.000000</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludeSuffixInTranslation False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bIncludePrefixInTranslation False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bBiggerIsBetter True</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsPercentage True</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayPercentAsFloat True</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDisplayAsInverse False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayNumber True</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bDontDisplayPlusSign False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseCustomNumberPlacement False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bEnableTextColor False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bValueRemappingEnabled False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseOneAsBaseValueForPresentationIfContextFailsToResolve False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate bUseTwoAsBaseValueForPresentationIfContextFailsToResolve False</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RoundingMode ATTRROUNDING_Float</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate SignStyle SIGNSTYLE_AsIs</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate TextColor (B=255,G=255,R=255,A=255)</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate FloatPrecision 1</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate Icon shieldRechargeDelay</code> <code profiles="">set GD_AttributePresentation.Weapons.AttrPresent_TechActiveRegenerationRate RemappingData (bUseContextOverride=False,InputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),InputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMx=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code> </category> <category name="Manufacturer Change and More Part Spawns"> <code profiles="">set GD_MoonItems.A_Item_Unique.A_Poopdeck Manufacturers ((Manufacturer=ManufacturerDefinition'GD_Manufacturers.Manufacturers.Bandit',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=0,MaxGameStage=0),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))),(Manufacturer=ManufacturerDefinition'GD_Manufacturers.Artifacts.Artifact_TypeA',Grades=((GradeModifiers=(ExpLevel=0,CustomInventoryDefinition=None),GameStageRequirement=(MinGameStage=1,MaxGameStage=100),MinSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),MaxSpawnProbabilityModifier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))))</code> <code profiles="">set GD_MoonItems.A_Item_Unique.Parts_Poopdeck AlphaPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=ArtifactPartDefinition'GD_MoonItems.EnableSpecial.EnableSpecial_Element1',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ArtifactPartDefinition'GD_MoonItems.EnableSpecial.EnableSpecial_Element2',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ArtifactPartDefinition'GD_MoonItems.EnableSpecial.EnableSpecial_Element3',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ArtifactPartDefinition'GD_MoonItems.EnableSpecial.EnableSpecial_Element4',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=2),(bDisabled=False,Part=ArtifactPartDefinition'GD_MoonItems.EnableSpecial.EnableSpecial_ElementNone',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=3)))</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-GBX_Fixes1","SparkOnDemandPatchEntry-GBX_Fixes2","SparkOnDemandPatchEntry-GBX_Fixes3","SparkPatchEntry-GBX_Fixes4","SparkPatchEntry-GBX_Fixes5","SparkPatchEntry-GBX_Fixes6","SparkPatchEntry-GBX_Fixes7","SparkPatchEntry-GBX_Fixes8","SparkPatchEntry-GBX_Fixes9","SparkPatchEntry-GBX_Fixes10","SparkPatchEntry-GBX_Fixes11","SparkPatchEntry-GBX_Fixes12","SparkPatchEntry-GBX_Fixes13","SparkPatchEntry-GBX_Fixes14","SparkLevelPatchEntry-GBX_Fixes15","SparkLevelPatchEntry-GBX_Fixes16","SparkLevelPatchEntry-GBX_Fixes17","SparkLevelPatchEntry-GBX_Fixes18","SparkLevelPatchEntry-GBX_Fixes19","SparkLevelPatchEntry-GBX_Fixes20","SparkLevelPatchEntry-GBX_Fixes21") set Transient.SparkServiceConfiguration_6 Values ("GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[26].LinkedVariables.ArrayIndexAndLength,2686977,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[49].LinkedVariables.ArrayIndexAndLength,8323073,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0.OzBehavior_ActorList_1,BehaviorSequences[0].BehaviorData2[32].Behavior.SearchRadius,500.000000,2048","GD_Ma_Chapter03.M_Ma_Chapter03:Objset_cmp_Pt0_06_ReopenDataStream,Objectiveset_cmp.ObjectiveDefinitions,,(GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_06_ReopenDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_04_GetToDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:RetrieveHSource)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_260,RelativeLocation,,(X=-0.05,Y=55.0,Z=13.7)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_268,RelativeLocation,,(X=0.02,Y=36.0,Z=15.45)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_270,RelativeLocation.Z,,14.2","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[0].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[1].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","Laser_P,GD_Challenges.Co_LevelChallenges.EyeOfHelios_TreadCarefully,ChallengeType,ECT_DesignerTriggered,ECT_LevelObject","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_0,OutputLinks[0].Links[0].LinkedOp,GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14,OutputLinks[0].Links,,((LinkedOp=GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',InputLinkIdx=0))","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_49,OutputLinks[0].Links,,()","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.WillowPopulationEncounter_0,Waves[2].MemberOpportunities,,(PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_2',PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_8',None)")