<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="S&S Forever"> <category name="Description"> <comment>By Aaron0000</comment> <comment>S&S FOREVER 8.0</comment> <comment>Completely overhauls the Scav manufacturer into S&S from Borderlands 1.</comment> <comment>List of Changes;</comment> <comment>Most Scav items (excluding class mods/oz kits and some unique/legendary items) have been reskinned and renamed. Names and prefixes are based off of space objects and the like. Only "Scav" thing that remains is the logo in the item cards.</comment> <comment>S&S Weapons have been globally rebalanced. The stats should be fairly balanced in all aspects (minus a penalty in fire rate). S&S weapons also have a 25% increased chance to inflict a status effect compared to other non-Maliwan manufacturers.</comment> <comment>Several Uniques Weapons and Legendary Weapons have been replaced or adjusted. Details down below.</comment> <comment>If using the community patch, load this file after the community patch. In general, load this file last.</comment> <comment>Main Feature;</comment> <comment>Main feature of S&S weapons is their "limitless" magazine. Weapons cost nothing to fire at all. However, holding a weapon drains ammo from your ammo pool instead.</comment> <comment>DUE TO PRE-SEQUEL LACKING ANY FORM OF ROCKET LAUNCHER AMMO REGENERATION, ROCKET LAUNCHERS SIMPLY BEHAVE NORMALLY IN THIS VERSION.</comment> <comment>Ammo drain scales with level. At level 1, weapons should be draining fairly slowly, while at level 70 they should be roughly draining at the fire rate of the weapon (give or take).</comment> <comment>Weapons that cost more than one ammo per shot drain more ammo accordingly.</comment> <comment>Magazine and Reload accessories would be largely redundant with the magazine effect. Magazine accessories now reduce the draining of ammo by 20%, and reload effects increase Elemental Status Effect chance and damage.</comment> <comment>Other notes;</comment> <comment>If using the community patch, load this file after the community patch. In general, load this file last.</comment> </category> <category name="Extended Description"> <category name="Gun Replacer List"> <comment>Replacers</comment> <comment>Zim -> Tarandus</comment> <comment>Badaboom -> Cassiopeia</comment> <comment>Meat Grinder -> Thanatos</comment> <comment>Boss Nova -> Draco</comment> <comment>Party Popper -> Orion</comment> <comment>Boganella -> Crux</comment> </category> <category name="Gun Descriptions"> <category name="Tarandus"> <comment>100% elemental chance under most circumstances.</comment> <comment>Significantly increased elemental damage.</comment> <comment>Increase in fire rate.</comment> <comment>Slight damage penalty.</comment> </category> <category name="Cassiopeia"> <comment>Fires five rockets in the shape of the constellation Cassiopeia.</comment> </category> <category name="Orion"> <comment>Fires one round that divides into three upon impact with a surface.</comment> <comment>Spawns in Shock only (but will not delete incendiary versions).</comment> <comment>Increased Accuracy.</comment> <comment>Increased elemental chance.</comment> </category> <category name="Draco"> <comment>Dual-element weapon with large splash radius. Incendiary and Explosive.</comment> <comment>Boosted damage and fire rate.</comment> <comment>Fires in the shape of the constellation Draco.</comment> </category> <category name="Thanatos"> <comment>Increased melee damage.</comment> <comment>Increased movement speed.</comment> <comment>Reduces Action Skill Cooldown time when held.</comment> </category> <category name="Crux"> <comment>Increased daamge.</comment> <comment>Damage dealt is always explosive, regardless of weapon card information.</comment> <comment>Highly accurate.</comment> <comment>Spread is in the shape of a cross.</comment> <comment>Reduced ammo drain rate.</comment> </category> </category> </category> <category name="Prefixes"> <category name="Shared Prefixes"> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit PartName Eternal</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Jakobs PartName Supernal</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Torgue PartName Astral</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Dahl PartName Celestial</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Vladof PartName Otherwordly</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Hyperion PartName Heavenly</code> <code profiles="default">set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Tediore PartName Ethereal</code> </category> <category name="Assault Rifle Prefixes"> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_BanditClamp_Damage PartName Energetic</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_BanditClamp_Wild PartName Flaring</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Bayonet_2 PartName Repelling</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Box_BulletSpeed PartName Falling</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Foregrip_Stability PartName Exo</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Shroud1_MagSize PartName Boundless</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Shroud2_Accuracy PartName Transcendental</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Fire PartName Corona</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body2_AmmoUped PartName Grand</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body3_OverLoded PartName Expansive</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body4_Maxemized PartName Vast</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Barrel_Dahl_Carbine PartName Gaseous</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Barrel_Torgue_Rocket PartName Erupting</code> </category> <category name="Submachine Gun Prefixes"> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body2_Damage PartName Hyperbolic</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Bayonet_2 PartName Colliding</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate PartName Distant</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body3_Accellerated PartName Wandering</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock1_Stabilized PartName Elliptical</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock2_Reload PartName Milky</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix__JuryRigged PartName Parabolic</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Incendiary PartName Corona</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Shock PartName Pulsing</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Corrosive PartName Emission</code> <code profiles="default">set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Ice PartName Misty</code> </category> <category name="Pistol Prefixes"> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech2_Damage PartName Shooting</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Bayonet_2 PartName Impacting</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Accuracy PartName Encompassing</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Stock_Stability PartName Ringed</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech1_Mag PartName Expansive</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech3_Firerate PartName Sublimated</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double PartName Clustered</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Incendiary PartName Corona</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix__Legendable PartName Legendary</code> <code profiles="default">set GD_Ma_Weapons.Name.Prefix.Prefix_PartyPopper PartName Glittering</code> </category> <category name="Shotgun Prefixes"> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_VerticalGrip_Stability PartName Diffusing</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_MoonClip_MagSize PartName Everlasting</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName Radiant</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech1_Skeet PartName Faraway</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech2_Critical PartName Crescent</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech3_Reload PartName Nebulous</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Bayonet_2 PartName Repulsing</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Hyperion_Accuracy PartName Gazing</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Jakobs_DoubleBarrel PartName Binary</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_TripleBarrel PartName Trinary</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Incendiary PartName Corona</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Shock PartName Pulsing</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Corrosive PartName Emission</code> <code profiles="default">set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Ice PartName Misty</code> </category> <category name="Launcher Prefixes"> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_TipCover_Damage PartName Aubade</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_BodyMod2_Accuracy PartName Bright</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Gripper_Reload PartName Cloudy</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Handle_SwapSpeed PartName Void</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_StockCover_RocketSpeed PartName Blazing</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_StockTube_FireRate PartName Resplendent</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_BodyMod1_Mag PartName Vast</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Grip1_Blade PartName Ejection</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Incendiary PartName Corona</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty</code> <code profiles="default">set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Rocket PartName Shuttle</code> </category> <category name="Shield Prefixes"> <code profiles="default">set GD_Shields.Prefixes.Prefix_Capacity_Bandit01 PartName Substellar</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Capacity_Bandit02 PartName Protostar</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Capacity_Bandit03 PartName Main Sequence</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Capacity_Bandit04 PartName Subgiant</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Capacity_Bandit05 PartName Supergiant</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Rate_Bandit01 PartName Terrene</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Rate_Bandit02 PartName Atmospheric</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Rate_Bandit03 PartName Orbital</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Rate_Bandit04 PartName Stellar</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Rate_Bandit05 PartName Interstellar</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Delay_Bandit01 PartName Planetesimal</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Delay_Bandit02 PartName Microplanetary</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Delay_Bandit03 PartName Protoplanetary</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Delay_Bandit04 PartName Planetary</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Delay_Bandit05 PartName Interplanetary</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Special_Bandit01 PartName Unobservable</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Special_Bandit02 PartName Dim</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Special_Bandit03 PartName Luminous</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Special_Bandit04 PartName Shining</code> <code profiles="default">set GD_Shields.Prefixes.Prefix_Special_Bandit05 PartName Brilliant</code> </category> <category name="Grenade Prefixes"> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Homing_Bandit PartName Gravitating</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Homing_Sticky_Bandit PartName Accretional Gravitating</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Lob_Bandit PartName Ejected</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Lob_Sticky_Bandit PartName Accretional Ejected</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Longbow_Bandit PartName Lightspeed</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky_Bandit PartName Accretional Lightspeed</code> <code profiles="default">set GD_GrenadeMods.Prefix.Prefix_Rubberized_Bandit PartName Oscillating</code> </category> </category> <category name="Titles"> <category name="Assault Rifle Titles"> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title__MashineGun PartName Body</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Vladof_Minigun PartName Nimbus</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket PartName Asteroid</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage PartName Satellite</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Dahl_Carbine PartName Nebula</code> </category> <category name="Submachine Gun Titles"> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title__Smig PartName Orbit</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary PartName Flare</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock PartName Pulsar</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive PartName Vapor</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Ice PartName Proplyd</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable PartName Array</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate PartName Way</code> </category> <category name="Pistol Titles"> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title__Pistal PartName Planetoid</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Vladof_Rapid PartName Belt</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Torgue_InaccurateDamage PartName Comet</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage PartName Star</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Hyperion_Accurate PartName Range</code> </category> <category name="Shotgun Titles"> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun PartName World</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy PartName Reach</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel PartName System</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel PartName Cluster</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel PartName Galaxy</code> </category> <category name="Launcher Titles"> <code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Maliwan_Radius PartName Expanse</code> <code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage PartName Supergiant</code> <code profiles="default">set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Vladof_Rapid PartName Bolide</code> </category> <category name="Shield Title"> <code profiles="default">set GD_Shields.Titles.Title_Roid01_RoidShield PartName Melee Shield</code> </category> <category name="Grenade Titles"> <code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeExplosive_Bandit PartName Meteorite</code> <code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeIncendiary_Bandit PartName Burning Meteorite</code> <code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeShock_Bandit PartName Charged Meteorite</code> <code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeCorrosive_Bandit PartName Melting Meteorite</code> <code profiles="default">set GD_GrenadeMods.Title.Title_GrenadeIce_Bandit PartName Irradiated Meteorite</code> <code profiles="default">set GD_GrenadeMods.Title.Title_MirvExplosive_Bandit PartName Shower</code> <code profiles="default">set GD_GrenadeMods.Title.Title_MirvIncendiary_Bandit PartName Burning Shower</code> <code profiles="default">set GD_GrenadeMods.Title.Title_MirvShock_Bandit PartName Charged Shower</code> <code profiles="default">set GD_GrenadeMods.Title.Title_MirvCorrosive_Bandit PartName Melting Shower</code> <code profiles="default">set GD_GrenadeMods.Title.Title_MirvIce_Bandit PartName Irradiated Shower</code> <code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettyExplosive_Bandit PartName Burst</code> <code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettyIncendiary_Bandit PartName Burning Burst</code> <code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettyShock_Bandit PartName Charged Burst</code> <code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettyCorrosive_Bandit PartName Melting Burst</code> <code profiles="default">set GD_GrenadeMods.Title.Title_BouncingBettyIce_Bandit PartName Irradiated Burst</code> </category> </category> <category name="Stats"> <category name="Assault Rifle Stats"> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.075400)</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.075400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle Spread 1.810000</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle PerShotAccuracyImpulse 2.650000</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.203918</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 34</code> <code profiles="default">set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 5.050000</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title__MashineGun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Vladof_Minigun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Dahl_Carbine ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Petunia_Weapons.Name.Title.Title__Unique_CryBaby ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> </category> <category name="Submachine Gun Stats"> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit InstantHitDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.811655)</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit NormalizedInstantHitDamage (BaseValueConstant=0.811655,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit Spread 1.480000</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit PerShotAccuracyImpulse 1.925000</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit FireRate 0.169491</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ClipSize 54</code> <code profiles="default">set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ReloadTime 2.850000</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title__Smig ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Ice ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cork_Weap_SMG.Name.Title.Title__Unique_MareksMouth ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Unique_SMG_Bandit_6_Glitch_CutieKiller ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> </category> <category name="Pistol Stats"> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.410490)</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol NormalizedInstantHitDamage (BaseValueConstant=1.410490,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol Spread 1.550000</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol PerShotAccuracyImpulse 2.250000</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 3.000000</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.266667</code> <code profiles="default">set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 37</code> <comment>GD_Weap_Pistol.Name.Title_Bandit.Title__Pistal ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)))</comment> <comment>GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)))</comment> <comment>GD_Weap_Pistol.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)))</comment> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Vladof_Rapid ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.45000)))</code> <code profiles="default">set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.50000)))</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-10.000000)))</code> <code profiles="default">set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_6_Glitch ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_1 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> </category> <category name="Shotgun Stats"> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.865038)</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun NormalizedInstantHitDamage (BaseValueConstant=0.865038,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun Spread 7.000000</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun PerShotAccuracyImpulse 9.500000</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ReloadTime 4.100000</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun FireRate 0.738888</code> <code profiles="default">set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ClipSize 9</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.85000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.015000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.85000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.015000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.012000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.012000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=12.000000)))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=))</code> </category> <category name="Rocket Launcher Stats"> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponRocketSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=))</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=8.493685)</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher NormalizedInstantHitDamage (BaseValueConstant=8.493685,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher Spread 4.000000</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher PerShotAccuracyImpulse 7.000000</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher FireRate 0.916000</code> <code profiles="default">set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher ClipSize 7</code> </category> <category name="Accessory Changes"> <category name="Reload Accessory Changes"> <code profiles="default">set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000)))</code> <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000)))</code> <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000)))</code> </category> <category name="Magazine Accessory Changes"> <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000)))</code> <code profiles="default">set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000)))</code> <code profiles="default">set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000)))</code> </category> </category> </category> <category name="Visuals"> <category name="Spare"> <category name="Common Colors"> <comment>Common_GunMaterials.Materials.AssaultRifle.Mati_BanditCommonAR MaterialVectorParameterValues (</comment> <comment>(ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),</comment> <comment>(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</comment> </category> <category name="Uncommon Colors"> <comment>Common_GunMaterials.Materials.AssaultRifle.Mati_BanditUncommonAR MaterialVectorParameterValues (</comment> <comment>(ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),</comment> <comment>(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),</comment> <comment>(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</comment> </category> <category name="Rare Colors"> <comment>Common_GunMaterials.Materials.AssaultRifle.Mati_BanditRareAR MaterialVectorParameterValues (</comment> <comment>(ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),</comment> <comment>(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),</comment> <comment>(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</comment> </category> <category name="Very Rare Colors"> <comment>Common_GunMaterials.Materials.AssaultRifle.Mati_BanditEpicAR MaterialVectorParameterValues (</comment> <comment>(ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),</comment> <comment>(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),</comment> <comment>(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),</comment> <comment>(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),</comment> <comment>(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),</comment> <comment>(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</comment> </category> </category> <category name="Assault Rifle Skins"> <category name="Common Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Assault Rifles"> <code profiles="default">set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Submachine Gun Skins"> <category name="Common Submachine Guns"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Submachine Guns"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Submachine Guns"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Submachine Guns"> <code profiles="default">set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Pistol Skins"> <comment>PISTOL COLORS</comment> <category name="Common Pistols"> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Pistols"> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Pistols"> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Pistols"> <code profiles="default">set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Shotgun Skins"> <category name="Common Shotguns"> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Shotguns"> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_2 Materials.Shotgun.Mati_BanditUncommon_SG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Shotguns"> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Shotguns"> <code profiles="default">set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Rocket Launcher Skins"> <category name="Common Launchers"> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Launchers"> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Launchers"> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Launchers"> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Shield Skins"> <category name="Common Shields"> <code profiles="default">set GD_Shields.Material.Material1_Common_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> <category name="Uncommon Shields"> <code profiles="default">set GD_Shields.Material.Material2_Uncommon_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Shields"> <code profiles="default">set GD_Shields.Material.Material3_Rare_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Shields"> <code profiles="default">set GD_Shields.Material.Material4_VeryRare_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> <category name="Grenade Skins"> <category name="Common Grenades"> <code profiles="default">set GD_GrenadeMods.Material.Material_Bandit MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Uncommon Grenades"> <code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Rare Grenades"> <code profiles="default">set GD_GrenadeMods.Material.Material_Torgue_3_Rare MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> <category name="Very Rare Grenades"> <code profiles="default">set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> </category> </category> </category> <category name="Gun Replacers"> <category name="Cassiopeia"> <code profiles="default">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom PartName Cassiopeia</code> <code profiles="default">set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Hail to the queen.</code> <code profiles="default">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-650,Yaw=350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-50,Yaw=-500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-125,Yaw=1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=650,Yaw=-1100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="default">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bSuppressWeaponSpread True</code> <code profiles="default">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BasePatternSpread 1.000000</code> <code profiles="default">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom MinPatternScale 0.000000</code> <code profiles="default">set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=.247085)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000)))</code> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.800000,B=0.600000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.1749911,G=0.2068688,B=0.3231877,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.1084349,G=0.1223992,B=0.1659680,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0727470,G=0.0829674,B=0.1000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.075000,G=0.075000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.045000,G=0.045000,B=0.060000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.040000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.300000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.030000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.002000,G=0.002000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=30.400000,G=30.900000,B=10.100000,A=0.400000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.00000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=1.500000,G=1.500000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))</code> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1685713219,B=1198583295,C=1500684677,D=295812567)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)))</code> <code profiles="default">set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.430000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=0.950000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> </category> <category name="Tarandus"> <code profiles="default">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim PartName Tarandus</code> <code profiles="default">set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText This might frost a bite.</code> <code profiles="default">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=7.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.330000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.200000)))</code> <code profiles="default">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.650000,G=2.000000,B=0.550000,A=0.535900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.9700000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.650000,B=0.450000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.150000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)))</code> <code profiles="default">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="default">set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> </category> <category name="Draco"> <code profiles="default">set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.650000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.660000)))</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True))</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova PartName Draco</code> <code profiles="default">set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova:AttributePresentationDefinition_8 NoConstraintText Dragon fire!</code> <code profiles="default">set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova GestaltModeSkeletalMeshName AR_Barrel_Bandit</code> <code profiles="default">set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova:PartList ElementalPartData (WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="default">set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=7.392288,G=7.392288,B=7.392288,A=0.001000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-204950360)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.020000,G=4.073196,B=0.6509700,A=0.543500),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=125.0000000,G=35.000000,B=4.000000,A=0.001000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=8.000000,B=0.430000,A=0.290000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DColor",ParameterValue=(R=125.0000000,G=20.000000,B=4.000000,A=0.001000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=7.392288,G=7.392288,B=7.392288,A=0.001000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.050000,G=0.350000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)))</code> <code profiles="default">set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova TextureParameterValues ((ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=923052711,B=1309861752,C=584229786,D=-1229888527)))</code> <code profiles="default">set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.100000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.2500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.200000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)))</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova FireType EWWFT_Bullet</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ProjectileDefinition None</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers'</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova BehaviorProviderDefinition None</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova OnAnyImpact (Behavior_Explode'GD_Ma_Weapons.FiringModes.FM_Rocket_Tediore_KanedasLaser:Behavior_Explode_5')</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova Speed 22000.000000</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova TimerEvents ()</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova bSuppressWeaponSpread True</code> <code profiles="default">set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova FiringPatternLines ((StartPoint=(Pitch=-90,Yaw=-240,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-240,Yaw=-310,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-410,Yaw=-185,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-465,Yaw=260,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-635,Yaw=785,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-865,Yaw=980,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=260,Yaw=-260,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=615,Yaw=-95,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=780,Yaw=-180,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1025,Yaw=-525,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=780,Yaw=-545,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=85,Yaw=-755,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-90,Yaw=-690,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-255,Yaw=-835,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-110,Yaw=-1040,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> </category> <category name="Thanatos"> <code profiles="default">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder PartName Thanatos</code> <code profiles="default">set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText Think I'll go for a walk!</code> <code profiles="default">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)))</code> <code profiles="default">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="default">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialVectorParameterValues ((ParameterName="p_DecalChannel",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.5500000,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.002000,G=0.002000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> <code profiles="default">set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> </category> <category name="Orion"> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper GestaltModeSkeletalMeshName Pistol_Barrel_Alien</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper PartName Orion</code> <code profiles="default">set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper:AttributePresentationDefinition_8 NoConstraintText A Hunter lives among the stars...</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000))</code> <code profiles="default">set GD_Ma_Weapons.A_Weapons_Unique.Pistol_Bandit_3_PartyPopper:WeaponPartListCollectionDefinition_232 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0)))</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True))</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.600000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper BehaviorProviderDefinition None</code> <code profiles="default">set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.300000,A=0.455900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=2.000000,G=0.20000,B=2.0000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=12.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.150000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.000000,G=3.000000,B=12.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_ReflectColor",ParameterValue=(R=5.000000,G=5.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.400000,B=0.800000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)))</code> <code profiles="default">set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper MaterialScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=1.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.250000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.990000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)))</code> <code profiles="default">set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)))</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Lifetime 5.000000</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper TraceInterval 0.200000</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Speed 6000.000000</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper NumRicochets 3</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Acceleration (X=0.000000,Y=0.000000,Z=0.000000)</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper RicochetResponse (SplitNum=2,SplitAngle=2.000000,SplitAngleOffset=1.000000,SplitDistance=0.500000,SplitFire=FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=)</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions'</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ExplosionOverideInstanceDataName ExplosionOverride</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default'</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ConditionalPartSysTemplate None</code> <code profiles="default">set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet'</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper NumPhysicalBarrelsToFireFrom 1</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper BoneControllers ((BoneName="AlienBarrelFin_L_Front",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_L_Middle",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_4'),(BoneName="AlienBarrelFin_L_Back",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_5'),(BoneName="AlienBarrelFin_R_Front",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_6'),(BoneName="AlienBarrelFin_R_Middle",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_7'),(BoneName="AlienBarrelFin_R_Back",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_8'),(BoneName="AlienBarrelFin_L_Bottom",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_9'),(BoneName="AlienBarrelFin_R_Bottom",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_10'))</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper bFlapsEnabled True</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper FlapsExpandDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> </category> <category name="Crux"> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher'</code> <code profiles="default">set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher CustomFiringModeDefinition None</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Crux</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText Don't make me cross.</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella GestaltModeSkeletalMeshName SG_Barrel_Hyperion</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.496700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000)))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella BehaviorProviderDefinition None</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact'</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_GyroJet:Behavior_Explode_5')</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bSuppressWeaponSpread True</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BasePatternSpread 1.750000</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher MinPatternScale 0.000000</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bFireRandomlyFromPattern False</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher Speed 20000</code> <code profiles="default">set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher FiringPatternLines ((StartPoint=(Pitch=67,Yaw=0,Roll=0),EndPoint=(Pitch=270,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=118,Yaw=0,Roll=0),EndPoint=(Pitch=475,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=170,Yaw=0,Roll=0),EndPoint=(Pitch=680,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=221,Yaw=0,Roll=0),EndPoint=(Pitch=885,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=8,Yaw=0,Roll=0),EndPoint=(Pitch=-65,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-46,Yaw=0,Roll=0),EndPoint=(Pitch=-185,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-100,Yaw=0,Roll=0),EndPoint=(Pitch=-400,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-151,Yaw=0,Roll=0),EndPoint=(Pitch=-605,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-202,Yaw=0,Roll=0),EndPoint=(Pitch=-810,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=51,Roll=0),EndPoint=(Pitch=270,Yaw=205,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=102,Roll=0),EndPoint=(Pitch=270,Yaw=410,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=159,Roll=0),EndPoint=(Pitch=270,Yaw=615,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-51,Roll=0),EndPoint=(Pitch=270,Yaw=-205,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-102,Roll=0),EndPoint=(Pitch=270,Yaw=-410,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-159,Roll=0),EndPoint=(Pitch=270,Yaw=-615,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=0.750000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=0.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)))</code> <code profiles="default">set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialVectorParameterValues ((ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.308820,B=0.032187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.223667,G=0.147281,B=0.0107205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.096107,G=0.026825,B=0.003595,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.50000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.685000,A=0.550000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=0.668300),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.041836,G=0.041836,B=0.041836,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.15000,G=0.60000,B=0.70000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=0.250000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)))</code> </category> </category> <category name="Renamings"> <code profiles="default">set GD_GrenadeMods.Title.Title_SkyRocket PartName Levy</code> <code profiles="default">set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0 Description Cordswainer of the cosmos.</code> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Bandit PartName Eternal set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Jakobs PartName Supernal set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Torgue PartName Astral set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Dahl PartName Celestial set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Vladof PartName Otherwordly set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Hyperion PartName Heavenly set GD_Weap_Shared_Names.Name.Prefix_Bandit.Prefix_Grip_Tediore PartName Ethereal set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_BanditClamp_Damage PartName Energetic set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_BanditClamp_Wild PartName Flaring set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Bayonet_2 PartName Repelling set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Box_BulletSpeed PartName Falling set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Foregrip_Stability PartName Exo set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Shroud1_MagSize PartName Boundless set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Shroud2_Accuracy PartName Transcendental set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Fire PartName Corona set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body2_AmmoUped PartName Grand set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body3_OverLoded PartName Expansive set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix__Body4_Maxemized PartName Vast set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Barrel_Dahl_Carbine PartName Gaseous set GD_Weap_AssaultRifle.Name.Prefix_Scav.Prefix_Barrel_Torgue_Rocket PartName Erupting set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body2_Damage PartName Hyperbolic set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Bayonet_2 PartName Colliding set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body1_Accurate PartName Distant set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Body3_Accellerated PartName Wandering set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock1_Stabilized PartName Elliptical set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Stock2_Reload PartName Milky set GD_Weap_SMG.Name.Prefix_Bandit.Prefix__JuryRigged PartName Parabolic set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Incendiary PartName Corona set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Shock PartName Pulsing set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Corrosive PartName Emission set GD_Weap_SMG.Name.Prefix_Bandit.Prefix_Elemental_Ice PartName Misty set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech2_Damage PartName Shooting set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Bayonet_2 PartName Impacting set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Accuracy PartName Encompassing set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Stock_Stability PartName Ringed set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech1_Mag PartName Expansive set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Tech3_Firerate PartName Sublimated set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double PartName Clustered set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Incendiary PartName Corona set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty set GD_Weap_Pistol.Name.Prefix_Scav.Prefix__Legendable PartName Legendary set GD_Ma_Weapons.Name.Prefix.Prefix_PartyPopper PartName Glittering set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_VerticalGrip_Stability PartName Diffusing set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_MoonClip_MagSize PartName Everlasting set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_ShotgunShell_GeneralBoost PartName Radiant set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech1_Skeet PartName Faraway set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech2_Critical PartName Crescent set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Tech3_Reload PartName Nebulous set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Bayonet_2 PartName Repulsing set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Hyperion_Accuracy PartName Gazing set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Jakobs_DoubleBarrel PartName Binary set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Barrel_Bandit_TripleBarrel PartName Trinary set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Incendiary PartName Corona set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Shock PartName Pulsing set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Corrosive PartName Emission set GD_Weap_Shotgun.Name.Prefix_Bandit.Prefix_Elemental_Ice PartName Misty set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_TipCover_Damage PartName Aubade set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_BodyMod2_Accuracy PartName Bright set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Gripper_Reload PartName Cloudy set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Handle_SwapSpeed PartName Void set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_StockCover_RocketSpeed PartName Blazing set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_StockTube_FireRate PartName Resplendent set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_BodyMod1_Mag PartName Vast set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Grip1_Blade PartName Ejection set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Incendiary PartName Corona set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Shock PartName Pulsing set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Corrosive PartName Emission set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Elemental_Ice PartName Misty set GD_Weap_Launchers.Name.Prefix_Scav.Prefix_Rocket PartName Shuttle set GD_Shields.Prefixes.Prefix_Capacity_Bandit01 PartName Substellar set GD_Shields.Prefixes.Prefix_Capacity_Bandit02 PartName Protostar set GD_Shields.Prefixes.Prefix_Capacity_Bandit03 PartName Main Sequence set GD_Shields.Prefixes.Prefix_Capacity_Bandit04 PartName Subgiant set GD_Shields.Prefixes.Prefix_Capacity_Bandit05 PartName Supergiant set GD_Shields.Prefixes.Prefix_Rate_Bandit01 PartName Terrene set GD_Shields.Prefixes.Prefix_Rate_Bandit02 PartName Atmospheric set GD_Shields.Prefixes.Prefix_Rate_Bandit03 PartName Orbital set GD_Shields.Prefixes.Prefix_Rate_Bandit04 PartName Stellar set GD_Shields.Prefixes.Prefix_Rate_Bandit05 PartName Interstellar set GD_Shields.Prefixes.Prefix_Delay_Bandit01 PartName Planetesimal set GD_Shields.Prefixes.Prefix_Delay_Bandit02 PartName Microplanetary set GD_Shields.Prefixes.Prefix_Delay_Bandit03 PartName Protoplanetary set GD_Shields.Prefixes.Prefix_Delay_Bandit04 PartName Planetary set GD_Shields.Prefixes.Prefix_Delay_Bandit05 PartName Interplanetary set GD_Shields.Prefixes.Prefix_Special_Bandit01 PartName Unobservable set GD_Shields.Prefixes.Prefix_Special_Bandit02 PartName Dim set GD_Shields.Prefixes.Prefix_Special_Bandit03 PartName Luminous set GD_Shields.Prefixes.Prefix_Special_Bandit04 PartName Shining set GD_Shields.Prefixes.Prefix_Special_Bandit05 PartName Brilliant set GD_GrenadeMods.Prefix.Prefix_Homing_Bandit PartName Gravitating set GD_GrenadeMods.Prefix.Prefix_Homing_Sticky_Bandit PartName Accretional Gravitating set GD_GrenadeMods.Prefix.Prefix_Lob_Bandit PartName Ejected set GD_GrenadeMods.Prefix.Prefix_Lob_Sticky_Bandit PartName Accretional Ejected set GD_GrenadeMods.Prefix.Prefix_Longbow_Bandit PartName Lightspeed set GD_GrenadeMods.Prefix.Prefix_Longbow_Sticky_Bandit PartName Accretional Lightspeed set GD_GrenadeMods.Prefix.Prefix_Rubberized_Bandit PartName Oscillating set GD_Weap_AssaultRifle.Name.Title_Scav.Title__MashineGun PartName Body set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Vladof_Minigun PartName Nimbus set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket PartName Asteroid set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage PartName Satellite set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Dahl_Carbine PartName Nebula set GD_Weap_SMG.Name.Title_Bandit.Title__Smig PartName Orbit set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary PartName Flare set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock PartName Pulsar set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive PartName Vapor set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Ice PartName Proplyd set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable PartName Array set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate PartName Way set GD_Weap_Pistol.Name.Title_Scav.Title__Pistal PartName Planetoid set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Vladof_Rapid PartName Belt set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Torgue_InaccurateDamage PartName Comet set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage PartName Star set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Hyperion_Accurate PartName Range set GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun PartName World set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy PartName Reach set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel PartName System set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel PartName Cluster set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel PartName Galaxy set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Maliwan_Radius PartName Expanse set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Torgue_InaccurateDamage PartName Supergiant set GD_Weap_Launchers.Name.Title_Bandit.Title_Barrel_Vladof_Rapid PartName Bolide set GD_Shields.Titles.Title_Roid01_RoidShield PartName Melee Shield set GD_GrenadeMods.Title.Title_GrenadeExplosive_Bandit PartName Meteorite set GD_GrenadeMods.Title.Title_GrenadeIncendiary_Bandit PartName Burning Meteorite set GD_GrenadeMods.Title.Title_GrenadeShock_Bandit PartName Charged Meteorite set GD_GrenadeMods.Title.Title_GrenadeCorrosive_Bandit PartName Melting Meteorite set GD_GrenadeMods.Title.Title_GrenadeIce_Bandit PartName Irradiated Meteorite set GD_GrenadeMods.Title.Title_MirvExplosive_Bandit PartName Shower set GD_GrenadeMods.Title.Title_MirvIncendiary_Bandit PartName Burning Shower set GD_GrenadeMods.Title.Title_MirvShock_Bandit PartName Charged Shower set GD_GrenadeMods.Title.Title_MirvCorrosive_Bandit PartName Melting Shower set GD_GrenadeMods.Title.Title_MirvIce_Bandit PartName Irradiated Shower set GD_GrenadeMods.Title.Title_BouncingBettyExplosive_Bandit PartName Burst set GD_GrenadeMods.Title.Title_BouncingBettyIncendiary_Bandit PartName Burning Burst set GD_GrenadeMods.Title.Title_BouncingBettyShock_Bandit PartName Charged Burst set GD_GrenadeMods.Title.Title_BouncingBettyCorrosive_Bandit PartName Melting Burst set GD_GrenadeMods.Title.Title_BouncingBettyIce_Bandit PartName Irradiated Burst set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.075400) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle NormalizedInstantHitDamage (BaseValueConstant=1.075400,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle Spread 1.810000 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle PerShotAccuracyImpulse 2.650000 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle FireRate 0.203918 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ClipSize 34 set GD_Weap_AssaultRifle.A_Weapons.WT_Bandit_AssaultRifle ReloadTime 5.050000 set GD_Weap_AssaultRifle.Name.Title_Scav.Title__MashineGun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Vladof_Minigun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.750000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Torgue_Rocket ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.250000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_AssaultRifle.Name.Title_Scav.Title_Barrel_Dahl_Carbine ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Petunia_Weapons.Name.Title.Title__Unique_CryBaby ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.022960),PerGradeUpgrade=(BaseValueConstant=0.050960,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.150000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit InstantHitDamage (BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.811655) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit NormalizedInstantHitDamage (BaseValueConstant=0.811655,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit Spread 1.480000 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit PerShotAccuracyImpulse 1.925000 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit FireRate 0.169491 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ClipSize 54 set GD_Weap_SMG.A_Weapons.WT_SMG_Bandit ReloadTime 2.850000 set GD_Weap_SMG.Name.Title_Bandit.Title__Smig ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Incendiary ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Shock ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Corrosive ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Maliwan_TechBoost_Ice ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Dahl_Stable ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_SMG.Name.Title_Bandit.Title_Barrel_Hyperion_Accurate ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cork_Weap_SMG.Name.Title.Title__Unique_MareksMouth ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Ma_Weapons.Name.Title.Title__Unique_SMG_Bandit_6_Glitch_CutieKiller ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=3.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=10.500000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Patrol_SMG.Ammo_Patrol_SMG_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.0305),PerGradeUpgrade=(BaseValueConstant=0.0605,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.750000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=1.410490) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol NormalizedInstantHitDamage (BaseValueConstant=1.410490,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol Spread 1.550000 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol PerShotAccuracyImpulse 2.250000 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ReloadTime 3.000000 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol FireRate 0.266667 set GD_Weap_Pistol.A_Weapons.WeaponType_Bandit_Pistol ClipSize 37 set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Vladof_Rapid ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.45000))) set GD_Weap_Pistol.Name.Title_Scav.Title_Barrel_Jakobs_SlowDamage ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.50000))) set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=-10.000000))) set GD_Weap_Pistol.Name.Prefix_Scav.Prefix_Laser_Double ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_6_Glitch ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_1 ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.50000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.014620),PerGradeUpgrade=(BaseValueConstant=0.035620,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.130000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ZoomExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=0.865038) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun NormalizedInstantHitDamage (BaseValueConstant=0.865038,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun Spread 7.000000 set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun PerShotAccuracyImpulse 9.500000 set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ReloadTime 4.100000 set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun FireRate 0.738888 set GD_Weap_Shotgun.A_Weapons.WT_Bandit_Shotgun ClipSize 9 set GD_Weap_Shotgun.Name.Title_Bandit.Title__Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.85000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.015000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Hyperion_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.85000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.015000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.012000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Jakobs_DoubleBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Bandit_TripleBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-2.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Barrel_Torgue_QuadBarrel WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=-3.000000)) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.012000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=12.000000))) set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ConstraintAttribute=None,ModifierType=MT_PostAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Artifacts.BalanceAttributes.Init_ModifierBase_Linear',BaseValueScaleConstant=-0.010000),PerGradeUpgrade=(BaseValueConstant=0.005000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=12,TargetInstanceDataName=)) set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher AttributeSlotEffects ((SlotName="WeaponDamage",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponFireRate",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponReloadSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponSpread",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMin",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyMax",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="AccuracyRegen",bExternalSlot=True,bRunEffectsAsSkill=False,AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyOnIdleRegenerationRate',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponAccuracyImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponPerShotAccuracyImpulse',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponBurstImpulse",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponBurstShotAccuracyImpulseScale',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.050000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponZoomFOV",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponZoomEndFOV',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=-0.100000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=True,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=),(SlotName="WeaponRocketSpeed",bExternalSlot=False,bRunEffectsAsSkill=False,AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ConstraintAttribute=None,ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),PerGradeUpgrade=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bIncludeInFunStats=False,bIncludeAlliesAsTarget=False,bEnforceMinimumGrade=False,bEnforceMaximumGrade=False,MinimumGrade=0,MaximumGrade=0,TargetInstanceDataName=)) set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher InstantHitDamage (BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage',BaseValueScaleConstant=8.493685) set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher NormalizedInstantHitDamage (BaseValueConstant=8.493685,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher Spread 4.000000 set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher PerShotAccuracyImpulse 7.000000 set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher FireRate 0.916000 set GD_Weap_Launchers.A_Weapons.WT_Bandit_Launcher ClipSize 7 set GD_Weap_SMG.Accessory.SMG_Accessory_Stock2_Reload WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000))) set GD_Weap_Shotgun.Accessory.SG_Accessory_Tech_3 WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000))) set GD_Weap_Launchers.Accessory.RL_Accessory_Gripper_Reload WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.750000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.400000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Weap_Launchers.Accessory.RL_Accessory_BodyMod_1_Mag WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Weap_AssaultRifle.Accessory.AR_Accessory_Shroud1_MagSize ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Rifle.Ammo_Combat_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000))) set GD_Weap_Pistol.Accessory.Pistol_Accessory_Tech_1_Mag ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Repeater_Pistol.Ammo_Repeater_Pistol_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000))) set GD_Weap_Shotgun.Accessory.SG_Accessory_MoonClip ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Combat_Shotgun.Ammo_Combat_Shotgun_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Bandit',InitializationDefinition=None,BaseValueScaleConstant=0.800000))) set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_AssaultRifle.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_SMG.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Pistol.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_2 Materials.Shotgun.Mati_BanditUncommon_SG MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Shotgun.ManufacturerMaterials.Mat_Bandit_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_1 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_2 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_3 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_4 MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Shields.Material.Material1_Common_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.280000,G=0.280000,B=0.280000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.120000,G=0.120000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.336000,G=0.336000,B=0.140000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.144000,G=0.144000,B=0.036000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.420000,G=0.420000,B=0.420000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.700000,G=0.700000,B=0.700000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.400000,G=0.400000,B=0.400000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_Shields.Material.Material2_Uncommon_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Shields.Material.Material3_Rare_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Shields.Material.Material4_VeryRare_Roid MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_GrenadeMods.Material.Material_Bandit MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.133000,G=0.133000,B=0.133000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.067000,G=0.067000,B=0.067000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.640000,G=0.640000,B=0.064000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.480000,G=0.480000,B=0.048000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.320000,G=0.320000,B=0.032000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.310000,G=0.310000,B=0.310000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.170000,G=0.170000,B=0.170000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.210000,G=0.470000,B=0.270000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_GrenadeMods.Material.Material_Bandit_2_Uncommon MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.300000,G=0.060000,B=0.018000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.250000,G=0.050000,B=0.015000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.200000,G=0.040000,B=0.012000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.720000,G=0.600000,B=0.270000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.225000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.480000,G=0.480000,B=0.168000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.288000,G=0.288000,B=0.288000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.240000,G=0.240000,B=0.240000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.192000,G=0.192000,B=0.192000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.240000,G=0.560000,B=0.320000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_GrenadeMods.Material.Material_Torgue_3_Rare MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_GrenadeMods.Material.Material_Bandit_4_VeryRare MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.120000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom PartName Cassiopeia set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Hail to the queen. set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom FiringPatternLines ((StartPoint=(Pitch=0,Yaw=0,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-650,Yaw=350,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-50,Yaw=-500,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-125,Yaw=1000,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=650,Yaw=-1100,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bSuppressWeaponSpread True set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom BasePatternSpread 1.000000 set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom MinPatternScale 0.000000 set GD_Cork_Weap_Launchers.FiringModes.FM_Rocket_Bandit_BadaBoom bFireRandomlyFromPattern False set GD_Cork_Weap_Launchers.Barrel.L_Barrel_Bandit_BadaBoom WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=.247085)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.500000))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialVectorParameterValues ((ParameterName="p_EmissiveColor",ParameterValue=(R=0.600000,G=0.800000,B=0.600000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.1749911,G=0.2068688,B=0.3231877,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.1084349,G=0.1223992,B=0.1659680,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.0727470,G=0.0829674,B=0.1000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.075000,G=0.075000,B=0.100000,A=1.000000),ExpressionGUID=(A=384292798,B=1221323751,C=-2145405772,D=1872194118)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.045000,G=0.045000,B=0.060000,A=1.000000),ExpressionGUID=(A=1102826245,B=1256298978,C=-1429881438,D=-507521102)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.030000,G=0.030000,B=0.040000,A=1.000000),ExpressionGUID=(A=1481234158,B=1129012376,C=-688827739,D=-2119135160)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.300000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.030000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.002000,G=0.002000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=2.000000,G=2.000000,B=2.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=1.000000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=30.400000,G=30.900000,B=10.100000,A=0.400000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.00000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_DecalColor",ParameterValue=(R=1.500000,G=1.500000,B=1.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=5.000000,G=5.000000,B=1.000000,A=0.000000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=1.000000)),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary TextureParameterValues ((ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Nrm',ExpressionGUID=(A=-1685713219,B=1198583295,C=1500684677,D=295812567)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Launchers.Tex.Weap_Launchers_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=2024732779,B=1159440301,C=1487416485,D=-2018014041)),(ParameterName="p_Decal",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'FX_ENV_Misc.Textures.StarNebula_Dif',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416))) set GD_Weap_Launchers.ManufacturerMaterials.Mat_BanditMade_5_Legendary MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=3.000000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=4.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_DecalRotate",ParameterValue=0.500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_UseFullColorDecal",ParameterValue=1.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.430000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_ReflectColorScale",ParameterValue=0.950000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701))) set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim PartName Tarandus set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText This might frost a bite. set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Zim WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=7.100000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.330000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-0.200000))) set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.350000,G=0.260000,B=0.130000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.030000,G=0.025000,B=0.025000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.100000,G=0.060000,B=0.060000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=1.650000,G=2.000000,B=0.550000,A=0.535900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.9700000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=1.000000,G=0.650000,B=0.450000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_ReflectColor",ParameterValue=(R=1.000000,G=0.200000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.300000,B=0.300000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.150000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601))) set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim MaterialScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=1.000000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701))) set GD_Cork_Weap_Pistol.ManufacturerMaterials.Mat_Scav_5_Legendary_Zim TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=None,ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463))) set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponFireInterval',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.650000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.660000))) set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova AttributeSlotUpgrades ((SlotName="WeaponSpread",GradeIncrease=4,bActivateSlot=True),(SlotName="WeaponMagSize",GradeIncrease=4-3,bActivateSlot=True),(SlotName="WeaponDamage",GradeIncrease=16,bActivateSlot=True)) set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova PartName Draco set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova:AttributePresentationDefinition_8 NoConstraintText Dragon fire! set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova rarity (BaseValueConstant=497.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Barrel_BossNova GestaltModeSkeletalMeshName AR_Barrel_Bandit set GD_Cypressure_Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova:PartList ElementalPartData (WeightedParts=((Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(Part=WeaponPartDefinition'GD_Weap_AssaultRifle.elemental.AR_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0))) set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.060000,G=0.007500,B=0.007500,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.800000,G=0.080000,B=0.000000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.700000,G=1.000000,B=1.000000,A=0.513500),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=7.392288,G=7.392288,B=7.392288,A=0.001000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-204950360)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=4.020000,G=4.073196,B=0.6509700,A=0.543500),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DecalChannel",ParameterValue=(R=1.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=125.0000000,G=35.000000,B=4.000000,A=0.001000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=4.000000,G=8.000000,B=0.430000,A=0.290000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DColor",ParameterValue=(R=125.0000000,G=20.000000,B=4.000000,A=0.001000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_ReflectColor",ParameterValue=(R=7.392288,G=7.392288,B=7.392288,A=0.001000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.050000,G=0.350000,B=0.100000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976))) set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova TextureParameterValues ((ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_AssaultRifles.Tex.Weap_AssaultRifle_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Decal",ParameterValue=Texture2D'Item_ClassMods.Textures.Soldier_ClassMod_Pattern_Lighting',ExpressionGUID=(A=923052711,B=1309861752,C=584229786,D=-1229888527))) set GD_Cypressure_Weapons.ManufacturerMaterials.AssaultRifle.Mat_BanditMade_BossNova MaterialScalarParameterValues ((ParameterName="p_HighlightsIntensity",ParameterValue=0.200000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.100000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_ReplacePattern",ParameterValue=0.000000,ExpressionGUID=(A=-2084339847,B=1096440125,C=439008937,D=45433490)),(ParameterName="p_DecalRotate",ParameterValue=0.2500000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_ReplaceDecal",ParameterValue=1.200000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.990000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420))) set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova FireType EWWFT_Bullet set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ProjectileDefinition None set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default' set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ConditionalPartSysTemplate EffectCollectionDefinition'GD_Weap_Shared_Effects.Default_Tracers' set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova BehaviorProviderDefinition None set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova OnAnyImpact (Behavior_Explode'GD_Ma_Weapons.FiringModes.FM_Rocket_Tediore_KanedasLaser:Behavior_Explode_5') set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova Speed 22000.000000 set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions' set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova ExplosionOverideInstanceDataName ExplosionOverride set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova TimerEvents () set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova bSuppressWeaponSpread True set GD_Cypressure_Weapons.FiringModes.FM_Assault_BossNova FiringPatternLines ((StartPoint=(Pitch=-90,Yaw=-240,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-240,Yaw=-310,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-410,Yaw=-185,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-465,Yaw=260,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-635,Yaw=785,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-865,Yaw=980,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=260,Yaw=-260,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=615,Yaw=-95,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=780,Yaw=-180,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=1025,Yaw=-525,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=780,Yaw=-545,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=85,Yaw=-755,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-90,Yaw=-690,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-255,Yaw=-835,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-110,Yaw=-1040,Roll=0),EndPoint=(Pitch=0,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder PartName Thanatos set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText Think I'll go for a walk! set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.Weapon.WeaponClipSize',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=-0.200000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponReloadSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.350000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.000000))) set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder ExternalAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.GameplayAttributes.FootSpeed',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.DamageSourceModifiers.InstigatedMeleeDamageModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.ActiveSkillCooldownResource.ActiveSkillCooldownConsumptionRate',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Cork_Weap_SMG.Barrel.SMG_Barrel_Bandit_MeatGrinder AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyMax",GradeIncrease=0,bActivateSlot=True),(SlotName="AccuracyRegen",GradeIncrease=0,bActivateSlot=True)) set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder MaterialVectorParameterValues ((ParameterName="p_DecalChannel",ParameterValue=(R=0.500000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=20.000000,G=20.000000,B=0.5500000,A=0.510000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.200000,G=0.200000,B=0.200000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.020000,G=0.020000,B=0.020000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.002000,G=0.002000,B=0.002000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.300000,G=0.700000,B=0.400000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Cork_Weap_SMG.ManufacturerMaterials.Mat_Bandit_3_MeatGrinder TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_Bandit',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_SMG.Tex.Weap_SMG_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_AssaultSubSniper_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463))) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper GestaltModeSkeletalMeshName Pistol_Barrel_Alien set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper PartName Orion set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper:AttributePresentationDefinition_8 NoConstraintText A Hunter lives among the stars... set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper WeaponCardAttributes ((Attribute=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',PriorityIncrease=0.600000)) set GD_Ma_Weapons.A_Weapons_Unique.Pistol_Bandit_3_PartyPopper:WeaponPartListCollectionDefinition_232 ElementalPartData (bEnabled=True,WeightedParts=((bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_None',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Fire',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Shock',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=1,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Corrosive',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0),(bDisabled=False,Part=WeaponPartDefinition'GD_Weap_Pistol.elemental.Pistol_Elemental_Ice',Manufacturers=,MinGameStageIndex=0,MaxGameStageIndex=0,DefaultWeightIndex=0))) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper AttributeSlotUpgrades ((SlotName="WeaponDamage",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=0,bActivateSlot=True),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=True)) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectileSpeedMultiplier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=-1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponStatusEffectChanceModifier',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.600000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponShotCost',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMaxValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000))) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper BehaviorProviderDefinition None set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper MaterialVectorParameterValues ((ParameterName="p_AColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.600000,G=0.600000,B=0.600000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_CColorHilight",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.180000,G=0.180000,B=0.180000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.300000,A=0.455900),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalChannel",ParameterValue=(R=2.000000,G=0.20000,B=2.0000000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalColor",ParameterValue=(R=12.000000,G=3.000000,B=3.000000,A=1.000000),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=2.000000,G=2.000000,B=0.150000,A=0.500000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=1.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627)),(ParameterName="p_PatternColor",ParameterValue=(R=3.000000,G=3.000000,B=12.000000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_ReflectColor",ParameterValue=(R=5.000000,G=5.000000,B=5.000000,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.600000,G=0.400000,B=0.800000,A=1.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284))) set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper MaterialScalarParameterValues ((ParameterName="p_DecalRotate",ParameterValue=1.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047)),(ParameterName="p_HighlightsIntensity",ParameterValue=0.250000,ExpressionGUID=(A=-1257568432,B=1277066486,C=-723473993,D=-1144384173)),(ParameterName="p_ShadowsIntensity",ParameterValue=1.000000,ExpressionGUID=(A=437293753,B=1205147708,C=-775723903,D=1480014964)),(ParameterName="p_ReflectColorScale",ParameterValue=0.990000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701))) set GD_Ma_Weapons.Materials.Mat_Pistol_Bandit_3_PartyPopper TextureParameterValues ((ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_RedSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Pattern_BlueSpectrum',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.GlossyD',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Pistol.Tex.Weap_Pistols_Nrm',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463))) set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Lifetime 5.000000 set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper TraceInterval 0.200000 set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Speed 6000.000000 set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper NumRicochets 3 set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper Acceleration (X=0.000000,Y=0.000000,Z=0.000000) set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper RicochetResponse (SplitNum=2,SplitAngle=2.000000,SplitAngleOffset=1.000000,SplitDistance=0.500000,SplitFire=FiringModeDefinition'GD_Weap_Pistol.FiringModes.Bullet_Pistol_Maliwan',NewSpeed=0.000000,bDetonate=False,bRespawnTracer=True,bUpdateBeamSourceLocation=False,Behaviors=) set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ExplosionOverrideDefinition ExplosionCollectionDefinition'GD_Weap_Shared_Effects.Default_Elemental_Explosions' set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ExplosionOverideInstanceDataName ExplosionOverride set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper PartSysTemplate ParticleSystem'FX_WEP_Trails.Particles.Part_Wep_Tracer_Default' set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper ConditionalPartSysTemplate None set GD_Ma_Weapons.FiringModes.Bullet_Pistol_PartyPopper SoundDefinition FiringModeSoundDefinition'GD_Weap_Bullet_Tech_Sounds.Sound_Definitions.Default_Bullet' set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper NumPhysicalBarrelsToFireFrom 1 set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper BoneControllers ((BoneName="AlienBarrelFin_L_Front",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_0'),(BoneName="AlienBarrelFin_L_Middle",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_4'),(BoneName="AlienBarrelFin_L_Back",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_5'),(BoneName="AlienBarrelFin_R_Front",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_6'),(BoneName="AlienBarrelFin_R_Middle",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_7'),(BoneName="AlienBarrelFin_R_Back",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_8'),(BoneName="AlienBarrelFin_L_Bottom",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_9'),(BoneName="AlienBarrelFin_R_Bottom",ControlType=WEAP_BONE_CONTROL_Flap,bUseInFirstPerson=True,bUseInThirdPerson=True,ControlTemplate=WillowSkelControl_RotateFlapFromFiring'GD_Weap_Pistol.Barrel.Pistol_Barrel_Alien:WillowSkelControl_RotateFlapFromFiring_10')) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper bFlapsEnabled True set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper FlapsExpandDuration (BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Ma_Weapons.Barrel.Pistol_Barrel_Bandit_3_PartyPopper FlapsCollapseDuration (BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella CustomFiringModeDefinition FiringModeDefinition'GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher' set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Jakobs_Smasher CustomFiringModeDefinition None set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella PartName Crux set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText Don't make me cross. set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella GestaltModeSkeletalMeshName SG_Barrel_Hyperion set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella rarity (BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000) set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella WeaponAttributeEffects ((AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponProjectilesPerShot',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponDamage',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.496700,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(AttributeToModify=AttributeDefinition'D_Attributes.Weapon.WeaponSpread',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-2.000000))) set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AccuracyResourcePool.AccuracyMinValue',ModifierType=MT_Scale,BaseModifierValue=(BaseValueConstant=0.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=-1.000000))) set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella AttributeSlotUpgrades ((SlotName="AccuracyMin",GradeIncrease=10,bActivateSlot=True),(SlotName="WeaponAccuracyImpulse",GradeIncrease=12,bActivateSlot=True),(SlotName="WeaponFireRate",GradeIncrease=-10,bActivateSlot=True)) set GD_Cork_Weap_Shotgun.Barrel.SG_Barrel_Bandit_Boganella BehaviorProviderDefinition None set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher DamageTypeDefinition WillowDamageTypeDefinition'GD_Explosive.DamageType.DmgType_Explosive_Impact' set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher OnAnyImpact (Behavior_Explode'GD_Weap_Shotgun.FiringModes.Bullets_Shotgun_Torgue_GyroJet:Behavior_Explode_5') set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bSuppressWeaponSpread True set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher BasePatternSpread 1.750000 set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher MinPatternScale 0.000000 set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher bFireRandomlyFromPattern False set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher Speed 20000 set GD_Cork_Weap_Pistol.FiringModes.Bullet_Pistol_Smasher FiringPatternLines ((StartPoint=(Pitch=67,Yaw=0,Roll=0),EndPoint=(Pitch=270,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=118,Yaw=0,Roll=0),EndPoint=(Pitch=475,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=170,Yaw=0,Roll=0),EndPoint=(Pitch=680,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=221,Yaw=0,Roll=0),EndPoint=(Pitch=885,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=8,Yaw=0,Roll=0),EndPoint=(Pitch=-65,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-46,Yaw=0,Roll=0),EndPoint=(Pitch=-185,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-100,Yaw=0,Roll=0),EndPoint=(Pitch=-400,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-151,Yaw=0,Roll=0),EndPoint=(Pitch=-605,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=-202,Yaw=0,Roll=0),EndPoint=(Pitch=-810,Yaw=0,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=51,Roll=0),EndPoint=(Pitch=270,Yaw=205,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=102,Roll=0),EndPoint=(Pitch=270,Yaw=410,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=159,Roll=0),EndPoint=(Pitch=270,Yaw=615,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-51,Roll=0),EndPoint=(Pitch=270,Yaw=-205,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-102,Roll=0),EndPoint=(Pitch=270,Yaw=-410,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000))),(StartPoint=(Pitch=67,Yaw=-159,Roll=0),EndPoint=(Pitch=270,Yaw=-615,Roll=0),bUseStartPointOnly=True,CustomWaveMotion=(bUseCustomWaveMotion=False,WaveFreq=(X=0.000000,Y=0.000000,Z=0.000000),WaveAmp=(X=0.000000,Y=0.000000,Z=0.000000),WavePhase=(X=0.000000,Y=0.000000,Z=0.000000)))) set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialScalarParameterValues ((ParameterName="p_ReflectColorScale",ParameterValue=0.750000,ExpressionGUID=(A=1875785607,B=1186033550,C=-1822263113,D=-1465755701)),(ParameterName="p_UseFullColorDecal",ParameterValue=0.000000,ExpressionGUID=(A=-1064329812,B=1077705328,C=339664807,D=1869745420)),(ParameterName="p_ReplaceDecal",ParameterValue=0.500000,ExpressionGUID=(A=85863466,B=1257609701,C=-728575820,D=1337098176)),(ParameterName="p_EmissiveScale",ParameterValue=0.000000,ExpressionGUID=(A=-1585388516,B=1089964715,C=308554175,D=-1500922158)),(ParameterName="p_DecalRotate",ParameterValue=0.000000,ExpressionGUID=(A=-276527909,B=1298581551,C=856978878,D=743944047))) set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella TextureParameterValues ((ParameterName="P_SimpleReflect",ParameterValue=Texture2D'Common_GunMaterials.Env.Gold',ExpressionGUID=(A=-858148940,B=1327945772,C=148462268,D=1899047224)),(ParameterName="p_Decal",ParameterValue=Texture2D'Common_GunMaterials.Logos.Logo_MoxxiText',ExpressionGUID=(A=-923052711,B=1309861752,C=584229786,D=-1229888527)),(ParameterName="p_Pattern",ParameterValue=Texture2D'Common_GunMaterials.Patterns.Patter_MaliwanFire',ExpressionGUID=(A=534250533,B=1202550002,C=1578302861,D=-717876416)),(ParameterName="p_NormalScopesEmissive",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Nor',ExpressionGUID=(A=-1743872746,B=1126171774,C=119496871,D=-1952271718)),(ParameterName="p_Diffuse",ParameterValue=Texture2D'Common_GunMaterials.CompTextures.Weap_LauncherShotgunPistol_Comp',ExpressionGUID=(A=1757607260,B=1326539502,C=-317215581,D=-565807463)),(ParameterName="p_Masks",ParameterValue=Texture2D'Weap_Shotguns.Tex.Weap_Shotgun_Comp',ExpressionGUID=(A=-330624041,B=1167251458,C=-335191907,D=-166684394))) set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella MaterialVectorParameterValues ((ParameterName="p_CColorHilight",ParameterValue=(R=0.500000,G=0.308820,B=0.032187,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_CColorMidtone",ParameterValue=(R=0.223667,G=0.147281,B=0.0107205,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_CColorShadow",ParameterValue=(R=0.096107,G=0.026825,B=0.003595,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_BColorHilight",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_BColorMidtone",ParameterValue=(R=0.010000,G=0.010000,B=0.010000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_BColorShadow",ParameterValue=(R=0.001000,G=0.001000,B=0.001000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_AColorHilight",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=170714760,B=1132476783,C=-275668290,D=655702143)),(ParameterName="p_AColorMidtone",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=473594356,B=1338758895,C=824823946,D=864253813)),(ParameterName="p_AColorShadow",ParameterValue=(R=0.450000,G=0.450000,B=0.550000,A=1.000000),ExpressionGUID=(A=-429590341,B=1156435294,C=-1015192901,D=687313413)),(ParameterName="p_ReflectColor",ParameterValue=(R=6.324452,G=6.324452,B=6.324452,A=1.000000),ExpressionGUID=(A=295058103,B=1318551573,C=-2045449573,D=-547597976)),(ParameterName="p_ReflectionChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.50000,A=0.000000),ExpressionGUID=(A=1869386622,B=1303200947,C=-1616405849,D=714558284)),(ParameterName="p_DecalScalePosition",ParameterValue=(R=15.000000,G=15.000000,B=0.685000,A=0.550000),ExpressionGUID=(A=395540170,B=1243133493,C=-1264190552,D=123075385)),(ParameterName="p_DecalColor",ParameterValue=(R=0.100000,G=0.100000,B=0.100000,A=0.668300),ExpressionGUID=(A=1691998600,B=1239094551,C=2074257317,D=1844701893)),(ParameterName="p_PatternScalePosition",ParameterValue=(R=8.000000,G=8.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=-2005018406,B=1132497243,C=-39915121,D=208423616)),(ParameterName="p_DColor",ParameterValue=(R=0.041836,G=0.041836,B=0.041836,A=1.000000),ExpressionGUID=(A=696455109,B=1155878830,C=-1741888361,D=802120528)),(ParameterName="p_DecalChannel",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=1757499073,B=1097055033,C=-1266029657,D=1038353636)),(ParameterName="p_PatternColor",ParameterValue=(R=0.15000,G=0.60000,B=0.70000,A=1.000000),ExpressionGUID=(A=676539706,B=1125682796,C=1871983293,D=-2049503601)),(ParameterName="p_EmissiveColor",ParameterValue=(R=1.000000,G=1.000000,B=0.250000,A=1.000000),ExpressionGUID=(A=-2074486426,B=1296399582,C=-2021314681,D=-350758005)),(ParameterName="p_PatternChannelScale",ParameterValue=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ExpressionGUID=(A=439432319,B=1091149893,C=-1991909502,D=1816944627))) set GD_GrenadeMods.Title.Title_SkyRocket PartName Levy set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0 Description Cordswainer of the cosmos.