<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Regen Snipers"> <category name="Description"> <comment>By Aaron0000</comment> <comment>Replaces the accuracy accessory of Sniper Rifles. Changes it to slowly regenerate ammo instead of increasing accuracy.</comment> <comment>Comes with custom prefixes: Jakobs = Bountiful, Dahl = Munitional, Hyperion = Rational, Maliwan = Prepared, Vladof = Production.</comment> <comment>If using Atlas Reborn, there is a fix located at the bottom. Activate this file after Atlas Reborn to enable the prefix properly.</comment> </category> <category name="Code"> <category name="Stats"> <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> <code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False))</code> </category> <category name="Prefixes"> <code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning</code> <code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational</code> <code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful</code> <code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared</code> <code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production</code> </category> <category name="Atlas Reborn Fixes"> <code profiles="">set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Creation</code> <code profiles="">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000))) set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False)) set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production