<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="TPS" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Regen Snipers">
			<category name="Description">
				<comment>By Aaron0000</comment>
				<comment>Replaces the accuracy accessory of Sniper Rifles. Changes it to slowly regenerate ammo instead of increasing accuracy.</comment>
				<comment>Comes with custom prefixes: Jakobs = Bountiful, Dahl = Munitional, Hyperion = Rational, Maliwan = Prepared, Vladof = Production.</comment>
				<comment>If using Atlas Reborn, there is a fix located at the bottom. Activate this file after Atlas Reborn to enable the prefix properly.</comment>
			</category>
			<category name="Code">
				<category name="Stats">
					<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
					<code profiles="default">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False))</code>
				</category>
				<category name="Prefixes">
					<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning</code>
					<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational</code>
					<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful</code>
					<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared</code>
					<code profiles="default">set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production</code>
				</category>
				<category name="Atlas Reborn Fixes">
					<code profiles="">set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Creation</code>
					<code profiles="">set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.000000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))</code>
				</category>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy ExternalAttributeEffects ((AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=0.40000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Vladof',InitializationDefinition=None,BaseValueScaleConstant=0.250000)),(AttributeToModify=ResourcePoolAttributeDefinition'D_Attributes.AmmoResource_Sniper_Rifle.Ammo_Sniper_Rifle_RegenerationRate',ModifierType=MT_PreAdd,BaseModifierValue=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.WeaponManufacturer.Weapon_Is_Jakobs',InitializationDefinition=None,BaseValueScaleConstant=-0.150000)))
set GD_Weap_SniperRifles.Accessory.Sniper_Accessory_Bipod1_Accuracy AttributeSlotUpgrades ((SlotName="WeaponAccuracyImpulse",GradeIncrease=0,bActivateSlot=False),(SlotName="AccuracyMin",GradeIncrease=0,bActivateSlot=False),(SlotName="WeaponSpread",GradeIncrease=0,bActivateSlot=False))
set GD_Weap_SniperRifles.Name.Prefix_Dahl.Prefix_Bipod1_Accuracy PartName Munitioning
set GD_Weap_SniperRifles.Name.Prefix_Hyperion.Prefix_Bipod1_Accuracy PartName Rational
set GD_Weap_SniperRifles.Name.Prefix_Jakobs.Prefix_Bipod1_Accuracy PartName Bountiful
set GD_Weap_SniperRifles.Name.Prefix_Maliwan.Prefix_Bipod1_Accuracy PartName Prepared
set GD_Weap_SniperRifles.Name.Prefix_Vladof.Prefix_Bipod1_Accuracy PartName Production