<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> </head> <body> <category name="Infinite Air Boosts"> <comment># Infinite Air Boosts v1.0.0</comment> <comment># by Apocalyptech</comment> <comment># Licensed under Public Domain / CC0 1.0 Universal</comment> <comment>#</comment> <comment># Removes the one-air-boost-per-jump restriction. "Infinite" is perhaps a bit</comment> <comment># too strong of a word for it, since this doesn't allow you to boost when you're</comment> <comment># out of Oxygen, but if you're in atmosphere you can pretty much keep boosting</comment> <comment># forever.</comment> <code profiles="default">set GD_Cork_MoonBoots.AirBoost.AirBoost bAllowMultipleBoostPerJump True</code> </category> </body> </BLCMM> #Commands: set GD_Cork_MoonBoots.AirBoost.AirBoost bAllowMultipleBoostPerJump True