#
# TPS Red Text Explainer v1.0.0
# by Apocalyptech
# Licensed under Public Domain / CC0 1.0 Universal
# Inspired by Ezeith's BL2 mod "Red text explainer"
#
# All weapons, grenades, and shields with red text will include text describing
# the extra effects. A lot of shields already have all their effects listed on the
# card, so those will show up as "All effects listed."
#
# Class Mods and Oz Kits have been left alone, since all those list their effects
# right on the card.
#
# Effect descriptions were largely taken from the Fandom wiki, so take them with a
# grain of salt, and let me know if anything's wrong!
set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova:AttributePresentationDefinition_8 NoConstraintText BWAAAA BWAAAAA BWUUUMMMM! [High projectile speed. On surface hit, projectiles explode in small nova.]
set GD_Petunia_Weapons.ManufacturerMaterials.AssaultRifle.Mat_Bandit_3_CryBaby:AttributePresentationDefinition_8 NoConstraintText I-i-i-saac... [If "Wiggly," slow shots will oscillate up and down. Otherwise, just slow bullets.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade:AttributePresentationDefinition_8 NoConstraintText Dakka dakka dakka! [All effects listed.]
set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_Hail:AttributePresentationDefinition_8 NoConstraintText What plaything can you offer me today? [Projectiles fly in arc, split in two after awhile. Player is healed 3% of damage dealt.]
set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Legendary_HammerBreaker:AttributePresentationDefinition_8 NoConstraintText My dad, scientist, you know the drill. [Penetrating rounds.]
set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream:AttributePresentationDefinition_8 NoConstraintText Winter is numbing. [No movement loss while aiming down sights.]
set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Torgue got smarter BOOM! [Releases a child grenade on impact.]
set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom:AttributePresentationDefinition_8 NoConstraintText Destroy the martian spiders! [5-shot burst, 3 bullets at a time for the price of 2.]
set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful:AttributePresentationDefinition_8 NoConstraintText Come on in... Ol' Painful is waiting. [Fires laser bolts instead of bullets.]
set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText Speed kills. [All effects listed.]
set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Unique_Wallop:AttributePresentationDefinition_8 NoConstraintText Packs one hell of a... [All effects listed.]
set GD_GrenadeMods.Delivery.Delivery_BabyBoomer:AttributePresentationDefinition_4 Description Boom baby, BOOM! [Rubberized, spawns child grenades with each bounce]
set GD_Cork_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4 Description 2x more awesome, bonus extreme! [When child grenades explode, they release an additional child.]
set GD_GrenadeMods.Payload.Payload_BouncingBonny:AttributePresentationDefinition_4 Description Give us ya lighta. [Disperses child grenades as it bounces.]
set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0 Description WARNING: Not intended for indoor use. [Flies upwards and releases a large burst of fireworks, increased damage.]
set GD_Ma_GrenadeMods.Delivery.Delivery_DataScrubber:AttributePresentationDefinition_1 Description Peer-to-peer shield sharing. [Slow travel time, regenerates grenade ammo.]
set GD_GrenadeMods.Title.Title_ExterminatorIncendiary:AttributePresentationDefinition_0 Description Bees are coming! [Spits fire in circular motion and shoots small incendiary missiles.]
set GD_GrenadeMods.Payload.Payload_FourSeasons:AttributePresentationDefinition_0 Description Four seasons in one 'nade. [Creates a random AOE: Shock, Incendiary, Corrosive, or Cryo.]
set GD_Cork_GrenadeMods.Payload.Payload_KissOfDeath:AttributePresentationDefinition_4 Description It takes two to get one in trouble. [Grenade homes in and sticks to enemies, dealing DOTs. Upon explosion, sounds out healing orbs.]
set GD_GrenadeMods.Payload.Payload_Leech:AttributePresentationDefinition_4 Description A skilful leech is better far, than half a hundred men of war. [Decreased blast radius, transfusion effect when dealing damage.]
set GD_Ma_GrenadeMods.Delivery.Delivery_Meganade:AttributePresentationDefinition_0 Description Suck! Suck! Suck! [Creates three singularity pulls]
set GD_GrenadeMods.Delivery.Delivery_NastySurprise:AttributePresentationDefinition_4 Description Supplies! [Longbow delivery, will drop four child grenades enroute or at final destination.]
set GD_GrenadeMods.Title.Title_ExterminatorCorrosive:AttributePresentationDefinition_0 Description Spread the sickness. [Launches 3 corrosive-DOT homing grenades on explosion.]
set GD_Cork_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4 Description E = mc^[OMG]/wtf [Largest singularity grenade, constant shock DOTs.]
set GD_GrenadeMods.Delivery.Delivery_RollingThunder:AttributePresentationDefinition_4 Description The thunder shall bring forth the pain! [Low arc, detonates on each bounce, will eventually explode as a MIRV.]
set GD_GrenadeMods.Delivery.Delivery_Snowball:AttributePresentationDefinition_4 Description Fun for the whole family. [Fast projectile speed with very little arc.]
set GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0 Description Sometimes lightning does strike twice. [Launches sticky child tesla grenades.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Maliwan_5_FusionBeam:AttributePresentationDefinition_8 Description In this universe, there is only one absolute. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_SavorySideSaber:AttributePresentationDefinition_8 NoConstraintText The elegant way to be clumsy and random. [Extremely short range, lasers shoot to left of crosshair.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Ricochet:AttributePresentationDefinition_8 NoConstraintText The cat's out of the bag. [Beam ricochets and splits into 3-8 beams.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_EGun:AttributePresentationDefinition_8 NoConstraintText Kills ghosts, apparently. [No movement penalty while aiming. Effective against flesh, weak against armor/shields.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Excalibastard:AttributePresentationDefinition_8 NoConstraintText Thou art most badass. [Crits have a 100% freeze. Meleeing frozen enemies generates a cryo singularity.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Firestarta:AttributePresentationDefinition_8 NoConstraintText Start some trouble. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Freezeasy:AttributePresentationDefinition_8 NoConstraintText Freeze them to save them! [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_6_Glitch_HeartfullSplodger:AttributePresentationDefinition_8 NoConstraintText \#Splodger'''s ^ere -! [Unique voice module.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Tediore_5_LaserDisker:AttributePresentationDefinition_8 NoConstraintText Shazbot! [Fires blue disk in a straight trajectory. Deals more damage to airborne enemies.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Hyperion_5_LongestYard:AttributePresentationDefinition_8 NoConstraintText Impressive. [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_3_Minac:AttributePresentationDefinition_8 NoConstraintText I'm not always that dangerously homicidal... [Randomly selects corrosive, incendiary, or shock for each shot.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Tesla:AttributePresentationDefinition_8 Description Approached but never identified. [Shoots slow, bouncy lightning balls with a large AOE.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Mining:AttributePresentationDefinition_8 NoConstraintText PROTOTYPE! Authorized personnel only. [Fires 3 railgun-like projectiles in a tight triangle.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Rosie:AttributePresentationDefinition_8 NoConstraintText Every thorn has its rose. [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_3_Enlightenment:AttributePresentationDefinition_8 NoConstraintText Burn away the impurities of ignorance. [Short-range flamethrower.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Maliwan_5_Thunderfire:AttributePresentationDefinition_8 NoConstraintText Light 'em up. [Beam emits small incendiary nova on hitting enemy or object.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Deadlift:AttributePresentationDefinition_8 NoConstraintText I'm a fan of the flow. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Vibrapulse:AttributePresentationDefinition_8 NoConstraintText Why not turn me on? [Has a chance to chain lightning to nearby targets. Heals for 2.5% of damage dealt.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_ZX1:AttributePresentationDefinition_8 NoConstraintText Replay! [After a target is hit, subsequent shots will corkscrew towards that target.]
set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText It'll blow your head clean off. [Fires 5 bullets at once in accelerating spread, at cost of 3 ammo.]
set GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly:AttributePresentationDefinition_8 NoConstraintText These flies! [Projectiles split in two after awhile and orbit each other. Splash on impact. 7-round burst when zoomed.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt:AttributePresentationDefinition_8 NoConstraintText Feel like I'm gonna break this damn thing! [Shoots bolts of electricity.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Low-velocity shotgun.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Full-speed ricochet on impact or wall hit.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Arcing projectiles with 700% crit bonus.]
set GD_Cork_Weap_Pistol.Name.Title_Hyperion.Title__Unique_Fibber:AttributePresentationDefinition_8 BasePriority 0
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Globber:AttributePresentationDefinition_8 NoConstraintText Lob those globs! [Projectiles travel in low arc and can bounce twice.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_GwensOtherHead:AttributePresentationDefinition_8 NoConstraintText Gwen is kind of a strange girl. [Fires second round at an angle to the left, 6-round burst when zoomed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Pistol_3_HardReboot:AttributePresentationDefinition_8 NoConstraintText Have you tried turning it off and on again? [Wide-radius shock effect on impact.]
set GD_Cork_Weap_Pistol.Name.Title_Hyperion.Title__Unique_LadyFist:AttributePresentationDefinition_8 NoConstraintText Love is a Lady Finger. True love is a Lady Fist. [All effects listed.]
set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun:AttributePresentationDefinition_8 NoConstraintText Gun, Gunner! [Rounds explode once on contact then continue until they hit a surface, when they explode again.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon:AttributePresentationDefinition_8 NoConstraintText Better lucky than good! [Shots have a chance to deal 400% explosive damage.]
set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Monty's wife don't take no guff. [6 projectiles for the cost of 1.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper:AttributePresentationDefinition_8 NoConstraintText Happy birthday to meow. [7 projectiles at cost of 1 ammo, bullets vanish after a very short distance and release confetti.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe:AttributePresentationDefinition_8 NoConstraintText Go deep enough, who knows what you'll find. [Heals player at 5% of damage dealt.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText Strength in numbers, comrades! [Magazine size increases while the gun is not fired.]
set GD_Cork_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Shooterang:AttributePresentationDefinition_8 NoConstraintText You little ripper. [Flies around like a boomerang, bouncing off surfaces and firing continuously.]
set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Seven times the fun. [Fires 7 bullets in horizontal spread, at cost of 3 ammo.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_T4sr:AttributePresentationDefinition_8 NoConstraintText I politely request you do not T4s-R me, good sir. [Fires lasers instead of bullets.]
set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText Would you like to know more? [All effects listed.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Multi-kill. [Fires six rockets for the cost of one.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Menace:AttributePresentationDefinition_8 NoConstraintText Your gun is good, but mine is better! [Fires six total rockets in three bursts with single trigger pull, consumes only 1 rocket.]
set GD_Cork_Weap_Launchers.Name.Title__Unique_Creamer:AttributePresentationDefinition_8 NoConstraintText Non-dairy. [Rocket splits into two after a set distance. Player is healed 2% of damage.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Cryophobia:AttributePresentationDefinition_8 NoConstraintText No argument here. [Projectiles explode multiple times mid-flight.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Launcher_Tediore_5_KanedasLaser:AttributePresentationDefinition_8 NoConstraintText If somebody's gonna kill him, it should be us! [Fires a fast-travelling laser which can score crits.]
set GD_Cork_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol:AttributePresentationDefinition_8 NoConstraintText The Horde will always return! [Large main rocket occasionally releases smaller rockets along path. Consumes 2 ammo.]
set GD_Cork_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8 NoConstraintText Name dropper. [Rockets fly in arc and explode in mushroom cloud.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Thingy:AttributePresentationDefinition_8 NoConstraintText Somebody ain't what they appear to be. [On impact, splits into three homing corrosive grenades.]
set GD_Cork_Weap_Launchers.Name.Title.Title__Unique_Rocketeer:AttributePresentationDefinition_8 NoConstraintText Helios, we have a problem. [Increased rocket speed, decreased explosion radius.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title__Unique_BadTouch:AttributePresentationDefinition_8 NoConstraintText When I'm good, I'm very good... [Heals player at 2% of damage done.]
set GD_Cork_Weap_SMG.Name.Title.Title__Unique_BlackSnake:AttributePresentationDefinition_8 NoConstraintText Such is bite. [2 bullets per shot in horizontal pattern.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Boxxy:AttributePresentationDefinition_8 NoConstraintText It's totally a flamethrower. [Bullets ricochet twice. May explode when reloaded, most likely when magazine is fuller.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_SMG_Hyperion_5_CheatCode:AttributePresentationDefinition_8 NoConstraintText Play unfair. [When in FFYL, has a chance to not consume ammo.]
set GD_Ma_Weapons.Name.Title.Title__Unique_SMG_Bandit_6_Glitch_CutieKiller:AttributePresentationDefinition_8 NoConstraintText KILLKILLKILLKILLKILL [Unique voice module]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker:AttributePresentationDefinition_8 NoConstraintText Elephant? What elephant? [All effects listed.]
set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch:AttributePresentationDefinition_8 NoConstraintText Stone-cold killer. [All effects listed.]
set GD_Weap_SMG.Name.Title.Title__Unique_Fridgia:AttributePresentationDefinition_8 NoConstraintText Icy moon of Mungo. [2 bullets for the price of 1, fires in the shape of a horse]
set GD_Weap_SMG.Name.Title.Title__Unique_Frostfire:AttributePresentationDefinition_8 NoConstraintText It had to perish twice. [Fires 2 projectiles, one cryo and the other incendiary. May apply cryo to player.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title__Unique_GoodTouch:AttributePresentationDefinition_8 NoConstraintText ...but when I'm bad, I'm better. [Heals player at 2.5% of damage done.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire:AttributePresentationDefinition_8 NoConstraintText We don't need no fire... [50% elemental splash damage]
set GD_Cork_Weap_SMG.Name.Title_Legendary_IVF:AttributePresentationDefinition_8 NoConstraintText OMG! TWINS! [When reloaded, explodes and spawns 2 smaller guns which deal increased damage and also explode.]
set GD_Cork_Weap_SMG.Name.Title.Title__Unique_MareksMouth:AttributePresentationDefinition_8 NoConstraintText Ask and ask and ask and ask and ye shall receive. [Bullets have a chance to apply an extra random elemental effect.]
set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText The lead rain falls! [Fires three bullets.]
set GD_Cork_Weap_SMG.Name.Title.Title_Legendary_Dahl_Torrent:AttributePresentationDefinition_8 NoConstraintText Spray it to slay it. [No movement penalty while aiming, 5-round burst without delay.]
set GD_Shields.Titles.Title_Booster01_BoosterShieldAsteroidBelt:AttributePresentationDefinition_0 Description Straight from the bug homeworld. [All effects listed.]
set GD_Shields.Titles.Title_Roid07_Avalanche:AttributePresentationDefinition_0 Description I'll bury you. [All effects listed.]
set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0 Description That's going leave mark. [On recharge, will damage player if roid effect has been used while down.]
set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 Description You are the center of the universe. [Shock nova blast also has a singularity effect.]
set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 Description ...to the grave. [Discarded shield releases an explosive nova.]
set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 Description What do you mean, theoretically? [All effects listed.]
set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description Win by a hare. [All effects listed.]
set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary:AttributePresentationDefinition_0 Description I laugh as I'm watching you bleed. [All effects listed.]
set GD_Shields.Titles.Title_Chimera02_Haymaker:AttributePresentationDefinition_1 Description Return to sender. [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 Description Charge the lightning shield! [Shock damage recharges the shield.]
set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ:AttributePresentationDefinition_1 Description A face in the crowd, I fit right in. [Unique voice module.]
set GD_Ma_Shields.Titles.Title_Naught:AttributePresentationDefinition_0 Description 5+7+1=Zero [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_PrismaticBulwark:AttributePresentationDefinition_0 Description Full spectrum. [All effects listed.]
set GD_Cork_Shields.Titles.Title_RapidRelease:AttributePresentationDefinition_0 Description Releases rapidly. [All effects listed.]
set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 Description Are you alright, Isaac? [All effects listed.]
set GD_Ma_Shields.Titles.Title_Impact_05_Rerouter:AttributePresentationDefinition_0 Description Energy. Power. I'm addicted to it. [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal:AttributePresentationDefinition_0 Description Wow, I CAN do this all day. [All effects listed.]
set GD_Ma_Shields.Titles.Title_Juggernaut_03_ShieldOfAges:AttributePresentationDefinition_1 Description A shield for the ages. [All effects listed.]
set GD_Shields.Titles.Title_Roid06_ShootingStar:AttributePresentationDefinition_0 Description Don't look up. [While depleted, a "shooting star" is procced which deals extra explosive damage.]
set GD_Shields.Titles.Title_Booster01_BoosterShieldMoxxisSlammer:AttributePresentationDefinition_0 Description You look like you could use a drink. [Boosters also restore 25% shields.]
set GD_Shields.Titles.Title_LaserNova01_Sunshine:AttributePresentationDefinition_0 Description Every time I shut my eyes... [All effects listed.]
set GD_Shields.Titles.Title_FireNova03_Supernova:AttributePresentationDefinition_0 Description More energetic than your average nova. [All effects listed.]
set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 Description Situation normal. [IED Boosters spawn 3 volleys of shock grenades, can self damage.]
set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText Rack off ya dag! [Unique voice module]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn:AttributePresentationDefinition_8 NoConstraintText Always, I want to be with you. [Shoots spread of 5 random-elemental projectiles]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Bullpup:AttributePresentationDefinition_8 NoConstraintText One bad pup! [All effects listed.]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_CompanyMan:AttributePresentationDefinition_8 NoConstraintText Rhys will remember this. [All effects listed.]
set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Flak the world. [Extremely large spread, rounds detonate after reaching a certain distance.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_SG_Jakobs_5_Flayer:AttributePresentationDefinition_8 NoConstraintText OMG, what's it doing to Sanchez?! [All effects listed.]
set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker:AttributePresentationDefinition_8 NoConstraintText I don't want to set the world on fire... [Shoots in heart pattern, restores 2% damage dealt as health.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_JackOCannon:AttributePresentationDefinition_8 NoConstraintText Your body lies beaten, battered and broken. [Launches flaming jack-o'-lanterns which bounce. No movement penalty when aiming.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Moonface:AttributePresentationDefinition_8 NoConstraintText What a BOOMING smile you have. [Fires in oscillating smiley-face pattern, pellets deal 50% explosive splash on impact.]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2:AttributePresentationDefinition_8 NoConstraintText Get off my moon lawn! [Fires 5 grenades in a square. If hit on ground, they will rise and then explode.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Octo:AttributePresentationDefinition_8 NoConstraintText Octo means 9. [Fires 10 slow-moving, oscillating pellets in 3x3 grid]
set GD_Petunia_Weapons.Name.Title.Title__Unique_PartyLine:AttributePresentationDefinition_8 NoConstraintText Excellent! [Projectiles explode like fireworks, as does the gun when reloaded.]
set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun:AttributePresentationDefinition_8 NoConstraintText The legend lives. [Two-shot burst, +1 projectile count.]
set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Fandir? Thirteen. [50% additive crit bonus and a 15% multiplicative crit bonus.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops:AttributePresentationDefinition_8 NoConstraintText 'Coz one's never enough! [Fires 2 cryo-element spheres which explode after a certain time. Higher elemental chance than listed.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Torgemada:AttributePresentationDefinition_8 NoConstraintText THE HAMMER OF HERETICS! SUBTLE HISTORICAL REFEREEEEEEENCE! [Fires 3 explosive projectiles in fixed triangular spread, which also produce smaller, delayed explosions.]
set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText Fwd: Fwd: Fwd: Lol check this out guys [Fires 5 projectiles per shot. Each projectile generates additional projectiles upon impact or after sufficient distance.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Wombat:AttributePresentationDefinition_8 NoConstraintText The bush bulldozer. [Fires 5 sticky grenade-like projectiles which explode after 6 seconds or contact with enemy.]
set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title__Unique_Chere-amie:AttributePresentationDefinition_8 NoConstraintText Je suis enchante. Ou est la bibliotheque? [Transfusion effect, and player is healed 2% of damage while weilding.]
set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText I can see my house from here. [Extremely high zoom factor.]
set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText The Executioner has arrived. [5-round burst when scoped.]
set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail:AttributePresentationDefinition_8 NoConstraintText Nailed it! [Shots bypass shields.]
set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine:AttributePresentationDefinition_8 NoConstraintText We pay you back... with interest! [Damage and fire rate increase the longer the trigger is held.]
set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Magma:AttributePresentationDefinition_8 NoConstraintText Liquid hot. [Elemental damage can spread to other enemies in vicinity.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Sniper_Hyperion_5_OmniCannon:AttributePresentationDefinition_8 NoConstraintText State of the art. Bang bang. [Deals unlisted explosive damage.]
set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork:AttributePresentationDefinition_8 NoConstraintText Mainstream'd! [Fires 5 shots in horizontal line.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett:AttributePresentationDefinition_8 NoConstraintText Make sure they know the first one wasn't an accident. [All effects listed.]
set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText Watch out for the tusks! [All effects listed.]
set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher:AttributePresentationDefinition_8 NoConstraintText A real head turner! Turned to mush! Ahahaha! [6 bullets for the price of 1.]
set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title__Unique_WetWeek:AttributePresentationDefinition_8 NoConstraintText Slow as... [Slow projectile speed.]
#Commands:
set GD_Cypressure_Weapons.Name.Title.Title__Unique_BossNova:AttributePresentationDefinition_8 NoConstraintText BWAAAA BWAAAAA BWUUUMMMM! [High projectile speed. On surface hit, projectiles explode in small nova.]
set GD_Petunia_Weapons.ManufacturerMaterials.AssaultRifle.Mat_Bandit_3_CryBaby:AttributePresentationDefinition_8 NoConstraintText I-i-i-saac... [If "Wiggly," slow shots will oscillate up and down. Otherwise, just slow bullets.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_AR_Bandit_5_Fusillade:AttributePresentationDefinition_8 NoConstraintText Dakka dakka dakka! [All effects listed.]
set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_Hail:AttributePresentationDefinition_8 NoConstraintText What plaything can you offer me today? [Projectiles fly in arc, split in two after awhile. Player is healed 3% of damage dealt.]
set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Legendary_HammerBreaker:AttributePresentationDefinition_8 NoConstraintText My dad, scientist, you know the drill. [Penetrating rounds.]
set gd_cork_weap_assaultrifle.Name.Title.Title_Unique_IceScream:AttributePresentationDefinition_8 NoConstraintText Winter is numbing. [No movement loss while aiming down sights.]
set gd_cork_weap_assaultrifle.Name.Title_Torgue.Title_Legendary_KerBoom:AttributePresentationDefinition_8 NoConstraintText Torgue got smarter BOOM! [Releases a child grenade on impact.]
set gd_cork_weap_assaultrifle.Name.Title_Dahl.Title_Legendary_MajorTom:AttributePresentationDefinition_8 NoConstraintText Destroy the martian spiders! [5-shot burst, 3 bullets at a time for the price of 2.]
set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Unique_OldPainful:AttributePresentationDefinition_8 NoConstraintText Come on in... Ol' Painful is waiting. [Fires laser bolts instead of bullets.]
set gd_cork_weap_assaultrifle.Name.Title_Vladof.Title_Legendary_Shredifier:AttributePresentationDefinition_8 NoConstraintText Speed kills. [All effects listed.]
set gd_cork_weap_assaultrifle.Name.Title_Jakobs.Title_Unique_Wallop:AttributePresentationDefinition_8 NoConstraintText Packs one hell of a... [All effects listed.]
set GD_GrenadeMods.Delivery.Delivery_BabyBoomer:AttributePresentationDefinition_4 Description Boom baby, BOOM! [Rubberized, spawns child grenades with each bounce]
set GD_Cork_GrenadeMods.Payload.Payload_BonusPackage:AttributePresentationDefinition_4 Description 2x more awesome, bonus extreme! [When child grenades explode, they release an additional child.]
set GD_GrenadeMods.Payload.Payload_BouncingBonny:AttributePresentationDefinition_4 Description Give us ya lighta. [Disperses child grenades as it bounces.]
set GD_GrenadeMods.Delivery.Delivery_SkyRocket:AttributePresentationDefinition_0 Description WARNING: Not intended for indoor use. [Flies upwards and releases a large burst of fireworks, increased damage.]
set GD_Ma_GrenadeMods.Delivery.Delivery_DataScrubber:AttributePresentationDefinition_1 Description Peer-to-peer shield sharing. [Slow travel time, regenerates grenade ammo.]
set GD_GrenadeMods.Title.Title_ExterminatorIncendiary:AttributePresentationDefinition_0 Description Bees are coming! [Spits fire in circular motion and shoots small incendiary missiles.]
set GD_GrenadeMods.Payload.Payload_FourSeasons:AttributePresentationDefinition_0 Description Four seasons in one 'nade. [Creates a random AOE: Shock, Incendiary, Corrosive, or Cryo.]
set GD_Cork_GrenadeMods.Payload.Payload_KissOfDeath:AttributePresentationDefinition_4 Description It takes two to get one in trouble. [Grenade homes in and sticks to enemies, dealing DOTs. Upon explosion, sounds out healing orbs.]
set GD_GrenadeMods.Payload.Payload_Leech:AttributePresentationDefinition_4 Description A skilful leech is better far, than half a hundred men of war. [Decreased blast radius, transfusion effect when dealing damage.]
set GD_Ma_GrenadeMods.Delivery.Delivery_Meganade:AttributePresentationDefinition_0 Description Suck! Suck! Suck! [Creates three singularity pulls]
set GD_GrenadeMods.Delivery.Delivery_NastySurprise:AttributePresentationDefinition_4 Description Supplies! [Longbow delivery, will drop four child grenades enroute or at final destination.]
set GD_GrenadeMods.Title.Title_ExterminatorCorrosive:AttributePresentationDefinition_0 Description Spread the sickness. [Launches 3 corrosive-DOT homing grenades on explosion.]
set GD_Cork_GrenadeMods.Payload.Payload_Quasar:AttributePresentationDefinition_4 Description E = mc^[OMG]/wtf [Largest singularity grenade, constant shock DOTs.]
set GD_GrenadeMods.Delivery.Delivery_RollingThunder:AttributePresentationDefinition_4 Description The thunder shall bring forth the pain! [Low arc, detonates on each bounce, will eventually explode as a MIRV.]
set GD_GrenadeMods.Delivery.Delivery_Snowball:AttributePresentationDefinition_4 Description Fun for the whole family. [Fast projectile speed with very little arc.]
set GD_GrenadeMods.Title.Title_ExterminatorShock:AttributePresentationDefinition_0 Description Sometimes lightning does strike twice. [Launches sticky child tesla grenades.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Maliwan_5_FusionBeam:AttributePresentationDefinition_8 Description In this universe, there is only one absolute. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_SavorySideSaber:AttributePresentationDefinition_8 NoConstraintText The elegant way to be clumsy and random. [Extremely short range, lasers shoot to left of crosshair.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Ricochet:AttributePresentationDefinition_8 NoConstraintText The cat's out of the bag. [Beam ricochets and splits into 3-8 beams.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_EGun:AttributePresentationDefinition_8 NoConstraintText Kills ghosts, apparently. [No movement penalty while aiming. Effective against flesh, weak against armor/shields.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Excalibastard:AttributePresentationDefinition_8 NoConstraintText Thou art most badass. [Crits have a 100% freeze. Meleeing frozen enemies generates a cryo singularity.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Firestarta:AttributePresentationDefinition_8 NoConstraintText Start some trouble. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Freezeasy:AttributePresentationDefinition_8 NoConstraintText Freeze them to save them! [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_6_Glitch_HeartfullSplodger:AttributePresentationDefinition_8 NoConstraintText \#Splodger'''s ^ere -! [Unique voice module.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Tediore_5_LaserDisker:AttributePresentationDefinition_8 NoConstraintText Shazbot! [Fires blue disk in a straight trajectory. Deals more damage to airborne enemies.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Hyperion_5_LongestYard:AttributePresentationDefinition_8 NoConstraintText Impressive. [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_3_Minac:AttributePresentationDefinition_8 NoConstraintText I'm not always that dangerously homicidal... [Randomly selects corrosive, incendiary, or shock for each shot.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Legendary_Tesla:AttributePresentationDefinition_8 Description Approached but never identified. [Shoots slow, bouncy lightning balls with a large AOE.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Mining:AttributePresentationDefinition_8 NoConstraintText PROTOTYPE! Authorized personnel only. [Fires 3 railgun-like projectiles in a tight triangle.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Rosie:AttributePresentationDefinition_8 NoConstraintText Every thorn has its rose. [All effects listed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Laser_3_Enlightenment:AttributePresentationDefinition_8 NoConstraintText Burn away the impurities of ignorance. [Short-range flamethrower.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Laser_Maliwan_5_Thunderfire:AttributePresentationDefinition_8 NoConstraintText Light 'em up. [Beam emits small incendiary nova on hitting enemy or object.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Deadlift:AttributePresentationDefinition_8 NoConstraintText I'm a fan of the flow. [All effects listed.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_Vibrapulse:AttributePresentationDefinition_8 NoConstraintText Why not turn me on? [Has a chance to chain lightning to nearby targets. Heals for 2.5% of damage dealt.]
set GD_Cork_Weap_Lasers.Name.Title.Title__Unique_ZX1:AttributePresentationDefinition_8 NoConstraintText Replay! [After a target is hit, subsequent shots will corkscrew towards that target.]
set GD_Cork_Weap_Pistol.Name.Title_Torgue.Title_Legendary_88Fragnum:AttributePresentationDefinition_8 NoConstraintText It'll blow your head clean off. [Fires 5 bullets at once in accelerating spread, at cost of 3 ammo.]
set GD_Cork_Weap_Pistol.Name.Title_Dahl.Title_Legendary_Blowfly:AttributePresentationDefinition_8 NoConstraintText These flies! [Projectiles split in two after awhile and orbit each other. Splash on impact. 7-round burst when zoomed.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_CyberColt:AttributePresentationDefinition_8 NoConstraintText Feel like I'm gonna break this damn thing! [Shoots bolts of electricity.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_1:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Low-velocity shotgun.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_2:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Full-speed ricochet on impact or wall hit.]
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 BasePriority 20
set GD_Cork_Weap_Pistol.Barrel.Pistol_Barrel_Bandit_Fibber_3:AttributePresentationDefinition_1 NoConstraintText Would I lie to you? [Arcing projectiles with 700% crit bonus.]
set GD_Cork_Weap_Pistol.Name.Title_Hyperion.Title__Unique_Fibber:AttributePresentationDefinition_8 BasePriority 0
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Globber:AttributePresentationDefinition_8 NoConstraintText Lob those globs! [Projectiles travel in low arc and can bounce twice.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_GwensOtherHead:AttributePresentationDefinition_8 NoConstraintText Gwen is kind of a strange girl. [Fires second round at an angle to the left, 6-round burst when zoomed.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Maliwan_Pistol_3_HardReboot:AttributePresentationDefinition_8 NoConstraintText Have you tried turning it off and on again? [Wide-radius shock effect on impact.]
set GD_Cork_Weap_Pistol.Name.Title_Hyperion.Title__Unique_LadyFist:AttributePresentationDefinition_8 NoConstraintText Love is a Lady Finger. True love is a Lady Fist. [All effects listed.]
set GD_Weap_Pistol.Name.Title_Hyperion.Title_Legendary_LogansGun:AttributePresentationDefinition_8 NoConstraintText Gun, Gunner! [Rounds explode once on contact then continue until they hit a surface, when they explode again.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Jakobs_5_LuckCannon:AttributePresentationDefinition_8 NoConstraintText Better lucky than good! [Shots have a chance to deal 400% explosive damage.]
set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Legendary_Maggie:AttributePresentationDefinition_8 NoConstraintText Monty's wife don't take no guff. [6 projectiles for the cost of 1.]
set GD_Ma_Weapons.Name.Title.Title__Unique_Bandit_Pistol_3_PartyPopper:AttributePresentationDefinition_8 NoConstraintText Happy birthday to meow. [7 projectiles at cost of 1 ammo, bullets vanish after a very short distance and release confetti.]
set GD_Cork_Weap_Pistol.Name.Title.Title__Unique_Moxxis_Probe:AttributePresentationDefinition_8 NoConstraintText Go deep enough, who knows what you'll find. [Heals player at 5% of damage dealt.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Pistol_Vladof_5_Expander:AttributePresentationDefinition_8 NoConstraintText Strength in numbers, comrades! [Magazine size increases while the gun is not fired.]
set GD_Cork_Weap_Pistol.Name.Title_Tediore.Title_Legendary_Shooterang:AttributePresentationDefinition_8 NoConstraintText You little ripper. [Flies around like a boomerang, bouncing off surfaces and firing continuously.]
set GD_Cork_Weap_Pistol.Name.Title_Jakobs.Title_Unique_Smasher:AttributePresentationDefinition_8 NoConstraintText Seven times the fun. [Fires 7 bullets in horizontal spread, at cost of 3 ammo.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_T4sr:AttributePresentationDefinition_8 NoConstraintText I politely request you do not T4s-R me, good sir. [Fires lasers instead of bullets.]
set GD_Cork_Weap_Pistol.Name.Title_Bandit.Title_Legendary_Zim:AttributePresentationDefinition_8 NoConstraintText Would you like to know more? [All effects listed.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Badaboom:AttributePresentationDefinition_8 NoConstraintText Multi-kill. [Fires six rockets for the cost of one.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Menace:AttributePresentationDefinition_8 NoConstraintText Your gun is good, but mine is better! [Fires six total rockets in three bursts with single trigger pull, consumes only 1 rocket.]
set GD_Cork_Weap_Launchers.Name.Title__Unique_Creamer:AttributePresentationDefinition_8 NoConstraintText Non-dairy. [Rocket splits into two after a set distance. Player is healed 2% of damage.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Cryophobia:AttributePresentationDefinition_8 NoConstraintText No argument here. [Projectiles explode multiple times mid-flight.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Launcher_Tediore_5_KanedasLaser:AttributePresentationDefinition_8 NoConstraintText If somebody's gonna kill him, it should be us! [Fires a fast-travelling laser which can score crits.]
set GD_Cork_Weap_Launchers.Name.Title_Vladof.Title_Legendary_Mongol:AttributePresentationDefinition_8 NoConstraintText The Horde will always return! [Large main rocket occasionally releases smaller rockets along path. Consumes 2 ammo.]
set GD_Cork_Weap_Launchers.Name.Title_Torgue.Title_Legendary_Nukem:AttributePresentationDefinition_8 NoConstraintText Name dropper. [Rockets fly in arc and explode in mushroom cloud.]
set GD_Cork_Weap_Launchers.Name.Title_Legendary_Thingy:AttributePresentationDefinition_8 NoConstraintText Somebody ain't what they appear to be. [On impact, splits into three homing corrosive grenades.]
set GD_Cork_Weap_Launchers.Name.Title.Title__Unique_Rocketeer:AttributePresentationDefinition_8 NoConstraintText Helios, we have a problem. [Increased rocket speed, decreased explosion radius.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title__Unique_BadTouch:AttributePresentationDefinition_8 NoConstraintText When I'm good, I'm very good... [Heals player at 2% of damage done.]
set GD_Cork_Weap_SMG.Name.Title.Title__Unique_BlackSnake:AttributePresentationDefinition_8 NoConstraintText Such is bite. [2 bullets per shot in horizontal pattern.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Boxxy:AttributePresentationDefinition_8 NoConstraintText It's totally a flamethrower. [Bullets ricochet twice. May explode when reloaded, most likely when magazine is fuller.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_SMG_Hyperion_5_CheatCode:AttributePresentationDefinition_8 NoConstraintText Play unfair. [When in FFYL, has a chance to not consume ammo.]
set GD_Ma_Weapons.Name.Title.Title__Unique_SMG_Bandit_6_Glitch_CutieKiller:AttributePresentationDefinition_8 NoConstraintText KILLKILLKILLKILLKILL [Unique voice module]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_FastTalker:AttributePresentationDefinition_8 NoConstraintText Elephant? What elephant? [All effects listed.]
set GD_Cork_Weap_SMG.Name.Title_Hyperion.Title_Legendary_Bitch:AttributePresentationDefinition_8 NoConstraintText Stone-cold killer. [All effects listed.]
set GD_Weap_SMG.Name.Title.Title__Unique_Fridgia:AttributePresentationDefinition_8 NoConstraintText Icy moon of Mungo. [2 bullets for the price of 1, fires in the shape of a horse]
set GD_Weap_SMG.Name.Title.Title__Unique_Frostfire:AttributePresentationDefinition_8 NoConstraintText It had to perish twice. [Fires 2 projectiles, one cryo and the other incendiary. May apply cryo to player.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title__Unique_GoodTouch:AttributePresentationDefinition_8 NoConstraintText ...but when I'm bad, I'm better. [Heals player at 2.5% of damage done.]
set GD_Cork_Weap_SMG.Name.Title_Maliwan.Title_Legendary_HellFire:AttributePresentationDefinition_8 NoConstraintText We don't need no fire... [50% elemental splash damage]
set GD_Cork_Weap_SMG.Name.Title_Legendary_IVF:AttributePresentationDefinition_8 NoConstraintText OMG! TWINS! [When reloaded, explodes and spawns 2 smaller guns which deal increased damage and also explode.]
set GD_Cork_Weap_SMG.Name.Title.Title__Unique_MareksMouth:AttributePresentationDefinition_8 NoConstraintText Ask and ask and ask and ask and ye shall receive. [Bullets have a chance to apply an extra random elemental effect.]
set GD_Cork_Weap_SMG.Name.Title_Bandit.Title__Unique_MeatGrinder:AttributePresentationDefinition_8 NoConstraintText The lead rain falls! [Fires three bullets.]
set GD_Cork_Weap_SMG.Name.Title.Title_Legendary_Dahl_Torrent:AttributePresentationDefinition_8 NoConstraintText Spray it to slay it. [No movement penalty while aiming, 5-round burst without delay.]
set GD_Shields.Titles.Title_Booster01_BoosterShieldAsteroidBelt:AttributePresentationDefinition_0 Description Straight from the bug homeworld. [All effects listed.]
set GD_Shields.Titles.Title_Roid07_Avalanche:AttributePresentationDefinition_0 Description I'll bury you. [All effects listed.]
set GD_Shields.Titles.Title_Roid02_RoidShieldLegendary:AttributePresentationDefinition_0 Description That's going leave mark. [On recharge, will damage player if roid effect has been used while down.]
set GD_Shields.Titles.Title_ShockNova02_Singularity:AttributePresentationDefinition_0 Description You are the center of the universe. [Shock nova blast also has a singularity effect.]
set GD_Shields.Titles.Title_Standard05_Legendary:AttributePresentationDefinition_1 Description ...to the grave. [Discarded shield releases an explosive nova.]
set GD_Shields.Titles.Title_ExplosiveNova02_DeadlyBloom:AttributePresentationDefinition_1 Description What do you mean, theoretically? [All effects listed.]
set GD_Shields.Titles.Title_Juggernaut04_JuggernautLegendary:AttributePresentationDefinition_0 Description Win by a hare. [All effects listed.]
set GD_Shields.Titles.Title_CorrosiveSpike02_Legendary:AttributePresentationDefinition_0 Description I laugh as I'm watching you bleed. [All effects listed.]
set GD_Shields.Titles.Title_Chimera02_Haymaker:AttributePresentationDefinition_1 Description Return to sender. [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryShock:AttributePresentationDefinition_0 Description Charge the lightning shield! [Shock damage recharges the shield.]
set GD_Ma_Shields.Titles.Title_Chimera_05_M0RQ:AttributePresentationDefinition_1 Description A face in the crowd, I fit right in. [Unique voice module.]
set GD_Ma_Shields.Titles.Title_Naught:AttributePresentationDefinition_0 Description 5+7+1=Zero [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_PrismaticBulwark:AttributePresentationDefinition_0 Description Full spectrum. [All effects listed.]
set GD_Cork_Shields.Titles.Title_RapidRelease:AttributePresentationDefinition_0 Description Releases rapidly. [All effects listed.]
set GD_Shields.Titles.Title_Chimera04_ChimeraShieldLegendary:AttributePresentationDefinition_0 Description Are you alright, Isaac? [All effects listed.]
set GD_Ma_Shields.Titles.Title_Impact_05_Rerouter:AttributePresentationDefinition_0 Description Energy. Power. I'm addicted to it. [All effects listed.]
set GD_Shields.Titles.Title_Absorption04_AbsorptionShieldLegendaryNormal:AttributePresentationDefinition_0 Description Wow, I CAN do this all day. [All effects listed.]
set GD_Ma_Shields.Titles.Title_Juggernaut_03_ShieldOfAges:AttributePresentationDefinition_1 Description A shield for the ages. [All effects listed.]
set GD_Shields.Titles.Title_Roid06_ShootingStar:AttributePresentationDefinition_0 Description Don't look up. [While depleted, a "shooting star" is procced which deals extra explosive damage.]
set GD_Shields.Titles.Title_Booster01_BoosterShieldMoxxisSlammer:AttributePresentationDefinition_0 Description You look like you could use a drink. [Boosters also restore 25% shields.]
set GD_Shields.Titles.Title_LaserNova01_Sunshine:AttributePresentationDefinition_0 Description Every time I shut my eyes... [All effects listed.]
set GD_Shields.Titles.Title_FireNova03_Supernova:AttributePresentationDefinition_0 Description More energetic than your average nova. [All effects listed.]
set GD_Shields.Titles.Title_Booster04_BoosterShieldLegendary:AttributePresentationDefinition_0 Description Situation normal. [IED Boosters spawn 3 volleys of shock grenades, can self damage.]
set GD_Cork_Weap_Shotgun.Name.Title__Unique_Boganella:AttributePresentationDefinition_8 NoConstraintText Rack off ya dag! [Unique voice module]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Boomacorn:AttributePresentationDefinition_8 NoConstraintText Always, I want to be with you. [Shoots spread of 5 random-elemental projectiles]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Bullpup:AttributePresentationDefinition_8 NoConstraintText One bad pup! [All effects listed.]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_CompanyMan:AttributePresentationDefinition_8 NoConstraintText Rhys will remember this. [All effects listed.]
set GD_Cork_Weap_Shotgun.Name.Title_Torgue.Title_Legendary_Flakker:AttributePresentationDefinition_8 NoConstraintText Flak the world. [Extremely large spread, rounds detonate after reaching a certain distance.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_SG_Jakobs_5_Flayer:AttributePresentationDefinition_8 NoConstraintText OMG, what's it doing to Sanchez?! [All effects listed.]
set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title__Unique_HeartBreaker:AttributePresentationDefinition_8 NoConstraintText I don't want to set the world on fire... [Shoots in heart pattern, restores 2% damage dealt as health.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_JackOCannon:AttributePresentationDefinition_8 NoConstraintText Your body lies beaten, battered and broken. [Launches flaming jack-o'-lanterns which bounce. No movement penalty when aiming.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Moonface:AttributePresentationDefinition_8 NoConstraintText What a BOOMING smile you have. [Fires in oscillating smiley-face pattern, pellets deal 50% explosive splash on impact.]
set GD_Cypressure_Weapons.Name.Title.Title__Unique_Landscaper2:AttributePresentationDefinition_8 NoConstraintText Get off my moon lawn! [Fires 5 grenades in a square. If hit on ground, they will rise and then explode.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Octo:AttributePresentationDefinition_8 NoConstraintText Octo means 9. [Fires 10 slow-moving, oscillating pellets in 3x3 grid]
set GD_Petunia_Weapons.Name.Title.Title__Unique_PartyLine:AttributePresentationDefinition_8 NoConstraintText Excellent! [Projectiles explode like fireworks, as does the gun when reloaded.]
set GD_Weap_Shotgun.Name.Title_Bandit.Title_Legendary_Shotgun:AttributePresentationDefinition_8 NoConstraintText The legend lives. [Two-shot burst, +1 projectile count.]
set GD_Cork_Weap_Shotgun.Name.Title_Jakobs.Title_Legendary_Striker:AttributePresentationDefinition_8 NoConstraintText Fandir? Thirteen. [50% additive crit bonus and a 15% multiplicative crit bonus.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_TooScoops:AttributePresentationDefinition_8 NoConstraintText 'Coz one's never enough! [Fires 2 cryo-element spheres which explode after a certain time. Higher elemental chance than listed.]
set GD_Cork_Weap_Shotgun.Name.Titles.Title__Unique_Torgemada:AttributePresentationDefinition_8 NoConstraintText THE HAMMER OF HERETICS! SUBTLE HISTORICAL REFEREEEEEEENCE! [Fires 3 explosive projectiles in fixed triangular spread, which also produce smaller, delayed explosions.]
set GD_Cork_Weap_Shotgun.Name.Title_Hyperion.Title_Legendary_ConferenceCall:AttributePresentationDefinition_8 NoConstraintText Fwd: Fwd: Fwd: Lol check this out guys [Fires 5 projectiles per shot. Each projectile generates additional projectiles upon impact or after sufficient distance.]
set GD_Cork_Weap_Shotgun.Name.Title.Title__Unique_Wombat:AttributePresentationDefinition_8 NoConstraintText The bush bulldozer. [Fires 5 sticky grenade-like projectiles which explode after 6 seconds or contact with enemy.]
set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title__Unique_Chere-amie:AttributePresentationDefinition_8 NoConstraintText Je suis enchante. Ou est la bibliotheque? [Transfusion effect, and player is healed 2% of damage while weilding.]
set GD_Weap_SniperRifles.Name.Title.Title__Unique_FremingtonsEdge:AttributePresentationDefinition_8 NoConstraintText I can see my house from here. [Extremely high zoom factor.]
set GD_Cork_Weap_SniperRifles.Name.Title_Hyperion.Title_Legendary_Invader:AttributePresentationDefinition_8 NoConstraintText The Executioner has arrived. [5-round burst when scoped.]
set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Legendary_Longnail:AttributePresentationDefinition_8 NoConstraintText Nailed it! [Shots bypass shields.]
set GD_Cork_Weap_SniperRifles.Name.Title_Vladof.Title_Unique_TheMachine:AttributePresentationDefinition_8 NoConstraintText We pay you back... with interest! [Damage and fire rate increase the longer the trigger is held.]
set GD_Cork_Weap_SniperRifles.Name.Title_Maliwan.Title_Legendary_Magma:AttributePresentationDefinition_8 NoConstraintText Liquid hot. [Elemental damage can spread to other enemies in vicinity.]
set GD_Ma_Weapons.Name.Title.Title__Legendary_Sniper_Hyperion_5_OmniCannon:AttributePresentationDefinition_8 NoConstraintText State of the art. Bang bang. [Deals unlisted explosive damage.]
set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title_Legendary_Pitchfork:AttributePresentationDefinition_8 NoConstraintText Mainstream'd! [Fires 5 shots in horizontal line.]
set GD_Petunia_Weapons.Name.Title.Title__Unique_Plunkett:AttributePresentationDefinition_8 NoConstraintText Make sure they know the first one wasn't an accident. [All effects listed.]
set GD_Cork_Weap_SniperRifles.Name.Title_Jakobs.Title_Jakobs_Razorback:AttributePresentationDefinition_8 NoConstraintText Watch out for the tusks! [All effects listed.]
set GD_Cork_Weap_SniperRifles.Name.Title_Legendary_Skullmasher:AttributePresentationDefinition_8 NoConstraintText A real head turner! Turned to mush! Ahahaha! [6 bullets for the price of 1.]
set GD_Cork_Weap_SniperRifles.Name.Title_Dahl.Title__Unique_WetWeek:AttributePresentationDefinition_8 NoConstraintText Slow as... [Slow projectile speed.]