<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> </head> <body> <category name="Less Tedious Quests v1.0.3"> <comment>Mod author: Astor</comment> <comment>Release Date: 12 January 2019</comment> <comment>Version: 1.0.3 - See ReadMe for Changelog ;)</comment> <comment>Makes a few timed and objective count -failable!- optional mission less tedious to complete.</comment> <category name="Objective Count Mission (Open to choose a option)"> <category name="Let's Build a Robot Army (Titan Robot Production Plant)" MUT="true"> <category name="Vanilla Game (Unchanged)"> <code profiles="default">set GD_Cork_DahlFactory_Plot.M_Cork_DahlFactory_Plot:TurretKills_Light ObjectiveCount 12</code> </category> <category name="Objective Count Decreased by 20%"> <category name="Let Turrets Kill Scavs: 10"> <code profiles="">set GD_Cork_DahlFactory_Plot.M_Cork_DahlFactory_Plot:TurretKills_Light ObjectiveCount 10</code> </category> </category> <category name="Objective Count Decreased by 35%"> <code profiles="">set GD_Cork_DahlFactory_Plot.M_Cork_DahlFactory_Plot:TurretKills_Light ObjectiveCount 8</code> </category> <category name="Objective Count Decreased by 50%"> <code profiles="">set GD_Cork_DahlFactory_Plot.M_Cork_DahlFactory_Plot:TurretKills_Light ObjectiveCount 6</code> </category> </category> </category> <category name="Timed Mission (Open to choose a option)"> <category name="Kill Meg (Hyperion Hub of Heroism)" MUT="true"> <category name="Increased Time by 50%"> <code profiles="">set GD_Co_Kill_Meg.M_Kill_Meg SecondsToComplete 68</code> </category> <category name="Increased Time by 100%"> <code profiles="default">set GD_Co_Kill_Meg.M_Kill_Meg SecondsToComplete 90</code> </category> <category name="No Time Limit"> <code profiles="">set GD_Co_Kill_Meg.M_Kill_Meg SecondsToComplete 0</code> </category> </category> <category name="Pop Racing (Triton Flats)" MUT="true"> <category name="Increased Time by 50%"> <code profiles="">set GD_Co_PopRacing.M_Co_PopRacing SecondsToComplete 135</code> </category> <category name="Increased Time by 100%"> <code profiles="default">set GD_Co_PopRacing.M_Co_PopRacing SecondsToComplete 180</code> </category> <category name="No Time Limit"> <code profiles="">set GD_Co_PopRacing.M_Co_PopRacing SecondsToComplete 3000</code> </category> </category> <category name="Recruitement Drive (Triton Flats)" MUT="true"> <category name="Increased Time by 50%"> <code profiles="">set GD_Cork_Resistors.M_Resistors SecondsToComplete 405</code> </category> <category name="Increased Time by 100%"> <code profiles="default">set GD_Cork_Resistors.M_Resistors SecondsToComplete 540</code> </category> <category name="No Time Limit"> <code profiles="">set GD_Cork_Resistors.M_Resistors SecondsToComplete 0</code> </category> </category> <category name="The Don (Vorago Solitude)" MUT="true"> <category name="Increased Time by 50%"> <code profiles="">set GD_Co_Side_TheDon.M_TheDon SecondsToComplete 405</code> </category> <category name="Increased Time by 100%"> <code profiles="default">set GD_Co_Side_TheDon.M_TheDon SecondsToComplete 540</code> </category> <category name="No Time Limit"> <code profiles="">set GD_Co_Side_TheDon.M_TheDon SecondsToComplete 0</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Cork_DahlFactory_Plot.M_Cork_DahlFactory_Plot:TurretKills_Light ObjectiveCount 12 set GD_Co_Kill_Meg.M_Kill_Meg SecondsToComplete 90 set GD_Co_PopRacing.M_Co_PopRacing SecondsToComplete 180 set GD_Cork_Resistors.M_Resistors SecondsToComplete 540 set GD_Co_Side_TheDon.M_TheDon SecondsToComplete 540