#<patch> 12/12/2017 Tuned down Tubbies spawn rate (10% ->3%) 24/11/2017 What do you know... Nel from the previous update was broken even more.. Fixed now. Will update soonish again to nerf chubby spawnrates. 21/11/2017 Forgot to Remove Pitchfork from Flameknuckle WHOOPS Pitchfork Is now given to Nel in addition to his SkullMasher. Nel's Magma and Invader Removed as they are given to other sources (Magma River/RK5) Sorry for this forgot to edit some of the old pools Hopefully this will be the last edit :S Edit:19/11/2017 Forgot to Add the Moonstone autopick feature. Here you go set GD_Currency.A_Item.Moonstone bAutomaticallyPickup True set GD_Currency.A_Item.MoonstoneCluster bAutomaticallyPickup True #<patch> #<Intro And Change Notes> Heyo Jim Raven Here with a Long overdue Update to CLO (Complete Loot overhaul) I was Busy with making the Unofficial Community Patch 2.0 For The Presequel All the Changes in Here and the whole mod IS PART OF THE Patch 2.0 So use only one NEVER Both. Right lets get into the Loot changes. Missions first and then Loot Sources. ================================================Mission Rewards================================================ #<New Mission Changes> NEW CHANGES Made Rosie available in First Playthrough. Make the Head available in all playthroughs NEW CHANGES ARE AVAILABLE FOR LOOT SOURCES BELOW AS WELL! THIS IS THE MISSION CHANGES SECTION Fibber to Empty Billabong MoonScaper From BoomShakalaka Bad Touch to Voyage of Captain Chef Lot of the Mission in the earlier version Had multiple rewards. This is changed and now each unique Holodome BA Round Now has a chance to reward the player with a Legendary Chronicler CoM is available to be acquired in a single playthrough. Lady Fist to Nova No problem Naught To Pop Racing Perdy Light To Last Request. MoonScaper From BoomShakalaka Bullpap To Grinders (the quest). #</New Mission Changes> #<Old Mission Changes> OLD CHANGES Shock Drop Slaughter Round 1 now rewards the player with the Probe. Shock Drop Slaughter Round 2 now rewards the player with the Ch鳥-amie. "Fresh Air" now rewards the player with the Frostfire. "Rough Love" now rewards the player with either the Good Touch. "Wherefore Art Thou" now rewards the player with either the Contraband Sky Rocket. Shock Drop Slaughter Round 4 now rewards the player with either the Creamer or the Heart Breaker. "A New Direction" now rewards the player with either the Black Snake or the Boss Nova. "L33t h4X0rz" (Mutator Arena) now rewards with a Glitch Weapon. Shock Drop Slaughter Round 3 now rewards the player with the Good/Bad Touch. "The Bestest Story Ever Told" is now repeatable and rewards the player with a random Legendary. The Grinder can now pop out DLC Legendary Weapons. (Such as the Thunderfire, Berrigan etc.) "Enter The Claptrap" now gives the player the previously unobtainable Flyin' Maiden. Shock Drop Slaughter Round 5 is now repeatable and rewards the player with either the Haymaker OR a random Moxxi weapon. "Nothing is Never an Option" now rewards the player with the Ch鳥-amie. Indirectly from the Grinder changes, world drops now include DLC Legendary Weapons. "Z8N-TP" now rewards the player with the Deadly Bloom. "Wiping the Slate" now rewards the player with the Smasher. "Voice Over" now rewards the player with the Company Man. #</Old Mission Changes> ================================================Loot Sources ================================================== Note: The following loot changes didn't replace existing loot sources unless stated otherwise! #<New Sources Changes> NEW CHANGES Addition of Legendary (60%) and Holodome Gear (60%) and Holodome Class Mods (100%) To Chubbies Oscar now drops Reogenator Denial Subroutine now drops Laser Disker/Rerouter/Flayer/Luck Cannon/ Nukem (Added all the hard to farm Drops to a hard to farm boss) Chubby Stalker Spawn Rate has been Buffed from 0.1% to 10% and they ve been assigned Shiny New Loot Wally Wrong now drops Storm Front And Logans Superior Opha can now Drop the Baby Maker New sources added Like the 3 Darksiders and Oscar. Fixed RK5 to drop his Invader and added the Sham as Homage to Bunker in BL2 Phonic can now drop the Freedom Oz kit Fair Dinkum now drops Pandemic and Cradle Magma Rivers now drops Fire Bee and Magma Some of the sources who had 2+ Drops have been revamped to have a MAXIMUM of 2 drops. Fixed FlameKnucle to Drop Nukem On Normal mode #</New Sources Changes> #<Old Sources Changes> OLD CHANGES Meg has a chance to drop the Hellfire now. Deadlift has a chance to drop the Min-Min Lighter and the Kala now. Rooster Booster has a chance to drop the Mongol now. Boomer Reverted to Kerboom only. Nel Invader and Pitchfork. Felicity has a chance to drop the Viral Marketeer in addition to her Quasar now. CL4P-L3K has a chance to drop the Cat o' Nine Tails now. Badass Kragons Reverted to only 4 Seasons. Flameknuckle has a chance to drop the Pitchfork now. Iwajira has a chance to drop the Avalance now. The Hail was removed from its loot pool since it's a quest reward from "Shock Drop Slaughter Round 5" now. Swagman has a chance to drop the Boomacornm, the Wet Week, the Ol'Painful, the Jack-o'-Cannon and the Machine now. Belly has a chance to drop the Fabled Tortoise now. Tiny Destroyer has a chance to drop the Shredifier now. Even-More-Disgusting Tork has a chance to drop the Whiskey Tango Foxtrot now. Giant Shuggurath of Ice has a chance to drop the Bouncing Bazza now. Rabid Adams has a chance to drop the Hammer Buster II now. Bruce has a chance to drop the Sledge's Shotty now. Badass Torks (Tork Dredgers) have a chance to drop the Bonus Package and the Rolling Thunder now. Lost Legion Powersuit Noob has a chance to drop the Major Tom now. Lazlo has a chance to drop the Shooterang now. Meat Head has a chance to drop the 88 Fragnum now. Eghood has a chance to drop the Leech now. EOS has a chance to drop any of the Claptastic Voyage DLC legendaries except the Laser Disker, the Rerouter and the Meganade now. Drongo Bones has a chance to drop the Maggie now. The Bosun has a chance to drop the Nasty Suprise now. Red has a chance to drop the Badaboom and the Bigg Thumppr now. The Black Snake was removed from his loot pool since it's a quest reward from "A New Direction" now. #</Old Sources Changes> As a Bonus i Threw in my vendor mods. Which are Turned Off until you turn em on with the use of filter tool MakeVendorsGreaterAgain Makes the normal items in the vendor Of blue Rarity and Up. Refill vendors Make it so you only need to Buy ammo Once to refill all your ammo capacity of said weapon type. #</Intro And Change Notes> #<Patch 1.0> #<Make good stuff drop earlier> ### More stuff drop in early levels. Shields Grenades and all rarities of them are avaliable as soon as that type starts appearing not only after lv7 ####################################### LV1 ########################################### set GD_Itempools.Scheduling.Gamestage_02:ConstantAttributeValueResolver_0 ConstantValue 1 ##### SMGS set GD_Itempools.WeaponPools.Pool_Weapons_SMG_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SMG_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SMG_Moonstone MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SMG_06_Legendary_Unweighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SMG_06_Legendary_Weighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ##### ASSAULT RIFLES set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_AssaultRifles_06_Legendary_Unweighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_AssaultRifles_06_Legendary_Weighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ##### SNIPER RIFLES set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_SniperRifles_06_Legendary_Unweighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_SniperRifles_06_Legendary_Weighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ##### SHOTGUNS set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Shotguns_06_Legendary_Unweighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Shotguns_06_Legendary_Weighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ##### SPIKE SHIELDS set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ##### MOONSTONES set GD_Itempools.AmmoAndResourcePools.Pool_Moonstone MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' set GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Cluster MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_02' ############################ LV3 ################################### ##### RARE ALL SHIELDS set GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' set GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' set GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' ##### RARE TEDIORE SHIELDS set GD_Itempools.ShieldPools.Pool_Shields_Standard MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' set GD_Itempools.ShieldPools.Pool_Shields_Standard_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' set GD_Itempools.ShieldPools.Pool_Shields_Standard_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_03' ########################### LV4 ####################################### ##### OZ KITS set GD_Itempools.MoonItemPools.Pool_MoonItem_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_03_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_03_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_Duality_04_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_TwoFace_04_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' set GD_Itempools.MoonItemPools.Pool_MoonItem_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_04' ########################### LV5 ####################################### ##### RARE GRENADE MODS set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' ##### RARE SHOTGUNS set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_NoTorgue_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' ##### RARE LASERS set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_01_Common MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_02_Uncommon MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_04_Rare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_05_VeryRare MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Ma_ItemPools.WeaponPoolsUnweighted.Pool_Weapons_Lasers_06_Legendary_Unweighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_Lasers_06_Legendary_Weighted MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' set GD_Quince_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary MinGameStageRequirement AttributeDefinition'GD_Itempools.Scheduling.Gamestage_05' ############################# COMS ########################### set GD_Itempools.Scheduling.LootSchedule_ClassMod_02_Uncommon:ConstantAttributeValueResolver_0 ConstantValue 9 set GD_Itempools.Scheduling.LootSchedule_ClassMod_03_Rare:ConstantAttributeValueResolver_0 ConstantValue 11 set GD_Itempools.Scheduling.LootSchedule_ClassMod_04_VeryRare:ConstantAttributeValueResolver_0 ConstantValue 14 set GD_Itempools.Scheduling.LootSchedule_ClassMod_05_Legendary:ConstantAttributeValueResolver_0 ConstantValue 16 #</Make good stuff drop earlier> #<Changes to quests> #<Black snake and Boss Nova from A new Direction> ### A new direction Black Snake and boss Nova Set GD_Co_Chapter04.M_Co_Chapter04 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.AR_Bandit_3_BossNova',WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Old_Hyperion_BlackSnake'),RewardItemPools=) #</Black snake and Boss Nova from A new Direction> #<Company Man from Voice over> set GD_Co_VoiceOver.M_VoiceOver Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Hyperion_3_CompanyMan'),RewardItemPools=) #</Company Man from Voice over> #<Contraband Sky Rocket From Wherefore Art Thou> ### Contraband/Perdy Light Wherefore Art thou set GD_Co_WhereforeArtThou.M_Co_WhereforeArtThou Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Custom.GM_SkyRocket'),RewardItemPools=) #</Contraband Sky Rocket From Wherefore Art Thou> #<Fast Talker from Space Slam> set GD_Co_SpaceSlam.M_SpaceSlam Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.SMG_Bandit_3_FastTalker'),RewardItemPools=) #</Fast Talker from Space Slam> #<Flying maiden from Enter the claptrap> #Flying Maiden @ Enter The claptrap set GD_Ma_Chapter02.M_Ma_Chapter02 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary'),RewardItemPools=()) #</Flying maiden from Enter the claptrap> #<Frostfire from Fresh Air> ### Gives FrostFire to Quest Fresh Air Since it was removed From "Bestest Story Ever told" set GD_Co_Side_FreshAir.M_FreshAir Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_Frostfire'),RewardItemPools=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.BluePale')) #</Frostfire from Fresh Air> #<Good Touch To Rough Love> set GD_Co_RoughLove.M_Co_RoughLove Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch'),RewardItemPools=()) #</Good Touch To Rough Love> #<Cheramie From Nothing is Never an option> set GD_Co_YouAskHowHigh.M_Co_YouAskHowHigh Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardItemPools=()) #</Cheramie From Nothing is Never an option> #<Deadly Bloom to Zen Trap> set GD_Co_Side_Z8MTRP.M_Z8nTRP Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Explosive_DeadlyBloom'),RewardItemPools=) #</Deadly Bloom to Zen Trap> #<Smasher from Wiping Slate> ### Smasher Wiping Slate set GD_Co_WipingSlate.M_WipingSlate Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Jakobs_3_Smasher'),RewardItemPools=) #</Smasher from Wiping Slate> #<Shock drop slaughter pit> #<First round - Probe> ### Probe To First Round set GD_Co_MoonSlaughter.M_Co_MoonSlaughter01 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_01_Smallest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe'),RewardItemPools=) #</First round - Probe> #<Second round - CherAmie> ### CherAmie To Second Round set GD_Co_MoonSlaughter.M_Co_MoonSlaughter02 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie'),RewardItemPools=) #</Second round - CherAmie> #<Third round - Good/Bad Touch> ### Good/Bad Touch to 3rd Round set GD_Co_MoonSlaughter.M_Co_MoonSlaughter03 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=) #</Third round - Good/Bad Touch> #<Fourth round - Heart Breaker> ### Creamer/HeartBreaker added to 4th round set GD_Co_MoonSlaughter.M_Co_MoonSlaughter04 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker'),RewardItemPools=) #</Fourth round - Heart Breaker> #<Fifth round - Random moxxi gun / Haymaker> ### Random Mox Or Haymaker set GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_Haymaker'),RewardItemPools=(ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaughterRare') set GD_Co_MoonSlaughter.M_Co_MoonSlaughter05 BRepeatable True ### sets the Random Moxxie Pool. RK5 is Bugged. set GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidgetSlaughterRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Maliwan_3_Moxxis_Probe',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Maliwan_3_VibraPulse',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_Hail',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Unique.RL_Torgue_3_Creamer',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Hyperion_3_HeartBreaker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_GoodTouch',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Maliwan_3_ChereAmie',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Fifth round - Random moxxi gun / Haymaker> #</Shock drop slaughter pit> #<Make Raid mission repeatable and awaring a legendary> set GD_CO_CorkRaid.M_CorkRaid brepeatable true set GD_CO_CorkRaid.M_CorkRaid Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary')) #</Make Raid mission repeatable and awaring a legendary> #<Two glitch weapons from L33t H4x0rs> ### two glitch weapons from leet haxors set GD_Ma_Side_H4X0rz.M_Ma_Side_H4X0rz_Repeat Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=,RewardItemPools=(ItemPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold',ItemPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold')) #</Two glitch weapons from L33t H4x0rs> #</Changes to quests> #<Grinder & world drop changes> #<Add DLC legendaries to grinder> ########################################################################################################################################################### ### GRINDER CHANGES Makes DLC legendaries appear via normal recipes. (MIGHT MAKE DLC LEGS AS WORLD DROPS HAVE NOT ENCOUNTERED IT AS OF YET ) set GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Torgue_5_KerBoom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Vladof_5_Longnail',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Dahl_5_ZX1',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Petunia_Weapons.Launchers.RL_Vladof_5_Menace',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_Hyperion_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ########################################################################################################################################################### #</Add DLC legendaries to grinder> #<Add Rerouter & MORQ to grinder and world drops> #############Adds Rerouter and MORQ to grinders normal Recipe + world drops######################################################## set GD_Itempools.ShieldPools.Pool_Shields_Standard_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shields.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shields.A_Item_Legendary.ItemGrade_Gear_Shield_Chimera_05_M0RQ',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Add Rerouter & MORQ to grinder and world drops> #<Add meganade to grinder and world drop> #############Adds Meganade to grinders normal Recipe + world drops################################################################# set GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FourSeasons',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_GrenadeMods.A_Item_Legendary.GM_Meganade',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Add meganade to grinder and world drop> #<Add legendary coms to world drops and grinder> ###########Adds CoMs (Legendary ones) to Griders and world drops################################################################### set GD_Quince_Itempools.ClassModPools.Pool_ClassMod_Doppelganger_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_ItemGrades.ClassMods.BalDef_ClassMod_Doppelganger_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ClassMods.A_Item_Doppel.CrossDLCClassMod_Z_Doppel_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Quince_ClassMods.A_Item_Doppelganger.ClassMod_Doppelganger_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Enforcer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ItemGrades.ClassMods.BalDef_ClassMod_Enforcer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ClassMods.A_Item_Enforcer.ClassMod_Enforcer_Z_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ClassMods_SMJ.A_Item_Enforcer.ClassMod_Enforcer_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Prototype_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ItemGrades.ClassMods.BalDef_ClassMod_Prototype_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ClassMods_TW.A_Item_Prototype.ClassMod_Prototype_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ClassMods.A_Item_Prototype.ClassMod_Prototype_Z_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Lawbringer_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ItemGrades.ClassMods.BalDef_ClassMod_Lawbringer_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ClassMods.A_Item_Lawbringer.ClassMod_Lawbringer_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Crocus_Itempools.ClassModPools.Pool_ClassMod_Baroness_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_ItemGrades.ClassMods.BalDef_ClassMod_Baroness_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_ItemGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'Crocus_ClassMods.A_Item_Baroness.ClassMod_Baroness_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Cork_Itempools.ClassModPools.Pool_ClassMod_Gladiator_05_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ItemGrades.ClassMods.BalDef_ClassMod_Gladiator_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ClassMods.A_Item_Gladiator.ClassMod_Gladiator_Z_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Cork_ClassMods_SMJ.A_Item_Gladiator.ClassMod_Gladiator_Z_EridianVanquisher',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #################################################################################################################################### #</Add legendary coms to world drops and grinder> #<Make grinder give more legendaries> ### Makes Grinder pop out Legs More often###################################################### set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Lasers_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_AssaultRifles_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SMG_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Pistols_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Shotguns_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_SniperRifles_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_Launchers_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Weapons_All_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_Shields_All_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_GrenadeMods_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_MoonItem_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) set GD_GrinderRecipes.GrinderRecipes:Pool_Recipe_Upgrade_ClassMod_06_Legendary BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=10.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_06_Legendary',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=False)) ############################################################################################# #</Make grinder give more legendaries> #<Fix purple spike shields and remove purple from legendary pool> ##### Fix Purple spike shields to count as purple and replaces the purple in the legendary loot pool with flying maiden set GD_Itempools.ShieldPools.Pool_Shields_SpikeShields_All_06_Legendary BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Acid_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Cork_Itempools.ShieldPools.Pool_Shields_SpikeShields_Ice_05_VeryRare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_ItemGrades.Shields.ItemGrade_Gear_Shield_Spike_Ice_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Fix purple spike shields and remove purple from legendary pool> #</Grinder & world drop changes> #<Changes to lootpools> ###CODE FOR LOOT SOURCE CHANGES################################################################################ ###Red badaboom and Big Thummper Removed Black Snake added as mission reward set GD_Itempools.Runnables.Pool_Red_Rare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #set GD_Itempools.Runnables.Pool_Red BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_BadaBoom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Belly Fabled Tortoise and Striker set GD_Itempools.Runnables.Pool_Belly BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Jakobs_5_Striker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Juggernaut_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### InventoryBalanceDefinition for shield nade coms oz. ### DeadLift Kala + vandergrafen + Min Min Lighter. set GD_Itempools.Runnables.Pool_Deadlift BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Itempools.Runnables.Pool_Deadlift_Rare BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryShock',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Tediore_5_Tesla',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###clap lek Eddie And Cat O Nine set GD_Itempools.Runnables.Pool_D8L3K BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItems.A_Item_Unique.A_Astrotech',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Legendary.Laser_Dahl_5_Ricochet',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### powersuit noob major Tom and Shooting star set GD_Itempools.Runnables.Pool_RedShirt BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_ShootingStar',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Dahl_5_MajorTom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Set GD_Itempools.Runnables.Pool_RedShirt Quantity (BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=2.000000) ###DrongoBones BiTCH and Maggie set GD_Itempools.Runnables.Pool_DrongoBones BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Hyperion_5_Bitch',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Jakobs_5_Maggie',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Meathead Meatgrinder And Fragnum set GD_Itempools.Runnables.Pool_MeatHead BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_MeatGrinder',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Torgue_5_88Fragnum',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Eghood BlowFly And leech set GD_Itempools.Runnables.Pool_Eghood BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Dahl_5_Blowfly',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Leech',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### Bosun. Has two allready IVF and Cryophobia Added nasty Suprise set GD_Itempools.Runnables.Pool_Bosun BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Maliwan_5_Cryophobia',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Tediore_5_IVF',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_NastySurprise',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### BRUCE SuperNova AND Sledges Shotgun set GD_Itempools.Runnables.Pool_Bruce BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Nova_Supernova',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Bandit_5_SledgesShotgun',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Meg Hellfire And Torrent Set GD_Itempools.Runnables.Pool_Meg BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Dahl_5_Torrent',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Legendary.SMG_Maliwan_5_HellFire',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### MiniDestroyer Moonlight Sage and Shredifier set GD_Itempools.Runnables.Pool_MiniDestroyer BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItems.A_Item_Unique.A_MoonlightSaga',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Vladof_5_Shredifier',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Nel Pitchfork Skullmasher set GD_Itempools.Runnables.Pool_Nel BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Dahl_5_Pitchfork',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Jakobs_5_Skullmasher',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### NotSoCuteBadassTork Flakker + WTF Set GD_Itempools.Runnables.Pool_NotCuteBadassTork BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Torgue_5_Flakker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Booster_05_Legendary',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ####Outcast Has All the Swag (Boomacorn Wet Week Machine Ol Painfull and Jack O Cannon set GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Dahl_3_WetWeek',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###RabidADams marek mouth + hammer buster set GD_Itempools.Runnables.Pool_RabidAdams BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Bandit_3_MareksMouth',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Jakobs_5_HammerBreaker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Rooster Booster (grinders) Mongol And oxidizer set GD_Itempools.Runnables.Pool_RoosterBooster BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItems.A_Item_Unique.A_Oxidizer',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Vladof_5_Mongol',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ### Giant Cryo hive Zim And Bouncing Bazza set GD_Itempools.Runnables.Pool_GiantCryoHive BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Bandit_5_Zim',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_BouncingBonny',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Lazlo Freezeasy and Shooterang set GD_Itempools.Runnables.Pool_Lazlo BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Maliwan_3_Blizzard',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Legendary.Pistol_Tediore_5_Shooterang',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) ###Removes Skins From XSTLK23 set GD_Itempools.Runnables.Pool_XSTLK23 BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMods_06_Celestial',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #########################END OF LOOT OVERHAUL ######################################################################################## #<EOS pool story wise at least all DLC weapons except Laser disker and rerouter> ###EOS POOL Story Wise at least All Claptastic Weapons Xcept laser Disker and rerouter. set GD_Ma_ItemPools.WeaponPoolsWeighted.Pool_Weapons_All_Legendary_Weighted balancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Maliwan_5_FusionBeam',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.SMG_Hyperion_5_CheatCode',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.AR_Bandit_5_Fusillade',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.RL_Tediore_5_KanedasLaser',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Hyperion_5_LongestYard',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Sniper_Old_Hyperion_5_OmniCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Vladof_5_Expander',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Maliwan_5_Thunderfire',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</EOS pool story wise at least all DLC weapons except Laser disker and rerouter> #</Changes to lootpools> #</Patch 1.0> #<Patch 2.0> #<Loot changes 2.0> #<Superior Opha Drops Baby Maker> #<hotfix><key>"SparkLevelPatchEntry-SuperiorOpha1"</key><value>",GD_Population_Eridian_OphaBoss.AIPawn_Bal.PawnBalance_OphaBoss,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_TonySlows',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))"</value><on> #</Superior Opha Drops Baby Maker> #<Phonic Freedom Oz kit> set GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_MoonItems.A_Item_Unique.A_Freedom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #<hotfix><key>"SparkLevelPatchEntry-Phonic1"</key><value>",GD_Cork_Population_EleBeast.Balance.PawnBalance_ElementalPhonic,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=2.000000))"</value><on> #</Phonic Freedom Oz kit> #<Wally Wrong Storm Front And Logans> set GD_Itempools.Runnables.Pool_BadassDarksiderBandit BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_StormFront',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Weap_Pistol.A_Weapons_Legendary.Pistol_Hyperion_5_LogansGun',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #<hotfix><key>"SparkLevelPatchEntry-Darksiders1"</key><value>",GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassBandit,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_ScavElite_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderBandit',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))"</value><on> #</Wally Wrong Storm Front And Logans> #<Fair Dinkum Pandemic and Cradle> #<hotfix><key>"SparkLevelPatchEntry-Darksiders2"</key><value>",GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassPsycho,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderPsycho',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),)"</value><on> set GD_Itempools.Runnables.Pool_BadassDarksiderPsycho BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_Pandemic',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Standard_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Fair Dinkum Pandemic and Cradle> #<Magma Rivers Fire Bee and Magma> set GD_Itempools.Runnables.Pool_Maureen BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FireBee',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Maliwan_5_Magma',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #<hotfix><key>"SparkLevelPatchEntry-Darksiders3"</key><value>",GD_Population_Darksiders.Balance.PawnBalance_LittleDarksiderBadassBandit,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Scavs_PAXEAST',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Maureen',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))"</value><on> #</Magma Rivers Fire Bee and Magma> #<Oscar Reogenator> set GD_Itempools.Runnables.Pool_ScavBadassMidget BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Chimera_05_Legendary',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #<hotfix><key>"SparkLevelPatchEntry-Oscar1"</key><value>",GD_Population_Scavengers.Balance.Psychos.PawnBalance_ScavSuicidePsycho_Oscar,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassMidget',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000))"</value><on> #</Oscar Reogenator> #<MoonScaper From BoomShakalaka> set GD_Co_Boomshakalaka.M_Boomshakalaka Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cypressure_Weapons.A_Weapons_Unique.SG_Torgue_3_Landscaper2'),RewardItemPools=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.YellowPattern')) #</MoonScaper From BoomShakalaka> #<RK5 Fix Invader + Sham> set GD_Itempools.Runnables.Pool_RK5 BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_SniperRifles.A_Weapons_Legendary.Sniper_Hyperion_5_Invader',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Absorption_05_LegendaryNormal',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #<hotfix><key>"SparkLevelPatchEntry-RK5Fix1"</key><value>",GD_ZarpedonJetP1Boss.Character.AIDef_ZarpedonJetP1Boss:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_104,ItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_RK5',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))"</value><on> #</RK5 Fix Invader + Sham> #<Badass Kragon Reverted to Four seasons only> set GD_Itempools.Runnables.Pool_ElementalSpitterBadass BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_FourSeasons',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Badass Kragon Reverted to Four seasons only> #<Tork Dredgers Bonus package and Rolling Thunder> set GD_Itempools.Runnables.Pool_BadassTork BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GM_BonusPackage',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_GrenadeMods.A_Item_Legendary.GM_RollingThunder',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Tork Dredgers Bonus package and Rolling Thunder> #<Boomer Removed Cradle of CP1> set GD_Itempools.Runnables.Pool_Boomer BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'gd_cork_weap_assaultrifle.A_Weapons_Legendary.AR_Torgue_5_KerBoom',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Boomer Removed Cradle of CP1> #<Avalance Added to Iwajira. Removed Viral Markt of CP1> set GD_Itempools.Runnables.Pool_Rockzilla BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Bandit_5_Thingy',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_ItemGrades.Shields.ItemGrade_Gear_Shield_Roid_Avalanche',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Avalance Added to Iwajira. Removed Viral Markt of CP1> #<Felicity Quasar and Viral markt> set GD_Itempools.Runnables.Pool_ProtoWarBot BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GM_Quasar',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Legendary.SG_Hyperion_5_ConferenceCall',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Felicity Quasar and Viral markt> #<Denial Subroutine Laser Disker/Rerouter/Flayer/Luck Cannon/ Nukem> #<hotfix><key>"SparkLevelPatchEntry-Denial1"</key><value>",GD_Ma_Pop_Worm.Balance.PawnBalance_CodeWorm,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Nakayama',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000))"</value><on> set GD_Itempools.Runnables.Pool_Nakayama BalancedItems ((ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Cork_Weap_Launchers.A_Weapons_Legendary.RL_Torgue_5_Nukem',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.SG_Jakobs_5_Flayer',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Pistol_Jakobs_5_LuckCannon',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=WeaponBalanceDefinition'GD_Ma_Weapons.A_Weapons_Legendary.Laser_Tediore_5_LaserDisker',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=InventoryBalanceDefinition'GD_Ma_Shields.A_Item_Legendary.ItemGrade_Gear_Shield_Impact_05_Rerouter',Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True)) #</Denial Subroutine Laser Disker/Rerouter/Flayer/Luck Cannon/ Nukem> #<Chubbies Spawnrate> #<SpawnRate> #<hotfix><key>"SparkLevelPatchEntry-Chubbs1"</key><value>"RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Ambush,ActorArchetypeList[2].Probability.BaseValueConstant,,0.030000"</value><on> #<hotfix><key>"SparkLevelPatchEntry-Chubbs2"</key><value>"RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Needle,ActorArchetypeList[1].Probability.BaseValueConstant,,0.030000"</value><on> #<hotfix><key>"SparkLevelPatchEntry-Chubbs3"</key><value>"RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Spring,ActorArchetypeList[1].Probability.BaseValueConstant,,0.030000"</value><on> #</SpawnRate> #<Addition of Legendary 60% and Holodome Gear 60% and Holodome Class Mods 100%> set GD_Itempools.ListDefs.ChubbyEnemyGunsAndGear ItemPools ((ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_04_Rare',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_02_Uncommon',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.GeneralItemPools.Pool_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Treasure_ChestPools.Pool_EpicChest_Weapons_GunsAndGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.GearDrops_PerPlayer',BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.VehicleSkins.Pool_VehicleSkins_All',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=10.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Money_1or2',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone_Cluster',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_MoonstoneCluster',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Moonstone',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Moonstone',InitializationDefinition=None,BaseValueScaleConstant=100.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_HealingInstant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.BuffDrinkPools.Pool_BuffDrinks_OxygenInstant',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_Oxygen',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_NeedOnly',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.AmmoDrops_PerPlayer',BaseValueScaleConstant=0.250000)),(ItemPool=ItemPoolDefinition'GD_Itempools.AmmoAndResourcePools.Pool_Ammo_All_Emergency',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_All',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=20.000000)),(ItemPool=ItemPoolDefinition'GD_Pet_ItemPools.Pool_AllPetuniaGear',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=12.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.EnemyDropPools.Pool_GunsAndGear_06_Legendary',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_VehicleSkins',InitializationDefinition=None,BaseValueScaleConstant=12.000000))) #</Addition of Legendary 60% and Holodome Gear 60% and Holodome Class Mods 100%> #</Chubbies Spawnrate> #<Bad Touch to Voyage of Captain Chef> set GD_Co_VoyageOfCaptainChef.M_VoyageOfCaptainChef Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_SMG.A_Weapons_Unique.SMG_Maliwan_3_BadTouch'),RewardItemPools=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head003')) #</Bad Touch to Voyage of Captain Chef> #<Naught To Pop Racing> set GD_Co_PopRacing.M_Co_PopRacing Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_Ma_Shields.A_Item_Unique.ItemGrade_Gear_Shield_Naught'),RewardItemPools=) #</Naught To Pop Racing> #<Fibber to Empty Billabong> set GD_Co_EmptyBillabong.M_EmptyBillaBong Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_01_Smallest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_Fibber'),RewardItemPools=) #</Fibber to Empty Billabong> #<Lady Fist to Nova No problem> set GD_Co_NovaNoProblem.M_NovaNoProblem Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_02_Small',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Eridium,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Pistol.A_Weapons_Unique.Pistol_Hyperion_3_LadyFist'),RewardItemPools=) #</Lady Fist to Nova No problem> #<Bullpap To Grinders.> set GD_Cork_Grinding.M_Cork_Grinding Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Old_Hyperion_3_Bullpup'),RewardItemPools=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.GreenPattern')) #</Bullpap To Grinders.> #<Make Rosie available in First Playthrough. Make the Head available in all playthroughs> set GD_Itempools.Runnables.Pool_FinalBoss_Head BalancedItems ((ItmPoolDefinition=KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.Head011',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),bDropOnDeath=True)) set GD_Co_Chapter11.M_DahlDigsite Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_05_Largest',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_04_Large',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(WeaponBalanceDefinition'GD_Cork_Weap_Lasers.A_Weapons_Unique.Laser_Maliwan_4_Rosie'),RewardItemPools=(ItemPoolDefinition'GD_Itempools.Runnables.Pool_FinalBoss_Head')) #</Make Rosie available in First Playthrough. Make the Head available in all playthroughs> #<Holodome BA Round Now has a chance for Leg Chronicler CoM> set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Lawbringer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ItemGrades.ClassMods.BalDef_Pet_ClassMod_Lawbringer_07_Chronicler',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Doppel_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ItemGrades.ClassMods.BalDef_Pet_ClassMod_Doppel_07_Chronicler',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Enforcer_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ItemGrades.ClassMods.BalDef_Pet_ClassMod_Enforcer_07_Chronicler',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) set GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Crocus_Itempools.ClassModPools.Pool_Pet_ClassMod_Baroness_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Crocus_ItemGrades.ClassMods.BalDef_ClassMod_Baroness_07_ChroniclerOfElpis',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Gladiator_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ItemGrades.ClassMods.BalDef_Pet_ClassMod_Gladiator_07_Chronicler',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) set GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_All_Petunia BalancedItems ((ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_01_Common',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=0.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_02_Uncommon',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_03_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Pet_ItemPools.ClassModPools.Pool_Pet_ClassMod_Prototype_04_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_5_VeryRare',BaseValueScaleConstant=200.000000),bDropOnDeath=True),(ItmPoolDefinition=None,InvBalanceDefinition=ClassModBalanceDefinition'GD_Petunia_ItemGrades.ClassMods.BalDef_Pet_ClassMod_Prototype_07_Chronicler',Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_4_Rare',BaseValueScaleConstant=30.000000),bDropOnDeath=True)) #</Holodome BA Round Now has a chance for Leg Chronicler CoM> #<Perdy Light To Last Request. Removed from previous source> set GD_Co_LastRequests.M_LastRequests Reward (ExperienceRewardPercentage=(BaseValueConstant=0.100000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.XP.XPReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),BadassRanksReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),CurrencyRewardType=CURRENCY_Credits,CreditRewardMultiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_MissionRewardBalance.Cash.CashReward_03_Medium',InitializationDefinition=None,BaseValueScaleConstant=1.000000),OtherCurrencyReward=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),RewardItems=(InventoryBalanceDefinition'GD_Pet_MoonItems.A_Item_Unique.A_AntiAir_PerdyLights'),RewardItemPools=(KeyedItemPoolDefinition'GD_CustomItemPools_MainGame.Rewards.PurpleDark')) #</Perdy Light To Last Request. Removed from previous source> #<Fixed FlameKnucle to Drop Nukem On Normal mode> #<hotfix><key>"SparkLevelPatchEntry-name1"</key><value>",GD_DahlPowersuit_Knuckle.Population.PawnBalance_DahlSergeantFlameKnuckle,PlayThroughs[0].CustomItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_FlameKnuckle',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))"</value><on> #</Fixed FlameKnucle to Drop Nukem On Normal mode> #</Loot changes 2.0> #</Patch 2.0> #<Vendors> #<Refill vendors> #<Introduction> #####################################################################################################<off> ## By Jim Raven #<off> ## Makes Ammo Vendors Refill your Ammo Fully! #<off> ## Example you buy One Sniper Ammo from vendor when you have 0 ammo now you are full #<off> ## Install WIth Filter Tool Unless you know how to Merge hotfixes yourself #<off> ## Everything is editable and categorised as such for an easier Customazability to your own needs. #<off> #####################################################################################################<off> #</Introduction> #<Assault Rifle> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors1"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_CombatRifle:ConstantAttributeValueResolver_0,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors2"</key><value>",GD_Ammodrops.Shop.AmmoShop_Assault_Rifle_Bullets:AttributePresentationDefinition_0,Description,,Completely Refill your Assault Rifle bullets."</value><off> #</Assault Rifle> #<Grenades> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors3"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Grenades:ConstantAttributeValueResolver_1,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors4"</key><value>",GD_Ammodrops.Shop.AmmoShop_Grenade_Protean:AttributePresentationDefinition_2,Description,,Completely Refill your Grenades."</value><off> #</Grenades> #<Lasers> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors5"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Laser:ConstantAttributeValueResolver_5,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors6"</key><value>",GD_Ammodrops.Shop.AmmoShop_Laser_Cells:AttributePresentationDefinition_1,Description,,Completely Refill your Laser Cells."</value><off> #</Lasers> #<Launchers> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors7"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Launcher:ConstantAttributeValueResolver_2,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors8"</key><value>",GD_Ammodrops.Shop.AmmoShop_Rocket_Launcher:AttributePresentationDefinition_6,Description,,Completely Refill your rockets for Launchers."</value><off> #</Launchers> #<Pistols> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors9"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Repeater:ConstantAttributeValueResolver_4,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors10"</key><value>",GD_Ammodrops.Shop.AmmoShop_Repeater_Pistol_Clip:AttributePresentationDefinition_4,Description,,Completely Refill your Pistol bullets."</value><off> #</Pistols> #<SMG> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors11"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SMG:ConstantAttributeValueResolver_3,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors12"</key><value>",GD_Ammodrops.Shop.AmmoShop_Patrol_SMG_Clip:AttributePresentationDefinition_3,Description,,Completely Refill your SMG bullets."</value><off> #</SMG> #<Shotgun> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors13"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_Shotgun:ConstantAttributeValueResolver_5,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors14"</key><value>",GD_Ammodrops.Shop.AmmoShop_Shotgun_Shells:AttributePresentationDefinition_1,Description,,Completely Refill your Shotgun shells."</value><off> #</Shotgun> #<Sniper Rifle> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors15"</key><value>",GD_Ammodrops.AmmoPickup_Amounts.AmmoAmountShop_SniperRifle:ConstantAttributeValueResolver_6,ConstantValue,,9999.000000"</value><off> #<hotfix><key>"SparkLevelPatchEntry-RefillVendors16"</key><value>",GD_Ammodrops.Shop.AmmoShop_Sniper_Rifle_Cartridges:AttributePresentationDefinition_7,Description,,Completely Refill your Sniper Rifle bullets."</value><off> #</Sniper Rifle> #</Refill vendors> #<makevendorsGreaterAgain> #<Introduction/Features> ################################################################################################<off> ## By Jim Raven #<off> ## Makes all vendors Great By changing whites to blues and greens to purples #<off> ## Features #<off> ## Weapon vendors Now have a 10% chance at legendary IOTD Else Purple #<off> ## Health vendors Now have a 10% chance at legendary IOTD Else Purple #<off> ## Grenade vendors Now have a 10% chance at legendary IOTD Else Purple #<off> ## Blue Have been Revmoved from Item of they Day And purple have 90% of Being IOTD #<off> ################################################################################################<off> #</Introduction/Features> #<Weapon Vendor> #<hotfix><key>"SparkLevelPatchEntry-name2"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_AssaultRifles,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name3"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_SniperRifles,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name4"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Lasers,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Lasers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name5"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Shotguns,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name6"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Pistols,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Pistols_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name7"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_Launchers,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_Launchers_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #<hotfix><key>"SparkLevelPatchEntry-name8"</key><value>",GD_ItemPools_Shop.WeaponPools.ShopPool_Weapons_SMG,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.WeaponPools.Pool_Weapons_SMG_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #</Weapon Vendor> #<GrenadeOZ Vendor> #<hotfix><key>"SparkLevelPatchEntry-name9"</key><value>",GD_ItemPools_Shop.AmmoShop.VendingMachinePool_GrenadeMods,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.GrenadeModPools.Pool_GrenadeMods_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.MoonItemPools.Pool_MoonItem_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #</GrenadeOZ Vendor> #<Shield/Com Vendor> #<hotfix><key>"SparkLevelPatchEntry-name10"</key><value>",GD_ItemPools_Shop.HealthShop.HealthShop_Items,BalancedItems,,((ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ShieldPools.Pool_Shields_All_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_04_Rare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_1_Common_RareMod',BaseValueScaleConstant=1.000000),bDropOnDeath=True),(ItmPoolDefinition=ItemPoolDefinition'GD_Itempools.ClassModPools.Pool_ClassMod_05_VeryRare',InvBalanceDefinition=None,Probability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.Weighting.Weight_2_Uncommon',BaseValueScaleConstant=1.000000),bDropOnDeath=True))"</value><off> #</Shield/Com Vendor> #<Item Of The Day Tweaks> #<hotfix><key>"SparkLevelPatchEntry-IOTD1"</key><value>",GD_ItemPools_Shop.Misc.Att_IOTD_Weighting_04_Rare:ConstantAttributeValueResolver_0,ConstantValue,,0"</value><off> #<hotfix><key>"SparkLevelPatchEntry-IOTD2"</key><value>",GD_ItemPools_Shop.Misc.Att_IOTD_Weighting_05_VeryRare:ConstantAttributeValueResolver_0,ConstantValue,,0.9"</value><off> #<hotfix><key>"SparkLevelPatchEntry-IOTD3"</key><value>",GD_ItemPools_Shop.Misc.Att_IOTD_Weighting_05_VeryRare:ConstantAttributeValueResolver_0,ConstantValue,,0.1"</value><off> #</Item Of The Day Tweaks> #</makevendorsGreaterAgain> #</Vendors> #</patch> #</patch> set Transient.SparkServiceConfiguration_0 ServiceName Micropatch set Transient.SparkServiceConfiguration_0 ConfigurationGroup Default set Transient.SparkServiceConfiguration_0 Keys ("SparkLevelPatchEntry-SuperiorOpha1","SparkLevelPatchEntry-Phonic1","SparkLevelPatchEntry-Darksiders1","SparkLevelPatchEntry-Darksiders2","SparkLevelPatchEntry-Darksiders3","SparkLevelPatchEntry-Oscar1","SparkLevelPatchEntry-RK5Fix1","SparkLevelPatchEntry-Denial1","SparkLevelPatchEntry-Chubbs1","SparkLevelPatchEntry-Chubbs2","SparkLevelPatchEntry-Chubbs3","SparkLevelPatchEntry-name1") set Transient.SparkServiceConfiguration_0 Values (",GD_Population_Eridian_OphaBoss.AIPawn_Bal.PawnBalance_OphaBoss,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_TonySlows',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Cork_Population_EleBeast.Balance.PawnBalance_ElementalPhonic,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_LunestalkerMoonBuggy',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=2.000000))",",GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassBandit,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_ScavElite_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderBandit',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Population_Darksiders.Balance.PawnBalance_DarksiderBadassPsycho,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_BadassDarksiderPsycho',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),)",",GD_Population_Darksiders.Balance.PawnBalance_LittleDarksiderBadassBandit,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.WeaponPools.Pool_Weapons_Scavs_PAXEAST',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Maureen',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Population_Scavengers.Balance.Psychos.PawnBalance_ScavSuicidePsycho_Oscar,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_ScavBadassMidget',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_ZarpedonJetP1Boss.Character.AIDef_ZarpedonJetP1Boss:AIBehaviorProviderDefinition_1.Behavior_SpawnItems_104,ItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_RK5',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))",",GD_Ma_Pop_Worm.Balance.PawnBalance_CodeWorm,DefaultItemPoolList,,((ItemPool=ItemPoolDefinition'GD_ItempoolsEnemyUse.Shields.Pool_Shields_Standard_EnemyUse',PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Ma_ItemPools.WeaponPools.Pool_Weapons_All_Glitch_Marigold',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_Nakayama',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniques',InitializationDefinition=None,BaseValueScaleConstant=2.000000))","RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Ambush,ActorArchetypeList[2].Probability.BaseValueConstant,,0.100000","RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Needle,ActorArchetypeList[1].Probability.BaseValueConstant,,0.100000","RandDfacility_p,GD_Population_Stalker.Mixes.PopDef_StalkerMix_Spring,ActorArchetypeList[1].Probability.BaseValueConstant,,0.100000",",GD_DahlPowersuit_Knuckle.Population.PawnBalance_DahlSergeantFlameKnuckle,PlayThroughs[0].CustomItemPoolList,,((ItemPool=ItemPoolDefinition'GD_Itempools.Runnables.Pool_FlameKnuckle',PoolProbability=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Itempools.DropWeights.DropODDS_BossUniqueRares',InitializationDefinition=None,BaseValueScaleConstant=1.000000)))") set Transient.GearboxAccountData_1 Services (Transient.SparkServiceConfiguration_0)