<BLCMM v="1"> #<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!> <head> <type name="TPS" offline="false"/> <profiles> <profile name="default" current="true"/> </profiles> </head> <body> <category name="Proper Laser Grip"> <comment>By Koby</comment> <comment>Swaps the meshes of Laser Front Grips and Laser Stocks, so the Grip is easier visible without having to turn the Laser to look at the Front Grip.</comment> <comment>Basically, the Front Grip is now the Stock and the Stock is now the Front Grip.</comment> <comment>Credit to Mopioid for the mesh-swap idea.</comment> <category name="Code"> <category name="Front Grip Change"> <category name="Dahl"> <code profiles="default">set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Dahl GestaltModeSkeletalMeshName Laser_Stock_Dahl</code> </category> <category name="Hyperion"> <code profiles="default">set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Hyperion GestaltModeSkeletalMeshName Laser_Stock_Hyperion</code> </category> <category name="Maliwan"> <code profiles="default">set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Maliwan GestaltModeSkeletalMeshName Laser_Stock_Maliwan</code> </category> <category name="Tediore"> <code profiles="default">set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Tediore GestaltModeSkeletalMeshName Laser_Stock_Tediore</code> </category> </category> <category name="Stock Change"> <category name="Dahl"> <code profiles="default">set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Dahl GestaltModeSkeletalMeshName Laser_FrontGrip_Dahl</code> </category> <category name="Hyperion"> <code profiles="default">set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Hyperion GestaltModeSkeletalMeshName Laser_FrontGrip_Hyperion</code> </category> <category name="Maliwan"> <code profiles="default">set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Maliwan GestaltModeSkeletalMeshName Laser_FrontGrip_Maliwan</code> </category> <category name="Tediore"> <code profiles="default">set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Tediore GestaltModeSkeletalMeshName Laser_FrontGrip_Tediore</code> </category> </category> </category> </category> </body> </BLCMM> #Commands: set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Dahl GestaltModeSkeletalMeshName Laser_Stock_Dahl set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Hyperion GestaltModeSkeletalMeshName Laser_Stock_Hyperion set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Maliwan GestaltModeSkeletalMeshName Laser_Stock_Maliwan set GD_Cork_Weap_Lasers.FrontGrip.Laser_FrontGrip_Tediore GestaltModeSkeletalMeshName Laser_Stock_Tediore set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Dahl GestaltModeSkeletalMeshName Laser_FrontGrip_Dahl set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Hyperion GestaltModeSkeletalMeshName Laser_FrontGrip_Hyperion set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Maliwan GestaltModeSkeletalMeshName Laser_FrontGrip_Maliwan set GD_Cork_Weap_Lasers.Stock.Laser_Stock_Tediore GestaltModeSkeletalMeshName Laser_FrontGrip_Tediore