# Mod written by GitHub: Our Lord And Savior Gabe Newell / Nexus Mods: OB4MA This mod simply allows you to toggle off various parts of your HUD and now crosshairs (partially). Customize portions of your HUD that you would like to disable outright. Tired of reload messages or fight for your life health bars? Don't want to see your level and class mod name either? If you are level 70 and don't care to see your XP Bar, no problem. This really can disable just about everything on your HUD without screwing functionality of anything like ToggleHUD does. set UI_HUD.Anchors.Anchor_TopRight AnchorPosition (X=-1000,Y=-1000) set UI_HUD.HUD_Definition ScaledElements[0] (ElementName="minimapEcho",Anchor=HUDScalingAnchorDefinition'None') set UI_HUD.HUD_Definition ScaledElements[19] (ElementName="levelClassMod",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[16] (ElementName="xpbar",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[17] (ElementName="xp",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[35] (ElementName="instinctbar",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[18] (ElementName="triggeredSkills",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[14] (ElementName="character",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[6] (ElementName="dying1",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[8] (ElementName="secondwind",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[23] (ElementName="tools",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[24] (ElementName="toolsSecondary",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[37] (ElementName="bossModule",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[10] (ElementName="ring",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[0] (ElementName="minimapEcho",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[1] (ElementName="challenges",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[2] (ElementName="badassToken",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[4] (ElementName="levelup",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[25] (ElementName="reload",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[26] (ElementName="crouch",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[32] (ElementName="slotmachine",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[33] (ElementName="moneyRemoval",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[34] (ElementName="eridiumCounter",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[20] (ElementName="coop1",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[21] (ElementName="coop2",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[22] (ElementName="coop3",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[5] (ElementName="boundry",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[27] (ElementName="MissionNotifications",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[36] (ElementName="WorldDiscovery",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[28] (ElementName="training",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[38] (ElementName="tradingTips",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[31] (ElementName="outerequip",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[11] (ElementName="health",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[12] (ElementName="shield",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[13] (ElementName="ShieldAbsorb",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[29] (ElementName="bullets",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[30] (ElementName="grenades",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[3] (ElementName="contextualPrompt",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[9] (ElementName="radial",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[15] (ElementName="flaskBuff",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[7] (ElementName="activeAbility",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[39] (ElementName="DroneShield",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[40] (ElementName="DroneHealth",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[41] (ElementName="oxygen",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[42] (ElementName="roboticHealth",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[43] (ElementName="FragTrapProgram",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[44] (ElementName="ClapTrappedAlert",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') set UI_HUD.HUD_Definition ScaledElements[45] (ElementName="inspectPlayer",Anchor=HUDScalingAnchorDefinition'UI_HUD.Anchors.Anchor_TopRight') This is the only method that removes crosshairs in any capacity. set HUDWidget_Crosshairs bScopeCrosshair True #Commands: set UI_HUD.Anchors.Anchor_TopRight AnchorPosition (X=-1000,Y=-1000) #Hotfixes: set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-GBX_Fixes1","SparkOnDemandPatchEntry-GBX_Fixes2","SparkOnDemandPatchEntry-GBX_Fixes3","SparkPatchEntry-GBX_Fixes4","SparkPatchEntry-GBX_Fixes5","SparkPatchEntry-GBX_Fixes6","SparkPatchEntry-GBX_Fixes7","SparkPatchEntry-GBX_Fixes8","SparkPatchEntry-GBX_Fixes9","SparkPatchEntry-GBX_Fixes10","SparkPatchEntry-GBX_Fixes11","SparkPatchEntry-GBX_Fixes12","SparkPatchEntry-GBX_Fixes13","SparkPatchEntry-GBX_Fixes14","SparkLevelPatchEntry-GBX_Fixes15","SparkLevelPatchEntry-GBX_Fixes16","SparkLevelPatchEntry-GBX_Fixes17","SparkLevelPatchEntry-GBX_Fixes18","SparkLevelPatchEntry-GBX_Fixes19","SparkLevelPatchEntry-GBX_Fixes20","SparkLevelPatchEntry-GBX_Fixes21","SparkLevelPatchEntry-HUD Elements1") set Transient.SparkServiceConfiguration_6 Values ("GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[26].LinkedVariables.ArrayIndexAndLength,2686977,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[49].LinkedVariables.ArrayIndexAndLength,8323073,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0.OzBehavior_ActorList_1,BehaviorSequences[0].BehaviorData2[32].Behavior.SearchRadius,500.000000,2048","GD_Ma_Chapter03.M_Ma_Chapter03:Objset_cmp_Pt0_06_ReopenDataStream,Objectiveset_cmp.ObjectiveDefinitions,,(GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_06_ReopenDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_04_GetToDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:RetrieveHSource)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_260,RelativeLocation,,(X=-0.05,Y=55.0,Z=13.7)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_268,RelativeLocation,,(X=0.02,Y=36.0,Z=15.45)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_270,RelativeLocation.Z,,14.2","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[0].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[1].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","Laser_P,GD_Challenges.Co_LevelChallenges.EyeOfHelios_TreadCarefully,ChallengeType,ECT_DesignerTriggered,ECT_LevelObject","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_0,OutputLinks[0].Links[0].LinkedOp,GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14,OutputLinks[0].Links,,((LinkedOp=GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',InputLinkIdx=0))","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_49,OutputLinks[0].Links,,()","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.WillowPopulationEncounter_0,Waves[2].MemberOpportunities,,(PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_2',PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_8',None)",",UI_HUD.HUD_Definition,ScaledElements[0],,(ElementName=\"minimapEcho\",Anchor=HUDScalingAnchorDefinition'None')")