<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="TPS" offline="false"/>
		<profiles>
			<profile name="default" current="true"/>
		</profiles>
	</head>
	<body>
		<category name="Respawning Enemies And Allies">
			<comment>Mod written by GitHub: (Our Lord And Savior Gabe Newell) / Nexus Mods: (OB4MA)</comment>
			<comment></comment>
			<comment>This mod makes all enemy and ally spawns refresh upon map exit and re-entering.</comment>
			<comment>This allows you to keep getting stuff without save and quitting.</comment>
			<comment>For example, you can farm the Bunker, Doc Mercy, Boll and whoever else who doesn't normally respawn without save and quitting.</comment>
			<comment>This can be useful for things like Anarchy stacks.</comment>
			<comment></comment>
			<category name="Super Complicated Stuff - Leave Enabled" locked="true">
				<category name="Code">
					<code profiles="default">set WillowGame.Default__WillowPopulationDefinition bTotalResetOnLevelLoad True</code>
				</category>
			</category>
			<comment></comment>
			<comment>OPTIONAL: Customize this part to your liking, the default value here is the normal respawn delay.</comment>
			<comment></comment>
			<category name="OPTIONAL: Change Respawn Delay For AI.">
				<code profiles="">set GD_Globals.General.Globals RespawnDelayInSeconds 1500.000000</code>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set WillowGame.Default__WillowPopulationDefinition bTotalResetOnLevelLoad True