# By apple1417 Shows the status effect chance on grenades. Note that just like weapons, the exact chance varies based on the health type (flesh/shield/armour) you use it on, so it won't always be completely accurate. set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Custom.GrenadeMod_MonsterTrap' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GrenadeMod_BonusPackage' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GrenadeMod_Quasar' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item.GrenadeMod_Standard' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_BabyBoomer' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_SkyRocket' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_BouncingBonny' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Exterminator' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_FourSeasons' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_NastySurprise' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Ma_GrenadeMods.A_Item_Legendary.GrenadeMod_Meganade' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Ma_GrenadeMods.A_Item_Unique.GrenadeMod_DataScrubber' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' Description Status Effect Chance set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDisplayAsPercentage False set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDontDisplayNumber True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDontDisplayPlusSign True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bValueRemappingEnabled True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' TextColor (B=0,G=156,R=255,A=255) set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' RemappingData (bUseContextOverride=False,InputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),InputValueMx=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMx=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)) #Commands: set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Custom.GrenadeMod_MonsterTrap' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GrenadeMod_BonusPackage' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Cork_GrenadeMods.A_Item_Legendary.GrenadeMod_Quasar' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item.GrenadeMod_Standard' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_BabyBoomer' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_SkyRocket' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Custom.GrenadeMod_Snowball' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_BouncingBonny' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Exterminator' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_FourSeasons' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_Leech' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_NastySurprise' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_GrenadeMods.A_Item_Legendary.GrenadeMod_RollingThunder' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Ma_GrenadeMods.A_Item_Legendary.GrenadeMod_Meganade' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set GrenadeModDefinition'GD_Ma_GrenadeMods.A_Item_Unique.GrenadeMod_DataScrubber' UIStatList ((bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_DontCombine,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeDamage',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles',ComparisonOperator=OPERATOR_GreaterThan,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=1.000000),SupplementalAttributeToAppend=AttributeDefinition'D_Attributes.GrenadeMod.NumberOfChildProjectiles'),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.BlastRadius',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=False,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.FuseTime',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None),(bDisplayAsModifierOnly=True,AttributeStyle=ATTRSTYLE_JustNumber,SupplementalAttributeStyle=ATTRSTYLE_JustNumber,StatCombinationMethod=SCM_Multiply,Attribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModStatusEffectChanceModifier',ConstraintAttribute=None,SupplementalAttributeExpression=(AttributeOperand1=None,ComparisonOperator=OPERATOR_EqualTo,Operand2Usage=OPERAND_PreferAttribute,AttributeOperand2=None,ConstantOperand2=0.000000),SupplementalAttributeToAppend=None)) set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' Description Status Effect Chance set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDisplayAsPercentage False set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDontDisplayNumber True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bDontDisplayPlusSign True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' bValueRemappingEnabled True set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' TextColor (B=0,G=156,R=255,A=255) set AttributePresentationDefinition'GD_AttributePresentation.GrenadeMod.AttrPresent_GrenadeModStatusEffectChanceModifier' RemappingData (bUseContextOverride=False,InputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),InputValueMx=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMn=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),OutputValueMx=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))