<BLCMM v="1">
#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to properly open this file!!!>
	<head>
		<type name="TPS" offline="false"/>
	</head>
	<body>
		<category name="BL1 Scaling">
			<comment>### Implements the same exact formula Borderlands 1 used for health, damage, etc. scaling. ###</comment>
			<comment>### People tend to call it linear scaling, but it's actually a very soft curve.            ###</comment>
			<comment>### Specifically, the general formula is 0.8 * (( Level ^ 1.3) + 9)                        ###</comment>
			<comment>### Please let me know if anything isn't scaling right.                                    ###</comment>
			<comment>### Note that not everything uses that exact formula, but                                  ###</comment>
			<comment>### either that's how it is in BL1 or something wasn't working right with the original.    ###</comment>
			<category name="Less Harsh UVHM (Optional)">
				<comment>pretty similar to vanilla UVHM</comment>
				<comment>not needed if you don't want it or are using another mod that changes UVHM</comment>
				<comment>removed UVHM xp penalties and slag buff</comment>
				<code profiles="default">set MainGameRefs.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=1.500000,BadassEnemyHealthMultiplier=2.500000,EnemyShieldStrengthMultiplier=1.500000,BadassEnemyShieldStrengthMultiplier=3.500000,EnemyDamageMultiplier=1.080000,BadassEnemyDamageMultiplier=1.080000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(MinEffectiveLevel=61,EnemyHealthMultiplier=1.550000,BadassEnemyHealthMultiplier=2.600000,EnemyShieldStrengthMultiplier=1.550000,BadassEnemyShieldStrengthMultiplier=3.550000,EnemyDamageMultiplier=1.090000,BadassEnemyDamageMultiplier=1.090000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(MinEffectiveLevel=73,EnemyHealthMultiplier=1.600000,BadassEnemyHealthMultiplier=2.700000,EnemyShieldStrengthMultiplier=1.600000,BadassEnemyShieldStrengthMultiplier=3.600000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))</code>
			</category>
			<category name="Grenade Damage (Choose One)" MUT="true">
				<comment>using the original BL1 scaling makes grenades pretty useless</comment>
				<category name="Original BL1 Damage">
					<comment>preeetty bad</comment>
					<code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.30000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</category>
				<category name="BL1 Scaling with Buff (Recommended)">
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.70000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</category>
			</category>
			<category name="Shield Damage (Choose One)" MUT="true">
				<comment>affects things like roid damage, nova damage, etc.</comment>
				<category name="Original BL1 Scaling">
					<comment>the numbers seem way too high but that's apparently the formula in BL1</comment>
					<hotfix name="LinearScale" level="None">
						<code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					</hotfix>
				</category>
				<category name="Balanced Scaling (Possibly too weak)">
					<comment>tried to mimic what feels right through trial and error</comment>
					<hotfix name="LinearScale" level="None">
						<code profiles="">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.530000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=13.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					</hotfix>
				</category>
				<category name="Balanced V2 (Recommended)">
					<comment>tried to mimic what feels right through trial and error</comment>
					<hotfix name="LinearScale" level="None">
						<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					</hotfix>
				</category>
			</category>
			<category name="Everything Else">
				<category name="Vehicles">
					<category name="MoonBuggy">
						<hotfix name="LinearScale" package="GD_MoonBuggy_Streaming">
							<code profiles="default">set GD_MoonBuggy.HealthMultipliers.Init_BaseEnemyVehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
							<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
							<code profiles="default">set GD_MoonBuggy.ResourcePools.HealthPool_MoonBuggy BaseMaxValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonBuggy.HealthMultipliers.Init_EnemyVehicleHealth',BaseValueScaleConstant=1.200000)</code>
							<code profiles="default">set GD_MoonBuggy_Streaming.ResourcePools.HealthPool_PlayerMoonBuggys BaseMaxValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)</code>
						</hotfix>
					</category>
					<category name="StingRay">
						<hotfix name="LinearScale" package="GD_Co_StingRay_Streaming">
							<code profiles="default">set GD_MoonBuggy.HealthMultipliers.Init_BaseEnemyVehicleHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
							<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
							<code profiles="default">set GD_Co_StingRay_Streaming.ResourcePools.HealthPool_PlayerStingRay BaseMaxValue (BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.000000)</code>
						</hotfix>
					</category>
					<hotfix name="LinearScale" level="None">
						<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_DamageToVehiclesOnCollision ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					</hotfix>
				</category>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields:ConstantAttributeValueResolver_0 ConstantValue 1.000000</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.100000</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyDamagePerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000</code>
				<hotfix name="LinearScale" level="None">
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayer_P1',BaseValueScaleConstant=0.019000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=74.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseInteractiveObjectHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthMultipliers.Init_EnemyHealth_ByPlaythroughGlobal',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyMeleeDamageAddedBuff',BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage BaseValueMode BASEVALUE_InitializationDefOffsetByBaseValue</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromMoonItems_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<hotfix name="LinearScale" level="None">
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_InteractiveObjectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_MoonItemDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<code profiles="default">set GD_MoonItems.BalanceAttributes.Init_ShieldCapacityBonus ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<hotfix name="LinearScale" level="None">
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_Part2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage_Part2 ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSlamDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000010,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.BehaviorVolume.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<hotfix name="LinearScale" level="None">
					<code profiles="default">set GD_Balance_HealthAndDamage.Shields.Init_EnemyBaseShieldMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayerPerPlaythroughByChampion',BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Ma_Weapons.Misc.Init_Glitch_AmpDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<hotfix name="LinearScale" level="None">
					<code profiles="default">set GD_Explosives.Barrels.Init_BarrelDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<code profiles="default">set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				<hotfix name="LinearScale" package="GD_Gladiator_Streaming">
					<code profiles="default">set GD_Gladiator_Skills.Misc.Init_YouveGotRedOnYou_DamageCalc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=3.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
					<code profiles="default">set GD_Gladiator_Skills.Misc.Init_ZeusRageBaseDamageCalc ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<hotfix name="LinearScale" package="GD_Prototype_Streaming">
					<code profiles="default">set GD_Prototype_Dummy.Balance.Init_MiniDeathtrapNonWeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
				<hotfix name="LinearScale" package="Quince_Doppel_Streaming">
					<code profiles="default">set GD_Quince_JackClone.Anims.Init_EnemyNormalDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))</code>
				</hotfix>
			</category>
		</category>
	</body>
</BLCMM>

#Commands:
set MainGameRefs.Balance.BalanceMod_PT3 BalanceModifiers ((MinEffectiveLevel=50,EnemyHealthMultiplier=1.500000,BadassEnemyHealthMultiplier=2.500000,EnemyShieldStrengthMultiplier=1.500000,BadassEnemyShieldStrengthMultiplier=3.500000,EnemyDamageMultiplier=1.080000,BadassEnemyDamageMultiplier=1.080000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.180000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(MinEffectiveLevel=61,EnemyHealthMultiplier=1.550000,BadassEnemyHealthMultiplier=2.600000,EnemyShieldStrengthMultiplier=1.550000,BadassEnemyShieldStrengthMultiplier=3.550000,EnemyDamageMultiplier=1.090000,BadassEnemyDamageMultiplier=1.090000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.075000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)),(MinEffectiveLevel=73,EnemyHealthMultiplier=1.600000,BadassEnemyHealthMultiplier=2.700000,EnemyShieldStrengthMultiplier=1.600000,BadassEnemyShieldStrengthMultiplier=3.600000,EnemyDamageMultiplier=1.100000,BadassEnemyDamageMultiplier=1.100000,XPGainedFromCombatMultiplier=1.000000,XPGainedFromQuestsMultiplier=1.000000,BadassRankGainMultiplier=2.000000,AmplifiedDamageMultiplier=1.000000,PlayerVehicleWeaponDamageMultiplier=1.250000,AttributeEffectsForSpawnedEnemies=,AttributeEffectsForPlayers=,AmmoDropsPerPlayerMultiplier=(BaseValueConstant=3.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),GearDrops_CommonWeightModifier_PT3_BaseValueOverride=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),ChestItemPool_Weight_2_Uncommon_PT3_Multiplier=(BaseValueConstant=0.037500,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000)))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.70000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_GrenadeModStatusEffectDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.GrenadeMod.GrenadeModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields:ConstantAttributeValueResolver_0 ConstantValue 1.000000
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceScaler:ConstantAttributeValueResolver_0 ConstantValue 1.100000
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyDamagePerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000
set GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalAdditionalEnemyHealthPerLvl:ConstantAttributeValueResolver_0 ConstantValue 0.010000
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthBonusFromShields_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromClassMods_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ClassModItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_HealthRegenerationBonusFromMoonItems_Formula ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_HealthRegenerationFromItems_Scaler',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=2.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_MoonItemDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_MoonItems.BalanceAttributes.Init_ShieldCapacityBonus ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.HealthAndDamage.Init_WeaponDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_Balance_HealthAndDamage.Shields.Init_ShieldItem_CapacityMaxValue ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Att_UniversalBalanceMultiplier_HealthShields',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))
set GD_GrenadeMods.BalanceAttributes.Init_SkyRocketDamage ValueFormula (bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=100.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))

#Direct-Execute Warning:
say WARNING: "BL1 Scaling" must be imported into BLCMM to run properly with UCP or other mods.

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkOnDemandPatchEntry-GBX_Fixes1","SparkOnDemandPatchEntry-GBX_Fixes2","SparkOnDemandPatchEntry-GBX_Fixes3","SparkPatchEntry-GBX_Fixes4","SparkPatchEntry-GBX_Fixes5","SparkPatchEntry-GBX_Fixes6","SparkPatchEntry-GBX_Fixes7","SparkPatchEntry-GBX_Fixes8","SparkPatchEntry-GBX_Fixes9","SparkPatchEntry-GBX_Fixes10","SparkPatchEntry-GBX_Fixes11","SparkPatchEntry-GBX_Fixes12","SparkPatchEntry-GBX_Fixes13","SparkPatchEntry-GBX_Fixes14","SparkLevelPatchEntry-GBX_Fixes15","SparkLevelPatchEntry-GBX_Fixes16","SparkLevelPatchEntry-GBX_Fixes17","SparkLevelPatchEntry-GBX_Fixes18","SparkLevelPatchEntry-GBX_Fixes19","SparkLevelPatchEntry-GBX_Fixes20","SparkLevelPatchEntry-GBX_Fixes21","SparkLevelPatchEntry-LinearScale1","SparkOnDemandPatchEntry-LinearScale2","SparkOnDemandPatchEntry-LinearScale3","SparkOnDemandPatchEntry-LinearScale4","SparkOnDemandPatchEntry-LinearScale5","SparkOnDemandPatchEntry-LinearScale6","SparkOnDemandPatchEntry-LinearScale7","SparkOnDemandPatchEntry-LinearScale8","SparkLevelPatchEntry-LinearScale9","SparkLevelPatchEntry-LinearScale10","SparkLevelPatchEntry-LinearScale11","SparkLevelPatchEntry-LinearScale12","SparkLevelPatchEntry-LinearScale13","SparkLevelPatchEntry-LinearScale14","SparkLevelPatchEntry-LinearScale15","SparkLevelPatchEntry-LinearScale16","SparkLevelPatchEntry-LinearScale17","SparkLevelPatchEntry-LinearScale18","SparkLevelPatchEntry-LinearScale19","SparkLevelPatchEntry-LinearScale20","SparkLevelPatchEntry-LinearScale21","SparkLevelPatchEntry-LinearScale22","SparkLevelPatchEntry-LinearScale23","SparkLevelPatchEntry-LinearScale24","SparkLevelPatchEntry-LinearScale25","SparkLevelPatchEntry-LinearScale26","SparkLevelPatchEntry-LinearScale27","SparkLevelPatchEntry-LinearScale28","SparkOnDemandPatchEntry-LinearScale29","SparkOnDemandPatchEntry-LinearScale30","SparkOnDemandPatchEntry-LinearScale31","SparkOnDemandPatchEntry-LinearScale32")
set Transient.SparkServiceConfiguration_6 Values ("GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[26].LinkedVariables.ArrayIndexAndLength,2686977,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0,BehaviorSequences[0].BehaviorData2[49].LinkedVariables.ArrayIndexAndLength,8323073,0","GD_Gladiator_Streaming,GD_Gladiator_Skills.Projectiles.ShieldProjectile:BehaviorProviderDefinition_0.OzBehavior_ActorList_1,BehaviorSequences[0].BehaviorData2[32].Behavior.SearchRadius,500.000000,2048","GD_Ma_Chapter03.M_Ma_Chapter03:Objset_cmp_Pt0_06_ReopenDataStream,Objectiveset_cmp.ObjectiveDefinitions,,(GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_06_ReopenDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:Pt0_04_GetToDataStream,GD_Ma_Chapter03.M_Ma_Chapter03:RetrieveHSource)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_260,RelativeLocation,,(X=-0.05,Y=55.0,Z=13.7)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_268,RelativeLocation,,(X=0.02,Y=36.0,Z=15.45)","Weap_Pistol.GestaltDef_Pistol_GestaltSkeletalMesh:SkeletalMeshSocket_270,RelativeLocation.Z,,14.2","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.ProjectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.000000,20","GD_Itempools.WeaponPools.Pool_Weapons_SniperRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_SniperRifles.A_Weapons_Unique.Sniper_Vladof_3_TheMachine,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_AssaultRifles_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=gd_cork_weap_assaultrifle.A_Weapons_Unique.AR_Vladof_3_OldPainful,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Jakobs_Boomacorn,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)","GD_Itempools.WeaponPools.Pool_Weapons_Shotguns_04_Rare,BalancedItems,,+(ItmPoolDefinition=None,InvBalanceDefinition=GD_Cork_Weap_Shotgun.A_Weapons_Unique.SG_Torgue_3_JackOCannon,Probability=(BaseValueConstant=0,BaseValueAttribute=None,InitializationDefinition=GD_Balance.Weighting.Weight_2_Uncommon,BaseValueScaleConstant=1),bDropOnDeath=True)",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[0].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Population_Scavengers.Balance.Outlaws.PawnBalance_ScavWastelandWalker,PlayThroughs[1].CustomItemPoolList,,+(ItemPool=GD_Itempools.Runnables.Pool_ScavBadassSpacemanMidget,PoolProbability=(BaseValueConstant=1.000000,BaseValueAttribute=GD_Itempools.DropWeights.DropODDS_BossUniqueRares,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","Laser_P,GD_Challenges.Co_LevelChallenges.EyeOfHelios_TreadCarefully,ChallengeType,ECT_DesignerTriggered,ECT_LevelObject","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteEvent_0,OutputLinks[0].Links[0].LinkedOp,GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_14,OutputLinks[0].Links,,((LinkedOp=GearboxSeqAct_TriggerDialogName'Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_48',InputLinkIdx=0))","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_49,OutputLinks[0].Links,,()","Outlands_P,Outlands_SideMissions.TheWorld:PersistentLevel.WillowPopulationEncounter_0,Waves[2].MemberOpportunities,,(PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_2',PopulationOpportunityDen'Outlands_SideMissions.TheWorld:PersistentLevel.PopulationOpportunityDen_8',None)",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ShieldDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.250000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.ShieldItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_MoonBuggy_Streaming,GD_MoonBuggy.HealthMultipliers.Init_BaseEnemyVehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_MoonBuggy_Streaming,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_MoonBuggy_Streaming,GD_MoonBuggy.ResourcePools.HealthPool_MoonBuggy,BaseMaxValue,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_MoonBuggy.HealthMultipliers.Init_EnemyVehicleHealth',BaseValueScaleConstant=1.200000)","GD_MoonBuggy_Streaming,GD_MoonBuggy_Streaming.ResourcePools.HealthPool_PlayerMoonBuggys,BaseMaxValue,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.200000)","GD_Co_StingRay_Streaming,GD_MoonBuggy.HealthMultipliers.Init_BaseEnemyVehicleHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=7.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=58.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Co_StingRay_Streaming,GD_Balance_HealthAndDamage.HealthAndDamage.Init_VehicleDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Vehicle.VehicleLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Co_StingRay_Streaming,GD_Co_StingRay_Streaming.ResourcePools.HealthPool_PlayerStingRay,BaseMaxValue,,(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_PlayerVehicleShared.HealthMultipliers.Init_PlayerVehicleHealth',BaseValueScaleConstant=1.000000)",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_DamageToVehiclesOnCollision,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=1.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=5.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayer_P1',BaseValueScaleConstant=0.019000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.900000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=74.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseInteractiveObjectHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=80.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_HealthMultiplier',InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthMultipliers.Init_EnemyHealth_ByPlaythroughGlobal',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_BaseEnemyHealth',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyMeleeDamageAddedBuff',BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponDamage,BaseValueMode,,BASEVALUE_InitializationDefOffsetByBaseValue",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_EnemyNonWeaponStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_InteractiveObjectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerHealth,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=85.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=15.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerMeleeDamageBase,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_Part2',BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_AdditionalDamagePerLvl',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillStatusEffectDamage_Part2,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSlamDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000010,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Inventory.MoonItemItemLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_ProjectileStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Projectile.ProjectileLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.HealthAndDamage.Init_VolumeStatusEffectDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=DesignerAttributeDefinition'GD_Balance_HealthAndDamage.DamageMultipliers.Attribute_VolumeStatusEffectDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.BehaviorVolume.BehaviorVolumeLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=8.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Balance_HealthAndDamage.Shields.Init_EnemyBaseShieldMaxValue,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance.WeightingPlayerCount.Enemy_HealthBoost_PerPlayerPerPlaythroughByChampion',BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.700000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=49.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Ma_Weapons.Misc.Init_Glitch_AmpDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.800000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.Weapon.WeaponLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))",",GD_Explosives.Barrels.Init_BarrelDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.InteractiveObject.InteractiveObjectLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.310000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=20.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Gladiator_Streaming,GD_Gladiator_Skills.Misc.Init_YouveGotRedOnYou_DamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=3.500000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=AttributeInitializationDefinition'GD_Balance_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage',BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=0.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Gladiator_Streaming,GD_Gladiator_Skills.Misc.Init_ZeusRageBaseDamageCalc,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.400000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.ExperienceResourcePool.PlayerExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=9.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","GD_Prototype_Streaming,GD_Prototype_Dummy.Balance.Init_MiniDeathtrapNonWeaponDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))","Quince_Doppel_Streaming,GD_Quince_JackClone.Anims.Init_EnemyNormalDamage,ValueFormula,,(bEnabled=True,Multiplier=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'GD_Balance_HealthAndDamage.AIParameters.Attribute_EnemyNonWeaponDamageMultiplier',InitializationDefinition=None,BaseValueScaleConstant=0.800000),Level=(BaseValueConstant=0.000000,BaseValueAttribute=AttributeDefinition'D_Attributes.AI.AICharacterExperienceLevel',InitializationDefinition=None,BaseValueScaleConstant=1.000000),Power=(BaseValueConstant=1.300000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000),Offset=(BaseValueConstant=12.000000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueScaleConstant=1.000000))")