@title Cheaper SDUs @version 1.2.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories cheat, economy @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Makes the purchaseable SDUs in the game significantly cheaper. ### ### Generated by gen_cheaper_sdus.py ### # Table_SDU_AssaultRifle SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_AssaultRifle.Table_SDU_AssaultRifle,Lv10,SDUPrice,0,,256000 # Table_SDU_Backpack SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv10,SDUPrice,0,,256000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv11,SDUPrice,0,,512000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv12,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Backpack.Table_SDU_Backpack,Lv13,SDUPrice,0,,1024000 # Table_SDU_Bank SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv10,SDUPrice,0,,256000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv11,SDUPrice,0,,512000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv12,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv13,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv14,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv15,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv16,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv17,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv18,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv19,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv20,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv21,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv22,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,Lv23,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,NewRow,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,NewRow_0,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,NewRow_1,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,NewRow_2,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Bank.Table_SDU_Bank,NewRow_3,SDUPrice,0,,1024000 # Table_SDU_Grenade SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Grenade.Table_SDU_Grenade,Lv10,SDUPrice,0,,256000 # Table_SDU_Heavy SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv10,SDUPrice,0,,256000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv11,SDUPrice,0,,512000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv12,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Heavy.Table_SDU_Heavy,Lv13,SDUPrice,0,,1024000 # Table_SDU_LostLoot SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_LostLoot.Table_SDU_LostLoot,Lv10,SDUPrice,0,,256000 # Table_SDU_Pistol SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Pistol.Table_SDU_Pistol,Lv10,SDUPrice,0,,256000 # Table_SDU_Shotgun SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_Shotgun.Table_SDU_Shotgun,Lv10,SDUPrice,0,,256000 # Table_SDU_SMG SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SMG.Table_SDU_SMG,Lv10,SDUPrice,0,,256000 # Table_SDU_SniperRifle SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv1,SDUPrice,0,,500 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv2,SDUPrice,0,,1000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv3,SDUPrice,0,,2000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv4,SDUPrice,0,,4000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv5,SDUPrice,0,,8000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv6,SDUPrice,0,,16000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv7,SDUPrice,0,,32000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv8,SDUPrice,0,,64000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv9,SDUPrice,0,,128000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv10,SDUPrice,0,,256000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv11,SDUPrice,0,,512000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv12,SDUPrice,0,,1024000 SparkPatchEntry,(1,2,0,),/Game/Pickups/SDU/Table_SDU_SniperRifle.Table_SDU_SniperRifle,Lv13,SDUPrice,0,,1024000