@title Manufacturer Lock: COV @version 1.5.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories loot-system @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Restricts drops for (mostly) all global (world-drop) weapon pools so that ### *only* COV weapons will drop from that pool, including the relevant world ### drop legendary pools. This will *not* touch any pools in which that ### manufacturer doesn't show up. There are various corner cases where you'll ### still see non-COV spawns, in situations where a drop pool is tightly ### restricted to a particular manufacturer. Boss/Miniboss/Rare_Spawn drops ### have also not been touched. ### ### Note that this *only* touches weapon type pools which COV actually ### produces. For other weapon types, you'll still see the full range of ### available manufacturers. ### ### To generate combinations of manufacturers, run the generation script with ### three-letter manufacturer codes as the arguments. See sourcecode for ### details ### ### Generated by gen_manufacturer_lock.py ### # Assault Rifles SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Common.ItemPool_AssaultRifles_Common,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Uncommon.ItemPool_AssaultRifles_Uncommon,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Rare.ItemPool_AssaultRifles_Rare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_VeryRare.ItemPool_AssaultRifles_VeryRare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_Rare.ItemPool_AssaultRifles_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_Rare.ItemPool_AssaultRifles_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_Rare.ItemPool_AssaultRifles_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_Rare.ItemPool_AssaultRifles_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_VeryRare.ItemPool_AssaultRifles_ETech_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_VeryRare.ItemPool_AssaultRifles_ETech_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_VeryRare.ItemPool_AssaultRifles_ETech_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_ETech_VeryRare.ItemPool_AssaultRifles_ETech_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 # Assault Rifle Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/AssaultRifles/ItemPool_AssaultRifles_Legendary.ItemPool_AssaultRifles_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/KriegAR/Balance/Balance_AR_COV_KriegAR.Balance_AR_COV_KriegAR,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/KriegAR/Balance/Balance_AR_COV_KriegAR.Balance_AR_COV_KriegAR"',Weight=(BaseValueConstant=2)),(InventoryBalanceData=/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/Sawbar/Balance/Balance_AR_COV_Sawbar.Balance_AR_COV_Sawbar,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/AssaultRifles/ChildrenOfTheVault/_Shared/_Design/_Unique/Sawbar/Balance/Balance_AR_COV_Sawbar.Balance_AR_COV_Sawbar"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Raid1/Re-Engagement/Weapons/ZheitsevEruption/Balance/Balance_AR_COV_Zheitsev.Balance_AR_COV_Zheitsev,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Raid1/Re-Engagement/Weapons/ZheitsevEruption/Balance/Balance_AR_COV_Zheitsev.Balance_AR_COV_Zheitsev"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/Trash/Balance/Balance_AR_COV_Trash.Balance_AR_COV_Trash,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/Trash/Balance/Balance_AR_COV_Trash.Balance_AR_COV_Trash"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Homicidal/Balance/Balance_AR_COV_Homicidal.Balance_AR_COV_Homicidal,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Homicidal/Balance/Balance_AR_COV_Homicidal.Balance_AR_COV_Homicidal"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/SparkyBoom/Balance/Balance_AR_COV_SparkyBoom.Balance_AR_COV_SparkyBoom,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/SparkyBoom/Balance/Balance_AR_COV_SparkyBoom.Balance_AR_COV_SparkyBoom"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Event2/Gear/Weapon/_Unique/PewPew/Balance/Balance_AR_COV_PewPew.Balance_AR_COV_PewPew,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Event2/Gear/Weapon/_Unique/PewPew/Balance/Balance_AR_COV_PewPew.Balance_AR_COV_PewPew"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/BioBetsy/Balance/Balance_AR_COV_BioBetsy_Rad.Balance_AR_COV_BioBetsy_Rad,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/BioBetsy/Balance/Balance_AR_COV_BioBetsy_Rad.Balance_AR_COV_BioBetsy_Rad"',Weight=(BaseValueConstant=0.3)),(InventoryBalanceData=/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/BioBetsy/Balance/Balance_AR_COV_BioBetsy_Shock.Balance_AR_COV_BioBetsy_Shock,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/BioBetsy/Balance/Balance_AR_COV_BioBetsy_Shock.Balance_AR_COV_BioBetsy_Shock"',Weight=(BaseValueConstant=0.3)),(InventoryBalanceData=/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/Sawhorse/Balance/Balance_AR_COV_Sawhorse.Balance_AR_COV_Sawhorse,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/Sawhorse/Balance/Balance_AR_COV_Sawhorse.Balance_AR_COV_Sawhorse"',Weight=(BaseValueConstant=1))) # Heavy Weapons SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Common.ItemPool_Heavy_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Common.ItemPool_Heavy_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Common.ItemPool_Heavy_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Common.ItemPool_Heavy_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Uncommon.ItemPool_Heavy_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Uncommon.ItemPool_Heavy_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Uncommon.ItemPool_Heavy_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Uncommon.ItemPool_Heavy_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Rare.ItemPool_Heavy_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Rare.ItemPool_Heavy_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Rare.ItemPool_Heavy_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Rare.ItemPool_Heavy_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_VeryRare.ItemPool_Heavy_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_VeryRare.ItemPool_Heavy_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_VeryRare.ItemPool_Heavy_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_VeryRare.ItemPool_Heavy_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_ETech_Rare.ItemPool_Heavy_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_ETech_Rare.ItemPool_Heavy_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_ETech_VeryRare.ItemPool_Heavy_ETech_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_ETech_VeryRare.ItemPool_Heavy_ETech_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 # Heavy Weapon Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Heavy/ItemPool_Heavy_Legendary.ItemPool_Heavy_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/PatchDLC/Event2/Gear/Weapon/_Unique/YellowCake/Balance/Balance_HW_COV_ETech_YellowCake.Balance_HW_COV_ETech_YellowCake,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Event2/Gear/Weapon/_Unique/YellowCake/Balance/Balance_HW_COV_ETech_YellowCake.Balance_HW_COV_ETech_YellowCake"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Takedown2/Gear/Weapons/Globetrotter/Balance/Balance_HW_COV_Globetrotter.Balance_HW_COV_Globetrotter,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Takedown2/Gear/Weapons/Globetrotter/Balance/Balance_HW_COV_Globetrotter.Balance_HW_COV_Globetrotter"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/BanditLauncher/Balance/Balance_HW_COV_BanditLauncher.Balance_HW_COV_BanditLauncher,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/BanditLauncher/Balance/Balance_HW_COV_BanditLauncher.Balance_HW_COV_BanditLauncher"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/VaultCard/Gear/Weapons/Unique/Mechanic/Balance/Balance_HW_COV_Mechanic.Balance_HW_COV_Mechanic,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/VaultCard/Gear/Weapons/Unique/Mechanic/Balance/Balance_HW_COV_Mechanic.Balance_HW_COV_Mechanic"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/HotDrop/Balance/Balance_HW_COV_HotDrop.Balance_HW_COV_HotDrop,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/HotDrop/Balance/Balance_HW_COV_HotDrop.Balance_HW_COV_HotDrop"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/PortaPooper/Balance/Balance_HW_COV_PortaPooper.Balance_HW_COV_PortaPooper,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/PortaPooper/Balance/Balance_HW_COV_PortaPooper.Balance_HW_COV_PortaPooper"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/Terror/Balance/Balance_HW_COV_Terror.Balance_HW_COV_Terror,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/HeavyWeapons/ChildrenOfTheVault/_Shared/_Design/_Unique/Terror/Balance/Balance_HW_COV_Terror.Balance_HW_COV_Terror"',Weight=(BaseValueConstant=0.6))) # Pistols SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[6].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Common.ItemPool_Pistols_Common,BalancedItems.BalancedItems[7].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[6].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Uncommon.ItemPool_Pistols_Uncommon,BalancedItems.BalancedItems[7].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[6].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Rare.ItemPool_Pistols_Rare,BalancedItems.BalancedItems[7].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[6].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_VeryRare.ItemPool_Pistols_VeryRare,BalancedItems.BalancedItems[7].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_Rare.ItemPool_Pistols_ETech_Rare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_ETech_VeryRare.ItemPool_Pistols_ETech_VeryRare,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[6].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_FirstGuns.ItemPool_Pistols_FirstGuns,BalancedItems.BalancedItems[7].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/Elemental/ItemPool_Pistols_Common_Fire.ItemPool_Pistols_Common_Fire,BalancedItems.BalancedItems[5].Weight.BaseValueConstant,0,,0 # Pistol Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Pistols/ItemPool_Pistols_Legendary.ItemPool_Pistols_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Legion/Balance/Balance_PS_COV_Legion.Balance_PS_COV_Legion,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Legion/Balance/Balance_PS_COV_Legion.Balance_PS_COV_Legion"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Hydrafrost/Balance/Balance_PS_COV_Hydrafrost.Balance_PS_COV_Hydrafrost,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Hydrafrost/Balance/Balance_PS_COV_Hydrafrost.Balance_PS_COV_Hydrafrost"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Gargoyle/Balance/Balance_PS_COV_Gargoyle.Balance_PS_COV_Gargoyle,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Gargoyle/Balance/Balance_PS_COV_Gargoyle.Balance_PS_COV_Gargoyle"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Ixora/Gear/Weapons/_Unique/Tizzy/Balance/Balance_PS_COV_Tizzy.Balance_PS_COV_Tizzy,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Ixora/Gear/Weapons/_Unique/Tizzy/Balance/Balance_PS_COV_Tizzy.Balance_PS_COV_Tizzy"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Chad/Balance/Balance_PS_COV_Chad.Balance_PS_COV_Chad,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Chad/Balance/Balance_PS_COV_Chad.Balance_PS_COV_Chad"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Contagion/Balance/Balance_PS_COV_Contagion.Balance_PS_COV_Contagion,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Contagion/Balance/Balance_PS_COV_Contagion.Balance_PS_COV_Contagion"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Mouthpiece/Balance/Balance_PS_COV_Mouthpiece.Balance_PS_COV_Mouthpiece,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Mouthpiece/Balance/Balance_PS_COV_Mouthpiece.Balance_PS_COV_Mouthpiece"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/PsychoStabber/Balance/Balance_PS_COV_PsychoStabber.Balance_PS_COV_PsychoStabber,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/PsychoStabber/Balance/Balance_PS_COV_PsychoStabber.Balance_PS_COV_PsychoStabber"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Skeksis/Balance/Balance_PS_COV_Skeksis.Balance_PS_COV_Skeksis,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Pistols/ChildrenOfTheVault/_Shared/_Design/_Unique/Skeksis/Balance/Balance_PS_COV_Skeksis.Balance_PS_COV_Skeksis"',Weight=(BaseValueConstant=0.6)))