@title Manufacturer Lock: Hyperion @version 1.5.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories loot-system @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Restricts drops for (mostly) all global (world-drop) weapon pools so that ### *only* Hyperion weapons will drop from that pool, including the relevant world ### drop legendary pools. This will *not* touch any pools in which that ### manufacturer doesn't show up. There are various corner cases where you'll ### still see non-Hyperion spawns, in situations where a drop pool is tightly ### restricted to a particular manufacturer. Boss/Miniboss/Rare_Spawn drops ### have also not been touched. ### ### Note that this *only* touches weapon type pools which Hyperion actually ### produces. For other weapon types, you'll still see the full range of ### available manufacturers. ### ### To generate combinations of manufacturers, run the generation script with ### three-letter manufacturer codes as the arguments. See sourcecode for ### details ### ### Generated by gen_manufacturer_lock.py ### # Shotguns SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Common.ItemPool_Shotguns_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Common.ItemPool_Shotguns_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Common.ItemPool_Shotguns_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Common.ItemPool_Shotguns_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Common.ItemPool_Shotguns_Common,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Uncommon.ItemPool_Shotguns_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Uncommon.ItemPool_Shotguns_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Uncommon.ItemPool_Shotguns_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Uncommon.ItemPool_Shotguns_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Uncommon.ItemPool_Shotguns_Uncommon,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Rare.ItemPool_Shotguns_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Rare.ItemPool_Shotguns_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Rare.ItemPool_Shotguns_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Rare.ItemPool_Shotguns_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Rare.ItemPool_Shotguns_Rare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_VeryRare.ItemPool_Shotguns_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_VeryRare.ItemPool_Shotguns_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_VeryRare.ItemPool_Shotguns_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_VeryRare.ItemPool_Shotguns_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_VeryRare.ItemPool_Shotguns_VeryRare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_ETech_Rare.ItemPool_Shotguns_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Monastery.ItemPool_Shotguns_Monastery,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Monastery.ItemPool_Shotguns_Monastery,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 # Shotgun Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/Shotguns/ItemPool_Shotguns_Legendary.ItemPool_Shotguns_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Brick/Balance/Balance_SG_HYP_Brick.Balance_SG_HYP_Brick,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Brick/Balance/Balance_SG_HYP_Brick.Balance_SG_HYP_Brick"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/ConferenceCall/Balance/Balance_SG_HYP_ConferenceCall.Balance_SG_HYP_ConferenceCall,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/ConferenceCall/Balance/Balance_SG_HYP_ConferenceCall.Balance_SG_HYP_ConferenceCall"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Redistributor/Balance/Balance_SG_HYP_Redistributor.Balance_SG_HYP_Redistributor,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Redistributor/Balance/Balance_SG_HYP_Redistributor.Balance_SG_HYP_Redistributor"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/TheButcher/Balance/Balance_SG_HYP_TheButcher.Balance_SG_HYP_TheButcher,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/TheButcher/Balance/Balance_SG_HYP_TheButcher.Balance_SG_HYP_TheButcher"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/BloodyHarvest/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Fearmonger/Balance/Balance_SG_HYP_ETech_Fearmonger.Balance_SG_HYP_ETech_Fearmonger,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/BloodyHarvest/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Fearmonger/Balance/Balance_SG_HYP_ETech_Fearmonger.Balance_SG_HYP_ETech_Fearmonger"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/HeartBreaker/Balance/Balance_SG_HYP_HeartBreaker.Balance_SG_HYP_HeartBreaker,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/HeartBreaker/Balance/Balance_SG_HYP_HeartBreaker.Balance_SG_HYP_HeartBreaker"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/MeltFacer/Balance/Balance_SG_HYP_MeltFacer.Balance_SG_HYP_MeltFacer,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/MeltFacer/Balance/Balance_SG_HYP_MeltFacer.Balance_SG_HYP_MeltFacer"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/SlowHand/Balance/Balance_SG_HYP_SlowHand.Balance_SG_HYP_SlowHand,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/SlowHand/Balance/Balance_SG_HYP_SlowHand.Balance_SG_HYP_SlowHand"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Firecracker/Balance/Balance_SG_HYP_Firecracker.Balance_SG_HYP_Firecracker,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Firecracker/Balance/Balance_SG_HYP_Firecracker.Balance_SG_HYP_Firecracker"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/PatchDLC/Event2/Gear/Weapon/_Unique/IceBurger/Balance/Balance_SG_HYP_IceBurger.Balance_SG_HYP_IceBurger,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Event2/Gear/Weapon/_Unique/IceBurger/Balance/Balance_SG_HYP_IceBurger.Balance_SG_HYP_IceBurger"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Unique/Reflux/Balance/Balance_SG_HYP_Reflux.Balance_SG_HYP_Reflux,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Unique/Reflux/Balance/Balance_SG_HYP_Reflux.Balance_SG_HYP_Reflux"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/Convergence/Balance/Balance_SG_HYP_Convergence.Balance_SG_HYP_Convergence,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/Convergence/Balance/Balance_SG_HYP_Convergence.Balance_SG_HYP_Convergence"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/VaultCard/Gear/Weapons/Unique/Guardian/Balance/Balance_SG_HYP_Guardian.Balance_SG_HYP_Guardian,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/VaultCard/Gear/Weapons/Unique/Guardian/Balance/Balance_SG_HYP_Guardian.Balance_SG_HYP_Guardian"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Phebert/Balance/Balance_SG_HYP_Phebert.Balance_SG_HYP_Phebert,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/Shotguns/Hyperion/_Shared/_Design/_Unique/Phebert/Balance/Balance_SG_HYP_Phebert.Balance_SG_HYP_Phebert"',Weight=(BaseValueConstant=0.6))) # SMGs SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Common.ItemPool_SMGs_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Common.ItemPool_SMGs_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Common.ItemPool_SMGs_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Common.ItemPool_SMGs_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Uncommon.ItemPool_SMGs_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Uncommon.ItemPool_SMGs_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Uncommon.ItemPool_SMGs_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Uncommon.ItemPool_SMGs_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Rare.ItemPool_SMGs_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Rare.ItemPool_SMGs_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Rare.ItemPool_SMGs_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Rare.ItemPool_SMGs_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_VeryRare.ItemPool_SMGs_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_VeryRare.ItemPool_SMGs_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_VeryRare.ItemPool_SMGs_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_VeryRare.ItemPool_SMGs_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_Rare.ItemPool_SMGs_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_Rare.ItemPool_SMGs_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_Rare.ItemPool_SMGs_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_Rare.ItemPool_SMGs_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_VeryRare.ItemPool_SMGs_ETech_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_VeryRare.ItemPool_SMGs_ETech_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_VeryRare.ItemPool_SMGs_ETech_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_ETech_VeryRare.ItemPool_SMGs_ETech_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 # SMG Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SMG/ItemPool_SMGs_Legendary.ItemPool_SMGs_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Bitch/Balance/Balance_SM_HYP_Bitch.Balance_SM_HYP_Bitch,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Bitch/Balance/Balance_SM_HYP_Bitch.Balance_SM_HYP_Bitch"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Crossroad/Balance/Balance_SM_HYP_Crossroad.Balance_SM_HYP_Crossroad,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Crossroad/Balance/Balance_SM_HYP_Crossroad.Balance_SM_HYP_Crossroad"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Handsome/Balance/Balance_SM_HYP_Handsome.Balance_SM_HYP_Handsome,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Handsome/Balance/Balance_SM_HYP_Handsome.Balance_SM_HYP_Handsome"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/XZ/Balance/Balance_SM_HYP_XZ.Balance_SM_HYP_XZ,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/XZ/Balance/Balance_SM_HYP_XZ.Balance_SM_HYP_XZ"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Raid1/Gear/Weapons/Fork2/Balance/Balance_SM_HYP_Fork2.Balance_SM_HYP_Fork2,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Raid1/Gear/Weapons/Fork2/Balance/Balance_SM_HYP_Fork2.Balance_SM_HYP_Fork2"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/CheapTips/Balance/Balance_SM_HYP_CheapTips.Balance_SM_HYP_CheapTips,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/CheapTips/Balance/Balance_SM_HYP_CheapTips.Balance_SM_HYP_CheapTips"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/JustCaustic/Balance/Balance_SM_HYP_JustCaustic.Balance_SM_HYP_JustCaustic,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Dandelion/Gear/Weapon/_Unique/JustCaustic/Balance/Balance_SM_HYP_JustCaustic.Balance_SM_HYP_JustCaustic"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Oldridian/Balance/Balance_SM_HYP_Oldridian.Balance_SM_HYP_Oldridian,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Oldridian/Balance/Balance_SM_HYP_Oldridian.Balance_SM_HYP_Oldridian"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Steam/Gear/Weapons/SteamGun/Balance/Balance_SM_HYP_ShortStick_Legendary.Balance_SM_HYP_ShortStick_Legendary,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Steam/Gear/Weapons/SteamGun/Balance/Balance_SM_HYP_ShortStick_Legendary.Balance_SM_HYP_ShortStick_Legendary"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Event2/Gear/Weapon/_Unique/Pricker/Balance/Balance_SM_HYP_Pricker.Balance_SM_HYP_Pricker,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Event2/Gear/Weapon/_Unique/Pricker/Balance/Balance_SM_HYP_Pricker.Balance_SM_HYP_Pricker"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/PatchDLC/Takedown2/Gear/Weapons/Smog/Balance/Balance_SM_HYP_Smog.Balance_SM_HYP_Smog,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Takedown2/Gear/Weapons/Smog/Balance/Balance_SM_HYP_Smog.Balance_SM_HYP_Smog"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Copybeast/Balance/Balance_SM_HYP_Copybeast.Balance_SM_HYP_Copybeast,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Copybeast/Balance/Balance_SM_HYP_Copybeast.Balance_SM_HYP_Copybeast"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/VaultCard2/Gear/Weapons/Unique/GoldRush/Balance/Balance_SM_HYP_GoldRush.Balance_SM_HYP_GoldRush,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/VaultCard2/Gear/Weapons/Unique/GoldRush/Balance/Balance_SM_HYP_GoldRush.Balance_SM_HYP_GoldRush"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/VaultCard2/Gear/Weapons/Unique/Troubleshooter/Balance/Balance_SM_HYP_ETech_Troubleshooter.Balance_SM_HYP_ETech_Troubleshooter,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/VaultCard2/Gear/Weapons/Unique/Troubleshooter/Balance/Balance_SM_HYP_ETech_Troubleshooter.Balance_SM_HYP_ETech_Troubleshooter"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Fork/Balance/Balance_SM_HYP_Fork.Balance_SM_HYP_Fork,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Fork/Balance/Balance_SM_HYP_Fork.Balance_SM_HYP_Fork"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/L0V3M4CH1N3/Balance/Balance_SM_HYP_L0V3M4CH1N3.Balance_SM_HYP_L0V3M4CH1N3,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/L0V3M4CH1N3/Balance/Balance_SM_HYP_L0V3M4CH1N3.Balance_SM_HYP_L0V3M4CH1N3"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/PredatoryLending/Balance/Balance_SM_HYP_PredatoryLending.Balance_SM_HYP_PredatoryLending,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/PredatoryLending/Balance/Balance_SM_HYP_PredatoryLending.Balance_SM_HYP_PredatoryLending"',Weight=(BaseValueConstant=0.6))) # Sniper Rifles SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Common.ItemPool_SniperRifles_Common,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Common.ItemPool_SniperRifles_Common,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Common.ItemPool_SniperRifles_Common,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Common.ItemPool_SniperRifles_Common,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Common.ItemPool_SniperRifles_Common,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Uncommon.ItemPool_SniperRifles_Uncommon,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Uncommon.ItemPool_SniperRifles_Uncommon,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Uncommon.ItemPool_SniperRifles_Uncommon,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Uncommon.ItemPool_SniperRifles_Uncommon,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Uncommon.ItemPool_SniperRifles_Uncommon,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Rare.ItemPool_SniperRifles_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Rare.ItemPool_SniperRifles_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Rare.ItemPool_SniperRifles_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Rare.ItemPool_SniperRifles_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_Rare.ItemPool_SniperRifles_Rare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_VeryRare.ItemPool_SnipeRifles_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_VeryRare.ItemPool_SnipeRifles_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_VeryRare.ItemPool_SnipeRifles_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_VeryRare.ItemPool_SnipeRifles_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_VeryRare.ItemPool_SnipeRifles_VeryRare,BalancedItems.BalancedItems[4].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_Rare.ItemPool_SniperRifles_ETech_Rare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_Rare.ItemPool_SniperRifles_ETech_Rare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_Rare.ItemPool_SniperRifles_ETech_Rare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_Rare.ItemPool_SniperRifles_ETech_Rare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_VeryRare.ItemPool_SniperRifles_ETech_VeryRare,BalancedItems.BalancedItems[0].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_VeryRare.ItemPool_SniperRifles_ETech_VeryRare,BalancedItems.BalancedItems[1].Weight.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_VeryRare.ItemPool_SniperRifles_ETech_VeryRare,BalancedItems.BalancedItems[2].Weight.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SniperRifles_ETech_VeryRare.ItemPool_SniperRifles_ETech_VeryRare,BalancedItems.BalancedItems[3].Weight.BaseValueConstant,0,,0 # Sniper Rifle Legendaries SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/ItemPools/Guns/SniperRifles/ItemPool_SnipeRifles_Legendary.ItemPool_SnipeRifles_Legendary,BalancedItems,0,,((InventoryBalanceData=/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/Woodblocks/Balance/Balance_SR_HYP_Woodblocks.Balance_SR_HYP_Woodblocks,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/Woodblocks/Balance/Balance_SR_HYP_Woodblocks.Balance_SR_HYP_Woodblocks"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Raid1/Re-Engagement/Weapons/Tankman/Balance/Balance_SR_HYP_Tankman.Balance_SR_HYP_Tankman,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Raid1/Re-Engagement/Weapons/Tankman/Balance/Balance_SR_HYP_Tankman.Balance_SR_HYP_Tankman"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Narp/Balance/Balance_SR_HYP_Narp.Balance_SR_HYP_Narp,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/PatchDLC/Geranium/Gear/Weapon/_Unique/Narp/Balance/Balance_SR_HYP_Narp.Balance_SR_HYP_Narp"',Weight=(BaseValueConstant=1)),(InventoryBalanceData=/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/MasterworkCrossbow/Balance/Balance_SR_HYP_Masterwork.Balance_SR_HYP_Masterwork,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/MasterworkCrossbow/Balance/Balance_SR_HYP_Masterwork.Balance_SR_HYP_Masterwork"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/TwoTime/Balance/Balance_SR_HYP_TwoTime.Balance_SR_HYP_TwoTime,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/SniperRifles/Hyperion/_Shared/_Design/_Unique/TwoTime/Balance/Balance_SR_HYP_TwoTime.Balance_SR_HYP_TwoTime"',Weight=(BaseValueConstant=0.6)),(InventoryBalanceData=/Game/Gear/Weapons/_Shared/NPC_Weapons/Zero/ZeroForPlayer/Balance_SR_HYP_ZeroForPlayer.Balance_SR_HYP_ZeroForPlayer,ResolvedInventoryBalanceData=InventoryBalanceData'"/Game/Gear/Weapons/_Shared/NPC_Weapons/Zero/ZeroForPlayer/Balance_SR_HYP_ZeroForPlayer.Balance_SR_HYP_ZeroForPlayer"',Weight=(BaseValueConstant=0.6)))