@title No Projected Shields @version 1.1.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories gear-general, gear-shield @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Makes shields never spawn with the "projected" effect ### ### Generated by gen_no_projected_shields.py ### # InvBalD_Shield_Hyperion SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion.InvBalD_Shield_Hyperion,RuntimePartList.AllParts.AllParts[19].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion.InvBalD_Shield_Hyperion,RuntimePartList.AllParts.AllParts[20].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion.InvBalD_Shield_Hyperion,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Hyperion Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/PartSets/PartSet_Shield_Hyperion.PartSet_Shield_Hyperion,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_Hyperion_02_Uncommon SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_02_Uncommon.InvBalD_Shield_Hyperion_02_Uncommon,RuntimePartList.AllParts.AllParts[20].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_02_Uncommon.InvBalD_Shield_Hyperion_02_Uncommon,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_02_Uncommon.InvBalD_Shield_Hyperion_02_Uncommon,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # InvBalD_Shield_Hyperion_03_Rare SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_03_Rare.InvBalD_Shield_Hyperion_03_Rare,RuntimePartList.AllParts.AllParts[20].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_03_Rare.InvBalD_Shield_Hyperion_03_Rare,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_03_Rare.InvBalD_Shield_Hyperion_03_Rare,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # InvBalD_Shield_Hyperion_04_VeryRare SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_04_VeryRare.InvBalD_Shield_Hyperion_04_VeryRare,RuntimePartList.AllParts.AllParts[20].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_04_VeryRare.InvBalD_Shield_Hyperion_04_VeryRare,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/InvBalance/InvBalD_Shield_Hyperion_04_VeryRare.InvBalD_Shield_Hyperion_04_VeryRare,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Hyperion SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/PartSets/PartSet_Shield_Hyperion.PartSet_Shield_Hyperion,ActorPartLists.ActorPartLists[3].Parts.Parts[18].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/PartSets/PartSet_Shield_Hyperion.PartSet_Shield_Hyperion,ActorPartLists.ActorPartLists[3].Parts.Parts[19].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/PartSets/PartSet_Shield_Hyperion.PartSet_Shield_Hyperion,ActorPartLists.ActorPartLists[3].Parts.Parts[20].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # InvBalD_Shield_LGD_FrontLoader SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/FrontLoader/Balance/InvBalD_Shield_LGD_FrontLoader.InvBalD_Shield_LGD_FrontLoader,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/FrontLoader/Balance/InvBalD_Shield_LGD_FrontLoader.InvBalD_Shield_LGD_FrontLoader,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/FrontLoader/Balance/InvBalD_Shield_LGD_FrontLoader.InvBalD_Shield_LGD_FrontLoader,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_FrontLoader Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/FrontLoader/Balance/PartSet_Shield_LGD_FrontLoader.PartSet_Shield_LGD_FrontLoader,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_MessyBreakup SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/MessyBreakup/bALANCE/InvBalD_Shield_MessyBreakup.InvBalD_Shield_MessyBreakup,RuntimePartList.AllParts.AllParts[9].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/MessyBreakup/bALANCE/InvBalD_Shield_MessyBreakup.InvBalD_Shield_MessyBreakup,RuntimePartList.AllParts.AllParts[10].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_Breakup Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/MessyBreakup/bALANCE/PartSet_Shield_LGD_Breakup.PartSet_Shield_LGD_Breakup,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # PartSet_Shield_LGD_Breakup SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/MessyBreakup/bALANCE/PartSet_Shield_LGD_Breakup.PartSet_Shield_LGD_Breakup,ActorPartLists.ActorPartLists[3].Parts.Parts[6].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/MessyBreakup/bALANCE/PartSet_Shield_LGD_Breakup.PartSet_Shield_LGD_Breakup,ActorPartLists.ActorPartLists[3].Parts.Parts[7].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # InvBalD_Shield_LGD_ReCharger SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Re-Charger/Balance/InvBalD_Shield_LGD_ReCharger.InvBalD_Shield_LGD_ReCharger,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Re-Charger/Balance/InvBalD_Shield_LGD_ReCharger.InvBalD_Shield_LGD_ReCharger,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Re-Charger/Balance/InvBalD_Shield_LGD_ReCharger.InvBalD_Shield_LGD_ReCharger,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_ReCharger Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Re-Charger/Balance/PartSet_Shield_LGD_ReCharger.PartSet_Shield_LGD_ReCharger,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_LGD_Rectifier SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Rectifier/Balance/InvBalD_Shield_LGD_Rectifier.InvBalD_Shield_LGD_Rectifier,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Rectifier/Balance/InvBalD_Shield_LGD_Rectifier.InvBalD_Shield_LGD_Rectifier,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Rectifier/Balance/InvBalD_Shield_LGD_Rectifier.InvBalD_Shield_LGD_Rectifier,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_Rectifier Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Rectifier/Balance/PartSet_Shield_LGD_Rectifier.PartSet_Shield_LGD_Rectifier,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_LGD_StopGap SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/StopGap/Balance/InvBalD_Shield_LGD_StopGap.InvBalD_Shield_LGD_StopGap,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/StopGap/Balance/InvBalD_Shield_LGD_StopGap.InvBalD_Shield_LGD_StopGap,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/StopGap/Balance/InvBalD_Shield_LGD_StopGap.InvBalD_Shield_LGD_StopGap,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_StopGap Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/StopGap/Balance/PartSet_Shield_LGD_StopGap.PartSet_Shield_LGD_StopGap,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_LGD_Transformer SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Transformer/Balance/InvBalD_Shield_LGD_Transformer.InvBalD_Shield_LGD_Transformer,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Transformer/Balance/InvBalD_Shield_LGD_Transformer.InvBalD_Shield_LGD_Transformer,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Transformer/Balance/InvBalD_Shield_LGD_Transformer.InvBalD_Shield_LGD_Transformer,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_Transformer Weighting SparkPatchEntry,(1,1,0,),/Game/Gear/Shields/_Design/_Uniques/Transformer/Balance/PartSet_Shield_LGD_Transformer.PartSet_Shield_LGD_Transformer,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_Legendary_FaultyStar SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Alisma/Gear/Shields/_Uniques/FaultyStar/Balance/InvBalD_Shield_Legendary_FaultyStar.InvBalD_Shield_Legendary_FaultyStar,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Alisma/Gear/Shields/_Uniques/FaultyStar/Balance/InvBalD_Shield_Legendary_FaultyStar.InvBalD_Shield_Legendary_FaultyStar,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Alisma/Gear/Shields/_Uniques/FaultyStar/Balance/InvBalD_Shield_Legendary_FaultyStar.InvBalD_Shield_Legendary_FaultyStar,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Legendary_FaultyStar Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Alisma/Gear/Shields/_Uniques/FaultyStar/Balance/PartSet_Shield_Legendary_FaultyStar.PartSet_Shield_Legendary_FaultyStar,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_DoubleDowner SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Dandelion/Gear/Shield/DoubleDowner/Balance/InvBalD_Shield_DoubleDowner.InvBalD_Shield_DoubleDowner,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Dandelion/Gear/Shield/DoubleDowner/Balance/InvBalD_Shield_DoubleDowner.InvBalD_Shield_DoubleDowner,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Dandelion/Gear/Shield/DoubleDowner/Balance/InvBalD_Shield_DoubleDowner.InvBalD_Shield_DoubleDowner,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_DoubleDowner Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Dandelion/Gear/Shield/DoubleDowner/Balance/PartSet_Shield_DoubleDowner.PartSet_Shield_DoubleDowner,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_Legendary_Firewall SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Shield/_Unique/Firewall/Balance/InvBalD_Shield_Legendary_Firewall.InvBalD_Shield_Legendary_Firewall,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Shield/_Unique/Firewall/Balance/InvBalD_Shield_Legendary_Firewall.InvBalD_Shield_Legendary_Firewall,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Shield/_Unique/Firewall/Balance/InvBalD_Shield_Legendary_Firewall.InvBalD_Shield_Legendary_Firewall,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Legendary_Firewall Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Shield/_Unique/Firewall/Balance/PartSet_Shield_Legendary_Firewall.PartSet_Shield_Legendary_Firewall,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_OldGod SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Shields/_Unique/OldGod/Balance/InvBalD_Shield_OldGod.InvBalD_Shield_OldGod,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Shields/_Unique/OldGod/Balance/InvBalD_Shield_OldGod.InvBalD_Shield_OldGod,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Shields/_Unique/OldGod/Balance/InvBalD_Shield_OldGod.InvBalD_Shield_OldGod,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_OldGod Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Shields/_Unique/OldGod/Balance/PartSet_Shield_OldGod.PartSet_Shield_OldGod,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # PartSet_Shield_OldGod SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Shields/_Unique/OldGod/Balance/PartSet_Shield_OldGod.PartSet_Shield_OldGod,ActorPartLists.ActorPartLists[3].Parts.Parts[1].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # InvBalD_Shield_Ventilator SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora/Gear/Shields/_Unique/Ventilator/Balance/InvBalD_Shield_Ventilator.InvBalD_Shield_Ventilator,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora/Gear/Shields/_Unique/Ventilator/Balance/InvBalD_Shield_Ventilator.InvBalD_Shield_Ventilator,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora/Gear/Shields/_Unique/Ventilator/Balance/InvBalD_Shield_Ventilator.InvBalD_Shield_Ventilator,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Ventilator Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora/Gear/Shields/_Unique/Ventilator/Balance/PartSet_Shield_Ventilator.PartSet_Shield_Ventilator,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_Revolter SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora2/Gear/Shields/_Unique/Re-Volter/Balance/InvBalD_Shield_Revolter.InvBalD_Shield_Revolter,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora2/Gear/Shields/_Unique/Re-Volter/Balance/InvBalD_Shield_Revolter.InvBalD_Shield_Revolter,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora2/Gear/Shields/_Unique/Re-Volter/Balance/InvBalD_Shield_Revolter.InvBalD_Shield_Revolter,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_Revolter Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora2/Gear/Shields/_Unique/Re-Volter/Balance/PartSet_Shield_Revolter.PartSet_Shield_Revolter,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True # InvBalD_Shield_LGD_ReCharger_Berner SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Shields/_HybridLegendary/SlideKickHybrid/ReCharger_Berner/InvBalD_Shield_LGD_ReCharger_Berner.InvBalD_Shield_LGD_ReCharger_Berner,RuntimePartList.AllParts.AllParts[21].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Shields/_HybridLegendary/SlideKickHybrid/ReCharger_Berner/InvBalD_Shield_LGD_ReCharger_Berner.InvBalD_Shield_LGD_ReCharger_Berner,RuntimePartList.AllParts.AllParts[22].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Shields/_HybridLegendary/SlideKickHybrid/ReCharger_Berner/InvBalD_Shield_LGD_ReCharger_Berner.InvBalD_Shield_LGD_ReCharger_Berner,RuntimePartList.AllParts.AllParts[23].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # PartSet_Shield_LGD_ReCharger_Berner Weighting SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Shields/_HybridLegendary/SlideKickHybrid/ReCharger_Berner/PartSet_Shield_LGD_ReCharger_Berner.PartSet_Shield_LGD_ReCharger_Berner,ActorPartLists.ActorPartLists[3].bUseWeightWithMultiplePartSelection,0,,True