@title No Slam-based Artifacts @version 1.0.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories gear-general, gear-artifact @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Makes non-legendary/unique artifacts never have slam effects. ### Doesn't touch legendary/unique artifacts at all, so those can ### still spawn. ### ### Generated by gen_no_slam_artifacts.py ### # Common Artifacts SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[1].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[6].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[12].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[13].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[14].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_01_Common.InvBalD_Artifact_01_Common,RuntimePartList.AllParts[15].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # Uncommon Artifacts SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[1].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[6].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[12].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[13].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[14].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_02_Uncommon.InvBalD_Artifact_02_Uncommon,RuntimePartList.AllParts[15].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # Rare Artifacts SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[1].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[6].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[12].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[13].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[14].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_03_Rare.InvBalD_Artifact_03_Rare,RuntimePartList.AllParts[15].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # VeryRare Artifacts SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[1].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[6].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[12].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[13].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[14].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/Gear/Artifacts/_Design/BalanceDefs/InvBalD_Artifact_04_VeryRare.InvBalD_Artifact_04_VeryRare,RuntimePartList.AllParts[15].Weight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1)