@title Remove Mayhem Gear Bonuses @version 1.1.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories mayhem, gear-general @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Removes the bonuses applied by Mayhem parts on your gear, so they ### function just like gear without the Mayhem part applied. Gear dropped ### in Mayhem Mode will technically have a Mayhem part attached to it, ### but the part will be nonfunctional and should not be shown on the card. ### ### Generated by gen_remove_mayhem_gear_bonuses.py ### # Mayhem 1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_01.Part_WeaponMayhemLevel_01,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_01.Part_WeaponMayhemLevel_01,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_01.Part_WeaponMayhemLevel_01,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_01.Part_WeaponMayhemLevel_01,UIStats,0,,() # Mayhem 2 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_02.Part_WeaponMayhemLevel_02,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_02.Part_WeaponMayhemLevel_02,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_02.Part_WeaponMayhemLevel_02,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_02.Part_WeaponMayhemLevel_02,UIStats,0,,() # Mayhem 3 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_03.Part_WeaponMayhemLevel_03,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_03.Part_WeaponMayhemLevel_03,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_03.Part_WeaponMayhemLevel_03,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_03.Part_WeaponMayhemLevel_03,UIStats,0,,() # Mayhem 4 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_04.Part_WeaponMayhemLevel_04,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_04.Part_WeaponMayhemLevel_04,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_04.Part_WeaponMayhemLevel_04,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_04.Part_WeaponMayhemLevel_04,UIStats,0,,() # Mayhem 5 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_05.Part_WeaponMayhemLevel_05,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_05.Part_WeaponMayhemLevel_05,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_05.Part_WeaponMayhemLevel_05,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_05.Part_WeaponMayhemLevel_05,UIStats,0,,() # Mayhem 6 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_06.Part_WeaponMayhemLevel_06,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_06.Part_WeaponMayhemLevel_06,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_06.Part_WeaponMayhemLevel_06,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_06.Part_WeaponMayhemLevel_06,UIStats,0,,() # Mayhem 7 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_07.Part_WeaponMayhemLevel_07,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_07.Part_WeaponMayhemLevel_07,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_07.Part_WeaponMayhemLevel_07,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_07.Part_WeaponMayhemLevel_07,UIStats,0,,() # Mayhem 8 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_08.Part_WeaponMayhemLevel_08,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_08.Part_WeaponMayhemLevel_08,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_08.Part_WeaponMayhemLevel_08,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_08.Part_WeaponMayhemLevel_08,UIStats,0,,() # Mayhem 9 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_09.Part_WeaponMayhemLevel_09,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_09.Part_WeaponMayhemLevel_09,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_09.Part_WeaponMayhemLevel_09,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_09.Part_WeaponMayhemLevel_09,UIStats,0,,() # Mayhem 10 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_10.Part_WeaponMayhemLevel_10,MayhemLevel,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_10.Part_WeaponMayhemLevel_10,MonetaryValueModifier.BaseValueConstant,0,,1 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_10.Part_WeaponMayhemLevel_10,InventoryScoreModifier.BaseValueConstant,0,,0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Mayhem2/Gear/Weapon/_Shared/_Design/MayhemParts/Part_WeaponMayhemLevel_10.Part_WeaponMayhemLevel_10,UIStats,0,,()