@title Revenge of the Cartels: Fewer Operatives @version 1.0.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories event, enemy @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### I enjoy having Cartel operatives pop up all over the place and ### provide a bit more chaos, but at their stock spawn rates, nearly ### every enemy encounter ends up as a total scrum. When I'm not ### actively hunting them down for a Cartels mission, I'd like to ### ease off a bit without getting rid of them entirely. So this ### just cuts their spawn probability in half. ### ### Generated by gen_fewer_cartel_operatives.py ### SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Event2/GameData/Balance/DataTable_Event02_Cartels.DataTable_Event02_Cartels,OperativeSpawnChance,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.15