@title Revenge of the Cartels: Fewer Operatives
@version 1.0.0
@author Apocalyptech
@contact https://apocalyptech.com/contact.php
@categories event, enemy

@license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
@license-url https://creativecommons.org/licenses/by-sa/4.0/

###
### I enjoy having Cartel operatives pop up all over the place and
### provide a bit more chaos, but at their stock spawn rates, nearly
### every enemy encounter ends up as a total scrum.  When I'm not
### actively hunting them down for a Cartels mission, I'd like to
### ease off a bit without getting rid of them entirely.  So this
### just cuts their spawn probability in half.
###
### Generated by gen_fewer_cartel_operatives.py
###

SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Event2/GameData/Balance/DataTable_Event02_Cartels.DataTable_Event02_Cartels,OperativeSpawnChance,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.15