###
### Name: True Melee Amara
### 
### Version: 1.0.4
### Author: CZ47
### Contact: =]#7647
### Categories: char-overhaul, char-siren
###
### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
### License URL: https://creativecommons.org/licenses/by-sa/4.0/
###
###
### This mod buffs Amara to be able to do True melee at endgame. 
###
### Personal space's V2 bonus now applies to everything instead of just bullets, including melee and Action skills.
### Forceful Expression now grants Amara 40% bonus elemental damage. This bonus element applies to all damagesources.
### Fixed Samsara to now grant Amara Max### Health % Regen instead of Missing Health % Regen.
### Fixed Deep Well to grant ### 20% Heat per Shot for COV weapons instead of ### 15% =)
### Fixed Tempest to now grant Amara 10% shock per point instead of 8%.
### Buffed Restless from 5% to 12% per point.
### Buffed Combobreaker to 25%.
### Changed how Find your center's melee bonus interacts in the formula to buff Amara's total melee dealt. (Mult Value)
### Changed Jabcross's Weapon Damage bonus after melee into AS Cooldown after melee.
### Removed Blitz' cooldown.
### Clear the Mind now grants Amara Cryo and Slow immunity after a kill for a short duration.
### Decreased the following Action Skills' cooldown in the Grasp family:
### 	Phasegrasp: 15s
### 	Eternal Fist: 20s
### 	Fist over matter: 16s
### Buffed all PhaseGrasp Immune damage.
### Buffed Fist over matter's base damage.
### Increased Ties that Bind's cooldown duration to 26s.
### Decreased the following Action Skills' cooldown in the Slam family:
### 	PhaseSlam: 20s
### 	Downfall: 20s
### 	Fracture: 22s
### Buffed the damage of all PhaseSlam Action Skills.
### Decreased the following Action Skills' cooldown in the Cast family:
###	 PhaseCast: 16s
### 	 Tandava: 24s
###	 Reverberation: 24s
###	 Deliverance: 20s
### Buffed the damage of all PhaseCast Action Skills including Deliverance's projectiles.
### Decreased the following Action Skills' cooldown in the Flare family:
### 	PhaseFlare: 30s
### 	Glow Up: 20s
### 	Shooting Star: 26s
### 	Light Fantastic: 32s
### Action Skill Augments no longer penalize Amara when equipping them.
### Buffed Revelation.
### Kensei's duration is increased to 10s.
### Buffed the Stone's rush stack chance to 50% and increased the Damage Reduction amount to 6% per stack.
### Buffed the Breaker's damage reduction value up to 60%
### Nimbus no longer deals selfdamage and its dot deals damage more frequently.
###
### Special thanks to Lonemasterino (PS hotfix help), RamenDeliveryTruck (FE hotfix) and the creators of the Redux mod (used as a reference to get started)
###


# SKILL BUFFS

# Personal Space general V2
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/ConditionalMod_PersonalSpace.ConditionalMod_PersonalSpace,DamageSourceFilter,0,,

# Changing Card description Personal Space
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/PassiveSkill_Siren_PersonalSpace.Default__PassiveSkill_Siren_PersonalSpace_C,AbilityDescription,0,,Amara deals [skillbold]Bonus Damage[/skillbold] based on the distance to her target. The closer the target, the greater the bonus.


# Combobreaker 20% > 25%
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill13_ResetChance,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,0.25


# Buffing Forceful Expression Bonus 18% > 40% and making it apply to everything
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Channeler_BonusDamage,Multiplier,0,,(BaseValueConstant=0.4,DataTableValue=(DataTable=None,RowName="",ValueName=""))
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Corrosive.ConditionalDamage_SirenEmpowered_Corrosive,ConditionalDamage_SirenEmpowered_Corrosive,DamageSourceFilter,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Cryo.ConditionalDamage_SirenEmpowered_Cryo,ConditionalDamage_SirenEmpowered_Cryo,DamageSourceFilter,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Incendiary.ConditionalDamage_SirenEmpowered_Incendiary,ConditionalDamage_SirenEmpowered_Incendiary,DamageSourceFilter,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Shock.ConditionalDamage_SirenEmpowered_Shock,ConditionalDamage_SirenEmpowered_Shock,DamageSourceFilter,0,,


# Fixing Samsara Missing Health% to Max Health%
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Samsara/StatusEffect_Siren_Samsara.StatusEffect_Siren_Samsara,AttributeEffects.AttributeEffects[1].AttributeData,0,,/Game/GameData/Attributes/Health/Att_HealthPassivePercentRegenerationRate.Att_HealthPassivePercentRegenerationRate
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Samsara/PassiveSkill_Siren_Samsara.Default__PassiveSkill_Siren_Samsara_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,Attribute,0,,/Game/GameData/Attributes/Health/Att_HealthPassivePercentRegenerationRate.Att_HealthPassivePercentRegenerationRate

# Deep well currently only Provides -15% Heat per Shot instead of -20%, this fixes that.
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/DeepWell/StatusEffect_Siren_DeepWell.StatusEffect_Siren_DeepWell,AttributeEffects.AttributeEffects[1].Mutator.Object..PerGradeUpgrade,0,,(DataTableValue=(DataTable=Datatable'"/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance"',RowName="Accuracy_Impulse",ValueName="FivePointLarge_23_BD95FA214ED4F962354446B3B30B08AD"))

# Fixing Tempest Shock to give 50% shock instead of 40%
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Tempest/StatusEffect_Siren_Tempest_DA.StatusEffect_Siren_Tempest_DA,AttributeEffects.AttributeEffects[1].Mutator.Object..PerGradeUpgrade,,0,(DataTableValue=(DataTable=DataTable'"/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance"',RowName="ElementalEffect_Damage",ValueName="FivePointMedium_21_6CE8CC0645575BFC0483689FFA697E8A"))

# Buffing Restless 5% > 12% per stack
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance,CooldownRate,FivePointMedium_21_6CE8CC0645575BFC0483689FFA697E8A,0,,0.12


# Making Jabcross give AS Cooldown Rate on Melee instead of 15% Gundamage omegalul
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/StatusEffect_Siren_BareKnuckle_DA.StatusEffect_Siren_BareKnuckle_DA,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/PlayerCharacters/_Shared/_Design/Attributes/Siren/Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance.Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance

# Adjusting Jabcross Card for AS Cooldown Rate
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,Attribute,0,,/Game/PlayerCharacters/_Shared/_Design/Attributes/Siren/Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance.Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance

# Adjusting Jabcross Card for AS Cooldown Rate changes
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,FormatText,0,,[skillbold]Action Skill Cooldown Rate:[/skillbold] $VALUE$

# Updating Jabcross Full Skill Description 
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C,AbilityDescription,0,,Whenever Amara deals melee damage to an enemy, she gains increased [skillbold]Action Skill Damage[/skillbold] and increased [skillbold]Action Skill Cooldown Rate[/skillbold] for a few seconds.

# Buffing Jabcross AS Cooldown Rate Value
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,JabCross_GunDamage,Value,0,,(BaseValueConstant=0.15)


# Making Find your center mult 
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/FindYourCenter/StatusEffect_Siren_FindYourCenter.StatusEffect_Siren_FindYourCenter,AttributeEffects.AttributeEffects[0].ModifierType,0,,PreAdd


# Removing cooldown from Blitz
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Blitz_CooldownTime,Value,0,,(BaseValueConstant=0,DataTableValue=None,BaseValueScale=1.0)

# Updating Full Skill Description 
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/PassiveSkill_Siren_Overrun.Default__PassiveSkill_Siren_Overrun_C,AbilityDescription,0,,[skillbold]Melee Override[/skillbold]. Press {OakPC_Melee} while aiming at an enemy to make Amara dash a short distance forward and perform a special melee strike, dealing [skillbold]Elemental Melee Damage[/skillbold].

# Updating Full Skill Description #2
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/PassiveSkill_Siren_Overrun.Default__PassiveSkill_Siren_Overrun_C:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,,


# Clear the Mind now grants Cryo immunity as well. (Kill Skill)
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/DLCSkill_07/Passive_Siren_DLCSkill_7.Default__Passive_Siren_DLCSkill_7_C,AbilityDescription,0,,[skillbold]Kill Skill[/skillbold]. After killing an enemy, Amara [skillbold]ignores enemies Elemental Damage Resistance[/skillbold] for a short time. This does not affect [skillbold]Elemental Immunity[/skillbold].<br><br>Additionally, Amara gains [skillbold]Cryo Immunity[/skillbold] for the duration.
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/DLCSkill_07/StatusEffect_Siren_DLCSkill_7.StatusEffect_Siren_DLCSkill_7,AttributeEffects,0,,((AttributeData=GbxAttributeData'"/Game/PlayerCharacters/_Shared/_DLC/Ixora/Attributes/Att_DLC_ShouldIgnoreEnemyResistance.Att_DLC_ShouldIgnoreEnemyResistance"',ModifierType=PostAdd,BaseModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Attributes/DamageMultipliers/Att_DamageReceiverMultiplier_Cryo.Att_DamageReceiverMultiplier_Cryo"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=0.0)),(AttributeData=GbxAttributeData'"/Game/GameData/StatusEffects/Cryo/Att_CryoIdleDelay.Att_CryoIdleDelay"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=0)))



# ACTION SKILL BUFFS

# Decrease Phasegrasp cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,15.0

# Decrease Eternal fist cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Essence,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0

# Decrease Fist over matter cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Force,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,16.0

# Increase Ties that Bind cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Web,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,26.0


# Increase Phaseslam damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.0

# Decrease Phaseslam cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0


# Increase Downfall damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Barrage,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.5

# Decrease Downfall cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Barrage,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0


# Increase Fracture damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Fracture,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.75

# Decrease Fracture cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Fracture,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,22.0



# Increase Phase Cast damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.2

# Decrease Phase Cast cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,16.0


# Increase Phase Cast Tandava damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_100Fists,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.3

# Decrease Phase Cast Tandava cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_100Fists,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,24.0


# Increase Phase Cast Reverberation damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_CausalChain,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.0

# Decrease Phase Cast Reverberation cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_CausalChain,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,24.0


# Increase Phase Cast Deliverance damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_Schism,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.6

# Decrease Phase Cast Deliverance cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_Schism,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0

# Buffing projectiles spawned off Deliverance
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Cast_Schism_ProjectileScalar,Value,0,,(BaseValueConstant=1,DataTableValue=None,BaseValueScale=1.0)


# Decrease Phaseflare cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack1,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,30.0

# Decrease Glow Up cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack2,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0

# Decrease Light Fantastic cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack5,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,26.0

# Decrease Shooting Star cooldown
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack7,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,32.0



# Removing penalties from augments
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Inevitable,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_MalignantAura,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Paralysis,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Paralysis,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,0
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_PunchDrunk,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_PunchDrunk,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,0

# Adjusting cards for augments changes
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Allure.Augment_PhaseTrance_Effect_Allure:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_BrightStar.Augment_PhaseTrance_Effect_BrightStar:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour:UIStatData_OakPassiveAbilityAttributeInitializer_1,FormatText,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind:UIStatData_OakPassiveAbilityAttributeInitializer_0,FormatText,0,,
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind:UIStatData_OakPassiveAbilityAttributeInitializer_1,FormatText,0,,

# Updating Full Skill Description for augments changes
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind,Description,0,,Enemies damaged by Amara's [actionskill]Action Skill[/actionskill] become [skillbold]phaselocked[/skillbold] until they are damaged or the duration ends.<br><br>If Amara targets an enemy with [actionskill]Phasegrasp[/actionskill], enemies near the [actionskill]Grasped[/actionskill] target are [skillbold]phaselocked[/skillbold].
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour,Description,0,,Enemies damaged by Amara's action skill become [skillbold]confused[/skillbold] and temporarily attack their allies.<br><br>If Amara targets an enemy with [actionskill]Phasegrasp[/actionskill], enemies near the [actionskill]Grasped[/actionskill] target are [skillbold]confused as well[/skillbold].


# Buffing All PhaseGrasp Immune damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Grasp_ImmuneDamage,Level,0,,(BaseValueConstant=1.5,DataTableValue=(DataTable=None,RowName="",ValueName=""))

# Setting Fist over matter's Immune damage to 0 as the AS activates on targets that can't be lifted regardless
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Grasp_ImmuneDamage_Force,Level,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""))

# Buffing Fist over matter's base damage
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Force,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.0

# Buffing Revelation
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Nova_DamageCalc,Level,0,,(BaseValueConstant=1.25,DataTableValue=(DataTable=None,RowName="",ValueName=""))





# CLASSMOD CHANGES

# Changing Stone COM chance to stack rush on hit to 50%
SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Hibiscus/Gear/ClassMods/_Design/Table_CM_Hib.Table_CM_Hib,SirenHibiscusClassMod,Value_C_6_3F98C9DC474EDF4757401A9211583E20,0,,0.5

# Changing Stone COM damage reduction to 6% per stack
SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Hibiscus/Gear/ClassMods/_Design/Table_CM_Hib.Table_CM_Hib,SirenHibiscusClassMod,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,0.06


# Breaker increased damage reduction (60%)
SparkPatchEntry,(1,2,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/DataTable_CM_Siren_Unique.DataTable_CM_Siren_Unique,Unique_03,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,-1.5


# Extending Kensei's duration from 6s to 10s
SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Ixora/Gear/ClassMods/_Design/Table_CM_Ixora.Table_CM_Ixora,SirenL01,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,10.0


# Buffing Nimbus Cloud (doesn't work), increasing tickrate, no more selfdamage
#SparkPatchEntry,(1,2,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/DataTable_CM_Siren_Unique.DataTable_CM_Siren_Unique,Unique_05,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,250000.0 (this doesn't do anything)
SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,DamageInterval,0,,0.01
SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,MaxDamageDuration,0,,10
SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,bCanHurtSelf,0,,false