### ### Name: Amara 2.0 ### Version: 4.0.3 ### Author: CZ47 ### Contact: =]#7647 ### Categories: char-siren, char-overhaul, gear-com ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### This is my own take at a char overhaul that is in no way meant to be balanced. ### I buffed everything a lil too much and added some unnecessary changes. ### Just for fun :) ### This overhaul contains my True Melee Amara mod and more. ### ## SKILL BUFFS # Personal Space general V2 SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/ConditionalMod_PersonalSpace.ConditionalMod_PersonalSpace,DamageSourceFilter,0,, # Changing Card description Personal Space SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/PersonalSpace/PassiveSkill_Siren_PersonalSpace.Default__PassiveSkill_Siren_PersonalSpace_C,AbilityDescription,0,,Amara deals [skillbold]Bonus Damage[/skillbold] based on the distance to her target. The closer the target, the greater the bonus. # Combobreaker 20% > 25% SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill13_ResetChance,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,0.25 # BBE Stack duration 8s > 15s SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill16_StackDuration,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,15.0 # Clear the Mind duration 8s > 12s SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill7_ActiveTime,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,12.0 # Go with the flow movespeed 3% > 7% SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill4_MoveSpeed,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,0.07 # Go with the flow gundamage 7% > 10% SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/Table_Siren_DLCPassiveConstantValues.Table_Siren_DLCPassiveConstantValues,DLCSkill4_WeaponDamage,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,0.10 # Lowering Do unto others Cooldown 4s SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,DoUntoOthers_Cooldown,Value,0,,(BaseValueConstant=4.0) # Buffing Do unto others SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,DoUntoOthersDamage,Level,0,,(BaseValueConstant=1.5,DataTableValue=(DataTable=None,RowName="",ValueName="")) # Buffing Vigor Movespeed 3.33% > 5% (activates on kill, regardless how the enemy died) SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Vigor_MoveSpeed,Value,0,,(BaseValueConstant=0.05,DataTableValue=None,BaseValueAttribute=None,BaseValueScale=1.0) # Buffing Gundamage Dread 15% > 30% SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Dread/StatusEffect_Siren_Dread.StatusEffect_Siren_Dread,AttributeEffects.AttributeEffects[0].BaseModifierValue,0,,(BaseValueConstant=0.15) # BUFFING SAMSARA REGEN (inactive) # SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Samsara_Regen,Value,0,,(BaseValueConstant=0.02,DataTableValue=None,BaseValueAttribute=None,BaseValueScale=1.0) # Buffing Samsara Gundamage Values SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Samsara_GunDamage,Value,0,,(BaseValueConstant=0.0333) # Buffing Forceful Expression Bonus 18% > 40% and making it apply to everything SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Channeler_BonusDamage,Multiplier,0,,(BaseValueConstant=0.4,DataTableValue=(DataTable=None,RowName="",ValueName="")) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Corrosive.ConditionalDamage_SirenEmpowered_Corrosive,DamageSourceFilter,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Cryo.ConditionalDamage_SirenEmpowered_Cryo,DamageSourceFilter,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Incendiary.ConditionalDamage_SirenEmpowered_Incendiary,DamageSourceFilter,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Empowered/ConditionalDamage_SirenEmpowered_Shock.ConditionalDamage_SirenEmpowered_Shock,DamageSourceFilter,0,, ## SKILL CHANGES # Fixing Samsara Missing Health% to Max Health% SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Samsara/StatusEffect_Siren_Samsara.StatusEffect_Siren_Samsara,AttributeEffects.AttributeEffects[1].AttributeData,0,,/Game/GameData/Attributes/Health/Att_HealthPassivePercentRegenerationRate.Att_HealthPassivePercentRegenerationRate SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Samsara/PassiveSkill_Siren_Samsara.Default__PassiveSkill_Siren_Samsara_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,Attribute,0,,/Game/GameData/Attributes/Health/Att_HealthPassivePercentRegenerationRate.Att_HealthPassivePercentRegenerationRate # Deep well currently only Provides -15% Heat per Shot instead of -20%, this fixes that. SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/DeepWell/StatusEffect_Siren_DeepWell.StatusEffect_Siren_DeepWell,AttributeEffects.AttributeEffects[1].Mutator.Object..PerGradeUpgrade,0,,(DataTableValue=(DataTable=Datatable'"/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance"',RowName="Accuracy_Impulse",ValueName="FivePointLarge_23_BD95FA214ED4F962354446B3B30B08AD")) # Fixing Tempest Shock 40% > 50% SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/ManifestTree/Tempest/StatusEffect_Siren_Tempest_DA.StatusEffect_Siren_Tempest_DA,AttributeEffects.AttributeEffects[1].Mutator.Object..PerGradeUpgrade,,0,(DataTableValue=(DataTable=DataTable'"/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance"',RowName="ElementalEffect_Damage",ValueName="FivePointMedium_21_6CE8CC0645575BFC0483689FFA697E8A")) # Clear the Mind now grants Cryo immunity as well. SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/DLCSkill_07/Passive_Siren_DLCSkill_7.Default__Passive_Siren_DLCSkill_7_C,AbilityDescription,0,,[skillbold]Kill Skill[/skillbold]. After killing an enemy, Amara [skillbold]ignores enemies Elemental Damage Resistance[/skillbold] for a short time. This does not affect [skillbold]Elemental Immunity[/skillbold].

Additionally, Amara gains [skillbold]Cryo Immunity[/skillbold] for the duration. SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Passives/DLCSkill_07/StatusEffect_Siren_DLCSkill_7.StatusEffect_Siren_DLCSkill_7,AttributeEffects,0,,((AttributeData=GbxAttributeData'"/Game/PlayerCharacters/_Shared/_DLC/Ixora/Attributes/Att_DLC_ShouldIgnoreEnemyResistance.Att_DLC_ShouldIgnoreEnemyResistance"',ModifierType=PostAdd,BaseModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Attributes/DamageMultipliers/Att_DamageReceiverMultiplier_Cryo.Att_DamageReceiverMultiplier_Cryo"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=0.0)),(AttributeData=GbxAttributeData'"/Game/GameData/StatusEffects/Cryo/Att_CryoIdleDelay.Att_CryoIdleDelay"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=0))) #Changing Violent Tapestry into giving weapondamage and cooldown per stack SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/StatusEffect_Siren_ViolentTapestry_DA.StatusEffect_Siren_ViolentTapestry_DA,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/PlayerCharacters/_Shared/_Design/Attributes/Siren/Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance.Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/StatusEffect_Siren_ViolentTapestry_DA.StatusEffect_Siren_ViolentTapestry_DA,AttributeEffects.AttributeEffects[1].AttributeData,0,,/Game/GameData/Weapons/Att_Weapon_Damage.Att_Weapon_Damage SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/StatusEffect_Siren_ViolentTapestry_DA.StatusEffect_Siren_ViolentTapestry_DA,AttributeEffects.AttributeEffects[2].AttributeData,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/StatusEffect_Siren_ViolentTapestry_DA.StatusEffect_Siren_ViolentTapestry_DA,AttributeEffects.AttributeEffects[3].AttributeData,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/StatusEffect_Siren_ViolentTapestry_DA.StatusEffect_Siren_ViolentTapestry_DA,AttributeEffects.AttributeEffects[4].AttributeData,0,, # Adjusting Violent Tapestry Card SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/PassiveSkill_Siren_ViolentTapestry.Default__PassiveSkill_Siren_ViolentTapestry_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,Attribute,0,,/Game/GameData/Weapons/Att_Weapon_Damage.Att_Weapon_Damage # Adjusting Text on Violent Tapestry Card SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/PassiveSkill_Siren_ViolentTapestry.Default__PassiveSkill_Siren_ViolentTapestry_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,FormatText,0,,[skillbold]Cooldown Rate, Gun Damage:[/skillbold] $VALUE$ per stack consumed # Updating Violent Tapestry's Full Skill Description SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/ViolentTapestry/PassiveSkill_Siren_ViolentTapestry.Default__PassiveSkill_Siren_ViolentTapestry_C,AbilityDescription,0,,Applying a [skillbold]Status Effect[/skillbold] grants Amara a stack of [skillbold]Rush[/skillbold]. Activating her action skill consumes all [skillbold]Rush[/skillbold] stacks.

For every stack of Rush consumed, Amara's [skillbold]Cooldown Rate and Gun Damage[/skillbold] is temporarily increased. # Changing Restless from cooldown to bonus projectiles % SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Restless/StatusEffect_Siren_Restless_DA.StatusEffect_Siren_Restless_DA,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/GameData/Weapons/Att_Weapon_ProjectilesPerShot.Att_Weapon_ProjectilesPerShot # Adjusting Restless Card SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Restless/PassiveSkill_Siren_Restless.Default__PassiveSkill_Siren_Restless_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,Attribute,0,,/Game/GameData/Weapons/Att_Weapon_ProjectilesPerShot.Att_Weapon_ProjectilesPerShot # Adjusting Text on Restless Card SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Restless/PassiveSkill_Siren_Restless.Default__PassiveSkill_Siren_Restless_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,FormatText,0,,[skillbold]Bonus Projectiles:[/skillbold] $VALUE$ # Updating Restless' Full Skill Description SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Restless/PassiveSkill_Siren_Restless.Default__PassiveSkill_Siren_Restless_C,AbilityDescription,0,,Amara's weapons gain [skillbold]Bonus Projectiles[/skillbold]. # Changing Restless 5% > 10% per stack SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/_Shared/DataTable_Shared_PassiveSkillBalance.DataTable_Shared_PassiveSkillBalance,CooldownRate,FivePointMedium_21_6CE8CC0645575BFC0483689FFA697E8A,0,,0.10 # Making Wrath V1 SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/StatusEffect_Siren_Wrath.StatusEffect_Siren_Wrath,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/GameData/Attributes/Damage/Att_DamageDealtMultiplier.Att_DamageDealtMultiplier SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/StatusEffect_Siren_Wrath_Bonus.StatusEffect_Siren_Wrath_Bonus,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/GameData/Attributes/Damage/Att_DamageDealtMultiplier.Att_DamageDealtMultiplier # Adjusting Cards for V1 Changes SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/Passive_Siren_Wrath.Default__Passive_Siren_Wrath_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,Attribute,0,,/Game/GameData/Attributes/Damage/Att_DamageDealtMultiplier.Att_DamageDealtMultiplier SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/Passive_Siren_Wrath.Default__Passive_Siren_Wrath_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,Attribute,0,,/Game/GameData/Attributes/Damage/Att_DamageDealtMultiplier.Att_DamageDealtMultiplier # Adjusting Cards for V1 Changes SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/Passive_Siren_Wrath.Default__Passive_Siren_Wrath_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,FormatText,0,,[skillbold]Bonus Damage:[/skillbold] $VALUE$ SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/Passive_Siren_Wrath.Default__Passive_Siren_Wrath_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute_0,FormatText,0,,[skillbold]Bonus Damage:[/skillbold] $VALUE$ after action skill use # Updating Full Skill Description SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/RuinTree/Wrath/Passive_Siren_Wrath.Default__Passive_Siren_Wrath_C,AbilityDescription,0,,Amara gains increased [skillbold]Damage[/skillbold]. This effect is [skillbold]increased[/skillbold] after she activates her action skill for a few seconds." # Buffing Wrath Damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Wrath_DamageBonus,Value,0,,(BaseValueConstant=0.0833) # Making Jabcross give AS Cooldown Rate instead of 15% Gundamage omegalul SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/StatusEffect_Siren_BareKnuckle_DA.StatusEffect_Siren_BareKnuckle_DA,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/PlayerCharacters/_Shared/_Design/Attributes/Siren/Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance.Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance # Adjusting Jabcross Card for AS Cooldown Rate SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,Attribute,0,,/Game/PlayerCharacters/_Shared/_Design/Attributes/Siren/Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance.Att_ActionSkill_Siren_SkillCooldownRate_PhaseTrance # Adjusting Jabcross Card for AS Cooldown Rate changes SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C:StatDataItems_UIStatData_OakPassiveAbilityAttribute,FormatText,0,,[skillbold]Action Skill Cooldown Rate:[/skillbold] $VALUE$ # Updating Jabcross Full Skill Description SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/BareKnuckle/PassiveSkill_Siren_BareKnuckle.Default__PassiveSkill_Siren_BareKnuckle_C,AbilityDescription,0,,Whenever Amara deals melee damage to an enemy, she gains increased [skillbold]Action Skill Damage[/skillbold] and increased [skillbold]Action Skill Cooldown Rate[/skillbold] for a few seconds. # Buffing Jabcross AS Cooldown Rate Value SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,JabCross_GunDamage,Value,0,,(BaseValueConstant=0.15) # Making Find your center mult SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/FindYourCenter/StatusEffect_Siren_FindYourCenter.StatusEffect_Siren_FindYourCenter,AttributeEffects.AttributeEffects[0].ModifierType,0,,PreAdd # Removing cooldown from Blitz SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Blitz_CooldownTime,Value,0,,(BaseValueConstant=0,DataTableValue=None,BaseValueScale=1.0) # Updating Full Skill Description SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/PassiveSkill_Siren_Overrun.Default__PassiveSkill_Siren_Overrun_C,AbilityDescription,0,,[skillbold]Melee Override[/skillbold]. Press {OakPC_Melee} while aiming at an enemy to make Amara dash a short distance forward and perform a special melee strike, dealing [skillbold]Elemental Melee Damage[/skillbold]. # Updating Full Skill Description #2 SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Passives/BrawlTree/Overrun/PassiveSkill_Siren_Overrun.Default__PassiveSkill_Siren_Overrun_C:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,, ## ACTION SKILL BUFFS # Decrease Phasegrasp cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,15.0 # Decrease Eternal fist cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Essence,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0 # Decrease Fist over matter cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Force,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,16.0 # Increase Ties that Bind cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Web,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,26.0 # Increase Phaseslam damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.0 # Decrease Phaseslam cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0 # Increase Downfall damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Barrage,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.5 # Decrease Downfall cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Barrage,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0 # Increase Fracture damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Fracture,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.75 # Decrease Fracture cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Slam_Fracture,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,22.0 # Increase Phase Cast damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.2 # Decrease Phase Cast cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,16.0 # Increase Phase Cast Tandava damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_100Fists,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.3 # Decrease Phase Cast Tandava cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_100Fists,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,24.0 # Increase Phase Cast Reverberation damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_CausalChain,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.0 # Decrease Phase Cast Reverberation cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_CausalChain,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,24.0 # Increase Phase Cast Deliverance damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_Schism,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,3.6 # Decrease Phase Cast Deliverance cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Cast_Schism,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0 # Buffing projectiles spawned off Deliverance SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_ConstantValues.DataTable_Siren_ConstantValues,Cast_Schism_ProjectileScalar,Value,0,,(BaseValueConstant=1,DataTableValue=None,BaseValueScale=1.0) # Decrease Phaseflare cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack1,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,30.0 # Decrease Glow Up cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack2,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,20.0 # Decrease Light Fantastic cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack5,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,26.0 # Decrease Shooting Star cooldown SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/SirenBrawler/_DLC/Ixora/Phasetrance/Defs/Table_PhasetranceCoefficients_DLC.Table_PhasetranceCoefficients_DLC,DLCAttack7,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,32.0 # Removing penalties from augments SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Inevitable,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_MalignantAura,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Paralysis,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_Paralysis,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,0 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_PunchDrunk,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,0 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,Effect_PunchDrunk,CooldownCoefficient_4_F654EB144A946CD7D29756AF24FC67B8,0,,0 # Adjusting cards for augments changes SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Allure.Augment_PhaseTrance_Effect_Allure:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_BrightStar.Augment_PhaseTrance_Effect_BrightStar:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour:StatDataItems_UIStatData_OakPassiveAbilityAttributeInitializer,FormatText,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour:UIStatData_OakPassiveAbilityAttributeInitializer_1,FormatText,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind:UIStatData_OakPassiveAbilityAttributeInitializer_0,FormatText,0,, SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind:UIStatData_OakPassiveAbilityAttributeInitializer_1,FormatText,0,, # Updating Full Skill Description for augments changes SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_StillnessOfMind.Augment_PhaseTrance_Effect_StillnessOfMind,Description,0,,Enemies damaged by Amara's [actionskill]Action Skill[/actionskill] become [skillbold]phaselocked[/skillbold] until they are damaged or the duration ends.

If Amara targets an enemy with [actionskill]Phasegrasp[/actionskill], enemies near the [actionskill]Grasped[/actionskill] target are [skillbold]phaselocked[/skillbold]. SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/SirenBrawler/_Shared/_Design/Phasetrance/Components/Effect/Augment_PhaseTrance_Effect_Glamour.Augment_PhaseTrance_Effect_Glamour,Description,0,,Enemies damaged by Amara's action skill become [skillbold]confused[/skillbold] and temporarily attack their allies.

If Amara targets an enemy with [actionskill]Phasegrasp[/actionskill], enemies near the [actionskill]Grasped[/actionskill] target are [skillbold]confused as well[/skillbold]. # Buffing All PhaseGrasp Immune damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Grasp_ImmuneDamage,Level,0,,(BaseValueConstant=1.5,DataTableValue=(DataTable=None,RowName="",ValueName="")) # Setting Fist over matter's Immune damage to 0 as the AS activates on targets that can't be lifted regardless SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Grasp_ImmuneDamage_Force,Level,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName="")) # Buffing Fist over matter's base damage SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_PhasetranceCoefficients.DataTable_Siren_PhasetranceCoefficients,ASkill_Grasp_Force,DamageCoefficient_2_70FF0AD64324CB4406E965B6AFF3BED8,0,,2.0 # Buffing Revelation SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Siren/DataTable_Siren_SimpleFormulas.DataTable_Siren_SimpleFormulas,Nova_DamageCalc,Level,0,,(BaseValueConstant=1.25,DataTableValue=(DataTable=None,RowName="",ValueName="")) ## CLASSMOD CHANGES # Changing Stone COM chance to stack rush on hit to 50% SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Hibiscus/Gear/ClassMods/_Design/Table_CM_Hib.Table_CM_Hib,SirenHibiscusClassMod,Value_C_6_3F98C9DC474EDF4757401A9211583E20,0,,0.5 # Changing Stone COM damage reduction to 6% per stack SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Hibiscus/Gear/ClassMods/_Design/Table_CM_Hib.Table_CM_Hib,SirenHibiscusClassMod,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,0.06 # Breaker increased damage reduction (60%) SparkPatchEntry,(1,2,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/DataTable_CM_Siren_Unique.DataTable_CM_Siren_Unique,Unique_03,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,-1.5 # Extending Kensei's duration from 6s to 12s SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Ixora/Gear/ClassMods/_Design/Table_CM_Ixora.Table_CM_Ixora,SirenL01,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,12.0 # Buffing Nimbus Cloud, changing tickrate, no more selfdamage, increased radius #SparkPatchEntry,(1,2,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/DataTable_CM_Siren_Unique.DataTable_CM_Siren_Unique,Unique_05,Value_A_2_4C4DFC67484D02BA3DBB029A999F015E,0,,250000.0 (this doesn't do anything) SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,DamageInterval,0,,0.01 SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,MaxDamageDuration,0,,10 SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_05/Damage_Siren_ClassMod_Unique05.Default__Damage_Siren_ClassMod_Unique05_C,bCanHurtSelf,0,,false # Changing phasezerker to synergize well with the other changes: increasing status effect chance and damage with rush stacks SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_04/StatusEffect_Siren_ClassMod_Unique04.StatusEffect_Siren_ClassMod_Unique04,AttributeEffects.AttributeEffects[0].AttributeData,0,,/Game/GameData/Weapons/Att_Weapon_StatusEffectDamage.Att_Weapon_StatusEffectDamage SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_04/StatusEffect_Siren_ClassMod_Unique04.StatusEffect_Siren_ClassMod_Unique04,AttributeEffects.AttributeEffects[1].AttributeData,0,,/Game/GameData/Weapons/Att_Weapon_StatusEffectChance.Att_Weapon_StatusEffectChance SparkPatchEntry,(1,1,0,),/Game/Gear/ClassMods/_Design/PartSets/Part_ClassMod/SIren/_Unique/Unique_04/UI/UIStat_CM_SR_Unique_04_Desc.UIStat_CM_SR_Unique_04_Desc,FormatText,0,,On [skill]Action Skill Used[/skill], Amara gains her [skill]Max Rush Stack[/skill] count, but they decay over time. Amara gains 3% [skill]Status Effect Damage[/skill] and 3% [skill]Status Effect Chance[/skill] based on the number of [skill]Rush Stacks[/skill].
Max Rush Stacks: [skill]$VALUE$[/skill]