###
### Name: Stronger Enemies Arms Race
### Version: 1.0.0
### Author: CZ47
### Contact: =]#7647
### Categories: mode-balance, armsrace
###
### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
### License URL: https://creativecommons.org/licenses/by-sa/4.0/
###
### Enemy attackspeed and movement speed is increased.
### 
### Highly recommended using Poïpoï's Faster Slide mod (https://raw.githubusercontent.com/BLCM/bl3mods/84cddb7344963b494362da700808791ec558eda0/Po%C3%AFpo%C3%AF/Faster%20Slide.bl3hotfix)
### in combination with this
### 
### 
SparkLevelPatchEntry,(1,1,0,FrostSite_P),/Game/PatchDLC/Ixora/GameData/Balance/SE_GearUp_CoreEnemyMod.SE_GearUp_CoreEnemyMod,AttributeEffects,0,,((AttributeData=GbxAttributeData'"/Game/GameData/Attributes/Health/Att_HealthMaxValue.Att_HealthMaxValue"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName=None,ValueName=None),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/PatchDLC/Ixora/GameData/Attributes/Init_Calc_HealthMod_AI_GearUp.Init_Calc_HealthMod_AI_GearUp_C"',BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Attributes/Health/AI_Health/Att_AI_Health_02_Secondary_MaxValue.Att_AI_Health_02_Secondary_MaxValue"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName=None,ValueName=None),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/PatchDLC/Ixora/GameData/Attributes/Init_Calc_HealthMod_AI_GearUp.Init_Calc_HealthMod_AI_GearUp_C"',BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/PatchDLC/Ixora/GameData/Attributes/Att_AI_Health_03_Tertiary_MaxValue.Att_AI_Health_03_Tertiary_MaxValue"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName=None,ValueName=None),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/PatchDLC/Ixora/GameData/Attributes/Init_Calc_HealthMod_AI_GearUp.Init_Calc_HealthMod_AI_GearUp_C"',BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Weapons/Att_Weapon_Spread.Att_Weapon_Spread"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName=None,ValueName=None),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/PatchDLC/Ixora/GameData/Attributes/Init_Calc_EnemyAccuracyScale_GearUp.Init_Calc_EnemyAccuracyScale_GearUp_C"',BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue"',ModifierType=ScaleSimple,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=None,RowName=None,ValueName=None),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/PatchDLC/Ixora/GameData/Attributes/Init_Calc_EnemyAccuracyScale_GearUp.Init_Calc_EnemyAccuracyScale_GearUp_C"',BaseValueScale=1.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Weapons/Att_Weapon_ResetFireSequenceTime.Att_Weapon_ResetFireSequenceTime"',ModifierType=Scale,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=Datatable'"/Game/PlayerCharacters/_Shared/_Design/Balance/Operative/DataTable_Operative_ConstantValues.DataTable_Operative_ConstantValues"',RowName="FatigueRay_EnemyAttackSpeed",ValueName=None),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=100.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Weapons/Att_Weapon_BurstFireDelay.Att_Weapon_BurstFireDelay"',ModifierType=Scale,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=Datatable'"/Game/PlayerCharacters/_Shared/_Design/Balance/Operative/DataTable_Operative_ConstantValues.DataTable_Operative_ConstantValues"',RowName="FatigueRay_EnemyAttackSpeed",ValueName=None),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=100.0)),(AttributeData=GbxAttributeData'"/Game/GameData/Attributes/Character/Att_GroundSpeedScale.Att_GroundSpeedScale"',ModifierType=Scale,BaseModifierValue=(BaseValueConstant=0.0,DataTableValue=(DataTable=Datatable'"/Game/PlayerCharacters/_Shared/_Design/Balance/Operative/DataTable_Operative_ConstantValues.DataTable_Operative_ConstantValues"',RowName="FatigueRay_EnemyMoveSpeed",ValueName=None),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=-5.00)))