### ### Name: Rough Rider Reborn ### Author: Freezer ### Version: 1.0 ### Categories: gear-general, gear-shield ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### Boosts the Rough Rider's damage reduction bonus to 30% and max health bonus to 90%. ### Additionally, makes the rough rider to always spawn with 2 parts from the following 3 - melee damage, run speed, reload speed. ### Also adds a possibility of having 2 times one and the same part, so double roid, double fleet and double reload are droppable. ### ### Special thanks to the Shadow's Evil Hideout Discord and Apocalyptech for helping me make this. ### SparkPatchEntry,(1,2,0,),/Game/Gear/Shields/_Design/Balance/ShieldAug_Unique_BalanceData.ShieldAug_Unique_BalanceData,LGD_RoughRider,Primary_1_56_207C26E1450330458D6C38B245C338C5,0,,0.42 SparkPatchEntry,(1,2,0,),/Game/Gear/Shields/_Design/Balance/ShieldAug_Unique_BalanceData.ShieldAug_Unique_BalanceData,LGD_RoughRider,Secondary_1_62_F1E72F2542B441230290B388F4C494D1,0,,0.9 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Shields/_Design/_Uniques/RoughRider/Balance/PartSet_Shield_LGD_RoughRider.PartSet_Shield_LGD_RoughRider,ActorPartLists,0,,((PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=0,bCanSelectMultipleParts=False,bUseWeightWithMultiplePartSelection=False,MultiplePartSelectionRange=(Min=0,Max=0),bEnabled=True,Parts=()),(PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=1,bCanSelectMultipleParts=False,bUseWeightWithMultiplePartSelection=False,MultiplePartSelectionRange=(Min=0,Max=0),bEnabled=True,Parts=()),(PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=2,bCanSelectMultipleParts=False,bUseWeightWithMultiplePartSelection=False,MultiplePartSelectionRange=(Min=0,Max=0),bEnabled=True,Parts=()),(PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=3,bCanSelectMultipleParts=True,bUseWeightWithMultiplePartSelection=True,MultiplePartSelectionRange=(Min=2,Max=2),bEnabled=True,Parts=()),(PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=4,bCanSelectMultipleParts=False,bUseWeightWithMultiplePartSelection=False,MultiplePartSelectionRange=(Min=0,Max=0),bEnabled=False,Parts=()),(PartTypeEnum=/Game/Gear/Shields/_Design/A_Data/BPInvPartSet_Shield,PartType=5,bCanSelectMultipleParts=False,bUseWeightWithMultiplePartSelection=False,MultiplePartSelectionRange=(Min=0,Max=0),bEnabled=True,Parts=())) SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Shields/_Design/_Uniques/RoughRider/Balance/InvBalD_Shield_LGD_RoughRider.InvBalD_Shield_LGD_RoughRider,RuntimePartList.PartTypeTOC,0,,((StartIndex=0,NumParts=1),(StartIndex=1,NumParts=1),(StartIndex=2,NumParts=1),(StartIndex=3,NumParts=6),(StartIndex=9,NumParts=6),(StartIndex=15,NumParts=1)) SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Shields/_Design/_Uniques/RoughRider/Balance/InvBalD_Shield_LGD_RoughRider.InvBalD_Shield_LGD_RoughRider,RuntimePartList.AllParts,0,,((PartData=/Game/Gear/Shields/_Design/PartSets/Part_Manufacturer/Shield_Part_Body_01_Anshin.Shield_Part_Body_01_Anshin,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Rarity/Shield_Part_Rarity_Anshin_05_Legendary.Shield_Part_Rarity_Anshin_05_Legendary,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/_Uniques/RoughRider/Parts/Part_Shield_ANS_Aug_LGD_RoughRider.Part_Shield_ANS_Aug_LGD_RoughRider,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Roid/Part_Shield_Aug_Roid.Part_Shield_Aug_Roid,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Roid/Part_Shield_Aug_Roid.Part_Shield_Aug_Roid,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Fleet/Part_Shield_Aug_Fleet.Part_Shield_Aug_Fleet,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Fleet/Part_Shield_Aug_Fleet.Part_Shield_Aug_Fleet,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Adrenaline/Part_Shield_Aug_Adrenaline.Part_Shield_Aug_Adrenaline,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Augment/Adrenaline/Part_Shield_Aug_Adrenaline.Part_Shield_Aug_Adrenaline,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Normal.Shield_Part_Element_Normal,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Fire.Shield_Part_Element_Fire,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Cryo.Shield_Part_Element_Cryo,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Corrosive.Shield_Part_Element_Corrosive,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Shock.Shield_Part_Element_Shock,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/PartSets/Part_Element/Shield_Part_Element_Radiation.Shield_Part_Element_Radiation,Weight=(BaseValueConstant=1.0)),(PartData=/Game/Gear/Shields/_Design/_Uniques/RoughRider/Parts/Part_Shield_ANS_Material_LGD_RoughRider2.Part_Shield_ANS_Material_LGD_RoughRider2,Weight=(BaseValueConstant=1.0)))