### Name: Tediore Overhaul ### Version: 1.0.0 ### Author: LessHandsomeJack ### Contact: Discord (LessHandsomeJack#9455) ### Categories: gear-brand ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ #Credit to CZ47, Fl4k pet fixes (Damage reduction loader, scale with yawp) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo1.Status_Beastmaster_PetLoaderBuff_Evo1,AttributeEffects.AttributeEffects[0].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=-0.3) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo1.Status_Beastmaster_PetLoaderBuff_Evo1,AttributeEffects.AttributeEffects[1].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=-0.3) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo1.Status_Beastmaster_PetLoaderBuff_Evo1,AttributeEffects.AttributeEffects[2].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=-0.3) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo1.Status_Beastmaster_PetLoaderBuff_Evo1,AttributeEffects.AttributeEffects[3].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=-0.3) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo1.Status_Beastmaster_PetLoaderBuff_Evo1,AttributeEffects.AttributeEffects[4].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=-0.3) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/ActionSkill/Augments/Augment_Pet_Loader_Evo1.Augment_Pet_Loader_Evo1,StatDataItems.StatDataItems[0].Object..SignStyle,0,,Positive SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo2.Status_Beastmaster_PetLoaderBuff_Evo2,AttributeEffects.AttributeEffects[0].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=0.12) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Beastmaster/_DLC/Ixora/Pet/Loader/_Design/StatusEffects/Status_Beastmaster_PetLoaderBuff_Evo2.Status_Beastmaster_PetLoaderBuff_Evo2,AttributeEffects.AttributeEffects[1].BaseModifierValue,0,,(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=/Game/PlayerCharacters/_Shared/_Design/Attributes/Beastmaster/Att_Beastmaster_PetBuffPassiveScale.Att_Beastmaster_PetBuffPassiveScale,AttributeInitializer=None,BaseValueScale=0.12) #Credit to EpicNNG All enemies drop more ammo SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_BadassEnemyGunsandGear.ItemPoolList_BadassEnemyGunsandGear,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_BadassEnemyGunsandGear.ItemPoolList_BadassEnemyGunsandGear,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/GameData/Loot/ItemPools/ItemPoolList_StandardEnemyGunsandGear.ItemPoolList_StandardEnemyGunsandGear,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Alisma.ItemPoolList_StandardEnemyGunsandGear_Alisma,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Alisma.ItemPoolList_StandardEnemyGunsandGear_Alisma,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Alisma.ItemPoolList_StandardEnemyGunsandGear_Alisma,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Alisma.ItemPoolList_StandardEnemyGunsandGear_Alisma,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_NoFarm.ItemPoolList_StandardEnemyGunsandGear_NoFarm,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_NoFarm.ItemPoolList_StandardEnemyGunsandGear_NoFarm,ItemPools[1].PoolProbability,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_NoFarm.ItemPoolList_StandardEnemyGunsandGear_NoFarm,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Alisma/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_NoFarm.ItemPoolList_StandardEnemyGunsandGear_NoFarm,ItemPools[2].PoolProbability,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Dandelion/Enemies/Loader/_Shared/_Design/ItemPools/ItemPoolList_StandardEnemyGunsandGearLoader.ItemPoolList_StandardEnemyGunsandGearLoader,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Dandelion/Enemies/Loader/_Shared/_Design/ItemPools/ItemPoolList_StandardEnemyGunsandGearLoader.ItemPoolList_StandardEnemyGunsandGearLoader,ItemPools[1].PoolProbability,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Dandelion/Enemies/Loader/_Shared/_Design/ItemPools/ItemPoolList_StandardEnemyGunsandGearLoader.ItemPoolList_StandardEnemyGunsandGearLoader,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Dandelion/Enemies/Loader/_Shared/_Design/ItemPools/ItemPoolList_StandardEnemyGunsandGearLoader.ItemPoolList_StandardEnemyGunsandGearLoader,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll)/Game/PatchDLC/Dandelion/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Dandelion.ItemPoolList_StandardEnemyGunsandGear_Dandelion,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll)/Game/PatchDLC/Dandelion/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Dandelion.ItemPoolList_StandardEnemyGunsandGear_Dandelion,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Dandelion/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Dandelion.ItemPoolList_StandardEnemyGunsandGear_Dandelion,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll)/Game/PatchDLC/Dandelion/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Dandelion.ItemPoolList_StandardEnemyGunsandGear_Dandelion,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Geranium/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Geranium.ItemPoolList_StandardEnemyGunsandGear_Geranium,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Geranium/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Geranium.ItemPoolList_StandardEnemyGunsandGear_Geranium,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Geranium/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Geranium.ItemPoolList_StandardEnemyGunsandGear_Geranium,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Geranium/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Geranium.ItemPoolList_StandardEnemyGunsandGear_Geranium,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Hibiscus/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Hibiscus.ItemPoolList_StandardEnemyGunsandGear_Hibiscus,ItemPools[1].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Hibiscus/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Hibiscus.ItemPoolList_StandardEnemyGunsandGear_Hibiscus,ItemPools[1].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Hibiscus/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Hibiscus.ItemPoolList_StandardEnemyGunsandGear_Hibiscus,ItemPools[2].NumberOfTimesToSelectFromThisPool,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkCharacterLoadedEntry,(1,1,0,MatchAll),/Game/PatchDLC/Hibiscus/GameData/Loot/EnemyPools/ItemPoolList_StandardEnemyGunsandGear_Hibiscus.ItemPoolList_StandardEnemyGunsandGear_Hibiscus,ItemPools[2].PoolProbability,0,,(BaseValueConstant=0.5,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) #More Pistol SDU SparkPatchEntry,(1,1,0,),/Game/GameData/Weapons/Ammo/ResourcePool_Ammo_Pistol.ResourcePool_Ammo_Pistol,StartingValue.BaseValueConstant,0,,200 #More Shotgun SDU SparkPatchEntry,(1,1,0,),/Game/GameData/Weapons/Ammo/ResourcePool_Ammo_Shotgun.ResourcePool_Ammo_Shotgun,StartingValue.BaseValueConstant,0,,140 #More SMG Sdu SparkPatchEntry,(1,1,0,),/Game/GameData/Weapons/Ammo/ResourcePool_Ammo_SMG.ResourcePool_Ammo_SMG,StartingValue.BaseValueConstant,0,,500 #PistolTypeMod03 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_03.Part_PS_TED_TypeMod_03,InventoryAttributeEffects.InventoryAttributeEffects[1].ModifierValue.BaseValueConstant,0,,1.5 #PistolTypeMod04 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_04.Part_PS_TED_TypeMod_04,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Bouncy.Att_TED_Bouncy"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #PistolTypeMod02 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_02.Part_PS_TED_TypeMod_02,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Homing.Att_TED_Homing"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #PistolTypeMod01 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_01.Part_PS_TED_TypeMod_01,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #CreepingDeathBuff1300% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SG_Sludge,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,26 #MotherTooBuff50% SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Geranium/Gear/Weapon/DataTable_WeaponBalance_Geranium.DataTable_WeaponBalance_Geranium,SM_Earthbound,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,9 #Smart-GunBuff50% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SM_Spidermind,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,4 #HorizonBuff250% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SG_Horizon,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,7 #TenGallonBuff175% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SM_TenGallon,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,4 #BrightSideBuff200% SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Geranium/Gear/Weapon/DataTable_WeaponBalance_Geranium.DataTable_WeaponBalance_Geranium,SG_Brightside,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,6 #PATBuff50% SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Alisma/Gear/Weapon/DataTable_WeaponBalance_Alisma.DataTable_WeaponBalance_Alisma,SM_Pat_Mk3,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,3 #FlamaDiddleBuff100% SparkPatchEntry,(1,2,0,),/Game/PatchDLC/Hibiscus/Gear/Weapon/DataTable_WeaponBalance_Hibiscus.DataTable_WeaponBalance_Hibiscus,SG_Omen,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,4 #LongMusketBuff250% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SM_NotAFlamethrower,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,5 #PolybiusBuff275% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SG_Polybius,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,7.5 #SacrificialLambBuff500% SparkPatchEntry,(1,2,0,),Game/PatchDLC/Hibiscus/Gear/Weapon/DataTable_WeaponBalance_Hibiscus.DataTable_WeaponBalance_Hibiscus,SG_SacrificialLamb,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,12 #ScorpioBuff25% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,PS_Sabre,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,3.125 #GunerangBuff70% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,PS_Gunerang,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,3.4 #TheBooBuff750% SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_TED.DataTable_WeaponBalance_Unique_TED,SM_Beans,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,15 #HandsomeJackhammerBuff SparkPatchEntry,(1,2,0,),/Game/Gear/Weapons/_Shared/_Design/GameplayAttributes/_Unique/DataTable_WeaponBalance_Unique_HYP.DataTable_WeaponBalance_Unique_HYP,SM_Handsome,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,4 #PistolTypeMod03 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_03.Part_PS_TED_TypeMod_03,InventoryAttributeEffects.InventoryAttributeEffects[1].ModifierValue.BaseValueConstant,0,,1.5 #PistolTypeMod04 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_04.Part_PS_TED_TypeMod_04,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Bouncy.Att_TED_Bouncy"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #PistolTypeMod02 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_02.Part_PS_TED_TypeMod_02,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Homing.Att_TED_Homing"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #PistolTypeMod01 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/Parts/Type_Mods/Part_PS_TED_TypeMod_01.Part_PS_TED_TypeMod_01,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #SMGTypeMod01 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_01.Part_SM_TED_TypeMod_01,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Homing.Att_TED_Homing"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #SMGTypeMod02 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_02.Part_SM_TED_TypeMod_02,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Sticky.Att_TED_Sticky"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #SMGTypeMod03 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_03.Part_SM_TED_TypeMod_03,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #SMGTypeMod04 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/Parts/TypeMod/Part_SM_TED_TypeMod_04.Part_SM_TED_TypeMod_04,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Bouncy.Att_TED_Bouncy"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #ShotgunTypeMod01 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_01.Part_SG_TED_TypeMod_01,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #ShotgunTypeMod02 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_02.Part_SG_TED_TypeMod_02,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Sticky.Att_TED_Sticky"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #ShotgunTypeMod03 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_03.Part_SG_TED_TypeMod_03,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Homing.Att_TED_Homing"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #ShotgunTypeMod04 SparkLevelPatchEntry,(1,1,0,MatchAll),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/Parts/TypeMod/Part_SG_TED_TypeMod_04.Part_SG_TED_TypeMod_04,InventoryAttributeEffects,0,,((AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_Bouncy.Att_TED_Bouncy"',ModifierType=OverrideBaseValue,ModifierValue=(BaseValueConstant=1.0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,BaseValueScale=1.0)),(AttributeToModify=GbxAttributeData'"/Game/Gear/Weapons/_Shared/_Design/_Manufacturers/Tediore/Attributes/Att_TED_DamageScale.Att_TED_DamageScale"',ModifierType=ScaleSimple,ModifierValue=(BaseValueConstant=2.0,DataTableValue=(DataTable=None,RowName="",ValueNames="")BasevalueAttribute=None,BaseValueScale=1.0))) #Credit to Sspyr, Revert Gold Rush Nerf SparkPatchEntry,(1,2,0,),/Game/PatchDLC/VaultCard2/Gear/Weapons/DataTable_WeaponBalance_VaultCard2.DataTable_WeaponBalance_VaultCard2,GoldRush,Custom_A_10_6BE78EF448AB3F6F228BC7B266814C86,0,,0.100000 SparkPatchEntry,(1,2,0,),/Game/PatchDLC/VaultCard2/Gear/Weapons/DataTable_WeaponBalance_VaultCard2.DataTable_WeaponBalance_VaultCard2,GoldRush,Custom_B_11_6D4E8C1140CC269ED614BC958ECB0E22,0,,20.0 SparkPatchEntry,(1,1,0,),/Game/PatchDLC/VaultCard2/Gear/Weapons/Unique/GoldRush/UIStat_MoneyStacks_GoldRush.UIStat_MoneyStacks_GoldRush,FormatText,0,,Enemies drop extra cash when killed. On picking up cash, gain [skill]$VALUE$ fire rate[/skill] and [skill]mag size[/skill] for [skill]20[/skill] seconds. #NerfNeedlegun SparkLevelPatchEntry,(1,2,0,MatchAll),/Game/PatchDLC/Event2/Gear/Weapon/DataTable_WeaponBalance_Event2.DataTable_WeaponBalance_Event2,SM_NeedleGun,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,0.375 #NerfAnarchy SparkLevelPatchEntry,(1,2,0,MatchAll),/Game/PatchDLC/Hibiscus/Gear/Weapon/DataTable_WeaponBalance_Hibiscus.DataTable_WeaponBalance_Hibiscus,SG_Anarchy,DamageScale_2_4F6EF14648BA8F2AE9217DAFEA60EE53,0,,0.5 #CreepingDeath Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Sludge/UIStat_RedText_Sludge.UIStat_RedText_Sludge,Text,0,,[Flavor]Hear me out[/Flavor] #BabyMaker Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/BabyMaker/UIStat_RedText_BabyMaker.UIStat_RedText_BabyMaker,Text,0,,[Flavor]Pergenanant[/Flavor] #Bangarang Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/_Bangarang/UIStat_RedText_Bangarang.UIStat_RedText_Bangarang,Text,0,,[Flavor]Praise be unto him[/Flavor] #Horizon Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/Shotguns/Tediore/_Shared/_Design/_Unique/Horizon/UIStat_RedText_Horizon.UIStat_RedText_Horizon,Text,0,,[Flavor]magsizeCheck[/Flavor] #Smartgun Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/SpiderMind/UIStat_RedText_SpiderMind.UIStat_RedText_Spidermind,Text,0,,[Flavor]Just got off work[/Flavor] #Anarchy Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Anarchy/UIStat_RedText_Anarchy.UIStat_RedText_Anarchy,Text,0,,[Flavor]=)[/Flavor] #TenGallon Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/TenGallon/UIStat_RedText_TenGallon.UIStat_RedText_TenGallon,Text,0,,[Flavor]Call a doctor if drone lasts more than 4 hours[/Flavor] #Fishslap Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/GrenadeMods/FishSlap/UIStat_RedText_FishSlap.UIStat_RedText_FishSlap,Text,0,,[Flavor]Got Ammo?[/Flavor] #LongMusket Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/NotAFlamethrower/UIStat_RedText_NotAFlamethrower.UIStat_RedText_NotAFlamethrower,Text,0,,[Flavor]The roof, the roof, the roof is on fire[/Flavor] #Scorpio Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/Pistols/Tediore/Shared/_Design/_Unique/Sabre/UIStat_RedText_Sabre.UIStat_RedText_Sabre,Text,0,,[Flavor]Watch your back[/Flavor] #HandsomeJackhammer Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/SMGs/Hyperion/_Shared/_Design/_Unique/Handsome/UIStat_RedText_Handsome.UIStat_RedText_Handsome,Text,0,,[Flavor]Handsome Jack did nothing wrong[/Flavor] #Flama Diddle Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Hibiscus/Gear/Weapon/_Unique/Omen/UIStat_RedText_Omen.UIStat_RedText_Omen,Text,0,,[Flavor]Literally just the Omen[/Flavor] #TheBoo Red Text SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/SMGs/Tediore/_Shared/_Design/_Unique/Beans/UIStat_RedText_Beans.UIStat_RedText_Beans,Text,0,,[Flavor]Ava good[/Flavor] #Needlegun RedText SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/_Unique/NeedleGun/UIStat_RedText_Needlegun.UIStat_RedText_Needlegun,Text,0,,[Flavor]Now THAT'S a lotta damage![/Flavor] #Patmk3 Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Alisma/Gear/Weapon/_Unique/PAT_Mk3/UIStat_RedText_PatMk3.UIStat_RedText_PatMk3,Text,0,,[Flavor]happleShake[/Flavor] #Revolter Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Ixora2/Gear/Shields/_Unique/Re-Volter/UIStat_RedText_Revolter.UIStat_RedText_Revolter,Text,0,,[Flavor]how creative[/Flavor] #Stinger Red Text SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Takedown2/Gear/Shields/Stinger/UIStat_RedText_Stinger.UIStat_RedText_Stinger,Text,0,,[Flavor]Press F to win[/Flavor]