### Name: No Anoint Balance Pass ### Author: SSpyR ### Categories: gear-anointments ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### No Anoints. ### Need to update. ### ### Generated by gen_no_anoint_balance.py ### # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_AccuracyHandling/GPart_All_SkillEnd_AccuracyHandling.GPart_All_SkillEnd_AccuracyHandling,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_CooldownRate/GPart_All_SkillEnd_CooldownRate.GPart_All_SkillEnd_CooldownRate,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_CritDamage/GPart_All_SkillEnd_CritDamage.GPart_All_SkillEnd_CritDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_DamageReduction/GPart_All_SkillEnd_DamageReduction.GPart_All_SkillEnd_DamageReduction,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_EleChanceDamage/GPart_All_SkillEnd_EleChanceDamage.GPart_All_SkillEnd_EleChanceDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_FireRateReload/GPart_All_SkillEnd_FireRateReload.GPart_All_SkillEnd_FireRateReload,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_HealthRegen/GPart_All_SkillEnd_HealthRegen.GPart_All_SkillEnd_HealthRegen,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_LifeSteal/GPart_All_SkillEnd_LifeSteal.GPart_All_SkillEnd_LifeSteal,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_MeleeDamage/GPart_All_SkillEnd_MeleeDamage.GPart_All_SkillEnd_MeleeDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_MoveSpeed/GPart_All_SkillEnd_MoveSpeed.GPart_All_SkillEnd_MoveSpeed,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_NextMagBonus/Corrosive/GPart_All_SkillEnd_NextMagBonusDamageCorrosive.GPart_All_SkillEnd_NextMagBonusDamageCorrosive,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_NextMagBonus/Cryo/GPart_All_SkillEnd_NextMagBonusDamageCryo.GPart_All_SkillEnd_NextMagBonusDamageCryo,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_NextMagBonus/Fire/GPart_All_SkillEnd_NextMagBonusDamageFire.GPart_All_SkillEnd_NextMagBonusDamageFire,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_NextMagBonus/Radiation/GPart_All_SkillEnd_NextMagBonusDamageRadiation.GPart_All_SkillEnd_NextMagBonusDamageRadiation,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_NextMagBonus/Shock/GPart_All_SkillEnd_NextMagBonusDamageShock.GPart_All_SkillEnd_NextMagBonusDamageShock,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_ProjectileSpeed/GPart_All_SkillEnd_ProjectileSpeed.GPart_All_SkillEnd_ProjectileSpeed,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_SplashDamage/GPart_All_SkillEnd_SplashDamage.GPart_All_SkillEnd_SplashDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_UniqueEnemyDamage/GPart_All_SkillEnd_UniqueEnemyDamage.GPart_All_SkillEnd_UniqueEnemyDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillEnd_WeaponDamage/GPart_All_SkillEnd_WeaponDamage.GPart_All_SkillEnd_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/_Generic/SkillStart_AddGrenade/GPart_All_SkillEnd_AddGrenade.GPart_All_SkillEnd_AddGrenade,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/AttackCommandLifeSteal/GPart_Beast_AttackCmd_Lifesteal.GPart_Beast_AttackCmd_Lifesteal,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/AttackCommandMovespeed/GPart_Beast_AttackCmd_Movespeed.GPart_Beast_AttackCmd_Movespeed,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/Beast_Gamma_BonusRadiationDamage/GPart_BonusRadiationDamage.GPart_BonusRadiationDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/RakkAttackCharge/GPart_Beast_RakkCharge.GPart_Beast_RakkCharge,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/RakkSlag/GPart_Beast_RakkSlag.GPart_Beast_RakkSlag,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/RakkUsed_CritDamage/GPart_Beast_RakkCrit.GPart_Beast_RakkCrit,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/StealthAccuracyHandling/GPart_Beast_Stealth_AccuracyHandling.GPart_Beast_Stealth_AccuracyHandling,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Beastmaster/StealthNova/GPart_Beast_ExitStealthNova.GPart_Beast_ExitStealthNova,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/AutoBear_AmmoRegen/GPart_Gunner_AutoBear_AmmoRegen.GPart_Gunner_AutoBear_AmmoRegen,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/AutoBear_FireDamage/GPart_Gunner_AutoBear_FireDamage.GPart_Gunner_AutoBear_FireDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/EnterExit_Nova/GPart_Gunner_EnterExit_Nova.GPart_Gunner_EnterExit_Nova,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_KillsLowerCooldown/GPart_Gunner_KillsLowerCooldown.GPart_Gunner_KillsLowerCooldown,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_NextMagFireDamage/GPart_Gunner_NextMagFireDamage.GPart_Gunner_NextMagFireDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_NextMagFirerateCrit/GPart_Gunner_NextMagFirerateCrit.GPart_Gunner_NextMagFirerateCrit,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_NextMagReloadHandling/GPart_Gunner_NextMagReloadHandling.GPart_Gunner_NextMagReloadHandling,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_NoAmmoConsumption/GPart_Gunner_NoAmmoConsumption.GPart_Gunner_NoAmmoConsumption,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_ShieldMaxHealth/GPart_Gunner_ShieldHealthMax.GPart_Gunner_ShieldHealthMax,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/Exit_SplashDamageIncrease/GPart_Gunner_SplashDamageIncrease.GPart_Gunner_SplashDamageIncrease,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Gunner/IBActive_ChanceGrenade/GPart_Gunner_IBGrenadeChance.GPart_Gunner_IBGrenadeChance,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/BarrierActive_StatusEffectChance/GPart_Operative_BarrierActive_StatusEffectChance.GPart_Operative_BarrierActive_StatusEffectChance,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/BarrierActiveAccuracyCrit/GPart_Operative_BarrierActive_AccuracyCrit.GPart_Operative_BarrierActive_AccuracyCrit,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/BarrierDeployShieldRecharge/GPart_Operative_BarrierDeploy_ShieldRecharge.GPart_Operative_BarrierDeploy_ShieldRecharge,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/CloneActiveHealthRegen/GPart_Operative_CloneActive_HealthRegen.GPart_Operative_CloneActive_HealthRegen,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/CloneActiveRegenAmmo/GPart_Operative_CloneActive_AmmoRegen.GPart_Operative_CloneActive_AmmoRegen,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/CloneSwapDamage/GPart_CloneSwap_WeaponDamage.GPart_CloneSwap_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/CloneSwapInstaReload/GPart_Operative_CloneSwapInstaReload.GPart_Operative_CloneSwapInstaReload,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/DroneActiveBonusDamage/GPart_Operative_DroneActiveBonusDamage.GPart_Operative_DroneActiveBonusDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/DroneActiveFireRateReload/GPart_Operative_DroneActive_FireRateReload.GPart_Operative_DroneActive_FireRateReload,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Operative/DroneActiveMovespeed/GPart_Operative_DroneActiveMovespeed.GPart_Operative_DroneActiveMovespeed,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Cast_EleChance/GPart_Siren_Cast_ElementalChance.GPart_Siren_Cast_ElementalChance,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Cast_WeaponDamage/GPart_Siren_Cast_WeaponDamage.GPart_Siren_Cast_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Grasp_AccuracyCrit/GPart_Siren_Grasp_AccuracyCrit.GPart_Siren_Grasp_AccuracyCrit,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Grasp_ChargeSpeed/GPart_Siren_Grasp_ChargeSpeed.GPart_Siren_Grasp_ChargeSpeed,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Grasp_ConstantNova/GPart_Siren_Grasp_ConstantNova.GPart_Siren_Grasp_ConstantNova,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/SkillEnd_AttunedEleDamage/GPart_Siren_SkillEnd_AttunedSkillDamage.GPart_Siren_SkillEnd_AttunedSkillDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Slam_DamageReduction/GPart_Siren_Slam_DamageReduction.GPart_Siren_Slam_DamageReduction,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Slam_MeleeDamage/GPart_Siren_Slam_MeleeDamage.GPart_Siren_Slam_MeleeDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Slam_ReturnDamage/GPart_Siren_Slam_ReturnDamage.GPart_Siren_Slam_ReturnDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/Gear/Weapons/_Shared/_Design/EndGameParts/Character/Siren/Slam_WeaponDamage/GPart_Siren_Slam_WeaponDamage.GPart_Siren_Slam_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/ConsecutiveHits_DmgStack/GPart_EG_Generic_ConsecutiveHitsDmgStack.GPart_EG_Generic_ConsecutiveHitsDmgStack,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/GrenadeThrow_GlobalDamage/GPart_EG_GrenadeThrow_GlobalDamage.GPart_EG_GrenadeThrow_GlobalDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/KillStack_ReloadDamage/GPart_EG_Generic_KillStackReloadDamage.GPart_EG_Generic_KillStackReloadDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/LowHealth_Executor/GPart_EG_Generic_LowHealthExecutor.GPart_EG_Generic_LowHealthExecutor,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/ModeSwitch_WeaponDamage/GPart_EG_ModeSwitch_WeaponDamage.GPart_EG_ModeSwitch_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/SkillEnd_BonusEleDamage_Corrosive/GPart_EG_SkillEndBonusEleDamage_Corrosive.GPart_EG_SkillEndBonusEleDamage_Corrosive,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/SkillEnd_BonusEleDamage_Cryo/GPart_EG_SkillEndBonusEleDamage_Cryo.GPart_EG_SkillEndBonusEleDamage_Cryo,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/SkillEnd_BonusEleDamage_Fire/GPart_EG_SkillEndBonusEleDamage_Fire.GPart_EG_SkillEndBonusEleDamage_Fire,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/SkillEnd_BonusEleDamage_Radiation/GPart_EG_SkillEndBonusEleDamage_Radiation.GPart_EG_SkillEndBonusEleDamage_Radiation,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/Generic/SkillEnd_BonusEleDamage_Shock/GPart_EG_SkillEndBonusEleDamage_Shock.GPart_EG_SkillEndBonusEleDamage_Shock,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileAirborn/AccuracyAndHandling/GPart_EG_WhileAirborn_AccuracyHandling.GPart_EG_WhileAirborn_AccuracyHandling,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileAirborn/CritDamage/GPart_EG_WhileAirborn_CritDamage.GPart_EG_WhileAirborn_CritDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileAirborn/Damage/GPart_EG_WhileAirborn_Damage.GPart_EG_WhileAirborn_Damage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileAirborn/FireRate/GPart_EG_WhileAirborn_FireRate.GPart_EG_WhileAirborn_FireRate,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileSliding/AccuracyAndHandling/GPart_EG_WhileSliding_AccuracyHandling.GPart_EG_WhileSliding_AccuracyHandling,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileSliding/Damage/GPart_EG_WhileSliding_Damage.GPart_EG_WhileSliding_Damage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Raid1/Gear/Anointed/WhileSliding/FireRate/GPart_EG_WhileSliding_FireRate.GPart_EG_WhileSliding_FireRate,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/Passive_All_CritStatusEffects/GPart_Passive_All_CritStatusEffect.GPart_Passive_All_CritStatusEffect,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/Passive_All_RadDamage/GPart_All_unhealthyraddamage.GPart_All_unhealthyraddamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/Passive_HighHealth_Breaker/GPart_All_HighHealthBreaker.GPart_All_HighHealthBreaker,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/Passive_ShieldBreakAmp/GPart_All_ShieldBreakAmp.GPart_All_ShieldBreakAmp,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/Passive_SlideRegenShields/GPart_All_SlideRegenShields.GPart_All_SlideRegenShields,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_CyberSpike/GPart_EG_Gen_SkillEnd_CyberSpike.GPart_EG_Gen_SkillEnd_CyberSpike,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_DamageMitigation/GPart_All_DamageMitigation.GPart_All_DamageMitigation,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_GrenadeDamage/GPart_All_GrenadeDamage.GPart_All_GrenadeDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_PulseNova/GPart_EG_Gen_SkillActive_PulseFireNova.GPart_EG_Gen_SkillActive_PulseFireNova,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_ShockFeedback/GPart_All_ShockFeedback.GPart_All_ShockFeedback,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_UniqueEnemyDamage/GPart_All_UniqueEnemyDamage.GPart_All_UniqueEnemyDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillActive_WeaponDamage/GPart_All_WeaponDamage.GPart_All_WeaponDamage,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillEnd_HealingPool/GPart_All_HealingPool.GPart_All_HealingPool,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000) # Removing from Pool SparkPatchEntry,(1,1,0,),/Game/PatchDLC/Event2/Gear/Weapon/EndGameParts/_Generic/SkillStart_ShieldRecharge/GPart_All_SkillStart_OverchargeShield.GPart_All_SkillStart_OverchargeShield,MinGameStage,0,,(BaseValueConstant=100.000000,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1.000000)