### Name: Zane Anarchy
### Author: SSpyR
### Categories: skill-system, char-operative
###
### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
### License URL: https://creativecommons.org/licenses/by-sa/4.0/
###

###
### Turning Commitments CDR into Negative Accuracy
###
### Generated by gen_zane_anarchy.py
###

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/StatusEffect_Operative_DLCSkill_6.StatusEffect_Operative_DLCSkill_6,AttributeEffects.AttributeEffects[1].AttributeData,0,,/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/StatusEffect_Operative_DLCSkill_6.StatusEffect_Operative_DLCSkill_6,AttributeEffects.AttributeEffects[2].AttributeData,0,,/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/StatusEffect_Operative_DLCSkill_6.StatusEffect_Operative_DLCSkill_6,AttributeEffects.AttributeEffects[3].AttributeData,0,,/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/StatusEffect_Operative_DLCSkill_6.StatusEffect_Operative_DLCSkill_6,AttributeEffects.AttributeEffects[4].AttributeData,0,,/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/Passive_OperativeDLC_6.Default__Passive_OperativeDLC_6_C,AbilityDescription,0,,[skillbold]Kill Skill[/skillbold]. Zane gains increased [skillbold]Gun Damage[/skillbold] and decreased [skillbold]Accuracy[/skillbold].

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/Passive_OperativeDLC_6.Default__Passive_OperativeDLC_6_C:UIStatData_OakPassiveAbilityAttribute_0,Attribute,0,,/Game/GameData/Accuracy/Att_AccuracyMaxValue.Att_AccuracyMaxValue

# Making Commitment Accuracy Instead of CDR
SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/DLCSkill_06/Passive_OperativeDLC_6.Default__Passive_OperativeDLC_6_C:UIStatData_OakPassiveAbilityAttribute_0,FormatText,0,,[skillbold]Accuracy[/skillbold]: $VALUE$

# Adjusting Values
SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/Operative/_DLC/Ixora/Passives/Table_Operative_DLCPassiveContantValues.Table_Operative_DLCPassiveConstantValues,DLCSkill6_CooldownRate,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,4.0