### ### Name: Iron Bear - Unlimited Fuel ### Version: 1.0.0 FullRefund ### Author: Stygian Emperor ### Contact (Email): stygianemperor@gmail.com ### Contact (Discord): ππ±πΆπ€π¦ππ« ππͺππ’π―π¬π―#1500 (also try Stygian Emperor#1500) ### Categories: char-gunner, cheat ### ### Screenshot: https://i.imgur.com/N1PVWLT.png ### Nexus: https://www.nexusmods.com/borderlands3/mods/271 ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### DESCRIPTION ### Makes Iron Bear/Iron Cub use no fuel, so it will only leave if destroyed through ### damage or if exited by Moze. ### ### FULL REFUND ### This version also makes Iron Bear have no cooldown time if you exit it early. ### However, if Iron Bear is destroyed, it will take the normal amount of time to be ### usable again. ### ### TO DO ### - See if I can unlock Iron Cub's hardpoints while it is active, as otherwise ### changing them will require Iron Cub to be destroyed or the player to zone. ### ## Fuel passively regenerates very quickly rather than depletes (just in case) SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/_Shared/_Design/Pools/ResourcePool_IronBear_Duration.ResourcePool_IronBear_Duration,BaseConsumptionRate,0,,-100.0 SparkPatchEntry,(1,1,0,),/Game/PlayerCharacters/_Shared/_Design/Pools/ResourcePool_IronBear_Duration.ResourcePool_IronBear_Duration,BaseOnIdleRegenerationDelay,0,,0.0 ## No Cooldown Time on Early Exit (Defaults: 0.65, 90.0) SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,Global_IronBear_Duration,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.99 # SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,Global_IronBear_Duration,Cooldown_4_8A38A09E46E89B75CDB6F39A50278802,0,,99.0 ## Weapons cost no fuel (not every augment will be listed) # Minigun SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Minigun,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Minigun Augment 1 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Minigun_Mod1,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Minigun Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Minigun_Mod3,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Flamethrower SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Salamander,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Flamethrower Augment 2 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Salamander_Mod2,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Flamethrower Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Salamander_Mod3,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Grenade Launcher SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_GL,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Grenade Launcher Augment 2 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_GL_Singularity,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Grenade Launcher Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_GL_Burst,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Missile Launcher SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Missiles,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Missile Launcher Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Missiles_Nuke,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Railgun SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Railgun,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Railgun Augment 1 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Railgun_Mod1,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Railgun Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_Railgun_Mod3,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Bear Fist SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_BearFist,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Bear Fist Augment 2 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_BearFist_Mod2,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0 # Bear Fist Augment 3 SparkPatchEntry,(1,2,0,),/Game/PlayerCharacters/_Shared/_Design/Balance/Gunner/DataTable_Gunner_SkillsBalance.DataTable_Gunner_SkillsBalance,CoreStrength_BearFist_Mod3,DamageScalar_2_28B25EC8493D1EB6C2138A962F659BCD,0,,0.0