### ### Name: Varkid Evolve Chance Increase ### Author: TheGigaMaster ### Version: 0.5.0 ### Categories: enemy, spawns ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### Changes Varkid evolution chances drastically. ### Normal mode is about a 50% increase, and TVHM ~doubled. ### This is my first mod, so any feedback is appreciated! ### ### Read the whole README on GitHub for all the information (there's a lot there!) ### ### ### Screenshot: https://i.imgur.com/Mpy9jYk.jpg ### Screenshot: https://i.imgur.com/pGL5rqt.jpeg ### # Evolution Change Increase # larva to adult normal SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,OnePlayer_PT1,0,,(BaseValueConstant=0.9,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,TwoPlayers_PT1,0,,(BaseValueConstant=0.9,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,ThreePlayers_PT1,0,,(BaseValueConstant=0.9,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,FourPlayers_PT1,0,,(BaseValueConstant=0.9,BaseValueScale=1) # larva to adult TVHM SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,OnePlayer_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,TwoPlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,ThreePlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_LarvaToAdult,FourPlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) # adult to badass normal SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,OnePlayer_PT1,0,,(BaseValueConstant=0.45,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,TwoPlayers_PT1,0,,(BaseValueConstant=0.45,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,ThreePlayers_PT1,0,,(BaseValueConstant=0.45,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,FourPlayers_PT1,0,,(BaseValueConstant=0.45,BaseValueScale=1) # adult to badass TVHM SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,OnePlayer_PT2,0,,(BaseValueConstant=0.8,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,TwoPlayers_PT2,0,,(BaseValueConstant=0.8,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,ThreePlayers_PT2,0,,(BaseValueConstant=0.8,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_AdultToBadass,FourPlayers_PT2,0,,(BaseValueConstant=0.8,BaseValueScale=1) # badass to superbadass normal SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,OnePlayer_PT1,0,,(BaseValueConstant=0.15,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,TwoPlayers_PT1,0,,(BaseValueConstant=0.15,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,ThreePlayers_PT1,0,,(BaseValueConstant=0.15,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,FourPlayers_PT1,0,,(BaseValueConstant=0.15,BaseValueScale=1) # badass to superbadass TVHM SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,OnePlayer_PT2,0,,(BaseValueConstant=0.4,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,TwoPlayers_PT2,0,,(BaseValueConstant=0.4,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,ThreePlayers_PT2,0,,(BaseValueConstant=0.4,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_BadassToSuper,FourPlayers_PT2,0,,(BaseValueConstant=0.4,BaseValueScale=1) # superbadass to raid, not in game. included and not active # super to raid normal #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,OnePlayer_PT1,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,TwoPlayers_PT1,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,ThreePlayers_PT1,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,FourPlayers_PT1,0,,(BaseValueConstant=1,BaseValueScale=1) # super to raid TVHM #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,OnePlayer_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,TwoPlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,ThreePlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) #SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attributes/Table_VarkidShared_EvolutionChance.Table_VarkidShared_EvolutionChance,EvolveChance_SuperToRaid,FourPlayers_PT2,0,,(BaseValueConstant=1,BaseValueScale=1) ## Evolution Delay Changes # Normal # Players 1 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,1P_PT1,Range,0,,(Value=4,Variance=1) # Players 2 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,2P_PT1,Range,0,,(Value=3,Variance=1) # Players 3 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,3P_PT1,Range,0,,(Value=2,Variance=1) # Players 4 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,4P_PT1,Range,0,,(Value=2,Variance=1) # TVHM # Players 1 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,1P_PT2,Range,0,,(Value=2,Variance=1) # Players 2 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,2P_PT2,Range,0,,(Value=2,Variance=1) # Players 3 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,3P_PT2,Range,0,,(Value=2Variance=1) # Players 4 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/Enemies/Varkid/_Shared/_Design/Attribute/Table_VarkidShared_EvolutionDelay.Table_VarkidShared_EvolutionDelay,3P_PT2,Range,0,,(Value=2,Variance=1) ## Boss Limit ## This is needed to allow multiple badasses to spawn in at the. # Normal # Players 1 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,OnePlayer_PT1,0,,(BaseValueConstant=1000,BaseValueScale=1) # Players 2 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,TwoPlayers_PT1,0,,(BaseValueConstant=2000,BaseValueScale=1) # Players 3 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,ThreePlayers_PT1,0,,(BaseValueConstant=3000,BaseValueScale=1) # Players 4 Pt1 (normal) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,FourPlayers_PT1,0,,(BaseValueConstant=4000,BaseValueScale=1) # TVHM # Players 1 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,OnePlayer_PT2,0,,(BaseValueConstant=2000,BaseValueScale=1) # Players 2 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,TwoPlayers_PT2,0,,(BaseValueConstant=4000,BaseValueScale=1) # Players 3 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,ThreePlayers_PT2,0,,(BaseValueConstant=6000,BaseValueScale=1) # Players 4 Pt 2 (TVHM) SparkPatchEntry,(1,2,0,),/Game/GameData/Balance/WeightingPlayerCount/DataTable_EnemyMajorUpgrade_PerPlayer.DataTable_EnemyMajorUpgrade_PerPlayer,UpgradePerPlayer,FourPlayers_PT2,0,,(BaseValueConstant=8000,BaseValueScale=1)