### ### Name: Boss Rush slaughter 3000: Billy and the clone-a-saurus (First-Try-Saurian-Edition) ### Version: 0.9 ### Author: altef_4 feat. SkruntSkrunt ### Categories: gameplay ### ### License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) ### License URL: https://creativecommons.org/licenses/by-sa/4.0/ ### ### ### turns maliwan slaughter star 3000 ### into a boss rush slaughter ### This one has a lot of Billies and a lot of Saurian mini bosses ### Also it probably has bugs as it was an initial stab. ### ### Be sure to check out the other generated hotfixes as well. They might be better :) ### ### Generated by simple_gen_3000_hyperion_slaughter.py (a long time ago) ### # Deploying Force Trooper Onyx SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01a.BPChar_Trooper_Rare01a_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[0].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Urist McEnforcer SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/Urist/_Design/Character/BPChar_EnforcerUrist.BPChar_EnforcerUrist_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[1].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI_1,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI_2,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying King Gnasher SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Ape/_Unique/JungleMonarch/_Design/Character/BPChar_ApeJungleMonarch.BPChar_ApeJungleMonarch_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI_3,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Anointed X-3 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX3.BPChar_AnointedX3_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI_4,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Gorgeous Armada SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_TinkBadass_Giorgio.BPChar_TinkBadass_Giorgio_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix,Options.Options[5].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/_Mixes/Zone_1/SpawnOptions_KatagawaBallAdds_MeleeMix.SpawnOptions_KatagawaBallAdds_MeleeMix:Factory_SpawnFactory_OakAI_5,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying /Game/PatchDLC/Dandelion/Enemies/Loader/JUNK_Loaders/_Design/Character/BPChar_LoaderBasicJUNK SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/PatchDLC/Dandelion/Enemies/Loader/JUNK_Loaders/_Design/Character/BPChar_LoaderBasicJUNK.BPChar_LoaderBasicJUNK_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1,Options.Options[0].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1.SpawnOptions_TechSlaughter_Round1Wave1a_Trooper1:SpawnFactory_OakAI_2,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[0].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn:SpawnFactory_OakAI_0,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Warty SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn.SpawnOptions_TechSlaughter_Round1Wave1b_TrooperBscShtGn,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare01.BPChar_PsychoRare01_C' # Deploying Hydragoian SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Biobeast/_Unique/CopyBeast/_Design/Character/BPChar_Biobeast_CopyBeast.BPChar_Biobeast_CopyBeast_C' # Deploying Archer Rowe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/DinerBoss/_Design/Character/BPChar_HeavyDinerBoss.BPChar_HeavyDinerBoss_C' # Deploying Mr. Titan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/SlaughterBoss/_Design/Character/BPChar_Goliath_SlaughterBoss.BPChar_Goliath_SlaughterBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper:SpawnFactory_OakAI_1,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Atomic SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2a_Trooper.SpawnOptions_TechSlaughter_Round1Wave2a_Trooper,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty01/_Design/Character/BPChar_Trooper_Bounty01.BPChar_Trooper_Bounty01_C' # Deploying Billy, the Anointe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/Anointed/_Design/Character/BPChar_MansionBos.BPChar_MansionBos_C' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' # Deploying Anointed X-4 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/AnointedX4/Character/BPChar_PsychoAnointedX4.BPChar_PsychoAnointedX4_C' # Deploying Caber Dowd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Larry/_Design/Character/BPChar_GerPunkLarry.BPChar_GerPunkLarry_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk.SpawnOptions_TechSlaughter_Round1Wave2b_TrprShtMleJtpk:SpawnFactory_OakAI_3,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying El Dragón Jr. SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare03/Character/BPChar_Goliath_Rare03.BPChar_Goliath_Rare03_C' # Deploying Jerrick Logan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/PhaserPete/_Design/Character/BPChar_GerPsychoPhaserPete.BPChar_GerPsychoPhaserPete_C' # Deploying Matty Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaD.BPChar_VarkidHunt02_LarvaD_C' # Deploying Xam SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/LostOne/LostTwo/_Design/Character/BPChar_LostTwo_ToughBro.BPChar_LostTwo_ToughBro_C' # Deploying Atomic SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty01/_Design/Character/BPChar_Trooper_Bounty01.BPChar_Trooper_Bounty01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3a.SpawnOptions_TechSlaughter_Round1Wave3a:SpawnFactory_OakAI_4,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' # Deploying Trufflemunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Trufflemunch/_Design/Character/BPChar_SkagTrufflemunch.BPChar_SkagTrufflemunch_C' # Deploying OnePunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/OnePunch/Design/Character/BPChar_OnePunch.BPChar_OnePunch_C' # Deploying Martha Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaC.BPChar_VarkidHunt02_LarvaC_C' # Deploying Jerrick Logan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/PhaserPete/_Design/Character/BPChar_GerPsychoPhaserPete.BPChar_GerPsychoPhaserPete_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b,Options.Options[5].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round1/SpawnOptions_TechSlaughter_Round1Wave3b.SpawnOptions_TechSlaughter_Round1Wave3b:SpawnFactory_OakAI_5,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Gorgeous Armada SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_TinkBadass_Giorgio.BPChar_TinkBadass_Giorgio_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Pyschobillies (c) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/c/BPChar_Punk_Bounty01c.BPChar_Punk_Bounty01c_C' # Deploying Maxitrillion SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/ServiceBot/_Unique/Rare01/_Design/Character/BPChar_ServiceBot_Rare01.BPChar_ServiceBot_Rare01_C' # Deploying Judge Hightower SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/NonPlayerCharacters/_Promethea/AtlasSoldier/_Design/Character/BPChar_AtlasSoldier_Bounty01.BPChar_AtlasSoldier_Bounty01_C' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' # Deploying Abbadoxis SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Grogzilla/_Design/Character/BPChar_GerSaurianGrogzilla.BPChar_GerSaurianGrogzilla_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[6].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1:SpawnFactory_OakAI_6,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1,Options.Options[7].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave1.SpawnOptions_TechSlaughter_Round2Wave1:SpawnFactory_OakAI_7,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Jerrick Logan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/PhaserPete/_Design/Character/BPChar_GerPsychoPhaserPete.BPChar_GerPsychoPhaserPete_C' # Deploying Maxitrillion SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/ServiceBot/_Unique/Rare01/_Design/Character/BPChar_ServiceBot_Rare01.BPChar_ServiceBot_Rare01_C' # Deploying Waylon Hurd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/MoleMan/_Design/Character/BPChar_GerPsychoMoleMan.BPChar_GerPsychoMoleMan_C' # Deploying Arbalest of Discipline SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Mech/_Unique/TrialBoss/_Design/Character/BPChar_Mech_TrialBoss.BPChar_Mech_TrialBoss_C' # Deploying Edie Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaB.BPChar_VarkidHunt02_LarvaB_C' # Deploying Sloth SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/Rare01/_Design/Character/BPChar_Goon_Rare01.BPChar_Goon_Rare01_C' # Deploying Trufflemunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Trufflemunch/_Design/Character/BPChar_SkagTrufflemunch.BPChar_SkagTrufflemunch_C' # Deploying Tyrant of Instinct SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/TrialBoss/_Design/Character/BPChar_Saurian_TrialBoss.BPChar_Saurian_TrialBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a,Options.Options[7].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2a.SpawnOptions_TechSlaughter_Round2Wave2a:SpawnFactory_OakAI_9,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Trufflemunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Trufflemunch/_Design/Character/BPChar_SkagTrufflemunch.BPChar_SkagTrufflemunch_C' # Deploying Billy, the Anointe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/Anointed/_Design/Character/BPChar_MansionBos.BPChar_MansionBos_C' # Deploying Abbadoxis SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Grogzilla/_Design/Character/BPChar_GerSaurianGrogzilla.BPChar_GerSaurianGrogzilla_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b:SpawnFactory_OakAI_10,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Garriden Loch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerTink/_Unique/Prohibitor/_Design/Character/BPChar_GerTinkProhibitor.BPChar_GerTinkProhibitor_C' # Deploying Warty SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare01.BPChar_PsychoRare01_C' # Deploying Loco Chantelle SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_GoonBadass_Coc.BPChar_GoonBadass_Coc_C' # Deploying Judge Hightower SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/NonPlayerCharacters/_Promethea/AtlasSoldier/_Design/Character/BPChar_AtlasSoldier_Bounty01.BPChar_AtlasSoldier_Bounty01_C' # Deploying Pyschobillies (b) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/b/BPChar_Punk_Bounty01b.BPChar_Punk_Bounty01b_C' # Deploying King Bobo SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Ape/_Unique/KingBobo/_Design/Character/BPChar_ApeKingBobo.BPChar_ApeKingBobo_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[8].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b:SpawnFactory_OakAI_8,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Caber Dowd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave2b.SpawnOptions_TechSlaughter_Round2Wave2b,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Larry/_Design/Character/BPChar_GerPunkLarry.BPChar_GerPunkLarry_C' # Deploying Tyrant of Instinct SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/TrialBoss/_Design/Character/BPChar_Saurian_TrialBoss.BPChar_Saurian_TrialBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[0].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a:P,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Force Trooper Tourmaline SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01d.BPChar_Trooper_Rare01d_C' # Deploying Demoskaggon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Rare01/_Design/Character/BPChar_Skag_Rare01.BPChar_Skag_Rare01_C' # Deploying Matty Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaD.BPChar_VarkidHunt02_LarvaD_C' # Deploying Anointed X-3 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX3.BPChar_AnointedX3_C' # Deploying Tumorhead SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/TumorHead/_Design/Character/BPChar_PunkBadass_Tumorhead.BPChar_PunkBadass_Tumorhead_C' # Deploying Pyschobillies (a) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/a/BPChar_Punk_Bounty01a.BPChar_Punk_Bounty01a_C' # Deploying Judge Hightower SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3a.SpawnOptions_TechSlaughter_Round2Wave3a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/NonPlayerCharacters/_Promethea/AtlasSoldier/_Design/Character/BPChar_AtlasSoldier_Bounty01.BPChar_AtlasSoldier_Bounty01_C' # Deploying Wrendon Esk SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Gyro/_Unique/Painless/_Design/Character/BPChar_GyroPainless.BPChar_GyroPainless_C' # Deploying Archer Rowe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/DinerBoss/_Design/Character/BPChar_HeavyDinerBoss.BPChar_HeavyDinerBoss_C' # Deploying Pterodomini SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerRakk/_Unique/Rod/_Design/Character/BPChar_GerRakkRod.BPChar_GerRakkRod_C' # Deploying Maxitrillion SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/ServiceBot/_Unique/Rare01/_Design/Character/BPChar_ServiceBot_Rare01.BPChar_ServiceBot_Rare01_C' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' # Deploying Anointed X-2 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX2.BPChar_AnointedX2_C' # Deploying Sylestro SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/Bounty01/_Design/Character/BPChar_Heavy_Bounty01.BPChar_Heavy_Bounty01_C' # Deploying Pyschobillies (b) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/b/BPChar_Punk_Bounty01b.BPChar_Punk_Bounty01b_C' # Deploying Tyrant of Instinct SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/TrialBoss/_Design/Character/BPChar_Saurian_TrialBoss.BPChar_Saurian_TrialBoss_C' # Deploying Jerrick Logan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave3b.SpawnOptions_TechSlaughter_Round2Wave3b,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/PhaserPete/_Design/Character/BPChar_GerPsychoPhaserPete.BPChar_GerPsychoPhaserPete_C' # Deploying Minosaur SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Saurtaur/_Design/Character/BPChar_GerSaurianSaurtaur.BPChar_GerSaurianSaurtaur_C' # Deploying Max SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty02/Design/Character/BPChar_TrooperBounty03.BPChar_TrooperBounty03_C' # Deploying Warty SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare01.BPChar_PsychoRare01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a:SpawnFactory_OakAI_11,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying Evil St. Lawrence SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_EnforcerBadass_Lawrence.BPChar_EnforcerBadass_Lawrence_C' # Deploying Billy, the Anointe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4a.SpawnOptions_TechSlaughter_Round2Wave4a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/Anointed/_Design/Character/BPChar_MansionBos.BPChar_MansionBos_C' # Deploying Junpai Goat Eater SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_PunkBadass_Gaud.BPChar_PunkBadass_Gaud_C' # Deploying Archer Rowe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/DinerBoss/_Design/Character/BPChar_HeavyDinerBoss.BPChar_HeavyDinerBoss_C' # Deploying Tumorhead SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/TumorHead/_Design/Character/BPChar_PunkBadass_Tumorhead.BPChar_PunkBadass_Tumorhead_C' # Deploying Archer Rowe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/DinerBoss/_Design/Character/BPChar_HeavyDinerBoss.BPChar_HeavyDinerBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b:SpawnFactory_OakAI_12,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Haddon Marr SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerEnforcer/_Unique/Yarp/_Design/Character/BPChar_GerEnforcerYarp.BPChar_GerEnforcerYarp_C' # Deploying Lasodactyl SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerRakk/_Unique/Lasodactyl/_Design/Character/BPChar_GerRakkLasodactyl.BPChar_GerRakkLasodactyl_C' # Deploying Skag of Survival SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round2/SpawnOptions_TechSlaughter_Round2Wave4b.SpawnOptions_TechSlaughter_Round2Wave4b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/TrialBoss/_Design/Character/BPChar_Skag_TrialBoss.BPChar_Skag_TrialBoss_C' # Deploying Pyschobillies (d) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/d/BPChar_Punk_Bounty01d.BPChar_Punk_Bounty01d_C' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[1].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a:SpawnFactory_OakAI_16,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Gorgeous Armada SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_TinkBadass_Giorgio.BPChar_TinkBadass_Giorgio_C' # Deploying Buttmunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1a.SpawnOptions_TechSlaughter_Round3Wave1a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Buttmunch/_Design/Character/BPChar_SkagButtmunch.BPChar_SkagButtmunch_C' # Deploying Vermilingua SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/AntEater/_Design/Character/BPChar_SkagAntEater.BPChar_SkagAntEater_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[0].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b:SpawnFactory_OakAI_19,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Wick SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare03.BPChar_PsychoRare03_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[1].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b:SpawnFactory_OakAI_24,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Baron Noggin SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Nog01_Bounty/_Design/Character/BPChar_Nog01_Bounty.BPChar_Nog01_Bounty_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b:SpawnFactory_OakAI_25,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Sera of Supremacy SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Guardian/_Unique/TrialBoss/_Design/Character/BPChar_Guardian_TrialBoss.BPChar_Guardian_TrialBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b:SpawnFactory_OakAI_26,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Yeti SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Yeti/Character/BPChar_Yeti.BPChar_Yeti_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave1b.SpawnOptions_TechSlaughter_Round3Wave1b:SpawnFactory_OakAI_27,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Judge Hightower SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2a.SpawnOptions_TechSlaughter_Round3Wave2a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/NonPlayerCharacters/_Promethea/AtlasSoldier/_Design/Character/BPChar_AtlasSoldier_Bounty01.BPChar_AtlasSoldier_Bounty01_C' # Deploying Tyrant of Instinct SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2a.SpawnOptions_TechSlaughter_Round3Wave2a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/TrialBoss/_Design/Character/BPChar_Saurian_TrialBoss.BPChar_Saurian_TrialBoss_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2a.SpawnOptions_TechSlaughter_Round3Wave2a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' # Deploying Loco Chantelle SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2a.SpawnOptions_TechSlaughter_Round3Wave2a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_GoonBadass_Coc.BPChar_GoonBadass_Coc_C' # Deploying Turnkey Tim SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2a.SpawnOptions_TechSlaughter_Round3Wave2a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/TurnKey/_Design/Character/BPChar_EnforcerTurnkey.BPChar_EnforcerTurnkey_C' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' # Deploying Tremendous Rex SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/SlaughterBoss/_Design/Character/BPChar_Saurian_SlaughterBoss.BPChar_Saurian_SlaughterBoss_C' # Deploying Vermilingua SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/AntEater/_Design/Character/BPChar_SkagAntEater.BPChar_SkagAntEater_C' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' # Deploying Abbadoxis SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Grogzilla/_Design/Character/BPChar_GerSaurianGrogzilla.BPChar_GerSaurianGrogzilla_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b:SpawnFactory_OakAI_28,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Vermilingua SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/AntEater/_Design/Character/BPChar_SkagAntEater.BPChar_SkagAntEater_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b,Options.Options[5].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave2b.SpawnOptions_TechSlaughter_Round3Wave2b:SpawnFactory_OakAI_29,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Abbadoxis SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3a.SpawnOptions_TechSlaughter_Round3Wave3a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Grogzilla/_Design/Character/BPChar_GerSaurianGrogzilla.BPChar_GerSaurianGrogzilla_C' # Deploying Antalope SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3a.SpawnOptions_TechSlaughter_Round3Wave3a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Hunt01/_Design/Character/BPChar_Spiderant_Hunt01.BPChar_Spiderant_Hunt01_C' # Deploying Private Beans SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3a.SpawnOptions_TechSlaughter_Round3Wave3a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Beans/_Design/Character/BPChar_NogBeans.BPChar_NogBeans_C' # Deploying IndoTyrant SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3a.SpawnOptions_TechSlaughter_Round3Wave3a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/Rare01/_Design/Character/BPChar_Saurian_Rare01.BPChar_Saurian_Rare01_C' # Deploying Force Trooper Ruby SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3a.SpawnOptions_TechSlaughter_Round3Wave3a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01c.BPChar_Trooper_Rare01c_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Sky Bully SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Bounty01/_Design/Character/BPChar_Tink_Bounty01.BPChar_Tink_Bounty01_C' # Deploying Lasodactyl SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerRakk/_Unique/Lasodactyl/_Design/Character/BPChar_GerRakkLasodactyl.BPChar_GerRakkLasodactyl_C' # Deploying Lani Dixon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Number/_Design/Character/BPChar_GerPunkNumber.BPChar_GerPunkNumber_C' # Deploying Sylestro SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave3b.SpawnOptions_TechSlaughter_Round3Wave3b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/Bounty01/_Design/Character/BPChar_Heavy_Bounty01.BPChar_Heavy_Bounty01_C' # Deploying Handsome Jackie SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Maliwan/Overspheres/Variants/SpawnOptions_Oversphere_RandomElement.SpawnOptions_Oversphere_RandomElement,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty02/_Design/Character/BPChar_PunkBounty02.BPChar_PunkBounty02_C' # Deploying Kukuwajack SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Hampton/Character/BPChar_Hib_Hunt_Hampton.BPChar_Hib_Hunt_Hampton_C' # Deploying The Unstoppable SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare01/Character/BPChar_Goliath_Rare01.BPChar_Goliath_Rare01_C' # Deploying Demoskaggon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Rare01/_Design/Character/BPChar_Skag_Rare01.BPChar_Skag_Rare01_C' # Deploying Garriden Loch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerTink/_Unique/Prohibitor/_Design/Character/BPChar_GerTinkProhibitor.BPChar_GerTinkProhibitor_C' # Deploying Sky Bully SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Bounty01/_Design/Character/BPChar_Tink_Bounty01.BPChar_Tink_Bounty01_C' # Deploying Sylestro SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/Bounty01/_Design/Character/BPChar_Heavy_Bounty01.BPChar_Heavy_Bounty01_C' # Deploying Pyschobillies (b) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/b/BPChar_Punk_Bounty01b.BPChar_Punk_Bounty01b_C' # Deploying Sloth SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round3/SpawnOptions_TechSlaughter_Round3Wave4a.SpawnOptions_TechSlaughter_Round3Wave4a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/Rare01/_Design/Character/BPChar_Goon_Rare01.BPChar_Goon_Rare01_C' # Deploying Garriden Loch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerTink/_Unique/Prohibitor/_Design/Character/BPChar_GerTinkProhibitor.BPChar_GerTinkProhibitor_C' # Deploying Xam SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/LostOne/LostTwo/_Design/Character/BPChar_LostTwo_ToughBro.BPChar_LostTwo_ToughBro_C' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' # Deploying Turnkey Tim SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/TurnKey/_Design/Character/BPChar_EnforcerTurnkey.BPChar_EnforcerTurnkey_C' # Deploying Edie Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaB.BPChar_VarkidHunt02_LarvaB_C' # Deploying HotKarl SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/Bounty01/_Design/Character/BPChar_Enforcer_Bounty01.BPChar_Enforcer_Bounty01_C' # Deploying Sloth SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/Rare01/_Design/Character/BPChar_Goon_Rare01.BPChar_Goon_Rare01_C' # Deploying Pyschobillies (a) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave1.SpawnOptions_TechSlaughter_Round4Wave1,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/a/BPChar_Punk_Bounty01a.BPChar_Punk_Bounty01a_C' # Deploying Rax SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty02/Design/Character/BPChar_TrooperBounty02.BPChar_TrooperBounty02_C' # Deploying OnePunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/OnePunch/Design/Character/BPChar_OnePunch.BPChar_OnePunch_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Wrendon Esk SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Gyro/_Unique/Painless/_Design/Character/BPChar_GyroPainless.BPChar_GyroPainless_C' # Deploying Anointed X-4 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/AnointedX4/Character/BPChar_PsychoAnointedX4.BPChar_PsychoAnointedX4_C' # Deploying Maxitrillion SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/ServiceBot/_Unique/Rare01/_Design/Character/BPChar_ServiceBot_Rare01.BPChar_ServiceBot_Rare01_C' # Deploying Sylestro SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/Bounty01/_Design/Character/BPChar_Heavy_Bounty01.BPChar_Heavy_Bounty01_C' # Deploying Rax SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty02/Design/Character/BPChar_TrooperBounty02.BPChar_TrooperBounty02_C' # Deploying Edie Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaB.BPChar_VarkidHunt02_LarvaB_C' # Deploying Force Trooper Onyx SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave2.SpawnOptions_TechSlaughter_Round4Wave2,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01a.BPChar_Trooper_Rare01a_C' # Deploying Tyrant of Instinct SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/TrialBoss/_Design/Character/BPChar_Saurian_TrialBoss.BPChar_Saurian_TrialBoss_C' # Deploying Abbadoxis SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerSaurian/_Unique/Grogzilla/_Design/Character/BPChar_GerSaurianGrogzilla.BPChar_GerSaurianGrogzilla_C' # Deploying Pyschobillies (d) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/d/BPChar_Punk_Bounty01d.BPChar_Punk_Bounty01d_C' # Deploying Gmork SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Gmork/Character/BPChar_Gmork_B_Wolf_Child.BPChar_Gmork_B_Wolf_Child_C' # Deploying Martha Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaC.BPChar_VarkidHunt02_LarvaC_C' # Deploying Rachael, the Anointed SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/Anointed/_Design/Character/BPChar_GoonAnointed.BPChar_GoonAnointed_C' # Deploying Turnkey Tim SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/TurnKey/_Design/Character/BPChar_EnforcerTurnkey.BPChar_EnforcerTurnkey_C' # Deploying RoadDog SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare02/_Design/Character/BPChar_Goliath_Rare02.BPChar_Goliath_Rare02_C' # Deploying Handsome Jackie SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty02/_Design/Character/BPChar_PunkBounty02.BPChar_PunkBounty02_C' # Deploying Tink of Cunning SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/TrialBoss/_Design/Character/BPChar_Tink_TrialBoss.BPChar_Tink_TrialBoss_C' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[10].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying Private Beans SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3a.SpawnOptions_TechSlaughter_Round4Wave3a,Options.Options[11].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Beans/_Design/Character/BPChar_NogBeans.BPChar_NogBeans_C' # Deploying Tom SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/LostOne/LostTwo/_Design/Character/BPChar_LostTwo_BigBro.BPChar_LostTwo_BigBro_C' # Deploying Borman Nates SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare02.BPChar_PsychoRare02_C' # Deploying Tom SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/LostOne/LostTwo/_Design/Character/BPChar_LostTwo_BigBro.BPChar_LostTwo_BigBro_C' # Deploying Max SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Bounty02/Design/Character/BPChar_TrooperBounty03.BPChar_TrooperBounty03_C' # Deploying Tremendous Rex SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/SlaughterBoss/_Design/Character/BPChar_Saurian_SlaughterBoss.BPChar_Saurian_SlaughterBoss_C' # Deploying Wick SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare03.BPChar_PsychoRare03_C' # Deploying Tumorhead SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/TumorHead/_Design/Character/BPChar_PunkBadass_Tumorhead.BPChar_PunkBadass_Tumorhead_C' # Deploying Sera of Supremacy SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Guardian/_Unique/TrialBoss/_Design/Character/BPChar_Guardian_TrialBoss.BPChar_Guardian_TrialBoss_C' # Deploying Vermilingua SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/AntEater/_Design/Character/BPChar_SkagAntEater.BPChar_SkagAntEater_C' # Deploying Hag of Fervor SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/TrialBoss/_Design/Character/BPChar_Goon_TrialBoss.BPChar_Goon_TrialBoss_C' # Deploying Borman Nates SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave3b.SpawnOptions_TechSlaughter_Round4Wave3b,Options.Options[10].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare02.BPChar_PsychoRare02_C' # Deploying Pyschobillies (d) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/Bounty01/_Design/Character/d/BPChar_Punk_Bounty01d.BPChar_Punk_Bounty01d_C' # Deploying Wick SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare03.BPChar_PsychoRare03_C' # Deploying Buttmunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Buttmunch/_Design/Character/BPChar_SkagButtmunch.BPChar_SkagButtmunch_C' # Deploying Rachael, the Anointed SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/Anointed/_Design/Character/BPChar_GoonAnointed.BPChar_GoonAnointed_C' # Deploying Gmork SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Gmork/Character/BPChar_Gmork_B_Wolf_Child.BPChar_Gmork_B_Wolf_Child_C' # Deploying Sky Bully SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Bounty01/_Design/Character/BPChar_Tink_Bounty01.BPChar_Tink_Bounty01_C' # Deploying Lasodactyl SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerRakk/_Unique/Lasodactyl/_Design/Character/BPChar_GerRakkLasodactyl.BPChar_GerRakkLasodactyl_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[6].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a:SpawnFactory_OakAI_17,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Holder SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4a.SpawnOptions_TechSlaughter_Round4Wave4a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/NonPlayerCharacters/_Pandora/PrisonerHugs/_Design/Character/BPChar_PrisonerHugs.BPChar_PrisonerHugs_C' # Deploying Vermilingua SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/AntEater/_Design/Character/BPChar_SkagAntEater.BPChar_SkagAntEater_C' # Deploying Tremendous Rex SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/SlaughterBoss/_Design/Character/BPChar_Saurian_SlaughterBoss.BPChar_Saurian_SlaughterBoss_C' # Deploying The Unstoppable SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare01/Character/BPChar_Goliath_Rare01.BPChar_Goliath_Rare01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[2].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b:SpawnFactory_OakAI_18,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Kukuwajack SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Hampton/Character/BPChar_Hib_Hunt_Hampton.BPChar_Hib_Hunt_Hampton_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b:SpawnFactory_OakAI_22,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Crushjaw SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/_Unique/RoidRage/_Design/Character/BPChar_GoonBounty01.BPChar_GoonBounty01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b:SpawnFactory_OakAI_23,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Private Beans SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Beans/_Design/Character/BPChar_NogBeans.BPChar_NogBeans_C' # Deploying Antalope SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Hunt01/_Design/Character/BPChar_Spiderant_Hunt01.BPChar_Spiderant_Hunt01_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[6].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b:SpawnFactory_OakAI_126,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Force Trooper Ruby SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01c.BPChar_Trooper_Rare01c_C' # Deploying RoadDog SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare02/_Design/Character/BPChar_Goliath_Rare02.BPChar_Goliath_Rare02_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b,Options.Options[8].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round4/SpawnOptions_TechSlaughter_Round4Wave4b.SpawnOptions_TechSlaughter_Round4Wave4b:SpawnFactory_OakAI_30,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying DJ Deadsk4g SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/Bounty02/_Design/Character/BPChar_Enforcer_Bounty02.BPChar_Enforcer_Bounty02_C' # Deploying Antalope SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Hunt01/_Design/Character/BPChar_Spiderant_Hunt01.BPChar_Spiderant_Hunt01_C' # Deploying Undertaker SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Undertaker/_Design/Character/BPChar_TinkUndertaker.BPChar_TinkUndertaker_C' # Deploying Baron Noggin SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Nog01_Bounty/_Design/Character/BPChar_Nog01_Bounty.BPChar_Nog01_Bounty_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a:SpawnFactory_OakAI_13,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Mr. Titan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/SlaughterBoss/_Design/Character/BPChar_Goliath_SlaughterBoss.BPChar_Goliath_SlaughterBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[4].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a:SpawnFactory_OakAI_15,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Anointed X-4 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/AnointedX4/Character/BPChar_PsychoAnointedX4.BPChar_PsychoAnointedX4_C' # Deploying Anointed X-4 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1a.SpawnOptions_TechSlaughter_Round5Wave1a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/AnointedX4/Character/BPChar_PsychoAnointedX4.BPChar_PsychoAnointedX4_C' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying King Gnasher SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Ape/_Unique/JungleMonarch/_Design/Character/BPChar_ApeJungleMonarch.BPChar_ApeJungleMonarch_C' # Deploying Yeti SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Hunt_Yeti/Character/BPChar_Yeti.BPChar_Yeti_C' # Deploying Sera of Supremacy SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Guardian/_Unique/TrialBoss/_Design/Character/BPChar_Guardian_TrialBoss.BPChar_Guardian_TrialBoss_C' # Deploying Borman Nates SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/Rare03/_Design/Character/BPChar_PsychoRare02.BPChar_PsychoRare02_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave1b.SpawnOptions_TechSlaughter_Round5Wave1b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Anointed X-4 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/AnointedX4/Character/BPChar_PsychoAnointedX4.BPChar_PsychoAnointedX4_C' # Deploying Demoskaggon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Rare01/_Design/Character/BPChar_Skag_Rare01.BPChar_Skag_Rare01_C' # Deploying Jerrick Logan SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/PhaserPete/_Design/Character/BPChar_GerPsychoPhaserPete.BPChar_GerPsychoPhaserPete_C' # Deploying Arbalest of Discipline SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Mech/_Unique/TrialBoss/_Design/Character/BPChar_Mech_TrialBoss.BPChar_Mech_TrialBoss_C' SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..SpawnExtent,0,,(X=70.0,Y=70.0,Z=119.0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..SpawnOrigin,0,,(X=1500,Y=0,Z=0) SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..CollisionHandling,0,,AlwaysSpawn SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..bOverrideCollisionHandling,0,,True SparkLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[3].Factory.Object..SpawnDetails,0,,(Critical=AlwaysSpawn) SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a:SpawnFactory_OakAI_14,TeamOverride,0,,Team'"/Game/Common/_Design/Teams/Team_Maliwan.Team_Maliwan"' # Deploying Private Beans SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Beans/_Design/Character/BPChar_NogBeans.BPChar_NogBeans_C' # Deploying Fungal Gorger SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_MushroomGiant/Character/BPChar_Lost_Mush_Child.BPChar_Lost_Mush_Child_C' # Deploying Lectrikor SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2a.SpawnOptions_TechSlaughter_Round5Wave2a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Biobeast/_Unique/PlasmaBeast/_Design/Character/BPChar_Biobeast_PlasmaBeast.BPChar_Biobeast_PlasmaBeast_C' # Deploying DJ Deadsk4g SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/Bounty02/_Design/Character/BPChar_Enforcer_Bounty02.BPChar_Enforcer_Bounty02_C' # Deploying Force Trooper Tourmaline SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01d.BPChar_Trooper_Rare01d_C' # Deploying Antalope SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Hunt01/_Design/Character/BPChar_Spiderant_Hunt01.BPChar_Spiderant_Hunt01_C' # Deploying The Unstoppable SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare01/Character/BPChar_Goliath_Rare01.BPChar_Goliath_Rare01_C' # Deploying Private Beans SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Nog/_Unique/Beans/_Design/Character/BPChar_NogBeans.BPChar_NogBeans_C' # Deploying Lani Dixon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Number/_Design/Character/BPChar_GerPunkNumber.BPChar_GerPunkNumber_C' # Deploying Turnkey Tim SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave2b.SpawnOptions_TechSlaughter_Round5Wave2b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/TurnKey/_Design/Character/BPChar_EnforcerTurnkey.BPChar_EnforcerTurnkey_C' # Deploying Hydragoian SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Biobeast/_Unique/CopyBeast/_Design/Character/BPChar_Biobeast_CopyBeast.BPChar_Biobeast_CopyBeast_C' # Deploying Tremendous Rex SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/SlaughterBoss/_Design/Character/BPChar_Saurian_SlaughterBoss.BPChar_Saurian_SlaughterBoss_C' # Deploying King Bobo SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Ape/_Unique/KingBobo/_Design/Character/BPChar_ApeKingBobo.BPChar_ApeKingBobo_C' # Deploying El Dragón Jr. SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare03/Character/BPChar_Goliath_Rare03.BPChar_Goliath_Rare03_C' # Deploying Tink of Cunning SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/TrialBoss/_Design/Character/BPChar_Tink_TrialBoss.BPChar_Tink_TrialBoss_C' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying Demoskaggon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Rare01/_Design/Character/BPChar_Skag_Rare01.BPChar_Skag_Rare01_C' # Deploying Billy, the Anointe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/Anointed/_Design/Character/BPChar_MansionBos.BPChar_MansionBos_C' # Deploying Anointed X-3 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3a.SpawnOptions_TechSlaughter_Round5Wave3a,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX3.BPChar_AnointedX3_C' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' # Deploying Billy, the Anointe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/Anointed/_Design/Character/BPChar_MansionBos.BPChar_MansionBos_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' # Deploying Anointed X-2 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX2.BPChar_AnointedX2_C' # Deploying Archer Rowe SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Heavy/_Unique/DinerBoss/_Design/Character/BPChar_HeavyDinerBoss.BPChar_HeavyDinerBoss_C' # Deploying The Unstoppable SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goliath/_Unique/Rare01/Character/BPChar_Goliath_Rare01.BPChar_Goliath_Rare01_C' # Deploying Hydragoian SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Biobeast/_Unique/CopyBeast/_Design/Character/BPChar_Biobeast_CopyBeast.BPChar_Biobeast_CopyBeast_C' # Deploying Evil St. Lawrence SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_EnforcerBadass_Lawrence.BPChar_EnforcerBadass_Lawrence_C' # Deploying Buttmunch SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Buttmunch/_Design/Character/BPChar_SkagButtmunch.BPChar_SkagButtmunch_C' # Deploying Queen Ant Wanette SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[9].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/CakeRoyalty/_Design/Character/BPChar_SpiderantCakeRoyalty.BPChar_SpiderantCakeRoyalty_C' # Deploying Skag of Survival SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave3b.SpawnOptions_TechSlaughter_Round5Wave3b,Options.Options[10].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/TrialBoss/_Design/Character/BPChar_Skag_TrialBoss.BPChar_Skag_TrialBoss_C' # Deploying Rachael, the Anointed SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Goon/Anointed/_Design/Character/BPChar_GoonAnointed.BPChar_GoonAnointed_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' # Deploying Sky Bully SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Bounty01/_Design/Character/BPChar_Tink_Bounty01.BPChar_Tink_Bounty01_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C' # Deploying Demoskaggon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Skag/_Unique/Rare01/_Design/Character/BPChar_Skag_Rare01.BPChar_Skag_Rare01_C' # Deploying Caber Dowd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Larry/_Design/Character/BPChar_GerPunkLarry.BPChar_GerPunkLarry_C' # Deploying Lani Dixon SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Number/_Design/Character/BPChar_GerPunkNumber.BPChar_GerPunkNumber_C' # Deploying Martha Crawly SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4a.SpawnOptions_TechSlaughter_Round5Wave4a,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Varkid/_Unique/Hunt02/_Design/Larva/BPChar_VarkidHunt02_LarvaC.BPChar_VarkidHunt02_LarvaC_C' # Deploying Arbalest of Discipline SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Mech/_Unique/TrialBoss/_Design/Character/BPChar_Mech_TrialBoss.BPChar_Mech_TrialBoss_C' # Deploying Waylon Hurd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPsycho_Male/_Unique/MoleMan/_Design/Character/BPChar_GerPsychoMoleMan.BPChar_GerPsychoMoleMan_C' # Deploying Fungal Gorger SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_MushroomGiant/Character/BPChar_Lost_Mush_Child.BPChar_Lost_Mush_Child_C' # Deploying Lasodactyl SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerRakk/_Unique/Lasodactyl/_Design/Character/BPChar_GerRakkLasodactyl.BPChar_GerRakkLasodactyl_C' # Deploying IndoTyrant SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/Rare01/_Design/Character/BPChar_Saurian_Rare01.BPChar_Saurian_Rare01_C' # Deploying Force Trooper Citrine SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01b/_Design/Character/BPChar_Trooper_Rare01b.BPChar_Trooper_Rare01b_C' # Deploying Anointed X-3 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX3.BPChar_AnointedX3_C' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave4b.SpawnOptions_TechSlaughter_Round5Wave4b,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' # Deploying Tremendous Rex SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Saurian/_Unique/SlaughterBoss/_Design/Character/BPChar_Saurian_SlaughterBoss.BPChar_Saurian_SlaughterBoss_C' # Deploying Shiv SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Psycho_Male/_Unique/BadassPrologue/_Design/Character/BPChar_PsychoBadassPrologue.BPChar_PsychoBadassPrologue_C' # Deploying Caber Dowd SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/GerPunk_Female/_Unique/Larry/_Design/Character/BPChar_GerPunkLarry.BPChar_GerPunkLarry_C' # Deploying King Bobo SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[3].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Ape/_Unique/KingBobo/_Design/Character/BPChar_ApeKingBobo.BPChar_ApeKingBobo_C' # Deploying Junpai Goat Eater SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[4].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Dandelion/Enemies/Looters/_Unique/KillChallenges/BPChar_PunkBadass_Gaud.BPChar_PunkBadass_Gaud_C' # Deploying Anointed Alpha SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[5].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Enforcer/_Unique/AnointedJoe/_Design/Character/BPChar_AnointedJoe.BPChar_AnointedJoe_C' # Deploying Force Trooper Ruby SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[6].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Trooper/_Unique/Rare01a/_Design/Character/BPChar_Trooper_Rare01c.BPChar_Trooper_Rare01c_C' # Deploying Anointed X-3 SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[7].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Punk_Female/_Unique/AnointedX2_X3/_Design/Character/BPChar_AnointedX3.BPChar_AnointedX3_C' # Deploying Hydragoian SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/Slaughters/TechSlaughter/Round5/SpawnOptions_TechSlaughter_Round5Wave5.SpawnOptions_TechSlaughter_Round5Wave5,Options.Options[8].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Geranium/Enemies/Biobeast/_Unique/CopyBeast/_Design/Character/BPChar_Biobeast_CopyBeast.BPChar_Biobeast_CopyBeast_C' # Deploying Undertaker SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/ProvingGrounds/Trial7/SpawnOptions_PGTrial7_Maliwan_MechAdds.SpawnOptions_PGTrial7_Maliwan_MechAdds,Options.Options[0].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Tink/_Unique/Undertaker/_Design/Character/BPChar_TinkUndertaker.BPChar_TinkUndertaker_C' # Deploying Amach SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/ProvingGrounds/Trial7/SpawnOptions_PGTrial7_Maliwan_MechAdds.SpawnOptions_PGTrial7_Maliwan_MechAdds,Options.Options[1].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Hibiscus/Enemies/_Unique/Rare_ZealotPilfer/Character/BPChar_ZealotPilfer_Child_Rare.BPChar_ZealotPilfer_Child_Rare_C' # Deploying Princess Tarantella II SparkEarlyLevelPatchEntry,(1,1,0,TechSlaughter_P),/Game/Enemies/_Spawning/ProvingGrounds/Trial7/SpawnOptions_PGTrial7_Maliwan_MechAdds.SpawnOptions_PGTrial7_Maliwan_MechAdds,Options.Options[2].Factory.Object..AIActorClass,0,,BlueprintGeneratedClass'/Game/Enemies/Spiderant/_Unique/Tarantella/_Design/Character/BPChar_SpiderantTarantella.BPChar_SpiderantTarantella_C'