@title Chaos Gear Spawns: Defaults @version 1.1.1 @author Apocalyptech, skruntskrunt @contact https://apocalyptech.com/contact.php @categories chaos @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ ### ### Reverts to the default Chaos Level config for gear drops. ### ### Generated by gen_chaos_gear_spawns.py ### # Chaos Level 0 (Regular (No Chaos Level)) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[0].AvailableInventoryOverpowerLevelWeight,0,,(BaseValueConstant=20,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/GameData/Mayhem/Init/Init_Calc_DepleteTier0Weight.Init_Calc_DepleteTier0Weight_C"',BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[0].AvailableInventoryOverpowerLevelWeightPerMayhemLevel,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) # Chaos Level 1 (Chaotic) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[1].AvailableInventoryOverpowerLevelWeight,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/GameData/Mayhem/Init/Init_Calc_DepleteTier1Weight.Init_Calc_DepleteTier1Weight_C"',BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[1].AvailableInventoryOverpowerLevelWeightPerMayhemLevel,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/GameData/Mayhem/Balance/Table_Mayhem_GlobalModifers.Table_Mayhem_GlobalModifers,Tier1_StartingLevel,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,1 # Chaos Level 2 (Volatile) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[2].AvailableInventoryOverpowerLevelWeight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=BlueprintGeneratedClass'"/Game/GameData/Mayhem/Init/Init_Calc_DepleteTier2Weight.Init_Calc_DepleteTier2Weight_C"',BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[2].AvailableInventoryOverpowerLevelWeightPerMayhemLevel,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/GameData/Mayhem/Balance/Table_Mayhem_GlobalModifers.Table_Mayhem_GlobalModifers,Tier2_StartingLevel,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,20 # Chaos Level 3 (Primordial) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[3].AvailableInventoryOverpowerLevelWeight,0,,(BaseValueConstant=0,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[3].AvailableInventoryOverpowerLevelWeightPerMayhemLevel,0,,(BaseValueConstant=1,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/GameData/Mayhem/Balance/Table_Mayhem_GlobalModifers.Table_Mayhem_GlobalModifers,Tier3_StartingLevel,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,35 # Chaos Level 4 (Ascended) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[4].AvailableInventoryOverpowerLevelWeight,0,,(BaseValueConstant=0.7,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,1,0,),/Game/GameData/Mayhem/MayhemModeData.MayhemModeData,Tiers.Tiers[4].AvailableInventoryOverpowerLevelWeightPerMayhemLevel,0,,(BaseValueConstant=0.3,DataTableValue=(DataTable=None,RowName="",ValueName=""),BaseValueAttribute=None,AttributeInitializer=None,BaseValueScale=1) SparkPatchEntry,(1,2,0,),/Game/GameData/Mayhem/Balance/Table_Mayhem_GlobalModifers.Table_Mayhem_GlobalModifers,Tier4_StartingLevel,Base_17_28B25EC8493D1EB6C2138A962F659BCD,0,,50