@title More Visible Scrolls @version 1.0.0 @author Apocalyptech @contact https://apocalyptech.com/contact.php @categories qol @license Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) @license-url https://creativecommons.org/licenses/by-sa/4.0/ @screenshot https://raw.githubusercontent.com/BLCM/wlmods/master/Apocalyptech/qol/more_visible_scrolls/scroll.png ### ### Alters the loot bar for scrolls (and coincidentally mission-related pickups, ### and anything else using that smallish cyan bar) so that it's *much* taller and ### a bit wider, to be more easily visible from a distance. Put this together ### because I wasn't sure if I'd heard all the scrolls yet, and these might help ### me suss a few more out. ### ### Technically this also lengthens the ammo/moon orb/health/money/booster bars a bit, ### but only by a very small amount. ### ### Generated by gen_more_visible_scrolls.py ### # Interactive height SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/RarityData/RarityData_00_Mission.RarityData_00_Mission,RarityLootBeamHeight,0,,200 # Visual size SparkPatchEntry,(1,1,0,),/Game/Pickups/_Shared/Effects/Systems/PS_ConsumableLocatorStick.PS_ConsumableLocatorStick:ParticleModuleSize_0.DistributionVectorConstant_1,Constant.Y,0,,900 SparkPatchEntry,(1,1,0,),/Game/Pickups/_Shared/Effects/Systems/PS_ConsumableLocatorStick.PS_ConsumableLocatorStick:ParticleModuleSize_0.DistributionVectorConstant_1,Constant.X,0,,15 # Reassign ammo/moon orbs/health/money loot bars SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/RarityData/RarityData_00_Ammo.RarityData_00_Ammo,RarityLootBeamOverride,0,,ParticleSystem'"/Game/Pickups/_Shared/Effects/Systems/PS_ItemLocatorStick_Common.PS_ItemLocatorStick_Common"' SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/RarityData/RarityData_00_Eridium.RarityData_00_Eridium,RarityLootBeamOverride,0,,ParticleSystem'"/Game/Pickups/_Shared/Effects/Systems/PS_ItemLocatorStick_Common.PS_ItemLocatorStick_Common"' SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/RarityData/RarityData_00_Health.RarityData_00_Health,RarityLootBeamOverride,0,,ParticleSystem'"/Game/Pickups/_Shared/Effects/Systems/PS_ItemLocatorStick_Common.PS_ItemLocatorStick_Common"' SparkPatchEntry,(1,1,0,),/Game/GameData/Loot/RarityData/RarityData_00_Money.RarityData_00_Money,RarityLootBeamOverride,0,,ParticleSystem'"/Game/Pickups/_Shared/Effects/Systems/PS_ItemLocatorStick_Common.PS_ItemLocatorStick_Common"'